3 * =============================================================================
4 * SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
5 * =============================================================================
7 * This file is part of the SourceMod/SourcePawn SDK.
9 * This program is free software; you can redistribute it and/or modify it under
10 * the terms of the GNU General Public License, version 3.0, as published by the
11 * Free Software Foundation.
13 * This program is distributed in the hope that it will be useful, but WITHOUT
14 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
18 * You should have received a copy of the GNU General Public License along with
19 * this program. If not, see <http://www.gnu.org/licenses/>.
21 * As a special exception, AlliedModders LLC gives you permission to link the
22 * code of this program (as well as its derivative works) to "Half-Life 2," the
23 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
24 * by the Valve Corporation. You must obey the GNU General Public License in
25 * all respects for all other code used. Additionally, AlliedModders LLC grants
26 * this exception to all derivative works. AlliedModders LLC defines further
27 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
28 * or <http://www.sourcemod.net/license.php>.
33 #if defined _sourcemod_included
36 #define _sourcemod_included
39 * Plugin public information.
43 const String:name[], /**< Plugin Name */
44 const String:description[], /**< Plugin Description */
45 const String:author[], /**< Plugin Author */
46 const String:version[], /**< Plugin Version */
47 const String:url[], /**< Plugin URL */
67 #include <usermessages>
73 #include <commandfilters>
76 * Declare this as a struct in your plugin to expose its information.
79 * public Plugin:myinfo =
88 * Called when the plugin is fully initialized and all known external references are resolved.
89 * This is called even if the plugin type is "private."
90 * @note Errors in this function will cause the plugin to stop running.
94 forward OnPluginStart();
97 * Called before OnPluginStart, in case the plugin wants to check for load failure.
98 * This is called even if the plugin type is "private." Any natives from modules are
99 * not available at this point. Thus, this forward should only be used for explicit
100 * pre-emptive things, such as adding dynamic natives, or setting certain types of load filters.
102 * @note It is not safe to call externally resolved natives until OnPluginStart().
103 * @note Any sort of RTE in this function will cause the plugin to fail loading.
105 * @param myself Handle to the plugin.
106 * @param late Whether or not the plugin was loaded "late" (after map load).
107 * @param error Error message buffer in case load failed.
108 * @param err_max Maximum number of characters for error message buffer.
109 * @return True if load success, false otherwise.
111 forward bool:AskPluginLoad(Handle:myself, bool:late, String:error[], err_max);
114 * Called when the plugin is about to be unloaded.
118 forward OnPluginEnd();
121 * Called when the plugin's pause status is changing.
123 * @param pause True if the plugin is being paused, false otherwise.
126 forward OnPluginPauseChange(bool:pause);
129 * Called before every server frame. Note that you should avoid
130 * doing expensive computations here, and you should declare large
131 * local arrays using 'decl' instead of 'new'.
133 forward OnGameFrame();
136 * Called when the map is loaded.
138 * @note This used to be OnServerLoad(), which is now deprecated.
139 * Plugins still using the old forward will work.
141 forward OnMapStart();
144 * Called right before a map ends.
149 * Called when the map has loaded, servercfgfile (server.cfg) has been
150 * executed, and all plugin configs are done executing. This is the best
151 * place to initialize plugin functions which are based on cvar data.
153 * @note This will always be called once and only once per map. It will be
154 * called after OnMapStart().
158 forward OnConfigsExecuted();
161 * @deprecated Use OnConfigsExecuted() instead.
163 #pragma deprecated Use OnConfigsExecuted() instead
164 forward OnServerCfg();
167 * Called after all plugins have been loaded. This is called once for
168 * every plugin. If a plugin late loads, it will be called immediately
169 * after OnPluginStart().
171 forward OnAllPluginsLoaded();
174 * Called when an action is going to be logged.
176 * @param source Handle to the object logging the action, or INVALID_HANDLE
177 * if Core is logging the action.
178 * @param ident Type of object logging the action (plugin, ext, or core).
179 * @param client Client the action is from; 0 for server, -1 if not applicable.
180 * @param target Client the action is targetting, or -1 if not applicable.
181 * @param message Message that is being logged.
182 * @return Plugin_Continue will cause Core to defaulty log the message.
183 * Plugin_Handled will stop Core from logging the message.
184 * Plugin_Stop is the same as Handled, but prevents any other
185 * plugins from handling the message.
187 forward Action:OnLogAction(Handle:source,
191 const String:message[]);
194 * Returns the calling plugin's Handle.
196 * @return Handle of the calling plugin.
198 native Handle:GetMyHandle();
201 * Returns an iterator that can be used to search through plugins.
203 * @return Handle to iterate with. Must be closed via
205 * @error Invalid Handle.
207 native Handle:GetPluginIterator();
210 * Returns whether there are more plugins available in the iterator.
212 * @param iter Handle to the plugin iterator.
213 * @return True on more plugins, false otherwise.
214 * @error Invalid Handle.
216 native bool:MorePlugins(Handle:iter);
219 * Returns the current plugin in the iterator and advances the iterator.
221 * @param iter Handle to the plugin iterator.
222 * @return Current plugin the iterator is at, before
223 * the iterator is advanced.
224 * @error Invalid Handle.
226 native Handle:ReadPlugin(Handle:iter);
229 * Returns a plugin's status.
231 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
232 * @return Status code for the plugin.
233 * @error Invalid Handle.
235 native PluginStatus:GetPluginStatus(Handle:plugin);
238 * Retrieves a plugin's file name relative to the plugins folder.
240 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
241 * @param buffer Buffer to the store the file name.
242 * @param maxlength Maximum length of the name buffer.
244 * @error Invalid Handle.
246 native GetPluginFilename(Handle:plugin, String:buffer[], maxlength);
249 * Retrieves whether or not a plugin is being debugged.
251 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
252 * @return True if being debugged, false otherwise.
253 * @error Invalid Handle.
255 native bool:IsPluginDebugging(Handle:hndl);
258 * Retrieves a plugin's public info.
260 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
261 * @param info Plugin info property to retrieve.
262 * @param buffer Buffer to store info in.
263 * @param maxlength Maximum length of buffer.
264 * @return True on success, false if property is not available.
265 * @error Invalid Handle.
267 native bool:GetPluginInfo(Handle:plugin, PluginInfo:info, String:buffer[], maxlength);
270 * Finds a plugin by its order in the list from the "plugins list" server
271 * "sm" command. You should not use this function to loop through all plugins,
272 * use the iterator instead. Looping through all plugins using this native
273 * is O(n^2), whereas using the iterator is O(n).
275 * @param order_num Number of the plugin as it appears in "sm plugins list".
276 * @return Plugin Handle on success, INVALID_HANDLE if no plugin
277 * matches the given number.
279 native Handle:FindPluginByNumber(order_num);
282 * Causes the plugin to enter a failed state. An error will be thrown and
283 * the plugin will be paused until it is unloaded or reloaded.
285 * For backwards compatibility, if no extra arguments are passed, no
286 * formatting is applied. If one or more additional arguments is passed,
287 * the string is formatted using Format(). If any errors are encountered
288 * during formatting, both the format specifier string and an additional
289 * error message are written.
291 * This function does not return, and no further code in the plugin is
294 * @param string Format specifier string.
295 * @param ... Formatting arguments.
297 * @error Always throws SP_ERROR_ABORT.
299 native SetFailState(const String:string[], any:...);
302 * Aborts the current callback and throws an error. This function
303 * does not return in that no code is executed following it.
305 * @param format String format.
306 * @param ... Format arguments.
310 native ThrowError(const String:fmt[], any:...);
313 * Logs a plugin message to the SourceMod logs. The log message will be
314 * prefixed by the plugin's logtag (filename).
316 * @param format String format.
317 * @param ... Format arguments.
320 native LogMessage(const String:format[], any:...);
323 * Logs a message to the SourceMod logs without any plugin logtag. This is
324 * useful for re-routing messages from other plugins, for example, messages
327 * @param format String format.
328 * @param ... Format arguments.
331 native LogMessageEx(const String:format[], any:...);
334 * Logs a message to any file. The log message will be in the normal
335 * SourceMod format, with the plugin logtag prepended.
337 * @param file File to write the log message in.
338 * @param format String format.
339 * @param ... Format arguments.
341 * @error File could not be opened/written.
343 native LogToFile(const String:file[], const String:format[], any:...);
346 * Same as LogToFile(), except no plugin logtag is prepended.
348 * @param file File to write the log message in.
349 * @param format String format.
350 * @param ... Format arguments.
352 * @error File could not be opened/written.
354 native LogToFileEx(const String:file[], const String:format[], any:...);
357 * Logs an action from a command or event whereby interception and routing may
358 * be important. This is intended to be a logging version of ShowActivity().
360 * @param client Client performing the action, 0 for server, or -1 if not
362 * @param target Client being targetted, or -1 if not applicable.
363 * @param message Message format.
364 * @param ... Message formatting parameters.
367 native LogAction(client, target, const String:message[], any:...);
370 * Logs a plugin error message to the SourceMod logs.
372 * @param format String format.
373 * @param ... Format arguments.
376 native LogError(const String:format[], any:...);
379 * Gets the system time as a unix timestamp.
381 * @param bigStamp Optional array to store the 64bit timestamp in.
382 * @return 32bit timestamp (number of seconds since unix epoch).
384 native GetTime(bigStamp[2]={0,0});
387 * Produces a date and/or time string value for a timestamp.
389 * See this URL for valid parameters:
390 * http://opengroup.org/onlinepubs/007908799/xsh/strftime.html
392 * @param buffer Destination string buffer.
393 * @param maxlength Maximum length of output string buffer.
394 * @param format Formatting rules (passing NULL_STRING will use the rules defined in sm_datetime_format).
395 * @param stamp Optional time stamp.
397 * @error Buffer too small or invalid time format.
399 native FormatTime(String:buffer[], maxlength, const String:format[], stamp=-1);
402 * Loads a game config file.
404 * @param file File to load. The path must be relative to the 'gamedata' folder under the config folder
405 * and the extension should be omitted.
406 * @return A handle to the game config file or INVALID_HANDLE in failure.
408 native Handle:LoadGameConfigFile(const String:file[]);
411 * Returns an offset value.
413 * @param gc Game config handle.
414 * @param key Key to retrieve from the offset section.
415 * @return An offset, or -1 on failure.
417 native GameConfGetOffset(Handle:gc, const String:key[]);
420 * Gets the value of a key from the "Keys" section.
422 * @param gc Game config handle.
423 * @param key Key to retrieve from the Keys section.
424 * @param buffer Destination string buffer.
425 * @param maxlen Maximum length of output string buffer.
426 * @return True if key existed, false otherwise.
428 native bool:GameConfGetKeyValue(Handle:gc, const String:key[], String:buffer[], maxlen);
431 * Returns the operating system's "tick count," which is a number of
432 * milliseconds since the operating system loaded. This can be used
433 * for basic benchmarks.
435 * @return Tick count in milliseconds.
437 native GetSysTickCount();
440 * Specifies that the given config file should be executed after plugin load.
441 * OnConfigsExecuted() will not be called until the config file has executed,
442 * but it will be called if the execution fails.
444 * @param autoCreate If true, and the config file does not exist, such a config
445 * file will be automatically created and populated with
446 * information from the plugin's registered cvars.
447 * @param name Name of the config file, excluding the .cfg extension.
448 * If empty, <plugin.filename.cfg> is assumed.
449 * @param folder Folder under cfg/ to use. By default this is "sourcemod."
452 native AutoExecConfig(bool:autoCreate=true, const String:name[]="", const String:folder[]="sourcemod");
455 * Sets a native as optional, such that if it is unloaded, removed,
456 * or otherwise non-existent, the plugin will still work. Calling
457 * removed natives results in a run-time error.
459 * @param name Native name.
462 native MarkNativeAsOptional(const String:name[]);
465 * Registers a library name for identifying as a dependency to
468 * @param name Library name.
471 native RegPluginLibrary(const String:name[]);
474 * Returns whether a library exists. This function should be considered
475 * expensive; it should only be called on plugin to determine availability
476 * of resources. Use OnLibraryAdded()/OnLibraryRemoved() to detect changes
477 * in optional resources.
479 * @param name Library name of a plugin or extension.
480 * @return True if exists, false otherwise.
482 native bool:LibraryExists(const String:name[]);
485 * Returns the status of an extension, by filename.
487 * @param name Extension name (like "sdktools.ext").
488 * @param error Optional error message buffer.
489 * @param maxlength Length of optional error message buffer.
490 * @return -2 if the extension was not found.
491 * -1 if the extension was found but failed to load.
492 * 0 if the extension loaded but reported an error.
493 * 1 if the extension is running without error.
495 native GetExtensionFileStatus(const String:name[], String:error[]="", maxlength=0);
498 * Called after a library is added that the current plugin references
499 * optionally. A library is either a plugin name or extension name, as
500 * exposed via its include file.
502 * @param name Library name.
504 forward OnLibraryAdded(const String:name[]);
507 * Called right before a library is removed that the current plugin references
508 * optionally. A library is either a plugin name or extension name, as
509 * exposed via its include file.
511 * @param name Library name.
513 forward OnLibraryRemoved(const String:name[]);
515 #define MAPLIST_FLAG_MAPSFOLDER (1<<0) /**< On failure, use all maps in the maps folder. */
516 #define MAPLIST_FLAG_CLEARARRAY (1<<1) /**< If an input array is specified, clear it before adding. */
517 #define MAPLIST_FLAG_NO_DEFAULT (1<<2) /**< Do not read "default" or "mapcyclefile" on failure. */
520 * Loads a map list to an ADT Array.
522 * A map list is a list of maps from a file. SourceMod allows easy configuration of
523 * maplists through addons/sourcemod/configs/maplists.cfg. Each entry is given a
524 * name and a file (for example, "rtv" => "rtv.cfg"), or a name and a redirection
525 * (for example, "rtv" => "default"). This native will read a map list entry,
526 * cache the file, and return the list of maps it holds.
528 * Serial change numbers are used to identify if a map list has changed. Thus, if
529 * you pass a serial change number and it's equal to what SourceMod currently knows
530 * about the map list, then SourceMod won't reparse the file.
532 * If the maps end up being read from the maps folder (MAPLIST_FLAG_MAPSFOLDER), they
533 * are automatically sorted in alphabetical, ascending order.
535 * Arrays created by this function are temporary and must be freed via CloseHandle().
536 * Modifying arrays created by this function will not affect future return values or
537 * or the contents of arrays returned to other plugins.
539 * @param array Array to store the map list. If INVALID_HANDLE, a new blank
540 * array will be created. The blocksize should be at least 16;
541 * otherwise results may be truncated. Items are added to the array
542 * as strings. The array is never checked for duplicates, and it is
543 * not read beforehand. Only the serial number is used to detect
545 * @param serial Serial number to identify last known map list change. If -1, the
546 * the value will not be checked. If the map list has since changed,
547 * the serial is updated (even if -1 was passed). If there is an error
548 * finding a valid maplist, then the serial is set to -1.
549 * @param str Config name, or "default" for the default map list. Config names
550 * should be somewhat descriptive. For example, the admin menu uses
551 * a config name of "admin menu". The list names can be configured
552 * by users in addons/sourcemod/configs/maplists.cfg.
553 * @param flags MAPLIST_FLAG flags.
554 * @return On failure:
555 * INVALID_HANDLE is returned, the serial is set to -1, and the input
556 * array (if any) is left unchanged.
558 INVALID_HANDLE is returned, the serial is unchanged, and the input
559 array (if any) is left unchanged.
561 * A valid array Handle is returned, containing at least one map string.
562 * If an array was passed, the return value is equal to the passed Array
563 * Handle. If the passed array was not cleared, it will have grown by at
564 * least one item. The serial number is updated to a positive number.
565 * @error Invalid array Handle that is not INVALID_HANDLE.
567 native Handle:ReadMapList(Handle:array=INVALID_HANDLE,
569 const String:str[]="default",
570 flags=MAPLIST_FLAG_CLEARARRAY);
573 * Makes a compatibility binding for map lists. For example, if a function previously used
574 * "clam.cfg" for map lists, this function will insert a "fake" binding to "clam.cfg" that
575 * will be overridden if it's in the maplists.cfg file.
577 * @param name Configuration name that would be used with ReadMapList().
578 * @param file Default file to use.
581 native SetMapListCompatBind(const String:name[], const String:file[]);
585 #include <entity_prop_stocks>