1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/gamedata/core.games/engine.l4d2.txt Fri Oct 30 13:27:05 2009 +1300
1.3 @@ -0,0 +1,51 @@
1.4 +/**
1.5 + * Do not edit this file. Any changes will be overwritten by the gamedata
1.6 + * updater or by upgrading your SourceMod install.
1.7 + *
1.8 + * To override data in this file, create a subdirectory named "custom" and
1.9 + * place your own gamedata file(s) inside of it. Such files will be parsed
1.10 + * after SM's own.
1.11 + *
1.12 + * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
1.13 + */
1.14 +
1.15 +"Games"
1.16 +{
1.17 + /* CGlobalEntityList */
1.18 + "#default"
1.19 + {
1.20 + "#supported"
1.21 + {
1.22 + "game" "left4dead2"
1.23 + }
1.24 +
1.25 + "Offsets"
1.26 + {
1.27 + /* Offset into LevelShutdown */
1.28 + "gEntList"
1.29 + {
1.30 + "windows" "11"
1.31 + }
1.32 +
1.33 + "EntInfo"
1.34 + {
1.35 + "windows" "4"
1.36 + "linux" "4"
1.37 + }
1.38 + }
1.39 +
1.40 + "Signatures"
1.41 + {
1.42 + "LevelShutdown"
1.43 + {
1.44 + "library" "server"
1.45 + "windows" "\xE8\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xB9\x2A\x2A\x2A\x2A\xE8\x2A\x2A\x2A\x2A\xE8"
1.46 + }
1.47 + "gEntList"
1.48 + {
1.49 + "library" "server"
1.50 + "linux" "@gEntList"
1.51 + }
1.52 + }
1.53 + }
1.54 +}