Triggering yet another build.
3 * =============================================================================
4 * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
5 * =============================================================================
7 * This file is part of the SourceMod/SourcePawn SDK.
9 * This program is free software; you can redistribute it and/or modify it under
10 * the terms of the GNU General Public License, version 3.0, as published by the
11 * Free Software Foundation.
13 * This program is distributed in the hope that it will be useful, but WITHOUT
14 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
18 * You should have received a copy of the GNU General Public License along with
19 * this program. If not, see <http://www.gnu.org/licenses/>.
21 * As a special exception, AlliedModders LLC gives you permission to link the
22 * code of this program (as well as its derivative works) to "Half-Life 2," the
23 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
24 * by the Valve Corporation. You must obey the GNU General Public License in
25 * all respects for all other code used. Additionally, AlliedModders LLC grants
26 * this exception to all derivative works. AlliedModders LLC defines further
27 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
28 * or <http://www.sourcemod.net/license.php>.
33 #if defined _sourcemod_included
36 #define _sourcemod_included
39 * Plugin public information.
43 const String:name[], /**< Plugin Name */
44 const String:description[], /**< Plugin Description */
45 const String:author[], /**< Plugin Author */
46 const String:version[], /**< Plugin Version */
47 const String:url[], /**< Plugin URL */
69 #include <usermessages>
74 #include <commandfilters>
78 * Declare this as a struct in your plugin to expose its information.
81 * public Plugin:myinfo =
90 * Called when the plugin is fully initialized and all known external references
91 * are resolved. This is only called once in the lifetime of the plugin, and is
92 * paired with OnPluginEnd().
94 * If any run-time error is thrown during this callback, the plugin will be marked
97 * It is not necessary to close any handles or remove hooks in this function.
98 * SourceMod guarantees that plugin shutdown automatically and correctly releases
103 forward OnPluginStart();
106 * Called before OnPluginStart, in case the plugin wants to check for load failure.
107 * This is called even if the plugin type is "private." Any natives from modules are
108 * not available at this point. Thus, this forward should only be used for explicit
109 * pre-emptive things, such as adding dynamic natives, or setting certain types of load filters.
111 * @note It is not safe to call externally resolved natives until OnPluginStart().
112 * @note Any sort of RTE in this function will cause the plugin to fail loading.
113 * @note You MUST remember to return SOMETHING here. The act of not returning is
114 * equivalent to returning 0 (false). If you forgot to return, it will
115 * cause your plugin to not load with a very strange error message.
117 * @param myself Handle to the plugin.
118 * @param late Whether or not the plugin was loaded "late" (after map load).
119 * @param error Error message buffer in case load failed.
120 * @param err_max Maximum number of characters for error message buffer.
121 * @return True if load success, false otherwise.
123 forward bool:AskPluginLoad(Handle:myself, bool:late, String:error[], err_max);
126 * Called when the plugin is about to be unloaded.
130 forward OnPluginEnd();
133 * Called when the plugin's pause status is changing.
135 * @param pause True if the plugin is being paused, false otherwise.
138 forward OnPluginPauseChange(bool:pause);
141 * Called before every server frame. Note that you should avoid
142 * doing expensive computations here, and you should declare large
143 * local arrays using 'decl' instead of 'new'.
145 forward OnGameFrame();
148 * Called when the map is loaded.
150 * @note This used to be OnServerLoad(), which is now deprecated.
151 * Plugins still using the old forward will work.
153 forward OnMapStart();
156 * Called right before a map ends.
161 * Called when the map has loaded, servercfgfile (server.cfg) has been
162 * executed, and all plugin configs are done executing. This is the best
163 * place to initialize plugin functions which are based on cvar data.
165 * @note This will always be called once and only once per map. It will be
166 * called after OnMapStart().
170 forward OnConfigsExecuted();
173 * This is called once, right after OnMapStart() but any time before
174 * OnConfigsExecuted(). It is called after the "exec sourcemod.cfg"
175 * command and all AutoExecConfig() exec commands have been added to
176 * the ServerCommand() buffer.
178 * If you need to load per-map settings that override default values,
179 * adding commands to the ServerCommand() buffer here will guarantee
180 * that they're set before OnConfigsExecuted().
182 * Unlike OnMapStart() and OnConfigsExecuted(), this is not called on
183 * late loads that occur after OnMapStart().
187 forward OnAutoConfigsBuffered();
190 * @deprecated Use OnConfigsExecuted() instead.
192 #pragma deprecated Use OnConfigsExecuted() instead
193 forward OnServerCfg();
196 * Called after all plugins have been loaded. This is called once for
197 * every plugin. If a plugin late loads, it will be called immediately
198 * after OnPluginStart().
200 forward OnAllPluginsLoaded();
203 * Returns the calling plugin's Handle.
205 * @return Handle of the calling plugin.
207 native Handle:GetMyHandle();
210 * Returns an iterator that can be used to search through plugins.
212 * @return Handle to iterate with. Must be closed via
214 * @error Invalid Handle.
216 native Handle:GetPluginIterator();
219 * Returns whether there are more plugins available in the iterator.
221 * @param iter Handle to the plugin iterator.
222 * @return True on more plugins, false otherwise.
223 * @error Invalid Handle.
225 native bool:MorePlugins(Handle:iter);
228 * Returns the current plugin in the iterator and advances the iterator.
230 * @param iter Handle to the plugin iterator.
231 * @return Current plugin the iterator is at, before
232 * the iterator is advanced.
233 * @error Invalid Handle.
235 native Handle:ReadPlugin(Handle:iter);
238 * Returns a plugin's status.
240 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
241 * @return Status code for the plugin.
242 * @error Invalid Handle.
244 native PluginStatus:GetPluginStatus(Handle:plugin);
247 * Retrieves a plugin's file name relative to the plugins folder.
249 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
250 * @param buffer Buffer to the store the file name.
251 * @param maxlength Maximum length of the name buffer.
253 * @error Invalid Handle.
255 native GetPluginFilename(Handle:plugin, String:buffer[], maxlength);
258 * Retrieves whether or not a plugin is being debugged.
260 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
261 * @return True if being debugged, false otherwise.
262 * @error Invalid Handle.
264 native bool:IsPluginDebugging(Handle:hndl);
267 * Retrieves a plugin's public info.
269 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
270 * @param info Plugin info property to retrieve.
271 * @param buffer Buffer to store info in.
272 * @param maxlength Maximum length of buffer.
273 * @return True on success, false if property is not available.
274 * @error Invalid Handle.
276 native bool:GetPluginInfo(Handle:plugin, PluginInfo:info, String:buffer[], maxlength);
279 * Finds a plugin by its order in the list from the "plugins list" server
280 * "sm" command. You should not use this function to loop through all plugins,
281 * use the iterator instead. Looping through all plugins using this native
282 * is O(n^2), whereas using the iterator is O(n).
284 * @param order_num Number of the plugin as it appears in "sm plugins list".
285 * @return Plugin Handle on success, INVALID_HANDLE if no plugin
286 * matches the given number.
288 native Handle:FindPluginByNumber(order_num);
291 * Causes the plugin to enter a failed state. An error will be thrown and
292 * the plugin will be paused until it is unloaded or reloaded.
294 * For backwards compatibility, if no extra arguments are passed, no
295 * formatting is applied. If one or more additional arguments is passed,
296 * the string is formatted using Format(). If any errors are encountered
297 * during formatting, both the format specifier string and an additional
298 * error message are written.
300 * This function does not return, and no further code in the plugin is
303 * @param string Format specifier string.
304 * @param ... Formatting arguments.
306 * @error Always throws SP_ERROR_ABORT.
308 native SetFailState(const String:string[], any:...);
311 * Aborts the current callback and throws an error. This function
312 * does not return in that no code is executed following it.
314 * @param format String format.
315 * @param ... Format arguments.
319 native ThrowError(const String:fmt[], any:...);
322 * Gets the system time as a unix timestamp.
324 * @param bigStamp Optional array to store the 64bit timestamp in.
325 * @return 32bit timestamp (number of seconds since unix epoch).
327 native GetTime(bigStamp[2]={0,0});
330 * Produces a date and/or time string value for a timestamp.
332 * See this URL for valid parameters:
333 * http://cplusplus.com/reference/clibrary/ctime/strftime.html
335 * @param buffer Destination string buffer.
336 * @param maxlength Maximum length of output string buffer.
337 * @param format Formatting rules (passing NULL_STRING will use the rules defined in sm_datetime_format).
338 * @param stamp Optional time stamp.
340 * @error Buffer too small or invalid time format.
342 native FormatTime(String:buffer[], maxlength, const String:format[], stamp=-1);
345 * Loads a game config file.
347 * @param file File to load. The path must be relative to the 'gamedata' folder under the config folder
348 * and the extension should be omitted.
349 * @return A handle to the game config file or INVALID_HANDLE in failure.
351 native Handle:LoadGameConfigFile(const String:file[]);
354 * Returns an offset value.
356 * @param gc Game config handle.
357 * @param key Key to retrieve from the offset section.
358 * @return An offset, or -1 on failure.
360 native GameConfGetOffset(Handle:gc, const String:key[]);
363 * Gets the value of a key from the "Keys" section.
365 * @param gc Game config handle.
366 * @param key Key to retrieve from the Keys section.
367 * @param buffer Destination string buffer.
368 * @param maxlen Maximum length of output string buffer.
369 * @return True if key existed, false otherwise.
371 native bool:GameConfGetKeyValue(Handle:gc, const String:key[], String:buffer[], maxlen);
374 * Returns the operating system's "tick count," which is a number of
375 * milliseconds since the operating system loaded. This can be used
376 * for basic benchmarks.
378 * @return Tick count in milliseconds.
380 native GetSysTickCount();
383 * Specifies that the given config file should be executed after plugin load.
384 * OnConfigsExecuted() will not be called until the config file has executed,
385 * but it will be called if the execution fails.
387 * @param autoCreate If true, and the config file does not exist, such a config
388 * file will be automatically created and populated with
389 * information from the plugin's registered cvars.
390 * @param name Name of the config file, excluding the .cfg extension.
391 * If empty, <plugin.filename.cfg> is assumed.
392 * @param folder Folder under cfg/ to use. By default this is "sourcemod."
395 native AutoExecConfig(bool:autoCreate=true, const String:name[]="", const String:folder[]="sourcemod");
398 * Sets a native as optional, such that if it is unloaded, removed,
399 * or otherwise non-existent, the plugin will still work. Calling
400 * removed natives results in a run-time error.
402 * @param name Native name.
405 native MarkNativeAsOptional(const String:name[]);
408 * Registers a library name for identifying as a dependency to
411 * @param name Library name.
414 native RegPluginLibrary(const String:name[]);
417 * Returns whether a library exists. This function should be considered
418 * expensive; it should only be called on plugin to determine availability
419 * of resources. Use OnLibraryAdded()/OnLibraryRemoved() to detect changes
420 * in optional resources.
422 * @param name Library name of a plugin or extension.
423 * @return True if exists, false otherwise.
425 native bool:LibraryExists(const String:name[]);
428 * Returns the status of an extension, by filename.
430 * @param name Extension name (like "sdktools.ext").
431 * @param error Optional error message buffer.
432 * @param maxlength Length of optional error message buffer.
433 * @return -2 if the extension was not found.
434 * -1 if the extension was found but failed to load.
435 * 0 if the extension loaded but reported an error.
436 * 1 if the extension is running without error.
438 native GetExtensionFileStatus(const String:name[], String:error[]="", maxlength=0);
441 * Called after a library is added that the current plugin references
442 * optionally. A library is either a plugin name or extension name, as
443 * exposed via its include file.
445 * @param name Library name.
447 forward OnLibraryAdded(const String:name[]);
450 * Called right before a library is removed that the current plugin references
451 * optionally. A library is either a plugin name or extension name, as
452 * exposed via its include file.
454 * @param name Library name.
456 forward OnLibraryRemoved(const String:name[]);
458 #define MAPLIST_FLAG_MAPSFOLDER (1<<0) /**< On failure, use all maps in the maps folder. */
459 #define MAPLIST_FLAG_CLEARARRAY (1<<1) /**< If an input array is specified, clear it before adding. */
460 #define MAPLIST_FLAG_NO_DEFAULT (1<<2) /**< Do not read "default" or "mapcyclefile" on failure. */
463 * Loads a map list to an ADT Array.
465 * A map list is a list of maps from a file. SourceMod allows easy configuration of
466 * maplists through addons/sourcemod/configs/maplists.cfg. Each entry is given a
467 * name and a file (for example, "rtv" => "rtv.cfg"), or a name and a redirection
468 * (for example, "rtv" => "default"). This native will read a map list entry,
469 * cache the file, and return the list of maps it holds.
471 * Serial change numbers are used to identify if a map list has changed. Thus, if
472 * you pass a serial change number and it's equal to what SourceMod currently knows
473 * about the map list, then SourceMod won't reparse the file.
475 * If the maps end up being read from the maps folder (MAPLIST_FLAG_MAPSFOLDER), they
476 * are automatically sorted in alphabetical, ascending order.
478 * Arrays created by this function are temporary and must be freed via CloseHandle().
479 * Modifying arrays created by this function will not affect future return values or
480 * or the contents of arrays returned to other plugins.
482 * @param array Array to store the map list. If INVALID_HANDLE, a new blank
483 * array will be created. The blocksize should be at least 16;
484 * otherwise results may be truncated. Items are added to the array
485 * as strings. The array is never checked for duplicates, and it is
486 * not read beforehand. Only the serial number is used to detect
488 * @param serial Serial number to identify last known map list change. If -1, the
489 * the value will not be checked. If the map list has since changed,
490 * the serial is updated (even if -1 was passed). If there is an error
491 * finding a valid maplist, then the serial is set to -1.
492 * @param str Config name, or "default" for the default map list. Config names
493 * should be somewhat descriptive. For example, the admin menu uses
494 * a config name of "admin menu". The list names can be configured
495 * by users in addons/sourcemod/configs/maplists.cfg.
496 * @param flags MAPLIST_FLAG flags.
497 * @return On failure:
498 * INVALID_HANDLE is returned, the serial is set to -1, and the input
499 * array (if any) is left unchanged.
501 INVALID_HANDLE is returned, the serial is unchanged, and the input
502 array (if any) is left unchanged.
504 * A valid array Handle is returned, containing at least one map string.
505 * If an array was passed, the return value is equal to the passed Array
506 * Handle. If the passed array was not cleared, it will have grown by at
507 * least one item. The serial number is updated to a positive number.
508 * @error Invalid array Handle that is not INVALID_HANDLE.
510 native Handle:ReadMapList(Handle:array=INVALID_HANDLE,
512 const String:str[]="default",
513 flags=MAPLIST_FLAG_CLEARARRAY);
516 * Makes a compatibility binding for map lists. For example, if a function previously used
517 * "clam.cfg" for map lists, this function will insert a "fake" binding to "clam.cfg" that
518 * will be overridden if it's in the maplists.cfg file.
520 * @param name Configuration name that would be used with ReadMapList().
521 * @param file Default file to use.
524 native SetMapListCompatBind(const String:name[], const String:file[]);
527 * Called when a client has sent chat text. This must return either true or
528 * false to indicate that a client is or is not spamming the server.
530 * The return value is a hint only. Core or another plugin may decide
533 * @param client Client index. The server (0) will never be passed.
534 * @return True if client is spamming the server, false otherwise.
536 forward bool:OnClientFloodCheck(client);
539 * Called after a client's flood check has been computed. This can be used
540 * by antiflood algorithms to decay/increase flooding weights.
542 * Since the result from "OnClientFloodCheck" isn't guaranteed to be the
543 * final result, it is generally a good idea to use this to play with other
546 * @param client Client index. The server (0) will never be passed.
547 * @param blocked True if client flooded last "say", false otherwise.
550 forward OnClientFloodResult(client, bool:blocked);
554 #include <entity_prop_stocks>