1.1 --- a/core/PlayerManager.cpp Thu Mar 15 04:23:46 2007 +0000
1.2 +++ b/core/PlayerManager.cpp Thu Mar 15 04:34:42 2007 +0000
1.3 @@ -467,42 +467,42 @@
1.4 m_Name.assign(name);
1.5 }
1.6
1.7 -const char *CPlayer::GetName() const
1.8 +const char *CPlayer::GetName()
1.9 {
1.10 return m_Name.c_str();
1.11 }
1.12
1.13 -const char *CPlayer::GetIPAddress() const
1.14 +const char *CPlayer::GetIPAddress()
1.15 {
1.16 return m_Ip.c_str();
1.17 }
1.18
1.19 -const char *CPlayer::GetAuthString() const
1.20 +const char *CPlayer::GetAuthString()
1.21 {
1.22 return m_AuthID.c_str();
1.23 }
1.24
1.25 -edict_t *CPlayer::GetEdict() const
1.26 +edict_t *CPlayer::GetEdict()
1.27 {
1.28 return m_pEdict;
1.29 }
1.30
1.31 -bool CPlayer::IsInGame() const
1.32 +bool CPlayer::IsInGame()
1.33 {
1.34 return m_IsInGame;
1.35 }
1.36
1.37 -bool CPlayer::IsConnected() const
1.38 +bool CPlayer::IsConnected()
1.39 {
1.40 return m_IsConnected;
1.41 }
1.42
1.43 -bool CPlayer::IsAuthorized() const
1.44 +bool CPlayer::IsAuthorized()
1.45 {
1.46 return m_IsAuthorized;
1.47 }
1.48
1.49 -bool CPlayer::IsFakeClient() const
1.50 +bool CPlayer::IsFakeClient()
1.51 {
1.52 return (strcmp(m_AuthID.c_str(), "BOT") == 0);
1.53 }
1.54 @@ -520,7 +520,7 @@
1.55 m_TempAdmin = temporary;
1.56 }
1.57
1.58 -AdminId CPlayer::GetAdminId() const
1.59 +AdminId CPlayer::GetAdminId()
1.60 {
1.61 return m_Admin;
1.62 }