Merge from sourcemod-1.1 branch.
3 * =============================================================================
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
42 #include "Translator.h"
44 #include "ChatTriggers.h"
45 #include "HalfLife2.h"
46 #include <inetchannel.h>
48 #include "GameConfigs.h"
49 #include "ExtensionSys.h"
51 PlayerManager g_Players;
52 bool g_OnMapStarted = false;
53 IForward *PreAdminCheck = NULL;
54 IForward *PostAdminCheck = NULL;
55 IForward *PostAdminFilter = NULL;
56 IForward *OnClientConnected = NULL;
57 const unsigned int *g_NumPlayersToAuth = NULL;
58 int lifestate_offset = -1;
59 List<ICommandTargetProcessor *> target_processors;
61 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
62 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
63 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
64 #if SOURCE_ENGINE >= SE_ORANGEBOX
65 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
67 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
69 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
70 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
72 #if SOURCE_ENGINE >= SE_ORANGEBOX
73 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
75 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
76 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
79 ConCommand *maxplayersCmd = NULL;
81 class KickPlayerTimer : public ITimedEvent
84 ResultType OnTimer(ITimer *pTimer, void *pData)
86 int userid = (int)pData;
87 int client = g_Players.GetClientOfUserId(userid);
90 CPlayer *player = g_Players.GetPlayerByIndex(client);
91 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
95 void OnTimerEnd(ITimer *pTimer, void *pData)
100 PlayerManager::PlayerManager()
106 m_UserIdLookUp = new int[USHRT_MAX+1];
107 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
110 PlayerManager::~PlayerManager()
112 g_NumPlayersToAuth = NULL;
114 delete [] m_AuthQueue;
115 delete [] m_UserIdLookUp;
118 void PlayerManager::OnSourceModAllInitialized()
120 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
121 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
122 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
123 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
124 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
125 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
126 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
127 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
129 g_ShareSys.AddInterface(NULL, this);
131 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
132 ParamType p2[] = {Param_Cell};
134 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
135 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
136 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
137 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
138 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
139 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
140 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
141 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
142 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
143 OnClientConnected = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
145 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
146 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
147 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
149 m_bIsListenServer = !engine->IsDedicatedServer();
152 g_ConVarManager.AddConVarChangeListener("tv_enable", this);
154 ConCommand *pCmd = FindCommand("maxplayers");
157 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
158 maxplayersCmd = pCmd;
162 void PlayerManager::OnSourceModShutdown()
164 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
165 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
166 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
167 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
168 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
169 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
170 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
172 /* Release forwards */
173 g_Forwards.ReleaseForward(m_clconnect);
174 g_Forwards.ReleaseForward(m_clputinserver);
175 g_Forwards.ReleaseForward(m_cldisconnect);
176 g_Forwards.ReleaseForward(m_cldisconnect_post);
177 g_Forwards.ReleaseForward(m_clcommand);
178 g_Forwards.ReleaseForward(m_clinfochanged);
179 g_Forwards.ReleaseForward(m_clauth);
180 g_Forwards.ReleaseForward(m_onActivate);
181 g_Forwards.ReleaseForward(m_onActivate2);
182 g_Forwards.ReleaseForward(OnClientConnected);
184 g_Forwards.ReleaseForward(PreAdminCheck);
185 g_Forwards.ReleaseForward(PostAdminCheck);
186 g_Forwards.ReleaseForward(PostAdminFilter);
190 g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
192 if (maxplayersCmd != NULL)
194 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
198 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
204 if (strcmp(key, "PassInfoVar") == 0)
206 if (strcmp(value, "_password") != 0)
208 m_PassInfoVar.assign(value);
210 return ConfigResult_Accept;
211 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
212 if (strcasecmp(value, "on") == 0)
215 } else if (strcasecmp(value, "off") == 0) {
218 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
219 return ConfigResult_Reject;
221 return ConfigResult_Accept;
223 return ConfigResult_Ignore;
226 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
230 /* Initialize all players */
231 m_maxClients = clientMax;
233 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
234 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
237 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
239 g_NumPlayersToAuth = &m_AuthQueue[0];
241 g_PluginSys.SyncMaxClients(clientMax);
243 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
244 m_onActivate->Execute(NULL);
245 m_onActivate2->Execute(NULL);
247 List<IClientListener *>::iterator iter;
248 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
250 if ((*iter)->GetClientListenerVersion() >= 5)
252 (*iter)->OnServerActivated(clientMax);
256 g_OnMapStarted = true;
258 SMGlobalClass *cls = SMGlobalClass::head;
261 cls->OnSourceModLevelActivated();
262 cls = cls->m_pGlobalClassNext;
265 SM_ExecuteAllConfigs();
268 bool PlayerManager::IsServerActivated()
273 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
275 const char *password = g_Admins.GetAdminPassword(id);
276 if (password != NULL)
278 if (m_PassInfoVar.size() < 1)
283 /* Whoa... the user needs a password! */
284 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
285 if (!given || strcmp(given, password) != 0)
291 pPlayer->SetAdminId(id, false);
296 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
298 const char *password = g_Admins.GetAdminPassword(id);
299 if (password == NULL)
304 if (m_PassInfoVar.size() < 1)
309 /* Whoa... the user needs a password! */
310 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
311 if (!given || strcmp(given, password) != 0)
316 pPlayer->SetAdminId(id, false);
321 void PlayerManager::RunAuthChecks()
325 unsigned int removed = 0;
326 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
328 pPlayer = &m_Players[m_AuthQueue[i]];
329 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
330 if (authstr && authstr[0] != '\0'
331 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
333 /* Set authorization */
334 pPlayer->Authorize(authstr);
336 /* Mark as removed from queue */
337 unsigned int client = m_AuthQueue[i];
341 /* Send to extensions */
342 List<IClientListener *>::iterator iter;
343 IClientListener *pListener;
344 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
347 pListener->OnClientAuthorized(client, authstr);
348 if (!pPlayer->IsConnected())
354 /* Send to plugins if player is still connected */
355 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
357 /* :TODO: handle the case of a player disconnecting in the middle */
358 m_clauth->PushCell(client);
359 m_clauth->PushString(authstr);
360 m_clauth->Execute(NULL);
363 if (pPlayer->IsConnected())
365 pPlayer->Authorize_Post();
370 /* Clean up the queue */
373 /* We don't have to compact the list if it's empty */
374 if (removed != m_AuthQueue[0])
376 unsigned int diff = 0;
377 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
379 /* If this member is removed... */
380 if (m_AuthQueue[i] == 0)
382 /* Increase the differential */
385 /* diff cannot increase faster than i+1 */
387 assert(i - diff >= 1);
388 /* move this index down */
389 m_AuthQueue[i - diff] = m_AuthQueue[i];
392 m_AuthQueue[0] -= removed;
399 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
401 int client = IndexOfEdict(pEntity);
402 CPlayer *pPlayer = &m_Players[client];
404 List<IClientListener *>::iterator iter;
405 IClientListener *pListener = NULL;
406 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
409 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
417 pPlayer->Initialize(pszName, pszAddress, pEntity);
418 m_clconnect->PushCell(client);
419 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8, SM_PARAM_COPYBACK);
420 m_clconnect->PushCell(maxrejectlen);
421 m_clconnect->Execute(&res);
425 if (!pPlayer->IsAuthorized())
427 m_AuthQueue[++m_AuthQueue[0]] = client;
430 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
434 if (!pPlayer->IsFakeClient())
436 RETURN_META_VALUE(MRES_SUPERCEDE, false);
443 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
445 int client = IndexOfEdict(pEntity);
446 bool orig_value = META_RESULT_ORIG_RET(bool);
447 CPlayer *pPlayer = &m_Players[client];
451 List<IClientListener *>::iterator iter;
452 IClientListener *pListener = NULL;
453 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
456 pListener->OnClientConnected(client);
457 if (!pPlayer->IsConnected())
463 if (!pPlayer->IsFakeClient()
465 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
467 m_ListenClient = client;
471 OnClientConnected->PushCell(client);
472 OnClientConnected->Execute(&res, NULL);
476 InvalidatePlayer(pPlayer);
482 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
485 int client = IndexOfEdict(pEntity);
486 CPlayer *pPlayer = &m_Players[client];
488 /* If they're not connected, they're a bot */
489 if (!pPlayer->IsConnected())
491 /* Run manual connection routines */
493 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
494 pPlayer->Authorize(authid);
495 pPlayer->m_bFakeClient = true;
496 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
498 /* :TODO: kick the bot if it's rejected */
501 List<IClientListener *>::iterator iter;
502 IClientListener *pListener = NULL;
503 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
506 pListener->OnClientConnected(client);
507 /* See if bot was kicked */
508 if (!pPlayer->IsConnected())
513 /* Now do authorization */
514 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
517 pListener->OnClientAuthorized(client, authid);
519 /* Finally, tell plugins */
520 if (m_clauth->GetFunctionCount())
522 m_clauth->PushCell(client);
523 m_clauth->PushString(authid);
524 m_clauth->Execute(NULL);
526 pPlayer->Authorize_Post();
531 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
534 /* Get the client's language */
538 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
541 pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
543 pPlayer->m_LangId = g_Translator.GetServerLanguage();
550 List<IClientListener *>::iterator iter;
551 IClientListener *pListener = NULL;
552 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
555 pListener->OnClientPutInServer(client);
558 m_clputinserver->PushCell(client);
559 m_clputinserver->Execute(&res, NULL);
561 if (pPlayer->IsAuthorized())
563 pPlayer->DoPostConnectAuthorization();
567 void PlayerManager::OnSourceModLevelEnd()
569 /* Disconnect all bots still in game */
570 for (int i=1; i<=m_maxClients; i++)
572 if (m_Players[i].IsConnected())
574 OnClientDisconnect(m_Players[i].GetEdict());
580 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
583 int client = IndexOfEdict(pEntity);
584 CPlayer *pPlayer = &m_Players[client];
586 if (pPlayer->IsConnected())
588 m_cldisconnect->PushCell(client);
589 m_cldisconnect->Execute(&res, NULL);
593 /* We don't care, prevent a double call */
597 if (pPlayer->WasCountedAsInGame())
602 List<IClientListener *>::iterator iter;
603 IClientListener *pListener = NULL;
604 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
607 pListener->OnClientDisconnecting(client);
610 InvalidatePlayer(pPlayer);
612 if (m_ListenClient == client)
618 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
621 int client = IndexOfEdict(pEntity);
623 m_cldisconnect_post->PushCell(client);
624 m_cldisconnect_post->Execute(&res, NULL);
626 List<IClientListener *>::iterator iter;
627 IClientListener *pListener = NULL;
628 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
631 pListener->OnClientDisconnected(client);
635 #if SOURCE_ENGINE >= SE_ORANGEBOX
636 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
639 void PlayerManager::OnClientCommand(edict_t *pEntity)
643 int client = IndexOfEdict(pEntity);
644 cell_t res = Pl_Continue;
645 CPlayer *pPlayer = &m_Players[client];
647 if (!pPlayer->IsConnected())
652 g_HL2.PushCommandStack(&args);
654 int argcount = args.ArgC() - 1;
655 const char *cmd = g_HL2.CurrentCommandName();
657 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
662 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
669 cell_t res2 = Pl_Continue;
670 m_clcommand->PushCell(client);
671 m_clcommand->PushCell(argcount);
672 m_clcommand->Execute(&res2, NULL);
681 g_HL2.PopCommandStack();
682 RETURN_META(MRES_SUPERCEDE);
685 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
687 g_HL2.PopCommandStack();
689 if (res >= Pl_Handled)
691 RETURN_META(MRES_SUPERCEDE);
695 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
698 int client = IndexOfEdict(pEntity);
699 CPlayer *pPlayer = &m_Players[client];
701 if (!pPlayer->IsConnected())
706 m_clinfochanged->PushCell(client);
707 m_clinfochanged->Execute(&res, NULL);
709 if (pPlayer->IsFakeClient())
714 IPlayerInfo *info = pPlayer->GetPlayerInfo();
715 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
716 const char *old_name = pPlayer->m_Name.c_str();
718 if (strcmp(old_name, new_name) != 0)
720 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
721 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
723 if (!CheckSetAdminName(client, pPlayer, id))
725 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
726 RETURN_META(MRES_IGNORED);
728 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
729 if (id == pPlayer->GetAdminId())
731 /* This player is changing their name; force them to drop admin privileges! */
732 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
735 pPlayer->SetName(new_name);
738 if (m_PassInfoVar.size() > 0)
740 /* Try for a password change */
741 const char *old_pass = pPlayer->m_LastPassword.c_str();
742 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
743 if (strcmp(old_pass, new_pass) != 0)
745 pPlayer->m_LastPassword.assign(new_pass);
746 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
748 /* If there is already an admin id assigned, this will just bail out. */
749 pPlayer->DoBasicAdminChecks();
755 int PlayerManager::GetMaxClients()
760 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
762 if (client > m_maxClients || client < 1)
766 return &m_Players[client];
769 int PlayerManager::GetNumPlayers()
771 return m_PlayerCount;
774 int PlayerManager::GetClientOfUserId(int userid)
776 if (userid < 0 || userid > USHRT_MAX)
781 int client = m_UserIdLookUp[userid];
783 /* Verify the userid. The cache can get messed up with older
784 * Valve engines. :TODO: If this gets fixed, do an old engine
785 * check before invoking this backwards compat code.
789 CPlayer *player = GetPlayerByIndex(client);
790 if (player && player->IsConnected())
792 int realUserId = engine->GetPlayerUserId(player->GetEdict());
793 if (realUserId == userid)
800 /* If we can't verify the userid, we have to do a manual loop */
802 for (int i = 1; i <= m_maxClients; i++)
804 player = GetPlayerByIndex(i);
805 if (!player || !player->IsConnected())
809 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
811 m_UserIdLookUp[userid] = i;
819 void PlayerManager::AddClientListener(IClientListener *listener)
821 m_hooks.push_back(listener);
824 void PlayerManager::RemoveClientListener(IClientListener *listener)
826 m_hooks.remove(listener);
829 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
831 int index = IndexOfEdict(pEdict);
832 return GetGamePlayer(index);
835 IGamePlayer *PlayerManager::GetGamePlayer(int client)
837 return GetPlayerByIndex(client);
840 void PlayerManager::ClearAdminId(AdminId id)
842 for (int i=1; i<=m_maxClients; i++)
844 if (m_Players[i].m_Admin == id)
846 m_Players[i].DumpAdmin(true);
851 void PlayerManager::ClearAllAdmins()
853 for (int i=1; i<=m_maxClients; i++)
855 m_Players[i].DumpAdmin(true);
859 const char *PlayerManager::GetPassInfoVar()
861 return m_PassInfoVar.c_str();
864 void PlayerManager::RecheckAnyAdmins()
866 for (int i=1; i<=m_maxClients; i++)
868 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
870 m_Players[i].DoBasicAdminChecks();
875 unsigned int PlayerManager::GetReplyTo()
877 return g_ChatTriggers.GetReplyTo();
880 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
882 return g_ChatTriggers.SetReplyTo(reply);
885 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
887 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
890 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
892 target_processors.push_back(pHandler);
895 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
897 target_processors.remove(pHandler);
900 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
903 * Remove client from auth queue if necessary
905 if (!pPlayer->IsAuthorized())
907 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
909 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
911 /* Move everything ahead of us back by one */
912 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
914 m_AuthQueue[j-1] = m_AuthQueue[j];
916 /* Remove us and break */
923 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
924 pPlayer->Disconnect();
927 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
929 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
930 && !pTarget->IsConnected())
932 return COMMAND_TARGET_NONE;
934 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
935 !pTarget->IsInGame())
937 return COMMAND_TARGET_NOT_IN_GAME;
940 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
941 && pTarget->IsFakeClient())
943 return COMMAND_TARGET_NOT_HUMAN;
948 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
949 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
951 return COMMAND_TARGET_IMMUNE;
955 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
956 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
958 return COMMAND_TARGET_NOT_ALIVE;
961 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
962 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
964 return COMMAND_TARGET_NOT_DEAD;
967 return COMMAND_TARGET_VALID;
970 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
972 CPlayer *pTarget, *pAdmin;
973 int max_clients, total = 0;
975 max_clients = GetMaxClients();
977 if (info->max_targets < 1)
979 info->reason = COMMAND_TARGET_NONE;
980 info->num_targets = 0;
983 if (info->admin == 0)
989 pAdmin = GetPlayerByIndex(info->admin);
992 if (info->pattern[0] == '#')
994 int userid = atoi(&info->pattern[1]);
995 int client = GetClientOfUserId(userid);
997 /* See if a valid userid matched */
1000 IGamePlayer *pTarget = GetPlayerByIndex(client);
1001 if (pTarget != NULL)
1003 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1005 info->targets[0] = client;
1006 info->num_targets = 1;
1007 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1008 info->target_name_style = COMMAND_TARGETNAME_RAW;
1012 info->num_targets = 0;
1018 /* Do we need to look for a steam id? */
1019 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1022 char new_pattern[256];
1024 strcpy(new_pattern, "STEAM_");
1025 len = strlen(&info->pattern[7]);
1026 for (p = 0; p < len; p++)
1028 new_pattern[6 + p] = info->pattern[7 + p];
1029 if (new_pattern[6 + p] == '_')
1031 new_pattern[6 + p] = ':';
1034 new_pattern[6 + p] = '\0';
1036 for (int i = 1; i <= max_clients; i++)
1038 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1042 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1046 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1048 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1049 == COMMAND_TARGET_VALID)
1051 info->targets[0] = i;
1052 info->num_targets = 1;
1053 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1054 info->target_name_style = COMMAND_TARGETNAME_RAW;
1058 info->num_targets = 0;
1065 /* See if an exact name matches */
1066 for (int i = 1; i <= max_clients; i++)
1068 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1072 if (!pTarget->IsConnected())
1076 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1078 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1079 == COMMAND_TARGET_VALID)
1081 info->targets[0] = i;
1082 info->num_targets = 1;
1083 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1084 info->target_name_style = COMMAND_TARGETNAME_RAW;
1088 info->num_targets = 0;
1095 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1097 info->targets[0] = info->admin;
1098 info->num_targets = 1;
1099 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1100 info->target_name_style = COMMAND_TARGETNAME_RAW;
1104 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1106 bool is_multi = false;
1107 bool bots_only = false;
1108 int skip_client = -1;
1110 if (strcmp(info->pattern, "@all") == 0)
1113 strncopy(info->target_name, "all players", info->target_name_maxlength);
1114 info->target_name_style = COMMAND_TARGETNAME_ML;
1116 else if (strcmp(info->pattern, "@dead") == 0)
1119 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1121 info->num_targets = 0;
1122 info->reason = COMMAND_TARGET_NOT_ALIVE;
1125 info->flags |= COMMAND_FILTER_DEAD;
1126 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1127 info->target_name_style = COMMAND_TARGETNAME_ML;
1129 else if (strcmp(info->pattern, "@alive") == 0)
1132 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1134 info->num_targets = 0;
1135 info->reason = COMMAND_TARGET_NOT_DEAD;
1138 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1139 info->target_name_style = COMMAND_TARGETNAME_ML;
1140 info->flags |= COMMAND_FILTER_ALIVE;
1142 else if (strcmp(info->pattern, "@bots") == 0)
1145 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1147 info->num_targets = 0;
1148 info->reason = COMMAND_FILTER_NO_BOTS;
1151 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1152 info->target_name_style = COMMAND_TARGETNAME_ML;
1155 else if (strcmp(info->pattern, "@humans") == 0)
1158 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1159 info->target_name_style = COMMAND_TARGETNAME_ML;
1160 info->flags |= COMMAND_FILTER_NO_BOTS;
1162 else if (strcmp(info->pattern, "@!me") == 0)
1165 strncopy(info->target_name, "all players", info->target_name_maxlength);
1166 info->target_name_style = COMMAND_TARGETNAME_ML;
1167 skip_client = info->admin;
1172 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1174 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1178 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1180 if ((!bots_only || pTarget->IsFakeClient())
1181 && skip_client != i)
1183 info->targets[total++] = i;
1188 info->num_targets = total;
1189 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1194 List<ICommandTargetProcessor *>::iterator iter;
1195 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1197 ICommandTargetProcessor *pProcessor = (*iter);
1198 if (pProcessor->ProcessCommandTarget(info))
1204 /* Check partial names */
1205 int found_client = 0;
1206 CPlayer *pFoundClient = NULL;
1207 for (int i = 1; i <= max_clients; i++)
1209 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1214 if (stristr(pTarget->GetName(), info->pattern) != NULL)
1218 info->num_targets = 0;
1219 info->reason = COMMAND_TARGET_AMBIGUOUS;
1225 pFoundClient = pTarget;
1232 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1233 == COMMAND_TARGET_VALID)
1235 info->targets[0] = found_client;
1236 info->num_targets = 1;
1237 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1238 info->target_name_style = COMMAND_TARGETNAME_RAW;
1242 info->num_targets = 0;
1247 info->num_targets = 0;
1248 info->reason = COMMAND_TARGET_NONE;
1252 void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
1254 if (pConVar->GetBool() && !atoi(oldValue))
1256 MaxPlayersChanged(gpGlobals->maxClients + 1);
1260 MaxPlayersChanged();
1264 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1266 m_maxClients = newvalue;
1269 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1273 newvalue = gpGlobals->maxClients;
1276 if (newvalue == MaxClients())
1281 /* Notify the rest of core */
1282 SMGlobalClass *pBase = SMGlobalClass::head;
1285 pBase->OnSourceModMaxPlayersChanged(newvalue);
1286 pBase = pBase->m_pGlobalClassNext;
1289 /* Notify Extensions */
1290 List<IClientListener *>::iterator iter;
1291 IClientListener *pListener = NULL;
1292 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1294 pListener = (*iter);
1295 if (pListener->GetClientListenerVersion() >= 8)
1297 pListener->OnMaxPlayersChanged(newvalue);
1302 #if SOURCE_ENGINE >= SE_ORANGEBOX
1303 void CmdMaxplayersCallback(const CCommand &command)
1306 void CmdMaxplayersCallback()
1310 g_Players.MaxPlayersChanged();
1314 /*******************
1316 *******************/
1320 m_IsConnected = false;
1322 m_IsAuthorized = false;
1324 m_Admin = INVALID_ADMIN_ID;
1325 m_TempAdmin = false;
1327 m_bAdminCheckSignalled = false;
1328 m_bIsInKickQueue = false;
1329 m_LastPassword.clear();
1330 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1331 m_bFakeClient = false;
1334 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1336 m_IsConnected = true;
1337 m_Name.assign(name);
1340 m_iIndex = IndexOfEdict(pEntity);
1341 m_LangId = g_Translator.GetServerLanguage();
1344 strncopy(ip2, ip, sizeof(ip2));
1345 if ((ptr = strchr(ip2, ':')) != NULL)
1349 m_IpNoPort.assign(ip2);
1352 void CPlayer::Connect()
1361 const char *var = g_Players.GetPassInfoVar();
1362 int client = IndexOfEdict(m_pEdict);
1365 const char *pass = engine->GetClientConVarValue(client, var);
1366 m_LastPassword.assign(pass ? pass : "");
1370 m_LastPassword.assign("");
1374 void CPlayer::Authorize(const char *steamid)
1381 m_IsAuthorized = true;
1382 m_AuthID.assign(steamid);
1385 void CPlayer::Disconnect()
1388 m_IsConnected = false;
1390 m_IsAuthorized = false;
1396 m_bAdminCheckSignalled = false;
1398 m_bIsInKickQueue = false;
1399 m_bFakeClient = false;
1402 void CPlayer::SetName(const char *name)
1404 m_Name.assign(name);
1407 const char *CPlayer::GetName()
1409 if (m_Info && m_pEdict->GetUnknown())
1411 return m_Info->GetName();
1414 return m_Name.c_str();
1417 const char *CPlayer::GetIPAddress()
1419 return m_Ip.c_str();
1422 const char *CPlayer::GetAuthString()
1424 return m_AuthID.c_str();
1427 edict_t *CPlayer::GetEdict()
1432 bool CPlayer::IsInGame()
1434 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1437 bool CPlayer::WasCountedAsInGame()
1442 bool CPlayer::IsConnected()
1444 return m_IsConnected;
1447 bool CPlayer::IsAuthorized()
1449 return m_IsAuthorized;
1452 IPlayerInfo *CPlayer::GetPlayerInfo()
1454 if (m_pEdict->GetUnknown())
1462 bool CPlayer::IsFakeClient()
1464 return m_bFakeClient;
1467 void CPlayer::SetAdminId(AdminId id, bool temporary)
1477 m_TempAdmin = temporary;
1480 AdminId CPlayer::GetAdminId()
1485 void CPlayer::DumpAdmin(bool deleting)
1487 if (m_Admin != INVALID_ADMIN_ID)
1489 if (m_TempAdmin && !deleting)
1491 g_Admins.InvalidateAdmin(m_Admin);
1493 m_Admin = INVALID_ADMIN_ID;
1494 m_TempAdmin = false;
1498 void CPlayer::Kick(const char *str)
1500 MarkAsBeingKicked();
1501 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1502 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1503 pClient->Disconnect("%s", str);
1506 void CPlayer::Authorize_Post()
1510 DoPostConnectAuthorization();
1514 void CPlayer::DoPostConnectAuthorization()
1518 List<IClientListener *>::iterator iter;
1519 for (iter = g_Players.m_hooks.begin();
1520 iter != g_Players.m_hooks.end();
1523 IClientListener *pListener = (*iter);
1524 #if defined MIN_API_FOR_ADMINCALLS
1525 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1530 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1537 PreAdminCheck->PushCell(m_iIndex);
1538 PreAdminCheck->Execute(&result);
1540 /* Defer, for better or worse */
1541 if (delay || (ResultType)result >= Pl_Handled)
1552 /* Otherwise, go ahead and do admin checks */
1553 DoBasicAdminChecks();
1555 /* Send the notification out */
1556 NotifyPostAdminChecks();
1559 bool CPlayer::RunAdminCacheChecks()
1561 AdminId old_id = GetAdminId();
1563 DoBasicAdminChecks();
1565 return (GetAdminId() != old_id);
1568 void CPlayer::NotifyPostAdminChecks()
1570 if (m_bAdminCheckSignalled)
1575 /* Block beforehand so they can't double-call */
1576 m_bAdminCheckSignalled = true;
1578 List<IClientListener *>::iterator iter;
1579 for (iter = g_Players.m_hooks.begin();
1580 iter != g_Players.m_hooks.end();
1583 IClientListener *pListener = (*iter);
1584 #if defined MIN_API_FOR_ADMINCALLS
1585 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1590 pListener->OnClientPostAdminCheck(m_iIndex);
1593 PostAdminFilter->PushCell(m_iIndex);
1594 PostAdminFilter->Execute(NULL);
1596 PostAdminCheck->PushCell(m_iIndex);
1597 PostAdminCheck->Execute(NULL);
1600 void CPlayer::DoBasicAdminChecks()
1602 if (GetAdminId() != INVALID_ADMIN_ID)
1607 /* First check the name */
1609 int client = IndexOfEdict(m_pEdict);
1611 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1613 if (!g_Players.CheckSetAdminName(client, this, id))
1615 int userid = engine->GetPlayerUserId(m_pEdict);
1616 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1622 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1624 if (g_Players.CheckSetAdmin(client, this, id))
1630 /* Check steam id */
1631 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1633 if (g_Players.CheckSetAdmin(client, this, id))
1640 unsigned int CPlayer::GetLanguageId()
1645 int CPlayer::GetUserId()
1649 m_UserId = engine->GetPlayerUserId(GetEdict());
1655 bool CPlayer::IsInKickQueue()
1657 return m_bIsInKickQueue;
1660 void CPlayer::MarkAsBeingKicked()
1662 m_bIsInKickQueue = true;
1665 int CPlayer::GetLifeState()
1667 if (lifestate_offset == -1)
1669 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1671 lifestate_offset = -2;
1675 if (lifestate_offset < 0)
1677 IPlayerInfo *info = GetPlayerInfo();
1680 return PLAYER_LIFE_UNKNOWN;
1682 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1685 if (m_pEdict == NULL)
1687 return PLAYER_LIFE_UNKNOWN;
1690 CBaseEntity *pEntity;
1691 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1692 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1694 return PLAYER_LIFE_UNKNOWN;
1697 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1699 return PLAYER_LIFE_ALIVE;
1703 return PLAYER_LIFE_DEAD;