Update CS:GO team score gamedata.
3 * =============================================================================
4 * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
5 * =============================================================================
7 * This file is part of the SourceMod/SourcePawn SDK.
9 * This program is free software; you can redistribute it and/or modify it under
10 * the terms of the GNU General Public License, version 3.0, as published by the
11 * Free Software Foundation.
13 * This program is distributed in the hope that it will be useful, but WITHOUT
14 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
18 * You should have received a copy of the GNU General Public License along with
19 * this program. If not, see <http://www.gnu.org/licenses/>.
21 * As a special exception, AlliedModders LLC gives you permission to link the
22 * code of this program (as well as its derivative works) to "Half-Life 2," the
23 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
24 * by the Valve Corporation. You must obey the GNU General Public License in
25 * all respects for all other code used. Additionally, AlliedModders LLC grants
26 * this exception to all derivative works. AlliedModders LLC defines further
27 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
28 * or <http://www.sourcemod.net/license.php>.
33 #if defined _sourcemod_included
36 #define _sourcemod_included
39 * Plugin public information.
43 const String:name[], /**< Plugin Name */
44 const String:description[], /**< Plugin Description */
45 const String:author[], /**< Plugin Author */
46 const String:version[], /**< Plugin Version */
47 const String:url[], /**< Plugin URL */
70 #include <usermessages>
75 #include <commandfilters>
80 APLRes_Success = 0, /**< Plugin should load */
81 APLRes_Failure, /**< Plugin shouldn't load and should display an error */
82 APLRes_SilentFailure /**< Plugin shouldn't load but do so silently */
86 * Declare this as a struct in your plugin to expose its information.
89 * public Plugin:myinfo =
98 * Called when the plugin is fully initialized and all known external references
99 * are resolved. This is only called once in the lifetime of the plugin, and is
100 * paired with OnPluginEnd().
102 * If any run-time error is thrown during this callback, the plugin will be marked
105 * It is not necessary to close any handles or remove hooks in this function.
106 * SourceMod guarantees that plugin shutdown automatically and correctly releases
111 forward OnPluginStart();
114 * @deprecated Use AskPluginLoad2() instead.
115 * If a plugin contains both AskPluginLoad() and AskPluginLoad2(), the former will
116 * not be called, but old plugins with only AskPluginLoad() will work.
118 #pragma deprecated Use AskPluginLoad2() instead
119 forward bool:AskPluginLoad(Handle:myself, bool:late, String:error[], err_max);
122 * Called before OnPluginStart, in case the plugin wants to check for load failure.
123 * This is called even if the plugin type is "private." Any natives from modules are
124 * not available at this point. Thus, this forward should only be used for explicit
125 * pre-emptive things, such as adding dynamic natives, setting certain types of load
126 * filters (such as not loading the plugin for certain games).
128 * @note It is not safe to call externally resolved natives until OnPluginStart().
129 * @note Any sort of RTE in this function will cause the plugin to fail loading.
130 * @note If you do not return anything, it is treated like returning success.
131 * @note If a plugin has an AskPluginLoad2(), AskPluginLoad() will not be called.
134 * @param myself Handle to the plugin.
135 * @param late Whether or not the plugin was loaded "late" (after map load).
136 * @param error Error message buffer in case load failed.
137 * @param err_max Maximum number of characters for error message buffer.
138 * @return APLRes_Success for load success, APLRes_Failure or APLRes_SilentFailure otherwise
140 forward APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max);
143 * Called when the plugin is about to be unloaded.
147 forward OnPluginEnd();
150 * Called when the plugin's pause status is changing.
152 * @param pause True if the plugin is being paused, false otherwise.
155 forward OnPluginPauseChange(bool:pause);
158 * Called before every server frame. Note that you should avoid
159 * doing expensive computations here, and you should declare large
160 * local arrays using 'decl' instead of 'new'.
162 forward OnGameFrame();
165 * Called when the map is loaded.
167 * @note This used to be OnServerLoad(), which is now deprecated.
168 * Plugins still using the old forward will work.
170 forward OnMapStart();
173 * Called right before a map ends.
178 * Called when the map has loaded, servercfgfile (server.cfg) has been
179 * executed, and all plugin configs are done executing. This is the best
180 * place to initialize plugin functions which are based on cvar data.
182 * @note This will always be called once and only once per map. It will be
183 * called after OnMapStart().
187 forward OnConfigsExecuted();
190 * This is called once, right after OnMapStart() but any time before
191 * OnConfigsExecuted(). It is called after the "exec sourcemod.cfg"
192 * command and all AutoExecConfig() exec commands have been added to
193 * the ServerCommand() buffer.
195 * If you need to load per-map settings that override default values,
196 * adding commands to the ServerCommand() buffer here will guarantee
197 * that they're set before OnConfigsExecuted().
199 * Unlike OnMapStart() and OnConfigsExecuted(), this is not called on
200 * late loads that occur after OnMapStart().
204 forward OnAutoConfigsBuffered();
207 * @deprecated Use OnConfigsExecuted() instead.
209 #pragma deprecated Use OnConfigsExecuted() instead
210 forward OnServerCfg();
213 * Called after all plugins have been loaded. This is called once for
214 * every plugin. If a plugin late loads, it will be called immediately
215 * after OnPluginStart().
217 forward OnAllPluginsLoaded();
220 * Returns the calling plugin's Handle.
222 * @return Handle of the calling plugin.
224 native Handle:GetMyHandle();
227 * Returns an iterator that can be used to search through plugins.
229 * @return Handle to iterate with. Must be closed via
231 * @error Invalid Handle.
233 native Handle:GetPluginIterator();
236 * Returns whether there are more plugins available in the iterator.
238 * @param iter Handle to the plugin iterator.
239 * @return True on more plugins, false otherwise.
240 * @error Invalid Handle.
242 native bool:MorePlugins(Handle:iter);
245 * Returns the current plugin in the iterator and advances the iterator.
247 * @param iter Handle to the plugin iterator.
248 * @return Current plugin the iterator is at, before
249 * the iterator is advanced.
250 * @error Invalid Handle.
252 native Handle:ReadPlugin(Handle:iter);
255 * Returns a plugin's status.
257 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
258 * @return Status code for the plugin.
259 * @error Invalid Handle.
261 native PluginStatus:GetPluginStatus(Handle:plugin);
264 * Retrieves a plugin's file name relative to the plugins folder.
266 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
267 * @param buffer Buffer to the store the file name.
268 * @param maxlength Maximum length of the name buffer.
270 * @error Invalid Handle.
272 native GetPluginFilename(Handle:plugin, String:buffer[], maxlength);
275 * Retrieves whether or not a plugin is being debugged.
277 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
278 * @return True if being debugged, false otherwise.
279 * @error Invalid Handle.
281 native bool:IsPluginDebugging(Handle:plugin);
284 * Retrieves a plugin's public info.
286 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
287 * @param info Plugin info property to retrieve.
288 * @param buffer Buffer to store info in.
289 * @param maxlength Maximum length of buffer.
290 * @return True on success, false if property is not available.
291 * @error Invalid Handle.
293 native bool:GetPluginInfo(Handle:plugin, PluginInfo:info, String:buffer[], maxlength);
296 * Finds a plugin by its order in the list from the "plugins list" server
297 * "sm" command. You should not use this function to loop through all plugins,
298 * use the iterator instead. Looping through all plugins using this native
299 * is O(n^2), whereas using the iterator is O(n).
301 * @param order_num Number of the plugin as it appears in "sm plugins list".
302 * @return Plugin Handle on success, INVALID_HANDLE if no plugin
303 * matches the given number.
305 native Handle:FindPluginByNumber(order_num);
308 * Causes the plugin to enter a failed state. An error will be thrown and
309 * the plugin will be paused until it is unloaded or reloaded.
311 * For backwards compatibility, if no extra arguments are passed, no
312 * formatting is applied. If one or more additional arguments is passed,
313 * the string is formatted using Format(). If any errors are encountered
314 * during formatting, both the format specifier string and an additional
315 * error message are written.
317 * This function does not return, and no further code in the plugin is
320 * @param string Format specifier string.
321 * @param ... Formatting arguments.
323 * @error Always throws SP_ERROR_ABORT.
325 native SetFailState(const String:string[], any:...);
328 * Aborts the current callback and throws an error. This function
329 * does not return in that no code is executed following it.
331 * @param fmt String format.
332 * @param ... Format arguments.
336 native ThrowError(const String:fmt[], any:...);
339 * Gets the system time as a unix timestamp.
341 * @param bigStamp Optional array to store the 64bit timestamp in.
342 * @return 32bit timestamp (number of seconds since unix epoch).
344 native GetTime(bigStamp[2]={0,0});
347 * Produces a date and/or time string value for a timestamp.
349 * See this URL for valid parameters:
350 * http://cplusplus.com/reference/clibrary/ctime/strftime.html
352 * @param buffer Destination string buffer.
353 * @param maxlength Maximum length of output string buffer.
354 * @param format Formatting rules (passing NULL_STRING will use the rules defined in sm_datetime_format).
355 * @param stamp Optional time stamp.
357 * @error Buffer too small or invalid time format.
359 native FormatTime(String:buffer[], maxlength, const String:format[], stamp=-1);
362 * Loads a game config file.
364 * @param file File to load. The path must be relative to the 'gamedata' folder under the config folder
365 * and the extension should be omitted.
366 * @return A handle to the game config file or INVALID_HANDLE in failure.
368 native Handle:LoadGameConfigFile(const String:file[]);
371 * Returns an offset value.
373 * @param gc Game config handle.
374 * @param key Key to retrieve from the offset section.
375 * @return An offset, or -1 on failure.
377 native GameConfGetOffset(Handle:gc, const String:key[]);
380 * Gets the value of a key from the "Keys" section.
382 * @param gc Game config handle.
383 * @param key Key to retrieve from the Keys section.
384 * @param buffer Destination string buffer.
385 * @param maxlen Maximum length of output string buffer.
386 * @return True if key existed, false otherwise.
388 native bool:GameConfGetKeyValue(Handle:gc, const String:key[], String:buffer[], maxlen);
391 * Finds an address calculation in a GameConfig file,
392 * performs LoadFromAddress on it as appropriate, then returns the final address.
394 * @param gameconf GameConfig Handle, or INVALID_HANDLE to use sdktools.games.txt.
395 * @param name Name of the property to find.
396 * @return An address calculated on success, or 0 on failure.
398 native Address:GameConfGetAddress(Handle:gameconf, const String:name[]);
401 * Returns the operating system's "tick count," which is a number of
402 * milliseconds since the operating system loaded. This can be used
403 * for basic benchmarks.
405 * @return Tick count in milliseconds.
407 native GetSysTickCount();
410 * Specifies that the given config file should be executed after plugin load.
411 * OnConfigsExecuted() will not be called until the config file has executed,
412 * but it will be called if the execution fails.
414 * @param autoCreate If true, and the config file does not exist, such a config
415 * file will be automatically created and populated with
416 * information from the plugin's registered cvars.
417 * @param name Name of the config file, excluding the .cfg extension.
418 * If empty, <plugin.filename.cfg> is assumed.
419 * @param folder Folder under cfg/ to use. By default this is "sourcemod."
422 native AutoExecConfig(bool:autoCreate=true, const String:name[]="", const String:folder[]="sourcemod");
425 * Registers a library name for identifying as a dependency to
428 * @param name Library name.
431 native RegPluginLibrary(const String:name[]);
434 * Returns whether a library exists. This function should be considered
435 * expensive; it should only be called on plugin to determine availability
436 * of resources. Use OnLibraryAdded()/OnLibraryRemoved() to detect changes
437 * in optional resources.
439 * @param name Library name of a plugin or extension.
440 * @return True if exists, false otherwise.
442 native bool:LibraryExists(const String:name[]);
445 * Returns the status of an extension, by filename.
447 * @param name Extension name (like "sdktools.ext").
448 * @param error Optional error message buffer.
449 * @param maxlength Length of optional error message buffer.
450 * @return -2 if the extension was not found.
451 * -1 if the extension was found but failed to load.
452 * 0 if the extension loaded but reported an error.
453 * 1 if the extension is running without error.
455 native GetExtensionFileStatus(const String:name[], String:error[]="", maxlength=0);
458 * Called after a library is added that the current plugin references
459 * optionally. A library is either a plugin name or extension name, as
460 * exposed via its include file.
462 * @param name Library name.
464 forward OnLibraryAdded(const String:name[]);
467 * Called right before a library is removed that the current plugin references
468 * optionally. A library is either a plugin name or extension name, as
469 * exposed via its include file.
471 * @param name Library name.
473 forward OnLibraryRemoved(const String:name[]);
475 #define MAPLIST_FLAG_MAPSFOLDER (1<<0) /**< On failure, use all maps in the maps folder. */
476 #define MAPLIST_FLAG_CLEARARRAY (1<<1) /**< If an input array is specified, clear it before adding. */
477 #define MAPLIST_FLAG_NO_DEFAULT (1<<2) /**< Do not read "default" or "mapcyclefile" on failure. */
480 * Loads a map list to an ADT Array.
482 * A map list is a list of maps from a file. SourceMod allows easy configuration of
483 * maplists through addons/sourcemod/configs/maplists.cfg. Each entry is given a
484 * name and a file (for example, "rtv" => "rtv.cfg"), or a name and a redirection
485 * (for example, "rtv" => "default"). This native will read a map list entry,
486 * cache the file, and return the list of maps it holds.
488 * Serial change numbers are used to identify if a map list has changed. Thus, if
489 * you pass a serial change number and it's equal to what SourceMod currently knows
490 * about the map list, then SourceMod won't reparse the file.
492 * If the maps end up being read from the maps folder (MAPLIST_FLAG_MAPSFOLDER), they
493 * are automatically sorted in alphabetical, ascending order.
495 * Arrays created by this function are temporary and must be freed via CloseHandle().
496 * Modifying arrays created by this function will not affect future return values or
497 * or the contents of arrays returned to other plugins.
499 * @param array Array to store the map list. If INVALID_HANDLE, a new blank
500 * array will be created. The blocksize should be at least 16;
501 * otherwise results may be truncated. Items are added to the array
502 * as strings. The array is never checked for duplicates, and it is
503 * not read beforehand. Only the serial number is used to detect
505 * @param serial Serial number to identify last known map list change. If -1, the
506 * the value will not be checked. If the map list has since changed,
507 * the serial is updated (even if -1 was passed). If there is an error
508 * finding a valid maplist, then the serial is set to -1.
509 * @param str Config name, or "default" for the default map list. Config names
510 * should be somewhat descriptive. For example, the admin menu uses
511 * a config name of "admin menu". The list names can be configured
512 * by users in addons/sourcemod/configs/maplists.cfg.
513 * @param flags MAPLIST_FLAG flags.
514 * @return On failure:
515 * INVALID_HANDLE is returned, the serial is set to -1, and the input
516 * array (if any) is left unchanged.
518 INVALID_HANDLE is returned, the serial is unchanged, and the input
519 array (if any) is left unchanged.
521 * A valid array Handle is returned, containing at least one map string.
522 * If an array was passed, the return value is equal to the passed Array
523 * Handle. If the passed array was not cleared, it will have grown by at
524 * least one item. The serial number is updated to a positive number.
525 * @error Invalid array Handle that is not INVALID_HANDLE.
527 native Handle:ReadMapList(Handle:array=INVALID_HANDLE,
529 const String:str[]="default",
530 flags=MAPLIST_FLAG_CLEARARRAY);
533 * Makes a compatibility binding for map lists. For example, if a function previously used
534 * "clam.cfg" for map lists, this function will insert a "fake" binding to "clam.cfg" that
535 * will be overridden if it's in the maplists.cfg file.
537 * @param name Configuration name that would be used with ReadMapList().
538 * @param file Default file to use.
541 native SetMapListCompatBind(const String:name[], const String:file[]);
544 * Called when a client has sent chat text. This must return either true or
545 * false to indicate that a client is or is not spamming the server.
547 * The return value is a hint only. Core or another plugin may decide
550 * @param client Client index. The server (0) will never be passed.
551 * @return True if client is spamming the server, false otherwise.
553 forward bool:OnClientFloodCheck(client);
556 * Called after a client's flood check has been computed. This can be used
557 * by antiflood algorithms to decay/increase flooding weights.
559 * Since the result from "OnClientFloodCheck" isn't guaranteed to be the
560 * final result, it is generally a good idea to use this to play with other
563 * @param client Client index. The server (0) will never be passed.
564 * @param blocked True if client flooded last "say", false otherwise.
567 forward OnClientFloodResult(client, bool:blocked);
575 * A native function call.
580 * A named capability. This is distinctly different from checking for a
581 * native, because the underlying functionality could be enabled on-demand
582 * to improve loading time. Thus a native may appear to exist, but it might
583 * be part of a set of features that are not compatible with the current game
584 * or version of SourceMod.
586 FeatureType_Capability
595 * Feature is available for use.
597 FeatureStatus_Available,
600 * Feature is not available.
602 FeatureStatus_Unavailable,
605 * Feature is not known at all.
607 FeatureStatus_Unknown
611 * Returns whether "GetFeatureStatus" will work. Using this native
612 * or this function will not cause SourceMod to fail loading on older versions,
613 * however, GetFeatureStatus will only work if this function returns true.
615 * @return True if GetFeatureStatus will work, false otherwise.
617 stock bool:CanTestFeatures()
619 return LibraryExists("__CanTestFeatures__");
623 * Returns whether a feature exists, and if so, whether it is usable.
625 * @param type Feature type.
626 * @param name Feature name.
627 * @return Feature status.
629 native FeatureStatus:GetFeatureStatus(FeatureType:type, const String:name[]);
632 * Requires that a given feature is available. If it is not, SetFailState()
633 * is called with the given message.
635 * @param type Feature type.
636 * @param name Feature name.
637 * @param fmt Message format string, or empty to use default.
638 * @param ... Message format parameters, if any.
641 native RequireFeature(FeatureType:type, const String:name[],
642 const String:fmt[]="", any:...);
645 * Represents how many bytes we can read from an address with one load
656 Address_Null = 0, //a typical invalid result when an address lookup fails
657 Address_MinimumValid = 0x10000 //addresses below this value are considered invalid to use for Load/Store
661 * Load up to 4 bytes from a memory address.
663 * @param addr Address to a memory location.
664 * @param size How many bytes should be read.
665 * @return The value that is stored at that address.
667 native LoadFromAddress(Address:addr, NumberType:size);
670 * Store up to 4 bytes to a memory address.
672 * @param addr Address to a memory location.
673 * @param data Value to store at the address.
674 * @param size How many bytes should be written.
677 native StoreToAddress(Address:addr, data, NumberType:size);
681 #include <entity_prop_stocks>