1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000
1.2 +++ b/core/smn_maplists.cpp Sun Dec 02 02:10:37 2007 +0000
1.3 @@ -0,0 +1,659 @@
1.4 +/**
1.5 + * vim: set ts=4 :
1.6 + * =============================================================================
1.7 + * SourceMod
1.8 + * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
1.9 + * =============================================================================
1.10 + *
1.11 + * This program is free software; you can redistribute it and/or modify it under
1.12 + * the terms of the GNU General Public License, version 3.0, as published by the
1.13 + * Free Software Foundation.
1.14 + *
1.15 + * This program is distributed in the hope that it will be useful, but WITHOUT
1.16 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
1.17 + * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
1.18 + * details.
1.19 + *
1.20 + * You should have received a copy of the GNU General Public License along with
1.21 + * this program. If not, see <http://www.gnu.org/licenses/>.
1.22 + *
1.23 + * As a special exception, AlliedModders LLC gives you permission to link the
1.24 + * code of this program (as well as its derivative works) to "Half-Life 2," the
1.25 + * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
1.26 + * by the Valve Corporation. You must obey the GNU General Public License in
1.27 + * all respects for all other code used. Additionally, AlliedModders LLC grants
1.28 + * this exception to all derivative works. AlliedModders LLC defines further
1.29 + * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
1.30 + * or <http://www.sourcemod.net/license.php>.
1.31 + *
1.32 + * Version: $Id$
1.33 + */
1.34 +
1.35 +#include <sh_list.h>
1.36 +#include "sm_globals.h"
1.37 +#include "sm_trie_tpl.h"
1.38 +#include "CellArray.h"
1.39 +#include "convar.h"
1.40 +#include "sourcemm_api.h"
1.41 +#include "LibrarySys.h"
1.42 +#include "TextParsers.h"
1.43 +#include "sm_stringutil.h"
1.44 +#include "sourcemod.h"
1.45 +#include "Logger.h"
1.46 +#include "HandleSys.h"
1.47 +
1.48 +using namespace SourceHook;
1.49 +
1.50 +struct maplist_info_t
1.51 +{
1.52 + bool bIsCompat;
1.53 + bool bIsPath;
1.54 + char name[PLATFORM_MAX_PATH];
1.55 + char path[PLATFORM_MAX_PATH];
1.56 + time_t last_modified_time;
1.57 + CellArray *pArray;
1.58 + int serial;
1.59 +};
1.60 +
1.61 +#define MAPLIST_FLAG_MAPSFOLDER (1<<0) /**< On failure, use all maps in the maps folder. */
1.62 +#define MAPLIST_FLAG_CLEARARRAY (1<<1) /**< If an input array is specified, clear it before adding. */
1.63 +#define MAPLIST_FLAG_NO_DEFAULT (1<<2) /**< Do not read "default" or "mapcyclefile" on failure. */
1.64 +
1.65 +class MapLists : public SMGlobalClass, public ITextListener_SMC
1.66 +{
1.67 +public:
1.68 + enum MapListState
1.69 + {
1.70 + MPS_NONE,
1.71 + MPS_GLOBAL,
1.72 + MPS_MAPLIST,
1.73 + };
1.74 +public:
1.75 + MapLists()
1.76 + {
1.77 + m_pMapCycleFile = NULL;
1.78 + m_ConfigLastChanged = 0;
1.79 + m_nSerialChange = 0;
1.80 + }
1.81 + void OnSourceModAllInitialized()
1.82 + {
1.83 + m_pMapCycleFile = icvar->FindVar("mapcyclefile");
1.84 + g_SourceMod.BuildPath(Path_SM, m_ConfigFile, sizeof(m_ConfigFile), "configs/maplists.cfg");
1.85 + }
1.86 + void OnSourceModShutdown()
1.87 + {
1.88 + DumpCache(NULL);
1.89 + }
1.90 + void AddOrUpdateDefault(const char *name, const char *file)
1.91 + {
1.92 + char path[PLATFORM_MAX_PATH];
1.93 + maplist_info_t *pMapList, **ppMapList;
1.94 +
1.95 + if ((ppMapList = m_ListLookup.retrieve(name)) == NULL)
1.96 + {
1.97 + pMapList = new maplist_info_t;
1.98 + pMapList->bIsCompat = true;
1.99 + pMapList->bIsPath = true;
1.100 + pMapList->last_modified_time = 0;
1.101 + strncopy(pMapList->name, name, sizeof(pMapList->name));
1.102 + pMapList->pArray = NULL;
1.103 + g_SourceMod.BuildPath(Path_Game,
1.104 + pMapList->path,
1.105 + sizeof(pMapList->path),
1.106 + "%s",
1.107 + file);
1.108 + pMapList->serial = 0;
1.109 + m_ListLookup.insert(name, pMapList);
1.110 + m_MapLists.push_back(pMapList);
1.111 + return;
1.112 + }
1.113 +
1.114 + pMapList = *ppMapList;
1.115 +
1.116 + /* Don't modify if it's from the config file */
1.117 + if (!pMapList->bIsCompat)
1.118 + {
1.119 + return;
1.120 + }
1.121 +
1.122 + g_SourceMod.BuildPath(Path_Game,
1.123 + path,
1.124 + sizeof(path),
1.125 + "%s",
1.126 + file);
1.127 +
1.128 + /* If the path matches, don't reset the serial/time */
1.129 + if (strcmp(path, pMapList->path) == 0)
1.130 + {
1.131 + return;
1.132 + }
1.133 +
1.134 + strncopy(pMapList->path, path, sizeof(pMapList->path));
1.135 + pMapList->bIsPath = true;
1.136 + pMapList->last_modified_time = 0;
1.137 + pMapList->serial = 0;
1.138 + }
1.139 + void UpdateCache()
1.140 + {
1.141 + bool fileFound;
1.142 + SMCError error;
1.143 + time_t fileTime;
1.144 + SMCStates states = {0, 0};
1.145 +
1.146 + fileFound = g_LibSys.FileTime(m_ConfigFile, FileTime_LastChange, &fileTime);
1.147 +
1.148 + /* If the file is found and hasn't changed, bail out now. */
1.149 + if (fileFound && fileTime == m_ConfigLastChanged)
1.150 + {
1.151 + return;
1.152 + }
1.153 +
1.154 + /* If the file wasn't found, and we already have entries, we bail out too.
1.155 + * This case lets us optimize when a user deletes the config file, so we
1.156 + * don't reparse every single time the function is called.
1.157 + */
1.158 + if (!fileFound && m_MapLists.size() > 0)
1.159 + {
1.160 + return;
1.161 + }
1.162 +
1.163 + /* Dump everything we know about. */
1.164 + List<maplist_info_t *> compat;
1.165 + DumpCache(&compat);
1.166 +
1.167 + /* All this is to add the default entry back in. */
1.168 + maplist_info_t *pDefList = new maplist_info_t;
1.169 +
1.170 + pDefList->bIsPath = true;
1.171 + strncopy(pDefList->name, "mapcyclefile", sizeof(pDefList->name));
1.172 + g_SourceMod.BuildPath(Path_Game,
1.173 + pDefList->path,
1.174 + sizeof(pDefList->path),
1.175 + "%s",
1.176 + m_pMapCycleFile ? m_pMapCycleFile->GetString() : "mapcycle.txt");
1.177 + pDefList->last_modified_time = 0;
1.178 + pDefList->pArray = NULL;
1.179 + pDefList->serial = 0;
1.180 +
1.181 + m_ListLookup.insert("mapcyclefile", pDefList);
1.182 + m_MapLists.push_back(pDefList);
1.183 +
1.184 + /* Now parse the config file even if we don't know about it.
1.185 + * This will give us a nice error message.
1.186 + */
1.187 + if ((error = g_TextParser.ParseFile_SMC(m_ConfigFile, this, &states))
1.188 + != SMCError_Okay)
1.189 + {
1.190 + const char *errmsg = g_TextParser.GetSMCErrorString(error);
1.191 + if (errmsg == NULL)
1.192 + {
1.193 + errmsg = "Unknown error";
1.194 + }
1.195 + g_Logger.LogError("[SM] Could not parse file \"%s\"", m_ConfigFile);
1.196 + g_Logger.LogError("[SM] Error on line %d (col %d): %s",
1.197 + states.line,
1.198 + states.col,
1.199 + errmsg);
1.200 + }
1.201 + else
1.202 + {
1.203 + m_ConfigLastChanged = fileTime;
1.204 + }
1.205 +
1.206 + /* Now, re-add compat stuff back in if we can. */
1.207 + List<maplist_info_t *>::iterator iter = compat.begin();
1.208 + while (iter != compat.end())
1.209 + {
1.210 + if (m_ListLookup.retrieve((*iter)->name) != NULL)
1.211 + {
1.212 + /* The compatibility shim is no longer needed. */
1.213 + delete (*iter)->pArray;
1.214 + delete (*iter);
1.215 + }
1.216 + else
1.217 + {
1.218 + m_ListLookup.insert((*iter)->name, (*iter));
1.219 + m_MapLists.push_back((*iter));
1.220 + }
1.221 + iter = compat.erase(iter);
1.222 + }
1.223 + }
1.224 + void ReadSMC_ParseStart()
1.225 + {
1.226 + m_CurState = MPS_NONE;
1.227 + m_IgnoreLevel = 0;
1.228 + m_pCurMapList = NULL;
1.229 + }
1.230 + SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name)
1.231 + {
1.232 + if (m_IgnoreLevel)
1.233 + {
1.234 + m_IgnoreLevel++;
1.235 + return SMCResult_Continue;
1.236 + }
1.237 +
1.238 + if (m_CurState == MPS_NONE)
1.239 + {
1.240 + if (strcmp(name, "MapLists") == 0)
1.241 + {
1.242 + m_CurState = MPS_GLOBAL;
1.243 + }
1.244 + else
1.245 + {
1.246 + m_IgnoreLevel = 1;
1.247 + }
1.248 + }
1.249 + else if (m_CurState == MPS_GLOBAL)
1.250 + {
1.251 + m_pCurMapList = new maplist_info_t;
1.252 +
1.253 + memset(m_pCurMapList, 0, sizeof(maplist_info_t));
1.254 + strncopy(m_pCurMapList->name, name, sizeof(m_pCurMapList->name));
1.255 +
1.256 + m_CurState = MPS_MAPLIST;
1.257 + }
1.258 + else if (m_CurState == MPS_MAPLIST)
1.259 + {
1.260 + m_IgnoreLevel++;
1.261 + }
1.262 +
1.263 + return SMCResult_Continue;
1.264 + }
1.265 + SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value)
1.266 + {
1.267 + if (m_IgnoreLevel || m_pCurMapList == NULL)
1.268 + {
1.269 + return SMCResult_Continue;
1.270 + }
1.271 +
1.272 + if (strcmp(key, "file") == 0)
1.273 + {
1.274 + g_SourceMod.BuildPath(Path_Game,
1.275 + m_pCurMapList->path,
1.276 + sizeof(m_pCurMapList->path),
1.277 + "%s",
1.278 + value);
1.279 + m_pCurMapList->bIsPath = true;
1.280 + }
1.281 + else if (strcmp(key, "target") == 0)
1.282 + {
1.283 + strncopy(m_pCurMapList->path, value, sizeof(m_pCurMapList->path));
1.284 + m_pCurMapList->bIsPath = false;
1.285 + }
1.286 +
1.287 + return SMCResult_Continue;
1.288 + }
1.289 + SMCResult ReadSMC_LeavingSection(const SMCStates *states)
1.290 + {
1.291 + if (m_IgnoreLevel)
1.292 + {
1.293 + m_IgnoreLevel--;
1.294 + return SMCResult_Continue;
1.295 + }
1.296 +
1.297 + if (m_CurState == MPS_MAPLIST)
1.298 + {
1.299 + if (m_pCurMapList != NULL
1.300 + && m_pCurMapList->path[0] != '\0'
1.301 + && m_ListLookup.retrieve(m_pCurMapList->name) == NULL)
1.302 + {
1.303 + m_ListLookup.insert(m_pCurMapList->name, m_pCurMapList);
1.304 + m_MapLists.push_back(m_pCurMapList);
1.305 + m_pCurMapList = NULL;
1.306 + }
1.307 + else
1.308 + {
1.309 + delete m_pCurMapList;
1.310 + m_pCurMapList = NULL;
1.311 + }
1.312 + m_CurState = MPS_GLOBAL;
1.313 + }
1.314 + else if (m_CurState == MPS_GLOBAL)
1.315 + {
1.316 + m_CurState = MPS_NONE;
1.317 + }
1.318 +
1.319 + return SMCResult_Continue;
1.320 + }
1.321 + void ReadSMC_ParseEnd(bool halted, bool failed)
1.322 + {
1.323 + delete m_pCurMapList;
1.324 + m_pCurMapList = NULL;
1.325 + }
1.326 + static int sort_maps_in_adt_array(const void *str1, const void *str2)
1.327 + {
1.328 + return strcmp((char *)str1, (char *)str2);
1.329 + }
1.330 + CellArray *UpdateMapList(CellArray *pUseArray, const char *name, int *pSerial, unsigned int flags)
1.331 + {
1.332 + int change_serial;
1.333 + CellArray *pNewArray;
1.334 + bool success, free_new_array;
1.335 +
1.336 + free_new_array = false;
1.337 +
1.338 + if ((success = GetMapList(&pNewArray, name, &change_serial)) == false)
1.339 + {
1.340 + if ((flags & MAPLIST_FLAG_NO_DEFAULT) != MAPLIST_FLAG_NO_DEFAULT)
1.341 + {
1.342 + /* If this list failed, and it's not the default, try the default.
1.343 + */
1.344 + if (strcmp(name, "default") != 0)
1.345 + {
1.346 + success = GetMapList(&pNewArray, name, &change_serial);
1.347 + }
1.348 + /* If either of the last two conditions failed, try again if we can. */
1.349 + if (!success)
1.350 + {
1.351 + success = GetMapList(&pNewArray, "mapcyclefile", &change_serial);
1.352 + }
1.353 + }
1.354 + }
1.355 +
1.356 + /* If there was a success, and the serial has not changed, bail out. */
1.357 + if (*pSerial == change_serial)
1.358 + {
1.359 + return NULL;
1.360 + }
1.361 +
1.362 + /**
1.363 + * If there was a success but no map list, we need to look in the maps folder.
1.364 + * If there was a failure and the flag is specified, we need to look in the maps folder.
1.365 + */
1.366 + if ((success && pNewArray == NULL)
1.367 + || (!success && ((flags & MAPLIST_FLAG_MAPSFOLDER) == MAPLIST_FLAG_MAPSFOLDER)))
1.368 + {
1.369 + char path[255];
1.370 + IDirectory *pDir;
1.371 +
1.372 + pNewArray = new CellArray(64);
1.373 + free_new_array = true;
1.374 + g_SourceMod.BuildPath(Path_Game, path, sizeof(path), "maps");
1.375 +
1.376 + if ((pDir = g_LibSys.OpenDirectory(path)) != NULL)
1.377 + {
1.378 + char *ptr;
1.379 + cell_t *blk;
1.380 + char buffer[PLATFORM_MAX_PATH];
1.381 +
1.382 + while (pDir->MoreFiles())
1.383 + {
1.384 + if (!pDir->IsEntryFile()
1.385 + || strcmp(pDir->GetEntryName(), ".") == 0
1.386 + || strcmp(pDir->GetEntryName(), "..") == 0)
1.387 + {
1.388 + pDir->NextEntry();
1.389 + continue;
1.390 + }
1.391 + strncopy(buffer, pDir->GetEntryName(), sizeof(buffer));
1.392 + if ((ptr = strstr(buffer, ".bsp")) == NULL)
1.393 + {
1.394 + pDir->NextEntry();
1.395 + continue;
1.396 + }
1.397 + *ptr = '\0';
1.398 + if (!engine->IsMapValid(buffer))
1.399 + {
1.400 + pDir->NextEntry();
1.401 + continue;
1.402 + }
1.403 + if ((blk = pNewArray->push()) == NULL)
1.404 + {
1.405 + pDir->NextEntry();
1.406 + continue;
1.407 + }
1.408 + strncopy((char *)blk, buffer, 255);
1.409 + pDir->NextEntry();
1.410 + }
1.411 + g_LibSys.CloseDirectory(pDir);
1.412 + }
1.413 +
1.414 + /* Remove the array if there were no items. */
1.415 + if (pNewArray->size() == 0)
1.416 + {
1.417 + delete pNewArray;
1.418 + pNewArray = NULL;
1.419 + }
1.420 + else
1.421 + {
1.422 + qsort(pNewArray->base(),
1.423 + pNewArray->size(),
1.424 + pNewArray->blocksize() * sizeof(cell_t),
1.425 + sort_maps_in_adt_array);
1.426 + }
1.427 +
1.428 + change_serial = -1;
1.429 + }
1.430 +
1.431 + /* If there is still no array by this point, bail out. */
1.432 + if (pNewArray == NULL)
1.433 + {
1.434 + *pSerial = -1;
1.435 + return NULL;
1.436 + }
1.437 +
1.438 + *pSerial = change_serial;
1.439 +
1.440 + /* If there is no input array, return something temporary. */
1.441 + if (pUseArray == NULL)
1.442 + {
1.443 + if (free_new_array)
1.444 + {
1.445 + return pNewArray;
1.446 + }
1.447 + else
1.448 + {
1.449 + return pNewArray->clone();
1.450 + }
1.451 + }
1.452 +
1.453 + /* Clear the input array if necessary. */
1.454 + if ((flags & MAPLIST_FLAG_CLEARARRAY) == MAPLIST_FLAG_CLEARARRAY)
1.455 + {
1.456 + pUseArray->clear();
1.457 + }
1.458 +
1.459 + /* Copy. */
1.460 + cell_t *blk_dst;
1.461 + cell_t *blk_src;
1.462 + for (size_t i = 0; i < pNewArray->size(); i++)
1.463 + {
1.464 + blk_dst = pUseArray->push();
1.465 + blk_src = pNewArray->at(i);
1.466 + strncopy((char *)blk_dst, (char *)blk_src, pUseArray->blocksize() * sizeof(cell_t));
1.467 + }
1.468 +
1.469 + /* Free resources if necessary. */
1.470 + if (free_new_array)
1.471 + {
1.472 + delete pNewArray;
1.473 + }
1.474 +
1.475 + /* Return the array we were given. */
1.476 + return pUseArray;
1.477 + }
1.478 +private:
1.479 + bool GetMapList(CellArray **ppArray, const char *name, int *pSerial)
1.480 + {
1.481 + time_t last_time;
1.482 + maplist_info_t *pMapList, **ppMapList;
1.483 +
1.484 + if ((ppMapList = m_ListLookup.retrieve(name)) == NULL)
1.485 + {
1.486 + return false;
1.487 + }
1.488 +
1.489 + pMapList = *ppMapList;
1.490 +
1.491 + if (!pMapList->bIsPath)
1.492 + {
1.493 + return GetMapList(ppArray, pMapList->path, pSerial);
1.494 + }
1.495 +
1.496 + /* If it is a path, and the path is "*", assume all files must be used. */
1.497 + if (strcmp(pMapList->path, "*") == 0)
1.498 + {
1.499 + *ppArray = NULL;
1.500 + return true;
1.501 + }
1.502 +
1.503 + if (m_pMapCycleFile != NULL && strcmp(name, "mapcyclefile") == 0)
1.504 + {
1.505 + if (strcmp(m_pMapCycleFile->GetString(), pMapList->path) != 0)
1.506 + {
1.507 + strncopy(pMapList->path, m_pMapCycleFile->GetString(), sizeof(pMapList->path));
1.508 + pMapList->last_modified_time = 0;
1.509 + }
1.510 + }
1.511 +
1.512 + if (!g_LibSys.FileTime(pMapList->path, FileTime_LastChange, &last_time)
1.513 + || last_time > pMapList->last_modified_time)
1.514 + {
1.515 + /* Reparse */
1.516 + FILE *fp;
1.517 + cell_t *blk;
1.518 + char buffer[255];
1.519 +
1.520 + if ((fp = fopen(pMapList->path, "rt")) == NULL)
1.521 + {
1.522 + return false;
1.523 + }
1.524 +
1.525 + delete pMapList->pArray;
1.526 + pMapList->pArray = new CellArray(64);
1.527 +
1.528 + while (!feof(fp) && fgets(buffer, sizeof(buffer), fp) != NULL)
1.529 + {
1.530 + size_t len = strlen(buffer);
1.531 + char *ptr = UTIL_TrimWhitespace(buffer, len);
1.532 + if (*ptr == '\0'
1.533 + || *ptr == ';'
1.534 + || strncmp(ptr, "//", 2) == 0)
1.535 + {
1.536 + continue;
1.537 + }
1.538 + if (!engine->IsMapValid(ptr))
1.539 + {
1.540 + continue;
1.541 + }
1.542 + if ((blk = pMapList->pArray->push()) != NULL)
1.543 + {
1.544 + strncopy((char *)blk, ptr, 255);
1.545 + }
1.546 + }
1.547 +
1.548 + fclose(fp);
1.549 +
1.550 + pMapList->last_modified_time = last_time;
1.551 + pMapList->serial = ++m_nSerialChange;
1.552 + }
1.553 +
1.554 + if (pMapList->pArray == NULL || pMapList->pArray->size() == 0)
1.555 + {
1.556 + return false;
1.557 + }
1.558 +
1.559 + *pSerial = pMapList->serial;
1.560 + *ppArray = pMapList->pArray;
1.561 +
1.562 + return true;
1.563 + }
1.564 + void DumpCache(List<maplist_info_t *> *compat_list)
1.565 + {
1.566 + m_ListLookup.clear();
1.567 +
1.568 + List<maplist_info_t *>::iterator iter = m_MapLists.begin();
1.569 + while (iter != m_MapLists.end())
1.570 + {
1.571 + if (compat_list != NULL && (*iter)->bIsCompat)
1.572 + {
1.573 + compat_list->push_back((*iter));
1.574 + }
1.575 + else
1.576 + {
1.577 + delete (*iter)->pArray;
1.578 + delete (*iter);
1.579 + }
1.580 + iter = m_MapLists.erase(iter);
1.581 + }
1.582 + }
1.583 +private:
1.584 + char m_ConfigFile[PLATFORM_MAX_PATH];
1.585 + time_t m_ConfigLastChanged;
1.586 + ConVar *m_pMapCycleFile;
1.587 + KTrie<maplist_info_t *> m_ListLookup;
1.588 + List<maplist_info_t *> m_MapLists;
1.589 + MapListState m_CurState;
1.590 + unsigned int m_IgnoreLevel;
1.591 + maplist_info_t *m_pCurMapList;
1.592 + int m_nSerialChange;
1.593 +} s_MapLists;
1.594 +
1.595 +static cell_t LoadMapList(IPluginContext *pContext, const cell_t *params)
1.596 +{
1.597 + char *str;
1.598 + Handle_t hndl;
1.599 + cell_t *addr, flags;
1.600 + CellArray *pArray, *pNewArray;
1.601 +
1.602 + hndl = params[1];
1.603 + pContext->LocalToPhysAddr(params[2], &addr);
1.604 + pContext->LocalToString(params[3], &str);
1.605 + flags = params[4];
1.606 +
1.607 + /* Make sure the input Handle is valid */
1.608 + pArray = NULL;
1.609 + if (hndl != BAD_HANDLE)
1.610 + {
1.611 + HandleError err;
1.612 + HandleSecurity sec(pContext->GetIdentity(), g_pCoreIdent);
1.613 +
1.614 + if ((err = g_HandleSys.ReadHandle(hndl, htCellArray, &sec, (void **)&pArray))
1.615 + != HandleError_None)
1.616 + {
1.617 + return pContext->ThrowNativeError("Invalid Handle %x (error %d)", hndl, err);
1.618 + }
1.619 + }
1.620 +
1.621 + /* Make sure the map list cache is up to date at the root */
1.622 + s_MapLists.UpdateCache();
1.623 +
1.624 + /* Try to get the map list. */
1.625 + if ((pNewArray = s_MapLists.UpdateMapList(pArray, str, addr, flags)) == NULL)
1.626 + {
1.627 + return BAD_HANDLE;
1.628 + }
1.629 +
1.630 + /* If the user wanted a new array, create it now. */
1.631 + if (hndl == BAD_HANDLE)
1.632 + {
1.633 + if ((hndl = g_HandleSys.CreateHandle(htCellArray, pNewArray, pContext->GetIdentity(), g_pCoreIdent, NULL))
1.634 + == BAD_HANDLE)
1.635 + {
1.636 + *addr = -1;
1.637 + delete pNewArray;
1.638 + return BAD_HANDLE;
1.639 + }
1.640 + }
1.641 +
1.642 + return hndl;
1.643 +}
1.644 +
1.645 +static cell_t SetMapListCompatBind(IPluginContext *pContext, const cell_t *params)
1.646 +{
1.647 + char *name, *file;
1.648 +
1.649 + pContext->LocalToString(params[1], &name);
1.650 + pContext->LocalToString(params[2], &file);
1.651 +
1.652 + s_MapLists.AddOrUpdateDefault(name, file);
1.653 +
1.654 + return 1;
1.655 +}
1.656 +
1.657 +REGISTER_NATIVES(mapListNatives)
1.658 +{
1.659 + {"ReadMapList", LoadMapList},
1.660 + {"SetMapListCompatBind", SetMapListCompatBind},
1.661 + {NULL, NULL},
1.662 +};