gamedata/sdktools.games/game.sourceforts.txt
changeset 2690 e3906d051a3b
parent 2524 b7d445920806
child 3024 eb551a6b1c4a
     1.1 --- a/gamedata/sdktools.games/game.sourceforts.txt	Wed Apr 01 04:34:01 2009 -0700
     1.2 +++ b/gamedata/sdktools.games/game.sourceforts.txt	Tue Apr 07 09:59:21 2009 -0700
     1.3 @@ -1,91 +1,102 @@
     1.4 -"Games"
     1.5 -{
     1.6 -	/* SourceForts */
     1.7 -	"SourceForts"
     1.8 -	{
     1.9 -		"Offsets"
    1.10 -		{
    1.11 -			/* CBasePlayer */
    1.12 -			"GiveNamedItem"
    1.13 -			{
    1.14 -				"windows"	"328"
    1.15 -				"linux"		"329"
    1.16 -			}
    1.17 -			"RemovePlayerItem"
    1.18 -			{
    1.19 -				"windows"	"226"
    1.20 -				"linux"		"227"
    1.21 -			}
    1.22 -			"Weapon_GetSlot"
    1.23 -			{
    1.24 -				"windows"	"224"
    1.25 -				"linux"		"225"
    1.26 -			}
    1.27 -			"Ignite"
    1.28 -			{
    1.29 -				"windows"	"188"
    1.30 -				"linux"		"189"
    1.31 -			}
    1.32 -			"Extinguish"
    1.33 -			{
    1.34 -				"windows"	"189"
    1.35 -				"linux"		"190"
    1.36 -			}
    1.37 -			"Teleport"
    1.38 -			{
    1.39 -				"windows"	"98"
    1.40 -				"linux"		"99"
    1.41 -			}
    1.42 -			"CommitSuicide"
    1.43 -			{
    1.44 -				"windows"	"356"
    1.45 -				"linux"		"357"
    1.46 -			}
    1.47 -			"GetVelocity"
    1.48 -			{
    1.49 -				"windows"	"126"
    1.50 -				"linux"		"127"
    1.51 -			}
    1.52 -			"EyeAngles"
    1.53 -			{
    1.54 -				"windows"	"118"
    1.55 -				"linux"		"119"
    1.56 -			}
    1.57 -			"DispatchKeyValue"
    1.58 -			{
    1.59 -				"windows"	"31"
    1.60 -				"linux"		"30"
    1.61 -			}
    1.62 -			"DispatchKeyValueFloat"
    1.63 -			{
    1.64 -				"windows"	"30"
    1.65 -				"linux"		"31"
    1.66 -			}
    1.67 -			"DispatchKeyValueVector"
    1.68 -			{
    1.69 -				"windows"	"29"
    1.70 -				"linux"		"32"
    1.71 -			}
    1.72 -			"AcceptInput"
    1.73 -			{
    1.74 -				"windows"	"35"
    1.75 -				"linux"		"36"
    1.76 -			}
    1.77 -			"SetEntityModel"
    1.78 -			{
    1.79 -				"windows"	"25"
    1.80 -				"linux"		"26"
    1.81 -			}
    1.82 -			"WeaponEquip"
    1.83 -			{
    1.84 -				"windows"	"217"
    1.85 -				"linux"		"218"
    1.86 -			}
    1.87 -			"Activate"
    1.88 -			{
    1.89 -				"windows"	"32"
    1.90 -				"linux"		"33"
    1.91 -			}
    1.92 -		}
    1.93 -	}
    1.94 +/**
    1.95 + * Do not edit this file.  Any changes will be overwritten by the gamedata
    1.96 + * updater or by upgrading your SourceMod install.
    1.97 + *
    1.98 + * To override data in this file, create a subdirectory named "custom" and
    1.99 + * place your own gamedata file(s) inside of it.  Such files will be parsed
   1.100 + * after SM's own.
   1.101 + *
   1.102 + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
   1.103 + */
   1.104 +
   1.105 +"Games"
   1.106 +{
   1.107 +	/* SourceForts */
   1.108 +	"SourceForts"
   1.109 +	{
   1.110 +		"Offsets"
   1.111 +		{
   1.112 +			/* CBasePlayer */
   1.113 +			"GiveNamedItem"
   1.114 +			{
   1.115 +				"windows"	"328"
   1.116 +				"linux"		"329"
   1.117 +			}
   1.118 +			"RemovePlayerItem"
   1.119 +			{
   1.120 +				"windows"	"226"
   1.121 +				"linux"		"227"
   1.122 +			}
   1.123 +			"Weapon_GetSlot"
   1.124 +			{
   1.125 +				"windows"	"224"
   1.126 +				"linux"		"225"
   1.127 +			}
   1.128 +			"Ignite"
   1.129 +			{
   1.130 +				"windows"	"188"
   1.131 +				"linux"		"189"
   1.132 +			}
   1.133 +			"Extinguish"
   1.134 +			{
   1.135 +				"windows"	"189"
   1.136 +				"linux"		"190"
   1.137 +			}
   1.138 +			"Teleport"
   1.139 +			{
   1.140 +				"windows"	"98"
   1.141 +				"linux"		"99"
   1.142 +			}
   1.143 +			"CommitSuicide"
   1.144 +			{
   1.145 +				"windows"	"356"
   1.146 +				"linux"		"357"
   1.147 +			}
   1.148 +			"GetVelocity"
   1.149 +			{
   1.150 +				"windows"	"126"
   1.151 +				"linux"		"127"
   1.152 +			}
   1.153 +			"EyeAngles"
   1.154 +			{
   1.155 +				"windows"	"118"
   1.156 +				"linux"		"119"
   1.157 +			}
   1.158 +			"DispatchKeyValue"
   1.159 +			{
   1.160 +				"windows"	"31"
   1.161 +				"linux"		"30"
   1.162 +			}
   1.163 +			"DispatchKeyValueFloat"
   1.164 +			{
   1.165 +				"windows"	"30"
   1.166 +				"linux"		"31"
   1.167 +			}
   1.168 +			"DispatchKeyValueVector"
   1.169 +			{
   1.170 +				"windows"	"29"
   1.171 +				"linux"		"32"
   1.172 +			}
   1.173 +			"AcceptInput"
   1.174 +			{
   1.175 +				"windows"	"35"
   1.176 +				"linux"		"36"
   1.177 +			}
   1.178 +			"SetEntityModel"
   1.179 +			{
   1.180 +				"windows"	"25"
   1.181 +				"linux"		"26"
   1.182 +			}
   1.183 +			"WeaponEquip"
   1.184 +			{
   1.185 +				"windows"	"217"
   1.186 +				"linux"		"218"
   1.187 +			}
   1.188 +			"Activate"
   1.189 +			{
   1.190 +				"windows"	"32"
   1.191 +				"linux"		"33"
   1.192 +			}
   1.193 +		}
   1.194 +	}
   1.195  }
   1.196 \ No newline at end of file