2 * vim: set ts=4 sw=4 tw=99 noet :
3 * =============================================================================
5 * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
43 #include "ChatTriggers.h"
44 #include "HalfLife2.h"
45 #include <inetchannel.h>
47 #include <tier0/icommandline.h>
48 #include <IGameConfigs.h>
49 #include "ExtensionSys.h"
50 #include <sourcemod_version.h>
51 #include "ConsoleDetours.h"
52 #include "logic_bridge.h"
54 PlayerManager g_Players;
55 bool g_OnMapStarted = false;
56 IForward *PreAdminCheck = NULL;
57 IForward *PostAdminCheck = NULL;
58 IForward *PostAdminFilter = NULL;
60 const unsigned int *g_NumPlayersToAuth = NULL;
61 int lifestate_offset = -1;
62 List<ICommandTargetProcessor *> target_processors;
64 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
65 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
66 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
67 #if SOURCE_ENGINE >= SE_ORANGEBOX
68 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
70 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
72 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
73 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
75 #if SOURCE_ENGINE >= SE_ORANGEBOX
76 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
77 #elif SOURCE_ENGINE == SE_DARKMESSIAH
78 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
80 # if SH_IMPL_VERSION >= 4
81 extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
83 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
85 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
88 ConCommand *maxplayersCmd = NULL;
90 unsigned int g_PlayerSerialCount = 0;
92 class KickPlayerTimer : public ITimedEvent
95 ResultType OnTimer(ITimer *pTimer, void *pData)
97 int userid = (int)pData;
98 int client = g_Players.GetClientOfUserId(userid);
101 CPlayer *player = g_Players.GetPlayerByIndex(client);
102 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
106 void OnTimerEnd(ITimer *pTimer, void *pData)
111 PlayerManager::PlayerManager()
117 m_SourceTVUserId = -1;
120 m_UserIdLookUp = new int[USHRT_MAX+1];
121 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
124 PlayerManager::~PlayerManager()
126 g_NumPlayersToAuth = NULL;
128 delete [] m_AuthQueue;
129 delete [] m_UserIdLookUp;
132 void PlayerManager::OnSourceModAllInitialized()
134 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
135 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
136 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
137 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
138 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
139 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
140 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
141 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
143 g_ShareSys.AddInterface(NULL, this);
145 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
146 ParamType p2[] = {Param_Cell};
148 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
149 m_clconnect_post = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
150 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
151 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
152 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
153 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
154 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
155 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
156 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
157 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
159 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
160 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
161 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
163 m_bIsListenServer = !engine->IsDedicatedServer();
166 ConCommand *pCmd = FindCommand("maxplayers");
169 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
170 maxplayersCmd = pCmd;
174 void PlayerManager::OnSourceModShutdown()
176 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
177 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
178 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
179 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
180 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
181 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
182 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
183 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
185 /* Release forwards */
186 g_Forwards.ReleaseForward(m_clconnect);
187 g_Forwards.ReleaseForward(m_clconnect_post);
188 g_Forwards.ReleaseForward(m_clputinserver);
189 g_Forwards.ReleaseForward(m_cldisconnect);
190 g_Forwards.ReleaseForward(m_cldisconnect_post);
191 g_Forwards.ReleaseForward(m_clcommand);
192 g_Forwards.ReleaseForward(m_clinfochanged);
193 g_Forwards.ReleaseForward(m_clauth);
194 g_Forwards.ReleaseForward(m_onActivate);
195 g_Forwards.ReleaseForward(m_onActivate2);
197 g_Forwards.ReleaseForward(PreAdminCheck);
198 g_Forwards.ReleaseForward(PostAdminCheck);
199 g_Forwards.ReleaseForward(PostAdminFilter);
203 if (maxplayersCmd != NULL)
205 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
209 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
215 if (strcmp(key, "PassInfoVar") == 0)
217 if (strcmp(value, "_password") != 0)
219 m_PassInfoVar.assign(value);
221 return ConfigResult_Accept;
222 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
223 if (strcasecmp(value, "on") == 0)
226 } else if (strcasecmp(value, "off") == 0) {
229 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
230 return ConfigResult_Reject;
232 return ConfigResult_Accept;
234 return ConfigResult_Ignore;
237 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
239 static ConVar *tv_enable = icvar->FindVar("tv_enable");
240 #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
241 static ConVar *replay_enable = icvar->FindVar("replay_enable");
244 // clientMax will not necessarily be correct here (such as on late SourceTV enable)
245 m_maxClients = gpGlobals->maxClients;
247 m_bIsSourceTVActive = (tv_enable && tv_enable->GetBool() && CommandLine()->FindParm("-nohltv") == 0);
248 m_bIsReplayActive = false;
249 #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
250 m_bIsReplayActive = (replay_enable && replay_enable->GetBool());
252 m_PlayersSinceActive = 0;
256 /* Initialize all players */
259 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
260 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
263 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
265 g_NumPlayersToAuth = &m_AuthQueue[0];
268 g_PluginSys.SyncMaxClients(m_maxClients);
270 g_OnMapStarted = true;
272 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, m_maxClients);
273 m_onActivate->Execute(NULL);
274 m_onActivate2->Execute(NULL);
276 List<IClientListener *>::iterator iter;
277 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
279 if ((*iter)->GetClientListenerVersion() >= 5)
281 (*iter)->OnServerActivated(m_maxClients);
285 SMGlobalClass *cls = SMGlobalClass::head;
288 cls->OnSourceModLevelActivated();
289 cls = cls->m_pGlobalClassNext;
292 SM_ExecuteAllConfigs();
295 bool PlayerManager::IsServerActivated()
300 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
302 const char *password = g_Admins.GetAdminPassword(id);
303 if (password != NULL)
305 if (m_PassInfoVar.size() < 1)
310 /* Whoa... the user needs a password! */
311 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
312 if (!given || strcmp(given, password) != 0)
318 pPlayer->SetAdminId(id, false);
323 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
325 const char *password = g_Admins.GetAdminPassword(id);
326 if (password == NULL)
331 if (m_PassInfoVar.size() < 1)
336 /* Whoa... the user needs a password! */
337 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
338 if (!given || strcmp(given, password) != 0)
343 pPlayer->SetAdminId(id, false);
348 void PlayerManager::RunAuthChecks()
352 unsigned int removed = 0;
353 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
355 pPlayer = &m_Players[m_AuthQueue[i]];
356 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
357 if (authstr && authstr[0] != '\0'
358 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
360 /* Set authorization */
361 pPlayer->Authorize(authstr);
363 /* Mark as removed from queue */
364 unsigned int client = m_AuthQueue[i];
368 /* Send to extensions */
369 List<IClientListener *>::iterator iter;
370 IClientListener *pListener;
371 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
374 pListener->OnClientAuthorized(client, authstr);
375 if (!pPlayer->IsConnected())
381 /* Send to plugins if player is still connected */
382 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
384 /* :TODO: handle the case of a player disconnecting in the middle */
385 m_clauth->PushCell(client);
386 m_clauth->PushString(authstr);
387 m_clauth->Execute(NULL);
390 if (pPlayer->IsConnected())
392 pPlayer->Authorize_Post();
397 /* Clean up the queue */
400 /* We don't have to compact the list if it's empty */
401 if (removed != m_AuthQueue[0])
403 unsigned int diff = 0;
404 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
406 /* If this member is removed... */
407 if (m_AuthQueue[i] == 0)
409 /* Increase the differential */
412 /* diff cannot increase faster than i+1 */
414 assert(i - diff >= 1);
415 /* move this index down */
416 m_AuthQueue[i - diff] = m_AuthQueue[i];
419 m_AuthQueue[0] -= removed;
426 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
428 int client = IndexOfEdict(pEntity);
429 CPlayer *pPlayer = &m_Players[client];
430 ++m_PlayersSinceActive;
432 pPlayer->Initialize(pszName, pszAddress, pEntity);
434 /* Get the client's language */
438 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
441 pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
443 pPlayer->m_LangId = translator->GetServerLanguage();
447 List<IClientListener *>::iterator iter;
448 IClientListener *pListener = NULL;
449 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
452 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
460 m_clconnect->PushCell(client);
461 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
462 m_clconnect->PushCell(maxrejectlen);
463 m_clconnect->Execute(&res);
467 if (!pPlayer->IsAuthorized())
469 m_AuthQueue[++m_AuthQueue[0]] = client;
472 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
476 if (!pPlayer->IsFakeClient())
478 RETURN_META_VALUE(MRES_SUPERCEDE, false);
485 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
487 int client = IndexOfEdict(pEntity);
488 bool orig_value = META_RESULT_ORIG_RET(bool);
489 CPlayer *pPlayer = &m_Players[client];
493 List<IClientListener *>::iterator iter;
494 IClientListener *pListener = NULL;
495 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
498 pListener->OnClientConnected(client);
499 if (!pPlayer->IsConnected())
505 if (!pPlayer->IsFakeClient()
507 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
509 m_ListenClient = client;
513 m_clconnect_post->PushCell(client);
514 m_clconnect_post->Execute(&res, NULL);
518 InvalidatePlayer(pPlayer);
524 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
527 int client = IndexOfEdict(pEntity);
528 CPlayer *pPlayer = &m_Players[client];
530 /* If they're not connected, they're a bot */
531 if (!pPlayer->IsConnected())
533 /* Run manual connection routines */
535 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
536 pPlayer->Authorize(authid);
537 pPlayer->m_bFakeClient = true;
540 * While we're already filtered to just bots, we'll do other checks to
541 * make sure that the requisite services are enabled and that the bots
542 * have joined at the expected time.
544 * Checking playerinfo's IsHLTV and IsReplay would be better and less
545 * error-prone but will always show false until later in the frame,
546 * after PutInServer and Activate, and we want it now!
549 // This doesn't actually get incremented until OnClientConnect. Fake it to check.
550 int newCount = m_PlayersSinceActive + 1;
551 int userId = engine->GetPlayerUserId(pEntity);
553 #if SOURCE_ENGINE == SE_ORANGEBOXVALVE
554 if (m_bIsReplayActive && newCount == 1
555 && (m_ReplayUserId == userId || strcmp(playername, "Replay") == 0))
557 pPlayer->m_bIsReplay = true;
558 m_ReplayUserId = userId;
562 if (m_bIsSourceTVActive
563 && ((!m_bIsReplayActive && newCount == 1)
564 || (m_bIsReplayActive && newCount == 2))
565 && (m_SourceTVUserId == userId || strcmp(playername, "SourceTV") == 0)
568 pPlayer->m_bIsSourceTV = true;
569 m_SourceTVUserId = userId;
572 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
574 /* :TODO: kick the bot if it's rejected */
577 List<IClientListener *>::iterator iter;
578 IClientListener *pListener = NULL;
579 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
582 pListener->OnClientConnected(client);
583 /* See if bot was kicked */
584 if (!pPlayer->IsConnected())
591 m_clconnect_post->PushCell(client);
592 m_clconnect_post->Execute(&res, NULL);
594 /* Now do authorization */
595 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
598 pListener->OnClientAuthorized(client, authid);
600 /* Finally, tell plugins */
601 if (m_clauth->GetFunctionCount())
603 m_clauth->PushCell(client);
604 m_clauth->PushString(authid);
605 m_clauth->Execute(NULL);
607 pPlayer->Authorize_Post();
612 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
618 List<IClientListener *>::iterator iter;
619 IClientListener *pListener = NULL;
620 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
623 pListener->OnClientPutInServer(client);
626 m_clputinserver->PushCell(client);
627 m_clputinserver->Execute(&res, NULL);
629 if (pPlayer->IsAuthorized())
631 pPlayer->DoPostConnectAuthorization();
635 void PlayerManager::OnSourceModLevelEnd()
637 /* Disconnect all bots still in game */
638 for (int i=1; i<=m_maxClients; i++)
640 if (m_Players[i].IsConnected())
642 OnClientDisconnect(m_Players[i].GetEdict());
648 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
651 int client = IndexOfEdict(pEntity);
652 CPlayer *pPlayer = &m_Players[client];
654 if (pPlayer->IsConnected())
656 m_cldisconnect->PushCell(client);
657 m_cldisconnect->Execute(&res, NULL);
661 /* We don't care, prevent a double call */
665 if (pPlayer->WasCountedAsInGame())
670 List<IClientListener *>::iterator iter;
671 IClientListener *pListener = NULL;
672 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
675 pListener->OnClientDisconnecting(client);
678 InvalidatePlayer(pPlayer);
680 if (m_ListenClient == client)
686 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
689 int client = IndexOfEdict(pEntity);
691 m_cldisconnect_post->PushCell(client);
692 m_cldisconnect_post->Execute(&res, NULL);
694 List<IClientListener *>::iterator iter;
695 IClientListener *pListener = NULL;
696 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
699 pListener->OnClientDisconnected(client);
703 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
709 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
712 if (len >= sizeof(buffer) - 1)
714 buffer[sizeof(buffer) - 2] = '\n';
715 buffer[sizeof(buffer) - 1] = '\0';
717 buffer[len++] = '\n';
721 engine->ClientPrintf(e, buffer);
724 #if SOURCE_ENGINE >= SE_ORANGEBOX
725 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
728 void PlayerManager::OnClientCommand(edict_t *pEntity)
732 int client = IndexOfEdict(pEntity);
733 cell_t res = Pl_Continue;
734 CPlayer *pPlayer = &m_Players[client];
736 if (!pPlayer->IsConnected())
741 if (strcmp(args.Arg(0), "sm") == 0)
743 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
745 g_PluginSys.ListPluginsToClient(pPlayer, args);
746 RETURN_META(MRES_SUPERCEDE);
748 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
750 ClientConsolePrint(pEntity,
751 "SourceMod would not be possible without:");
752 ClientConsolePrint(pEntity,
753 " David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
754 ClientConsolePrint(pEntity,
755 " Scott \"DS\" Ehlert, Matt \"pRED\" Woodrow");
756 ClientConsolePrint(pEntity,
757 " Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
758 ClientConsolePrint(pEntity,
759 "SourceMod is open source under the GNU General Public License.");
760 RETURN_META(MRES_SUPERCEDE);
763 ClientConsolePrint(pEntity,
764 "SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
765 ClientConsolePrint(pEntity,
766 "To see running plugins, type \"sm plugins\"");
767 ClientConsolePrint(pEntity,
768 "To see credits, type \"sm credits\"");
769 ClientConsolePrint(pEntity,
770 "Visit http://www.sourcemod.net/");
771 RETURN_META(MRES_SUPERCEDE);
774 g_HL2.PushCommandStack(&args);
776 int argcount = args.ArgC() - 1;
777 const char *cmd = g_HL2.CurrentCommandName();
779 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
784 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
791 if (g_ConsoleDetours.IsEnabled())
793 cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
796 g_HL2.PopCommandStack();
797 RETURN_META(MRES_SUPERCEDE);
805 cell_t res2 = Pl_Continue;
806 if (pPlayer->IsInGame())
808 m_clcommand->PushCell(client);
809 m_clcommand->PushCell(argcount);
810 m_clcommand->Execute(&res2, NULL);
820 g_HL2.PopCommandStack();
821 RETURN_META(MRES_SUPERCEDE);
824 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
826 g_HL2.PopCommandStack();
828 if (res >= Pl_Handled)
830 RETURN_META(MRES_SUPERCEDE);
834 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
837 int client = IndexOfEdict(pEntity);
838 CPlayer *pPlayer = &m_Players[client];
840 if (!pPlayer->IsConnected())
845 m_clinfochanged->PushCell(client);
846 m_clinfochanged->Execute(&res, NULL);
848 if (pPlayer->IsFakeClient())
853 IPlayerInfo *info = pPlayer->GetPlayerInfo();
854 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
855 const char *old_name = pPlayer->m_Name.c_str();
857 if (strcmp(old_name, new_name) != 0)
859 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
860 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
862 if (!CheckSetAdminName(client, pPlayer, id))
864 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
865 RETURN_META(MRES_IGNORED);
867 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
868 if (id == pPlayer->GetAdminId())
870 /* This player is changing their name; force them to drop admin privileges! */
871 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
874 pPlayer->SetName(new_name);
877 if (m_PassInfoVar.size() > 0)
879 /* Try for a password change */
880 const char *old_pass = pPlayer->m_LastPassword.c_str();
881 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
882 if (strcmp(old_pass, new_pass) != 0)
884 pPlayer->m_LastPassword.assign(new_pass);
885 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
887 /* If there is already an admin id assigned, this will just bail out. */
888 pPlayer->DoBasicAdminChecks();
892 /* Notify Extensions */
893 List<IClientListener *>::iterator iter;
894 IClientListener *pListener = NULL;
895 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
898 if (pListener->GetClientListenerVersion() >= 13)
900 pListener->OnClientSettingsChanged(client);
905 int PlayerManager::GetMaxClients()
910 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
912 if (client > m_maxClients || client < 1)
916 return &m_Players[client];
919 int PlayerManager::GetNumPlayers()
921 return m_PlayerCount;
924 int PlayerManager::GetClientOfUserId(int userid)
926 if (userid < 0 || userid > USHRT_MAX)
931 int client = m_UserIdLookUp[userid];
933 /* Verify the userid. The cache can get messed up with older
934 * Valve engines. :TODO: If this gets fixed, do an old engine
935 * check before invoking this backwards compat code.
939 CPlayer *player = GetPlayerByIndex(client);
940 if (player && player->IsConnected())
942 int realUserId = engine->GetPlayerUserId(player->GetEdict());
943 if (realUserId == userid)
950 /* If we can't verify the userid, we have to do a manual loop */
952 for (int i = 1; i <= m_maxClients; i++)
954 player = GetPlayerByIndex(i);
955 if (!player || !player->IsConnected())
959 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
961 m_UserIdLookUp[userid] = i;
969 void PlayerManager::AddClientListener(IClientListener *listener)
971 m_hooks.push_back(listener);
974 void PlayerManager::RemoveClientListener(IClientListener *listener)
976 m_hooks.remove(listener);
979 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
981 int index = IndexOfEdict(pEdict);
982 return GetGamePlayer(index);
985 IGamePlayer *PlayerManager::GetGamePlayer(int client)
987 return GetPlayerByIndex(client);
990 void PlayerManager::ClearAdminId(AdminId id)
992 for (int i=1; i<=m_maxClients; i++)
994 if (m_Players[i].m_Admin == id)
996 m_Players[i].DumpAdmin(true);
1001 void PlayerManager::ClearAllAdmins()
1003 for (int i=1; i<=m_maxClients; i++)
1005 m_Players[i].DumpAdmin(true);
1009 const char *PlayerManager::GetPassInfoVar()
1011 return m_PassInfoVar.c_str();
1014 void PlayerManager::RecheckAnyAdmins()
1016 for (int i=1; i<=m_maxClients; i++)
1018 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
1020 m_Players[i].DoBasicAdminChecks();
1025 unsigned int PlayerManager::GetReplyTo()
1027 return g_ChatTriggers.GetReplyTo();
1030 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
1032 return g_ChatTriggers.SetReplyTo(reply);
1035 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
1037 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
1040 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
1042 target_processors.push_back(pHandler);
1045 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
1047 target_processors.remove(pHandler);
1050 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
1053 * Remove client from auth queue if necessary
1055 if (!pPlayer->IsAuthorized())
1057 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
1059 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
1061 /* Move everything ahead of us back by one */
1062 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
1064 m_AuthQueue[j-1] = m_AuthQueue[j];
1066 /* Remove us and break */
1073 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
1074 pPlayer->Disconnect();
1077 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
1079 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
1080 && !pTarget->IsConnected())
1082 return COMMAND_TARGET_NONE;
1084 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
1085 !pTarget->IsInGame())
1087 return COMMAND_TARGET_NOT_IN_GAME;
1090 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
1091 && pTarget->IsFakeClient())
1093 return COMMAND_TARGET_NOT_HUMAN;
1098 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1099 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1101 return COMMAND_TARGET_IMMUNE;
1105 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1106 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1108 return COMMAND_TARGET_NOT_ALIVE;
1111 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1112 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1114 return COMMAND_TARGET_NOT_DEAD;
1117 return COMMAND_TARGET_VALID;
1120 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1122 CPlayer *pTarget, *pAdmin;
1123 int max_clients, total = 0;
1125 max_clients = GetMaxClients();
1127 if (info->max_targets < 1)
1129 info->reason = COMMAND_TARGET_NONE;
1130 info->num_targets = 0;
1133 if (info->admin == 0)
1139 pAdmin = GetPlayerByIndex(info->admin);
1142 if (info->pattern[0] == '#')
1144 int userid = atoi(&info->pattern[1]);
1145 int client = GetClientOfUserId(userid);
1147 /* See if a valid userid matched */
1150 IGamePlayer *pTarget = GetPlayerByIndex(client);
1151 if (pTarget != NULL)
1153 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1155 info->targets[0] = client;
1156 info->num_targets = 1;
1157 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1158 info->target_name_style = COMMAND_TARGETNAME_RAW;
1162 info->num_targets = 0;
1168 /* Do we need to look for a steam id? */
1169 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1172 char new_pattern[256];
1174 strcpy(new_pattern, "STEAM_");
1175 len = strlen(&info->pattern[7]);
1176 for (p = 0; p < len; p++)
1178 new_pattern[6 + p] = info->pattern[7 + p];
1179 if (new_pattern[6 + p] == '_')
1181 new_pattern[6 + p] = ':';
1184 new_pattern[6 + p] = '\0';
1186 for (int i = 1; i <= max_clients; i++)
1188 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1192 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1196 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1198 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1199 == COMMAND_TARGET_VALID)
1201 info->targets[0] = i;
1202 info->num_targets = 1;
1203 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1204 info->target_name_style = COMMAND_TARGETNAME_RAW;
1208 info->num_targets = 0;
1215 /* See if an exact name matches */
1216 for (int i = 1; i <= max_clients; i++)
1218 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1222 if (!pTarget->IsConnected())
1226 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1228 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1229 == COMMAND_TARGET_VALID)
1231 info->targets[0] = i;
1232 info->num_targets = 1;
1233 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1234 info->target_name_style = COMMAND_TARGETNAME_RAW;
1238 info->num_targets = 0;
1245 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1247 info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
1248 if (info->reason == COMMAND_TARGET_VALID)
1250 info->targets[0] = info->admin;
1251 info->num_targets = 1;
1252 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1253 info->target_name_style = COMMAND_TARGETNAME_RAW;
1257 info->num_targets = 0;
1262 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1264 bool is_multi = false;
1265 bool bots_only = false;
1266 int skip_client = -1;
1268 if (strcmp(info->pattern, "@all") == 0)
1271 strncopy(info->target_name, "all players", info->target_name_maxlength);
1272 info->target_name_style = COMMAND_TARGETNAME_ML;
1274 else if (strcmp(info->pattern, "@dead") == 0)
1277 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1279 info->num_targets = 0;
1280 info->reason = COMMAND_TARGET_NOT_ALIVE;
1283 info->flags |= COMMAND_FILTER_DEAD;
1284 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1285 info->target_name_style = COMMAND_TARGETNAME_ML;
1287 else if (strcmp(info->pattern, "@alive") == 0)
1290 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1292 info->num_targets = 0;
1293 info->reason = COMMAND_TARGET_NOT_DEAD;
1296 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1297 info->target_name_style = COMMAND_TARGETNAME_ML;
1298 info->flags |= COMMAND_FILTER_ALIVE;
1300 else if (strcmp(info->pattern, "@bots") == 0)
1303 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1305 info->num_targets = 0;
1306 info->reason = COMMAND_FILTER_NO_BOTS;
1309 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1310 info->target_name_style = COMMAND_TARGETNAME_ML;
1313 else if (strcmp(info->pattern, "@humans") == 0)
1316 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1317 info->target_name_style = COMMAND_TARGETNAME_ML;
1318 info->flags |= COMMAND_FILTER_NO_BOTS;
1320 else if (strcmp(info->pattern, "@!me") == 0)
1323 strncopy(info->target_name, "all players", info->target_name_maxlength);
1324 info->target_name_style = COMMAND_TARGETNAME_ML;
1325 skip_client = info->admin;
1330 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1332 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1336 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1338 if ((!bots_only || pTarget->IsFakeClient())
1339 && skip_client != i)
1341 info->targets[total++] = i;
1346 info->num_targets = total;
1347 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1352 List<ICommandTargetProcessor *>::iterator iter;
1353 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1355 ICommandTargetProcessor *pProcessor = (*iter);
1356 if (pProcessor->ProcessCommandTarget(info))
1362 /* Check partial names */
1363 int found_client = 0;
1364 CPlayer *pFoundClient = NULL;
1365 for (int i = 1; i <= max_clients; i++)
1367 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1372 if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
1376 info->num_targets = 0;
1377 info->reason = COMMAND_TARGET_AMBIGUOUS;
1383 pFoundClient = pTarget;
1390 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1391 == COMMAND_TARGET_VALID)
1393 info->targets[0] = found_client;
1394 info->num_targets = 1;
1395 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1396 info->target_name_style = COMMAND_TARGETNAME_RAW;
1400 info->num_targets = 0;
1405 info->num_targets = 0;
1406 info->reason = COMMAND_TARGET_NONE;
1410 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1412 m_maxClients = newvalue;
1415 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1424 newvalue = gpGlobals->maxClients;
1427 if (newvalue == MaxClients())
1432 /* Notify the rest of core */
1433 SMGlobalClass *pBase = SMGlobalClass::head;
1436 pBase->OnSourceModMaxPlayersChanged(newvalue);
1437 pBase = pBase->m_pGlobalClassNext;
1440 /* Notify Extensions */
1441 List<IClientListener *>::iterator iter;
1442 IClientListener *pListener = NULL;
1443 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1445 pListener = (*iter);
1446 if (pListener->GetClientListenerVersion() >= 8)
1448 pListener->OnMaxPlayersChanged(newvalue);
1453 int PlayerManager::GetClientFromSerial(unsigned int serial)
1458 int client = s.bits.index;
1460 IGamePlayer *pPlayer = GetGamePlayer(client);
1467 if (serial == pPlayer->GetSerial())
1475 #if SOURCE_ENGINE >= SE_ORANGEBOX
1476 void CmdMaxplayersCallback(const CCommand &command)
1479 void CmdMaxplayersCallback()
1483 g_Players.MaxPlayersChanged();
1487 /*******************
1489 *******************/
1493 m_IsConnected = false;
1495 m_IsAuthorized = false;
1497 m_Admin = INVALID_ADMIN_ID;
1498 m_TempAdmin = false;
1500 m_bAdminCheckSignalled = false;
1502 m_bIsInKickQueue = false;
1503 m_LastPassword.clear();
1504 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1505 m_bFakeClient = false;
1506 m_bIsSourceTV = false;
1507 m_bIsReplay = false;
1508 m_Serial.value = -1;
1511 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1513 m_IsConnected = true;
1514 m_Name.assign(name);
1517 m_iIndex = IndexOfEdict(pEntity);
1518 m_LangId = translator->GetServerLanguage();
1520 m_Serial.bits.index = m_iIndex;
1521 m_Serial.bits.serial = g_PlayerSerialCount++;
1524 strncopy(ip2, ip, sizeof(ip2));
1525 if ((ptr = strchr(ip2, ':')) != NULL)
1529 m_IpNoPort.assign(ip2);
1532 void CPlayer::Connect()
1541 const char *var = g_Players.GetPassInfoVar();
1542 int client = IndexOfEdict(m_pEdict);
1545 const char *pass = engine->GetClientConVarValue(client, var);
1546 m_LastPassword.assign(pass ? pass : "");
1550 m_LastPassword.assign("");
1554 void CPlayer::Authorize(const char *steamid)
1561 m_IsAuthorized = true;
1562 m_AuthID.assign(steamid);
1565 void CPlayer::Disconnect()
1568 m_IsConnected = false;
1570 m_IsAuthorized = false;
1576 m_bAdminCheckSignalled = false;
1578 m_bIsInKickQueue = false;
1579 m_bFakeClient = false;
1580 m_bIsSourceTV = false;
1581 m_bIsReplay = false;
1582 m_Serial.value = -1;
1585 void CPlayer::SetName(const char *name)
1587 m_Name.assign(name);
1590 const char *CPlayer::GetName()
1592 if (m_Info && m_pEdict->GetUnknown())
1594 return m_Info->GetName();
1597 return m_Name.c_str();
1600 const char *CPlayer::GetIPAddress()
1602 return m_Ip.c_str();
1605 const char *CPlayer::GetAuthString()
1607 return m_AuthID.c_str();
1610 edict_t *CPlayer::GetEdict()
1615 bool CPlayer::IsInGame()
1617 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1620 bool CPlayer::WasCountedAsInGame()
1625 bool CPlayer::IsConnected()
1627 return m_IsConnected;
1630 bool CPlayer::IsAuthorized()
1632 return m_IsAuthorized;
1635 IPlayerInfo *CPlayer::GetPlayerInfo()
1637 if (m_pEdict->GetUnknown())
1645 bool CPlayer::IsFakeClient()
1647 return m_bFakeClient;
1650 bool CPlayer::IsSourceTV() const
1652 return m_bIsSourceTV;
1655 bool CPlayer::IsReplay() const
1660 void CPlayer::SetAdminId(AdminId id, bool temporary)
1670 m_TempAdmin = temporary;
1673 AdminId CPlayer::GetAdminId()
1678 void CPlayer::DumpAdmin(bool deleting)
1680 if (m_Admin != INVALID_ADMIN_ID)
1682 if (m_TempAdmin && !deleting)
1684 g_Admins.InvalidateAdmin(m_Admin);
1686 m_Admin = INVALID_ADMIN_ID;
1687 m_TempAdmin = false;
1691 void CPlayer::Kick(const char *str)
1693 MarkAsBeingKicked();
1694 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1695 if (pNetChan == NULL)
1697 /* What does this even mean? Hell if I know. */
1698 int userid = GetUserId();
1702 UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
1703 engine->ServerCommand(buffer);
1708 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1709 pClient->Disconnect("%s", str);
1713 void CPlayer::Authorize_Post()
1717 DoPostConnectAuthorization();
1721 void CPlayer::DoPostConnectAuthorization()
1725 List<IClientListener *>::iterator iter;
1726 for (iter = g_Players.m_hooks.begin();
1727 iter != g_Players.m_hooks.end();
1730 IClientListener *pListener = (*iter);
1731 #if defined MIN_API_FOR_ADMINCALLS
1732 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1737 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1744 PreAdminCheck->PushCell(m_iIndex);
1745 PreAdminCheck->Execute(&result);
1747 /* Defer, for better or worse */
1748 if (delay || (ResultType)result >= Pl_Handled)
1759 /* Otherwise, go ahead and do admin checks */
1760 DoBasicAdminChecks();
1762 /* Send the notification out */
1763 NotifyPostAdminChecks();
1766 bool CPlayer::RunAdminCacheChecks()
1768 AdminId old_id = GetAdminId();
1770 DoBasicAdminChecks();
1772 return (GetAdminId() != old_id);
1775 void CPlayer::NotifyPostAdminChecks()
1777 if (m_bAdminCheckSignalled)
1782 /* Block beforehand so they can't double-call */
1783 m_bAdminCheckSignalled = true;
1785 List<IClientListener *>::iterator iter;
1786 for (iter = g_Players.m_hooks.begin();
1787 iter != g_Players.m_hooks.end();
1790 IClientListener *pListener = (*iter);
1791 #if defined MIN_API_FOR_ADMINCALLS
1792 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1797 pListener->OnClientPostAdminCheck(m_iIndex);
1800 PostAdminFilter->PushCell(m_iIndex);
1801 PostAdminFilter->Execute(NULL);
1803 PostAdminCheck->PushCell(m_iIndex);
1804 PostAdminCheck->Execute(NULL);
1807 void CPlayer::DoBasicAdminChecks()
1809 if (GetAdminId() != INVALID_ADMIN_ID)
1814 /* First check the name */
1816 int client = IndexOfEdict(m_pEdict);
1818 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1820 if (!g_Players.CheckSetAdminName(client, this, id))
1822 int userid = engine->GetPlayerUserId(m_pEdict);
1823 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1829 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1831 if (g_Players.CheckSetAdmin(client, this, id))
1837 /* Check steam id */
1838 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1840 if (g_Players.CheckSetAdmin(client, this, id))
1847 unsigned int CPlayer::GetLanguageId()
1852 void CPlayer::SetLanguageId(unsigned int id)
1857 int CPlayer::GetUserId()
1861 m_UserId = engine->GetPlayerUserId(GetEdict());
1867 bool CPlayer::IsInKickQueue()
1869 return m_bIsInKickQueue;
1872 void CPlayer::MarkAsBeingKicked()
1874 m_bIsInKickQueue = true;
1877 int CPlayer::GetLifeState()
1879 if (lifestate_offset == -1)
1881 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1883 lifestate_offset = -2;
1887 if (lifestate_offset < 0)
1889 IPlayerInfo *info = GetPlayerInfo();
1892 return PLAYER_LIFE_UNKNOWN;
1894 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1897 if (m_pEdict == NULL)
1899 return PLAYER_LIFE_UNKNOWN;
1902 CBaseEntity *pEntity;
1903 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1904 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1906 return PLAYER_LIFE_UNKNOWN;
1909 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1911 return PLAYER_LIFE_ALIVE;
1915 return PLAYER_LIFE_DEAD;
1919 unsigned int CPlayer::GetSerial()
1921 return m_Serial.value;