gamedata/sdktools.games/game.tf.txt
author psychonic
Thu Sep 30 17:23:54 2010 -0400 (2010-09-30)
changeset 3122 90351a82412f
parent 3039 7c8e71989b9c
child 3135 c85fb4eec281
permissions -rw-r--r--
Updated TF2 gamedata (bug 4635, r=fyren).
     1 /**
     2  * Do not edit this file.  Any changes will be overwritten by the gamedata
     3  * updater or by upgrading your SourceMod install.
     4  *
     5  * To override data in this file, create a subdirectory named "custom" and
     6  * place your own gamedata file(s) inside of it.  Such files will be parsed
     7  * after SM's own.
     8  *
     9  * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
    10  */
    11 
    12 "Games"
    13 {
    14 	/* Team Fortress 2 */
    15 	"tf"
    16 	{
    17 		"Offsets"
    18 		{
    19 			"GiveNamedItem"
    20 			{
    21 				"windows"	"386"
    22 				"linux"		"387"
    23 				"mac"		"387"
    24 			}
    25 			"RemovePlayerItem"
    26 			{
    27 				"windows"	"259"
    28 				"linux"		"260"
    29 				"mac"		"260"
    30 			}
    31 			"Weapon_GetSlot"
    32 			{
    33 				"windows"	"257"
    34 				"linux"		"258"
    35 				"mac"		"258"
    36 			}
    37 			"Ignite"
    38 			{
    39 				"windows"	"202"
    40 				"linux"		"203"
    41 				"mac"		"203"
    42 			}
    43 			"Extinguish"
    44 			{
    45 				"windows"	"206"
    46 				"linux"		"207"
    47 				"mac"		"207"
    48 			}
    49 			"Teleport"
    50 			{
    51 				"windows"	"105"
    52 				"linux"		"106"
    53 				"mac"		"106"
    54 			}
    55 			"CommitSuicide"
    56 			{
    57 				"windows"	"426"
    58 				"linux"		"426"
    59 				"mac"		"426"
    60 			}
    61 			"GetVelocity"
    62 			{
    63 				"windows"	"137"
    64 				"linux"		"138"
    65 				"mac"		"138"
    66 			}
    67 			"EyeAngles"
    68 			{
    69 				"windows"	"128"
    70 				"linux"		"129"
    71 				"mac"		"129"
    72 			}
    73 			"DispatchKeyValue"
    74 			{
    75 				"windows"	"29"
    76 				"linux"		"28"
    77 				"mac"		"28"
    78 			}
    79 			"DispatchKeyValueFloat"
    80 			{
    81 				"windows"	"28"
    82 				"linux"		"29"
    83 				"mac"		"29"
    84 			}
    85 			"DispatchKeyValueVector"
    86 			{
    87 				"windows"	"27"
    88 				"linux"		"30"
    89 				"mac"		"30"
    90 			}
    91 			"SetEntityModel"
    92 			{
    93 				"windows"	"23"
    94 				"linux"		"24"
    95 				"mac"		"24"
    96 			}
    97 			"AcceptInput"
    98 			{
    99 				"windows"	"34"
   100 				"linux"		"35"
   101 				"mac"		"35"
   102 			}
   103 			"WeaponEquip"
   104 			{
   105 				"windows"	"250"
   106 				"linux"		"251"
   107 				"mac"		"251"
   108 			}
   109 			"Activate"
   110 			{
   111 				"windows"	"31"
   112 				"linux"		"32"
   113 				"mac"		"32"
   114 			}
   115 			"PlayerRunCmd"
   116 			{
   117 				"windows"	"404"
   118 				"linux"		"405"
   119 				"mac"		"405"
   120 			}
   121 		}
   122 	}
   123 }