gamedata/sdktools.games/game.zpanic.txt
author Nicholas Hastings <skamonkey@gmail.com>
Tue Nov 29 18:09:51 2011 -0500 (2011-11-29)
changeset 3448 7bee2eb34d72
parent 3353 c73d0ba1110b
child 3589 3a310379e46c
permissions -rw-r--r--
Updated gamedata for HL2MP and DOD:S.
     1 /**
     2  * Do not edit this file.  Any changes will be overwritten by the gamedata
     3  * updater or by upgrading your SourceMod install.
     4  *
     5  * To override data in this file, create a subdirectory named "custom" and
     6  * place your own gamedata file(s) inside of it.  Such files will be parsed
     7  * after SM's own.
     8  *
     9  * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
    10  */
    11 
    12 "Games"
    13 {
    14 	/* Zombie Panic! Source */
    15 	"zps"
    16 	{
    17 		"Offsets"
    18 		{
    19 			"GiveNamedItem"
    20 			{
    21 				"windows"	"356"
    22 				"linux"		"357"
    23 			}
    24 			"RemovePlayerItem"
    25 			{
    26 				"windows"	"243"
    27 				"linux"		"244"
    28 			}
    29 			"Weapon_GetSlot"
    30 			{
    31 				"windows"	"238"
    32 				"linux"		"239"
    33 			}
    34 			"Ignite"
    35 			{
    36 				"windows"	"195"
    37 				"linux"		"196"
    38 			}
    39 			"Extinguish"
    40 			{
    41 				"windows"	"199"
    42 				"linux"		"200"
    43 			}
    44 			"Teleport"
    45 			{
    46 				"windows"	"103"
    47 				"linux"		"104"
    48 			}
    49 			"CommitSuicide"
    50 			{
    51 				"windows"	"399"
    52 				"linux"		"399"
    53 			}
    54 			"GetVelocity"
    55 			{
    56 				"windows"	"132"
    57 				"linux"		"133"
    58 			}
    59 			"EyeAngles"
    60 			{
    61 				"windows"	"124"
    62 				"linux"		"125"
    63 			}
    64 			"AcceptInput"
    65 			{
    66 				"windows"	"35"
    67 				"linux"		"36"
    68 			}
    69 			"SetEntityModel"
    70 			{
    71 				"windows"	"24"
    72 				"linux"		"25"
    73 			}
    74 			"WeaponEquip"
    75 			{
    76 				"windows"	"231"
    77 				"linux"		"232"
    78 			}
    79 			"Activate"
    80 			{
    81 				"windows"	"32"
    82 				"linux"		"33"
    83 			}
    84 			"PlayerRunCmd"
    85 			{
    86 				"windows"	"375"
    87 				"linux"		"376"
    88 			}
    89 		}
    90 		"Signatures"
    91 		{
    92 			"FindEntityByClassname"
    93 			{
    94 				"library"	"server"
    95 				"windows"	"\x53\x55\x56\x8B\xF1\x8B\x2A\x2A\x2A\x57\x85\xC9\x74\x2A\x8B\x01\x8B\x50\x2A\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x40\xC1\xE0\x2A\x8B\x3C\x30\xEB\x2A\x8B\xBE\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8D\x2A\x2A\x2A\x2A\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\xC4\x2A\xEB\x2A\x39"
    96 				"linux"		"@_ZN17CGlobalEntityList21FindEntityByClassnameEP11CBaseEntityPKc"
    97 			}
    98 			"FireOutput"
    99 			{
   100 				"library"	"server"
   101 				"windows"	"\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x57\x89"
   102 				"linux"		"@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
   103 			}
   104 		}
   105 	}
   106 }