1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/gamedata/sdktools.games/game.sourceforts.txt Mon Jan 12 02:28:22 2009 -0500
1.3 @@ -0,0 +1,91 @@
1.4 +"Games"
1.5 +{
1.6 + /* SourceForts */
1.7 + "SourceForts"
1.8 + {
1.9 + "Offsets"
1.10 + {
1.11 + /* CBasePlayer */
1.12 + "GiveNamedItem"
1.13 + {
1.14 + "windows" "328"
1.15 + "linux" "329"
1.16 + }
1.17 + "RemovePlayerItem"
1.18 + {
1.19 + "windows" "226"
1.20 + "linux" "227"
1.21 + }
1.22 + "Weapon_GetSlot"
1.23 + {
1.24 + "windows" "224"
1.25 + "linux" "225"
1.26 + }
1.27 + "Ignite"
1.28 + {
1.29 + "windows" "188"
1.30 + "linux" "189"
1.31 + }
1.32 + "Extinguish"
1.33 + {
1.34 + "windows" "189"
1.35 + "linux" "190"
1.36 + }
1.37 + "Teleport"
1.38 + {
1.39 + "windows" "98"
1.40 + "linux" "99"
1.41 + }
1.42 + "CommitSuicide"
1.43 + {
1.44 + "windows" "356"
1.45 + "linux" "357"
1.46 + }
1.47 + "GetVelocity"
1.48 + {
1.49 + "windows" "126"
1.50 + "linux" "127"
1.51 + }
1.52 + "EyeAngles"
1.53 + {
1.54 + "windows" "118"
1.55 + "linux" "119"
1.56 + }
1.57 + "DispatchKeyValue"
1.58 + {
1.59 + "windows" "31"
1.60 + "linux" "30"
1.61 + }
1.62 + "DispatchKeyValueFloat"
1.63 + {
1.64 + "windows" "30"
1.65 + "linux" "31"
1.66 + }
1.67 + "DispatchKeyValueVector"
1.68 + {
1.69 + "windows" "29"
1.70 + "linux" "32"
1.71 + }
1.72 + "AcceptInput"
1.73 + {
1.74 + "windows" "35"
1.75 + "linux" "36"
1.76 + }
1.77 + "SetEntityModel"
1.78 + {
1.79 + "windows" "25"
1.80 + "linux" "26"
1.81 + }
1.82 + "WeaponEquip"
1.83 + {
1.84 + "windows" "217"
1.85 + "linux" "218"
1.86 + }
1.87 + "Activate"
1.88 + {
1.89 + "windows" "32"
1.90 + "linux" "33"
1.91 + }
1.92 + }
1.93 + }
1.94 +}
1.95 \ No newline at end of file