2 * vim: set ts=4 sw=4 tw=99 noet :
3 * =============================================================================
5 * Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
43 #include "ChatTriggers.h"
44 #include "HalfLife2.h"
45 #include <inetchannel.h>
47 #include <IGameConfigs.h>
48 #include "ExtensionSys.h"
49 #include <sourcemod_version.h>
50 #include "ConsoleDetours.h"
51 #include "logic_bridge.h"
53 PlayerManager g_Players;
54 bool g_OnMapStarted = false;
55 IForward *PreAdminCheck = NULL;
56 IForward *PostAdminCheck = NULL;
57 IForward *PostAdminFilter = NULL;
59 const unsigned int *g_NumPlayersToAuth = NULL;
60 int lifestate_offset = -1;
61 List<ICommandTargetProcessor *> target_processors;
63 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
64 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
65 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
66 #if SOURCE_ENGINE >= SE_ORANGEBOX
67 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
69 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
71 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
72 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
74 #if SOURCE_ENGINE >= SE_ORANGEBOX
75 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
76 #elif SOURCE_ENGINE == SE_DARKMESSIAH
77 SH_DECL_EXTERN0_void(ConCommand, Dispatch, SH_NOATTRIB, false);
79 # if SH_IMPL_VERSION >= 4
80 extern int __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
82 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
84 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
87 ConCommand *maxplayersCmd = NULL;
89 unsigned int g_PlayerSerialCount = 0;
91 class KickPlayerTimer : public ITimedEvent
94 ResultType OnTimer(ITimer *pTimer, void *pData)
96 int userid = (int)pData;
97 int client = g_Players.GetClientOfUserId(userid);
100 CPlayer *player = g_Players.GetPlayerByIndex(client);
101 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
105 void OnTimerEnd(ITimer *pTimer, void *pData)
110 PlayerManager::PlayerManager()
116 m_UserIdLookUp = new int[USHRT_MAX+1];
117 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
120 PlayerManager::~PlayerManager()
122 g_NumPlayersToAuth = NULL;
124 delete [] m_AuthQueue;
125 delete [] m_UserIdLookUp;
128 void PlayerManager::OnSourceModAllInitialized()
130 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
131 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
132 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
133 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
134 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
135 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
136 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
137 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
139 g_ShareSys.AddInterface(NULL, this);
141 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
142 ParamType p2[] = {Param_Cell};
144 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
145 m_clconnect_post = g_Forwards.CreateForward("OnClientConnected", ET_Ignore, 1, p2);
146 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
147 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
148 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
149 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
150 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
151 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
152 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
153 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
155 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
156 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
157 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
159 m_bIsListenServer = !engine->IsDedicatedServer();
162 ConCommand *pCmd = FindCommand("maxplayers");
165 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
166 maxplayersCmd = pCmd;
170 void PlayerManager::OnSourceModShutdown()
172 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
173 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
174 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
175 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
176 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
177 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
178 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
179 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
181 /* Release forwards */
182 g_Forwards.ReleaseForward(m_clconnect);
183 g_Forwards.ReleaseForward(m_clconnect_post);
184 g_Forwards.ReleaseForward(m_clputinserver);
185 g_Forwards.ReleaseForward(m_cldisconnect);
186 g_Forwards.ReleaseForward(m_cldisconnect_post);
187 g_Forwards.ReleaseForward(m_clcommand);
188 g_Forwards.ReleaseForward(m_clinfochanged);
189 g_Forwards.ReleaseForward(m_clauth);
190 g_Forwards.ReleaseForward(m_onActivate);
191 g_Forwards.ReleaseForward(m_onActivate2);
193 g_Forwards.ReleaseForward(PreAdminCheck);
194 g_Forwards.ReleaseForward(PostAdminCheck);
195 g_Forwards.ReleaseForward(PostAdminFilter);
199 if (maxplayersCmd != NULL)
201 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
205 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
211 if (strcmp(key, "PassInfoVar") == 0)
213 if (strcmp(value, "_password") != 0)
215 m_PassInfoVar.assign(value);
217 return ConfigResult_Accept;
218 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
219 if (strcasecmp(value, "on") == 0)
222 } else if (strcasecmp(value, "off") == 0) {
225 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
226 return ConfigResult_Reject;
228 return ConfigResult_Accept;
230 return ConfigResult_Ignore;
233 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
235 // clientMax will not necessarily be correct here (such as on late SourceTV enable)
236 m_maxClients = gpGlobals->maxClients;
240 /* Initialize all players */
243 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
244 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
247 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
249 g_NumPlayersToAuth = &m_AuthQueue[0];
251 g_PluginSys.SyncMaxClients(m_maxClients);
254 g_OnMapStarted = true;
256 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, m_maxClients);
257 m_onActivate->Execute(NULL);
258 m_onActivate2->Execute(NULL);
260 List<IClientListener *>::iterator iter;
261 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
263 if ((*iter)->GetClientListenerVersion() >= 5)
265 (*iter)->OnServerActivated(m_maxClients);
269 SMGlobalClass *cls = SMGlobalClass::head;
272 cls->OnSourceModLevelActivated();
273 cls = cls->m_pGlobalClassNext;
276 SM_ExecuteAllConfigs();
279 bool PlayerManager::IsServerActivated()
284 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
286 const char *password = g_Admins.GetAdminPassword(id);
287 if (password != NULL)
289 if (m_PassInfoVar.size() < 1)
294 /* Whoa... the user needs a password! */
295 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
296 if (!given || strcmp(given, password) != 0)
302 pPlayer->SetAdminId(id, false);
307 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
309 const char *password = g_Admins.GetAdminPassword(id);
310 if (password == NULL)
315 if (m_PassInfoVar.size() < 1)
320 /* Whoa... the user needs a password! */
321 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
322 if (!given || strcmp(given, password) != 0)
327 pPlayer->SetAdminId(id, false);
332 void PlayerManager::RunAuthChecks()
336 unsigned int removed = 0;
337 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
339 pPlayer = &m_Players[m_AuthQueue[i]];
340 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
341 if (authstr && authstr[0] != '\0'
342 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
344 /* Set authorization */
345 pPlayer->Authorize(authstr);
347 /* Mark as removed from queue */
348 unsigned int client = m_AuthQueue[i];
352 /* Send to extensions */
353 List<IClientListener *>::iterator iter;
354 IClientListener *pListener;
355 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
358 pListener->OnClientAuthorized(client, authstr);
359 if (!pPlayer->IsConnected())
365 /* Send to plugins if player is still connected */
366 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
368 /* :TODO: handle the case of a player disconnecting in the middle */
369 m_clauth->PushCell(client);
370 m_clauth->PushString(authstr);
371 m_clauth->Execute(NULL);
374 if (pPlayer->IsConnected())
376 pPlayer->Authorize_Post();
381 /* Clean up the queue */
384 /* We don't have to compact the list if it's empty */
385 if (removed != m_AuthQueue[0])
387 unsigned int diff = 0;
388 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
390 /* If this member is removed... */
391 if (m_AuthQueue[i] == 0)
393 /* Increase the differential */
396 /* diff cannot increase faster than i+1 */
398 assert(i - diff >= 1);
399 /* move this index down */
400 m_AuthQueue[i - diff] = m_AuthQueue[i];
403 m_AuthQueue[0] -= removed;
410 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
412 int client = IndexOfEdict(pEntity);
413 CPlayer *pPlayer = &m_Players[client];
415 List<IClientListener *>::iterator iter;
416 IClientListener *pListener = NULL;
417 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
420 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
428 pPlayer->Initialize(pszName, pszAddress, pEntity);
429 m_clconnect->PushCell(client);
430 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8 | SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK);
431 m_clconnect->PushCell(maxrejectlen);
432 m_clconnect->Execute(&res);
436 if (!pPlayer->IsAuthorized())
438 m_AuthQueue[++m_AuthQueue[0]] = client;
441 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
445 if (!pPlayer->IsFakeClient())
447 RETURN_META_VALUE(MRES_SUPERCEDE, false);
454 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
456 int client = IndexOfEdict(pEntity);
457 bool orig_value = META_RESULT_ORIG_RET(bool);
458 CPlayer *pPlayer = &m_Players[client];
462 List<IClientListener *>::iterator iter;
463 IClientListener *pListener = NULL;
464 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
467 pListener->OnClientConnected(client);
468 if (!pPlayer->IsConnected())
474 if (!pPlayer->IsFakeClient()
476 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
478 m_ListenClient = client;
482 m_clconnect_post->PushCell(client);
483 m_clconnect_post->Execute(&res, NULL);
487 InvalidatePlayer(pPlayer);
493 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
496 int client = IndexOfEdict(pEntity);
497 CPlayer *pPlayer = &m_Players[client];
499 /* If they're not connected, they're a bot */
500 if (!pPlayer->IsConnected())
502 /* Run manual connection routines */
504 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
505 pPlayer->Authorize(authid);
506 pPlayer->m_bFakeClient = true;
507 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
509 /* :TODO: kick the bot if it's rejected */
512 List<IClientListener *>::iterator iter;
513 IClientListener *pListener = NULL;
514 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
517 pListener->OnClientConnected(client);
518 /* See if bot was kicked */
519 if (!pPlayer->IsConnected())
526 m_clconnect_post->PushCell(client);
527 m_clconnect_post->Execute(&res, NULL);
529 /* Now do authorization */
530 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
533 pListener->OnClientAuthorized(client, authid);
535 /* Finally, tell plugins */
536 if (m_clauth->GetFunctionCount())
538 m_clauth->PushCell(client);
539 m_clauth->PushString(authid);
540 m_clauth->Execute(NULL);
542 pPlayer->Authorize_Post();
547 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
550 /* Get the client's language */
554 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
557 pPlayer->m_LangId = (translator->GetLanguageByName(name, &langid)) ? langid : translator->GetServerLanguage();
559 pPlayer->m_LangId = translator->GetServerLanguage();
566 List<IClientListener *>::iterator iter;
567 IClientListener *pListener = NULL;
568 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
571 pListener->OnClientPutInServer(client);
574 m_clputinserver->PushCell(client);
575 m_clputinserver->Execute(&res, NULL);
577 if (pPlayer->IsAuthorized())
579 pPlayer->DoPostConnectAuthorization();
583 void PlayerManager::OnSourceModLevelEnd()
585 /* Disconnect all bots still in game */
586 for (int i=1; i<=m_maxClients; i++)
588 if (m_Players[i].IsConnected())
590 OnClientDisconnect(m_Players[i].GetEdict());
596 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
599 int client = IndexOfEdict(pEntity);
600 CPlayer *pPlayer = &m_Players[client];
602 if (pPlayer->IsConnected())
604 m_cldisconnect->PushCell(client);
605 m_cldisconnect->Execute(&res, NULL);
609 /* We don't care, prevent a double call */
613 if (pPlayer->WasCountedAsInGame())
618 List<IClientListener *>::iterator iter;
619 IClientListener *pListener = NULL;
620 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
623 pListener->OnClientDisconnecting(client);
626 InvalidatePlayer(pPlayer);
628 if (m_ListenClient == client)
634 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
637 int client = IndexOfEdict(pEntity);
639 m_cldisconnect_post->PushCell(client);
640 m_cldisconnect_post->Execute(&res, NULL);
642 List<IClientListener *>::iterator iter;
643 IClientListener *pListener = NULL;
644 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
647 pListener->OnClientDisconnected(client);
651 void ClientConsolePrint(edict_t *e, const char *fmt, ...)
657 size_t len = vsnprintf(buffer, sizeof(buffer), fmt, ap);
660 if (len >= sizeof(buffer) - 1)
662 buffer[sizeof(buffer) - 2] = '\n';
663 buffer[sizeof(buffer) - 1] = '\0';
665 buffer[len++] = '\n';
669 engine->ClientPrintf(e, buffer);
672 #if SOURCE_ENGINE >= SE_ORANGEBOX
673 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
676 void PlayerManager::OnClientCommand(edict_t *pEntity)
680 int client = IndexOfEdict(pEntity);
681 cell_t res = Pl_Continue;
682 CPlayer *pPlayer = &m_Players[client];
684 if (!pPlayer->IsConnected())
689 if (strcmp(args.Arg(0), "sm") == 0)
691 if (args.ArgC() > 1 && strcmp(args.Arg(1), "plugins") == 0)
693 g_PluginSys.ListPluginsToClient(pPlayer, args);
694 RETURN_META(MRES_SUPERCEDE);
696 else if (args.ArgC() > 1 && strcmp(args.Arg(1), "credits") == 0)
698 ClientConsolePrint(pEntity,
699 "SourceMod would not be possible without:");
700 ClientConsolePrint(pEntity,
701 " David \"BAILOPAN\" Anderson, Borja \"faluco\" Ferrer");
702 ClientConsolePrint(pEntity,
703 " Scott \"DS\" Ehlert, Matt \"pRED\" Woodrow");
704 ClientConsolePrint(pEntity,
705 " Michael \"ferret\" McKoy, Pavol \"PM OnoTo\" Marko");
706 ClientConsolePrint(pEntity,
707 "SourceMod is open source under the GNU General Public License.");
708 RETURN_META(MRES_SUPERCEDE);
711 ClientConsolePrint(pEntity,
712 "SourceMod %s, by AlliedModders LLC", SM_FULL_VERSION);
713 ClientConsolePrint(pEntity,
714 "To see running plugins, type \"sm plugins\"");
715 ClientConsolePrint(pEntity,
716 "To see credits, type \"sm credits\"");
717 ClientConsolePrint(pEntity,
718 "Visit http://www.sourcemod.net/");
719 RETURN_META(MRES_SUPERCEDE);
722 g_HL2.PushCommandStack(&args);
724 int argcount = args.ArgC() - 1;
725 const char *cmd = g_HL2.CurrentCommandName();
727 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
732 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
739 if (g_ConsoleDetours.IsEnabled())
741 cell_t res2 = g_ConsoleDetours.InternalDispatch(client, args);
744 g_HL2.PopCommandStack();
745 RETURN_META(MRES_SUPERCEDE);
753 cell_t res2 = Pl_Continue;
754 if (pPlayer->IsInGame())
756 m_clcommand->PushCell(client);
757 m_clcommand->PushCell(argcount);
758 m_clcommand->Execute(&res2, NULL);
768 g_HL2.PopCommandStack();
769 RETURN_META(MRES_SUPERCEDE);
772 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
774 g_HL2.PopCommandStack();
776 if (res >= Pl_Handled)
778 RETURN_META(MRES_SUPERCEDE);
782 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
785 int client = IndexOfEdict(pEntity);
786 CPlayer *pPlayer = &m_Players[client];
788 if (!pPlayer->IsConnected())
793 m_clinfochanged->PushCell(client);
794 m_clinfochanged->Execute(&res, NULL);
796 if (pPlayer->IsFakeClient())
801 IPlayerInfo *info = pPlayer->GetPlayerInfo();
802 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
803 const char *old_name = pPlayer->m_Name.c_str();
805 if (strcmp(old_name, new_name) != 0)
807 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
808 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
810 if (!CheckSetAdminName(client, pPlayer, id))
812 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
813 RETURN_META(MRES_IGNORED);
815 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
816 if (id == pPlayer->GetAdminId())
818 /* This player is changing their name; force them to drop admin privileges! */
819 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
822 pPlayer->SetName(new_name);
825 if (m_PassInfoVar.size() > 0)
827 /* Try for a password change */
828 const char *old_pass = pPlayer->m_LastPassword.c_str();
829 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
830 if (strcmp(old_pass, new_pass) != 0)
832 pPlayer->m_LastPassword.assign(new_pass);
833 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
835 /* If there is already an admin id assigned, this will just bail out. */
836 pPlayer->DoBasicAdminChecks();
840 /* Notify Extensions */
841 List<IClientListener *>::iterator iter;
842 IClientListener *pListener = NULL;
843 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
846 if (pListener->GetClientListenerVersion() >= 13)
848 pListener->OnClientSettingsChanged(client);
853 int PlayerManager::GetMaxClients()
858 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
860 if (client > m_maxClients || client < 1)
864 return &m_Players[client];
867 int PlayerManager::GetNumPlayers()
869 return m_PlayerCount;
872 int PlayerManager::GetClientOfUserId(int userid)
874 if (userid < 0 || userid > USHRT_MAX)
879 int client = m_UserIdLookUp[userid];
881 /* Verify the userid. The cache can get messed up with older
882 * Valve engines. :TODO: If this gets fixed, do an old engine
883 * check before invoking this backwards compat code.
887 CPlayer *player = GetPlayerByIndex(client);
888 if (player && player->IsConnected())
890 int realUserId = engine->GetPlayerUserId(player->GetEdict());
891 if (realUserId == userid)
898 /* If we can't verify the userid, we have to do a manual loop */
900 for (int i = 1; i <= m_maxClients; i++)
902 player = GetPlayerByIndex(i);
903 if (!player || !player->IsConnected())
907 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
909 m_UserIdLookUp[userid] = i;
917 void PlayerManager::AddClientListener(IClientListener *listener)
919 m_hooks.push_back(listener);
922 void PlayerManager::RemoveClientListener(IClientListener *listener)
924 m_hooks.remove(listener);
927 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
929 int index = IndexOfEdict(pEdict);
930 return GetGamePlayer(index);
933 IGamePlayer *PlayerManager::GetGamePlayer(int client)
935 return GetPlayerByIndex(client);
938 void PlayerManager::ClearAdminId(AdminId id)
940 for (int i=1; i<=m_maxClients; i++)
942 if (m_Players[i].m_Admin == id)
944 m_Players[i].DumpAdmin(true);
949 void PlayerManager::ClearAllAdmins()
951 for (int i=1; i<=m_maxClients; i++)
953 m_Players[i].DumpAdmin(true);
957 const char *PlayerManager::GetPassInfoVar()
959 return m_PassInfoVar.c_str();
962 void PlayerManager::RecheckAnyAdmins()
964 for (int i=1; i<=m_maxClients; i++)
966 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
968 m_Players[i].DoBasicAdminChecks();
973 unsigned int PlayerManager::GetReplyTo()
975 return g_ChatTriggers.GetReplyTo();
978 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
980 return g_ChatTriggers.SetReplyTo(reply);
983 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
985 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
988 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
990 target_processors.push_back(pHandler);
993 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
995 target_processors.remove(pHandler);
998 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
1001 * Remove client from auth queue if necessary
1003 if (!pPlayer->IsAuthorized())
1005 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
1007 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
1009 /* Move everything ahead of us back by one */
1010 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
1012 m_AuthQueue[j-1] = m_AuthQueue[j];
1014 /* Remove us and break */
1021 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
1022 pPlayer->Disconnect();
1025 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
1027 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
1028 && !pTarget->IsConnected())
1030 return COMMAND_TARGET_NONE;
1032 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
1033 !pTarget->IsInGame())
1035 return COMMAND_TARGET_NOT_IN_GAME;
1038 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
1039 && pTarget->IsFakeClient())
1041 return COMMAND_TARGET_NOT_HUMAN;
1046 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
1047 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
1049 return COMMAND_TARGET_IMMUNE;
1053 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
1054 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
1056 return COMMAND_TARGET_NOT_ALIVE;
1059 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
1060 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
1062 return COMMAND_TARGET_NOT_DEAD;
1065 return COMMAND_TARGET_VALID;
1068 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
1070 CPlayer *pTarget, *pAdmin;
1071 int max_clients, total = 0;
1073 max_clients = GetMaxClients();
1075 if (info->max_targets < 1)
1077 info->reason = COMMAND_TARGET_NONE;
1078 info->num_targets = 0;
1081 if (info->admin == 0)
1087 pAdmin = GetPlayerByIndex(info->admin);
1090 if (info->pattern[0] == '#')
1092 int userid = atoi(&info->pattern[1]);
1093 int client = GetClientOfUserId(userid);
1095 /* See if a valid userid matched */
1098 IGamePlayer *pTarget = GetPlayerByIndex(client);
1099 if (pTarget != NULL)
1101 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1103 info->targets[0] = client;
1104 info->num_targets = 1;
1105 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1106 info->target_name_style = COMMAND_TARGETNAME_RAW;
1110 info->num_targets = 0;
1116 /* Do we need to look for a steam id? */
1117 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1120 char new_pattern[256];
1122 strcpy(new_pattern, "STEAM_");
1123 len = strlen(&info->pattern[7]);
1124 for (p = 0; p < len; p++)
1126 new_pattern[6 + p] = info->pattern[7 + p];
1127 if (new_pattern[6 + p] == '_')
1129 new_pattern[6 + p] = ':';
1132 new_pattern[6 + p] = '\0';
1134 for (int i = 1; i <= max_clients; i++)
1136 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1140 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1144 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1146 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1147 == COMMAND_TARGET_VALID)
1149 info->targets[0] = i;
1150 info->num_targets = 1;
1151 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1152 info->target_name_style = COMMAND_TARGETNAME_RAW;
1156 info->num_targets = 0;
1163 /* See if an exact name matches */
1164 for (int i = 1; i <= max_clients; i++)
1166 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1170 if (!pTarget->IsConnected())
1174 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1176 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1177 == COMMAND_TARGET_VALID)
1179 info->targets[0] = i;
1180 info->num_targets = 1;
1181 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1182 info->target_name_style = COMMAND_TARGETNAME_RAW;
1186 info->num_targets = 0;
1193 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1195 info->reason = FilterCommandTarget(pAdmin, pAdmin, info->flags);
1196 if (info->reason == COMMAND_TARGET_VALID)
1198 info->targets[0] = info->admin;
1199 info->num_targets = 1;
1200 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1201 info->target_name_style = COMMAND_TARGETNAME_RAW;
1205 info->num_targets = 0;
1210 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1212 bool is_multi = false;
1213 bool bots_only = false;
1214 int skip_client = -1;
1216 if (strcmp(info->pattern, "@all") == 0)
1219 strncopy(info->target_name, "all players", info->target_name_maxlength);
1220 info->target_name_style = COMMAND_TARGETNAME_ML;
1222 else if (strcmp(info->pattern, "@dead") == 0)
1225 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1227 info->num_targets = 0;
1228 info->reason = COMMAND_TARGET_NOT_ALIVE;
1231 info->flags |= COMMAND_FILTER_DEAD;
1232 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1233 info->target_name_style = COMMAND_TARGETNAME_ML;
1235 else if (strcmp(info->pattern, "@alive") == 0)
1238 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1240 info->num_targets = 0;
1241 info->reason = COMMAND_TARGET_NOT_DEAD;
1244 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1245 info->target_name_style = COMMAND_TARGETNAME_ML;
1246 info->flags |= COMMAND_FILTER_ALIVE;
1248 else if (strcmp(info->pattern, "@bots") == 0)
1251 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1253 info->num_targets = 0;
1254 info->reason = COMMAND_FILTER_NO_BOTS;
1257 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1258 info->target_name_style = COMMAND_TARGETNAME_ML;
1261 else if (strcmp(info->pattern, "@humans") == 0)
1264 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1265 info->target_name_style = COMMAND_TARGETNAME_ML;
1266 info->flags |= COMMAND_FILTER_NO_BOTS;
1268 else if (strcmp(info->pattern, "@!me") == 0)
1271 strncopy(info->target_name, "all players", info->target_name_maxlength);
1272 info->target_name_style = COMMAND_TARGETNAME_ML;
1273 skip_client = info->admin;
1278 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1280 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1284 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1286 if ((!bots_only || pTarget->IsFakeClient())
1287 && skip_client != i)
1289 info->targets[total++] = i;
1294 info->num_targets = total;
1295 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1300 List<ICommandTargetProcessor *>::iterator iter;
1301 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1303 ICommandTargetProcessor *pProcessor = (*iter);
1304 if (pProcessor->ProcessCommandTarget(info))
1310 /* Check partial names */
1311 int found_client = 0;
1312 CPlayer *pFoundClient = NULL;
1313 for (int i = 1; i <= max_clients; i++)
1315 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1320 if (logicore.stristr(pTarget->GetName(), info->pattern) != NULL)
1324 info->num_targets = 0;
1325 info->reason = COMMAND_TARGET_AMBIGUOUS;
1331 pFoundClient = pTarget;
1338 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1339 == COMMAND_TARGET_VALID)
1341 info->targets[0] = found_client;
1342 info->num_targets = 1;
1343 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1344 info->target_name_style = COMMAND_TARGETNAME_RAW;
1348 info->num_targets = 0;
1353 info->num_targets = 0;
1354 info->reason = COMMAND_TARGET_NONE;
1358 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1360 m_maxClients = newvalue;
1363 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1372 newvalue = gpGlobals->maxClients;
1375 if (newvalue == MaxClients())
1380 /* Notify the rest of core */
1381 SMGlobalClass *pBase = SMGlobalClass::head;
1384 pBase->OnSourceModMaxPlayersChanged(newvalue);
1385 pBase = pBase->m_pGlobalClassNext;
1388 /* Notify Extensions */
1389 List<IClientListener *>::iterator iter;
1390 IClientListener *pListener = NULL;
1391 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1393 pListener = (*iter);
1394 if (pListener->GetClientListenerVersion() >= 8)
1396 pListener->OnMaxPlayersChanged(newvalue);
1401 int PlayerManager::GetClientFromSerial(unsigned int serial)
1406 int client = s.bits.index;
1408 IGamePlayer *pPlayer = GetGamePlayer(client);
1415 if (serial == pPlayer->GetSerial())
1423 #if SOURCE_ENGINE >= SE_ORANGEBOX
1424 void CmdMaxplayersCallback(const CCommand &command)
1427 void CmdMaxplayersCallback()
1431 g_Players.MaxPlayersChanged();
1435 /*******************
1437 *******************/
1441 m_IsConnected = false;
1443 m_IsAuthorized = false;
1445 m_Admin = INVALID_ADMIN_ID;
1446 m_TempAdmin = false;
1448 m_bAdminCheckSignalled = false;
1450 m_bIsInKickQueue = false;
1451 m_LastPassword.clear();
1452 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1453 m_bFakeClient = false;
1454 m_Serial.value = -1;
1457 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1459 m_IsConnected = true;
1460 m_Name.assign(name);
1463 m_iIndex = IndexOfEdict(pEntity);
1464 m_LangId = translator->GetServerLanguage();
1466 m_Serial.bits.index = m_iIndex;
1467 m_Serial.bits.serial = g_PlayerSerialCount++;
1470 strncopy(ip2, ip, sizeof(ip2));
1471 if ((ptr = strchr(ip2, ':')) != NULL)
1475 m_IpNoPort.assign(ip2);
1478 void CPlayer::Connect()
1487 const char *var = g_Players.GetPassInfoVar();
1488 int client = IndexOfEdict(m_pEdict);
1491 const char *pass = engine->GetClientConVarValue(client, var);
1492 m_LastPassword.assign(pass ? pass : "");
1496 m_LastPassword.assign("");
1500 void CPlayer::Authorize(const char *steamid)
1507 m_IsAuthorized = true;
1508 m_AuthID.assign(steamid);
1511 void CPlayer::Disconnect()
1514 m_IsConnected = false;
1516 m_IsAuthorized = false;
1522 m_bAdminCheckSignalled = false;
1524 m_bIsInKickQueue = false;
1525 m_bFakeClient = false;
1526 m_Serial.value = -1;
1529 void CPlayer::SetName(const char *name)
1531 m_Name.assign(name);
1534 const char *CPlayer::GetName()
1536 if (m_Info && m_pEdict->GetUnknown())
1538 return m_Info->GetName();
1541 return m_Name.c_str();
1544 const char *CPlayer::GetIPAddress()
1546 return m_Ip.c_str();
1549 const char *CPlayer::GetAuthString()
1551 return m_AuthID.c_str();
1554 edict_t *CPlayer::GetEdict()
1559 bool CPlayer::IsInGame()
1561 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1564 bool CPlayer::WasCountedAsInGame()
1569 bool CPlayer::IsConnected()
1571 return m_IsConnected;
1574 bool CPlayer::IsAuthorized()
1576 return m_IsAuthorized;
1579 IPlayerInfo *CPlayer::GetPlayerInfo()
1581 if (m_pEdict->GetUnknown())
1589 bool CPlayer::IsFakeClient()
1591 return m_bFakeClient;
1594 void CPlayer::SetAdminId(AdminId id, bool temporary)
1604 m_TempAdmin = temporary;
1607 AdminId CPlayer::GetAdminId()
1612 void CPlayer::DumpAdmin(bool deleting)
1614 if (m_Admin != INVALID_ADMIN_ID)
1616 if (m_TempAdmin && !deleting)
1618 g_Admins.InvalidateAdmin(m_Admin);
1620 m_Admin = INVALID_ADMIN_ID;
1621 m_TempAdmin = false;
1625 void CPlayer::Kick(const char *str)
1627 MarkAsBeingKicked();
1628 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1629 if (pNetChan == NULL)
1631 /* What does this even mean? Hell if I know. */
1632 int userid = GetUserId();
1636 UTIL_Format(buffer, sizeof(buffer), "kickid %d %s\n", userid, str);
1637 engine->ServerCommand(buffer);
1642 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1643 pClient->Disconnect("%s", str);
1647 void CPlayer::Authorize_Post()
1651 DoPostConnectAuthorization();
1655 void CPlayer::DoPostConnectAuthorization()
1659 List<IClientListener *>::iterator iter;
1660 for (iter = g_Players.m_hooks.begin();
1661 iter != g_Players.m_hooks.end();
1664 IClientListener *pListener = (*iter);
1665 #if defined MIN_API_FOR_ADMINCALLS
1666 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1671 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1678 PreAdminCheck->PushCell(m_iIndex);
1679 PreAdminCheck->Execute(&result);
1681 /* Defer, for better or worse */
1682 if (delay || (ResultType)result >= Pl_Handled)
1693 /* Otherwise, go ahead and do admin checks */
1694 DoBasicAdminChecks();
1696 /* Send the notification out */
1697 NotifyPostAdminChecks();
1700 bool CPlayer::RunAdminCacheChecks()
1702 AdminId old_id = GetAdminId();
1704 DoBasicAdminChecks();
1706 return (GetAdminId() != old_id);
1709 void CPlayer::NotifyPostAdminChecks()
1711 if (m_bAdminCheckSignalled)
1716 /* Block beforehand so they can't double-call */
1717 m_bAdminCheckSignalled = true;
1719 List<IClientListener *>::iterator iter;
1720 for (iter = g_Players.m_hooks.begin();
1721 iter != g_Players.m_hooks.end();
1724 IClientListener *pListener = (*iter);
1725 #if defined MIN_API_FOR_ADMINCALLS
1726 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1731 pListener->OnClientPostAdminCheck(m_iIndex);
1734 PostAdminFilter->PushCell(m_iIndex);
1735 PostAdminFilter->Execute(NULL);
1737 PostAdminCheck->PushCell(m_iIndex);
1738 PostAdminCheck->Execute(NULL);
1741 void CPlayer::DoBasicAdminChecks()
1743 if (GetAdminId() != INVALID_ADMIN_ID)
1748 /* First check the name */
1750 int client = IndexOfEdict(m_pEdict);
1752 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1754 if (!g_Players.CheckSetAdminName(client, this, id))
1756 int userid = engine->GetPlayerUserId(m_pEdict);
1757 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1763 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1765 if (g_Players.CheckSetAdmin(client, this, id))
1771 /* Check steam id */
1772 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1774 if (g_Players.CheckSetAdmin(client, this, id))
1781 unsigned int CPlayer::GetLanguageId()
1786 void CPlayer::SetLanguageId(unsigned int id)
1791 int CPlayer::GetUserId()
1795 m_UserId = engine->GetPlayerUserId(GetEdict());
1801 bool CPlayer::IsInKickQueue()
1803 return m_bIsInKickQueue;
1806 void CPlayer::MarkAsBeingKicked()
1808 m_bIsInKickQueue = true;
1811 int CPlayer::GetLifeState()
1813 if (lifestate_offset == -1)
1815 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1817 lifestate_offset = -2;
1821 if (lifestate_offset < 0)
1823 IPlayerInfo *info = GetPlayerInfo();
1826 return PLAYER_LIFE_UNKNOWN;
1828 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1831 if (m_pEdict == NULL)
1833 return PLAYER_LIFE_UNKNOWN;
1836 CBaseEntity *pEntity;
1837 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1838 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1840 return PLAYER_LIFE_UNKNOWN;
1843 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1845 return PLAYER_LIFE_ALIVE;
1849 return PLAYER_LIFE_DEAD;
1853 unsigned int CPlayer::GetSerial()
1855 return m_Serial.value;