3 * =============================================================================
4 * SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
5 * =============================================================================
7 * This file is part of the SourceMod/SourcePawn SDK.
9 * This program is free software; you can redistribute it and/or modify it under
10 * the terms of the GNU General Public License, version 3.0, as published by the
11 * Free Software Foundation.
13 * This program is distributed in the hope that it will be useful, but WITHOUT
14 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
18 * You should have received a copy of the GNU General Public License along with
19 * this program. If not, see <http://www.gnu.org/licenses/>.
21 * As a special exception, AlliedModders LLC gives you permission to link the
22 * code of this program (as well as its derivative works) to "Half-Life 2," the
23 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
24 * by the Valve Corporation. You must obey the GNU General Public License in
25 * all respects for all other code used. Additionally, AlliedModders LLC grants
26 * this exception to all derivative works. AlliedModders LLC defines further
27 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
28 * or <http://www.sourcemod.net/license.php>.
33 #if defined _sourcemod_included
36 #define _sourcemod_included
39 * Plugin public information.
43 const String:name[], /**< Plugin Name */
44 const String:description[], /**< Plugin Description */
45 const String:author[], /**< Plugin Author */
46 const String:version[], /**< Plugin Version */
47 const String:url[], /**< Plugin URL */
69 #include <usermessages>
74 #include <commandfilters>
79 APLRes_Success = 0, /**< Plugin should load */
80 APLRes_Failure, /**< Plugin shouldn't load and should display an error */
81 APLRes_SilentFailure /**< Plugin shouldn't load but do so silently */
85 * Declare this as a struct in your plugin to expose its information.
88 * public Plugin:myinfo =
97 * Called when the plugin is fully initialized and all known external references
98 * are resolved. This is only called once in the lifetime of the plugin, and is
99 * paired with OnPluginEnd().
101 * If any run-time error is thrown during this callback, the plugin will be marked
104 * It is not necessary to close any handles or remove hooks in this function.
105 * SourceMod guarantees that plugin shutdown automatically and correctly releases
110 forward OnPluginStart();
113 * @deprecated Use AskPluginLoad2() instead.
114 * If a plugin contains both AskPluginLoad() and AskPluginLoad2(), the former will
115 * not be called, but old plugins with only AskPluginLoad() will work.
117 #pragma deprecated Use AskPluginLoad2() instead
118 forward bool:AskPluginLoad(Handle:myself, bool:late, String:error[], err_max);
121 * Called before OnPluginStart, in case the plugin wants to check for load failure.
122 * This is called even if the plugin type is "private." Any natives from modules are
123 * not available at this point. Thus, this forward should only be used for explicit
124 * pre-emptive things, such as adding dynamic natives, setting certain types of load
125 * filters (such as not loading the plugin for certain games).
127 * @note It is not safe to call externally resolved natives until OnPluginStart().
128 * @note Any sort of RTE in this function will cause the plugin to fail loading.
129 * @note If you do not return anything, it is treated like returning success.
130 * @note If a plugin has an AskPluginLoad2(), AskPluginLoad() will not be called.
133 * @param myself Handle to the plugin.
134 * @param late Whether or not the plugin was loaded "late" (after map load).
135 * @param error Error message buffer in case load failed.
136 * @param err_max Maximum number of characters for error message buffer.
137 * @return APLRes_Success for load success, APLRes_Failure or APLRes_SilentFailure otherwise
139 forward APLRes:AskPluginLoad2(Handle:myself, bool:late, String:error[], err_max);
142 * Called when the plugin is about to be unloaded.
146 forward OnPluginEnd();
149 * Called when the plugin's pause status is changing.
151 * @param pause True if the plugin is being paused, false otherwise.
154 forward OnPluginPauseChange(bool:pause);
157 * Called before every server frame. Note that you should avoid
158 * doing expensive computations here, and you should declare large
159 * local arrays using 'decl' instead of 'new'.
161 forward OnGameFrame();
164 * Called when the map is loaded.
166 * @note This used to be OnServerLoad(), which is now deprecated.
167 * Plugins still using the old forward will work.
169 forward OnMapStart();
172 * Called right before a map ends.
177 * Called when the map has loaded, servercfgfile (server.cfg) has been
178 * executed, and all plugin configs are done executing. This is the best
179 * place to initialize plugin functions which are based on cvar data.
181 * @note This will always be called once and only once per map. It will be
182 * called after OnMapStart().
186 forward OnConfigsExecuted();
189 * This is called once, right after OnMapStart() but any time before
190 * OnConfigsExecuted(). It is called after the "exec sourcemod.cfg"
191 * command and all AutoExecConfig() exec commands have been added to
192 * the ServerCommand() buffer.
194 * If you need to load per-map settings that override default values,
195 * adding commands to the ServerCommand() buffer here will guarantee
196 * that they're set before OnConfigsExecuted().
198 * Unlike OnMapStart() and OnConfigsExecuted(), this is not called on
199 * late loads that occur after OnMapStart().
203 forward OnAutoConfigsBuffered();
206 * @deprecated Use OnConfigsExecuted() instead.
208 #pragma deprecated Use OnConfigsExecuted() instead
209 forward OnServerCfg();
212 * Called after all plugins have been loaded. This is called once for
213 * every plugin. If a plugin late loads, it will be called immediately
214 * after OnPluginStart().
216 forward OnAllPluginsLoaded();
219 * Returns the calling plugin's Handle.
221 * @return Handle of the calling plugin.
223 native Handle:GetMyHandle();
226 * Returns an iterator that can be used to search through plugins.
228 * @return Handle to iterate with. Must be closed via
230 * @error Invalid Handle.
232 native Handle:GetPluginIterator();
235 * Returns whether there are more plugins available in the iterator.
237 * @param iter Handle to the plugin iterator.
238 * @return True on more plugins, false otherwise.
239 * @error Invalid Handle.
241 native bool:MorePlugins(Handle:iter);
244 * Returns the current plugin in the iterator and advances the iterator.
246 * @param iter Handle to the plugin iterator.
247 * @return Current plugin the iterator is at, before
248 * the iterator is advanced.
249 * @error Invalid Handle.
251 native Handle:ReadPlugin(Handle:iter);
254 * Returns a plugin's status.
256 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
257 * @return Status code for the plugin.
258 * @error Invalid Handle.
260 native PluginStatus:GetPluginStatus(Handle:plugin);
263 * Retrieves a plugin's file name relative to the plugins folder.
265 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
266 * @param buffer Buffer to the store the file name.
267 * @param maxlength Maximum length of the name buffer.
269 * @error Invalid Handle.
271 native GetPluginFilename(Handle:plugin, String:buffer[], maxlength);
274 * Retrieves whether or not a plugin is being debugged.
276 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
277 * @return True if being debugged, false otherwise.
278 * @error Invalid Handle.
280 native bool:IsPluginDebugging(Handle:hndl);
283 * Retrieves a plugin's public info.
285 * @param plugin Plugin Handle (INVALID_HANDLE uses the calling plugin).
286 * @param info Plugin info property to retrieve.
287 * @param buffer Buffer to store info in.
288 * @param maxlength Maximum length of buffer.
289 * @return True on success, false if property is not available.
290 * @error Invalid Handle.
292 native bool:GetPluginInfo(Handle:plugin, PluginInfo:info, String:buffer[], maxlength);
295 * Finds a plugin by its order in the list from the "plugins list" server
296 * "sm" command. You should not use this function to loop through all plugins,
297 * use the iterator instead. Looping through all plugins using this native
298 * is O(n^2), whereas using the iterator is O(n).
300 * @param order_num Number of the plugin as it appears in "sm plugins list".
301 * @return Plugin Handle on success, INVALID_HANDLE if no plugin
302 * matches the given number.
304 native Handle:FindPluginByNumber(order_num);
307 * Causes the plugin to enter a failed state. An error will be thrown and
308 * the plugin will be paused until it is unloaded or reloaded.
310 * For backwards compatibility, if no extra arguments are passed, no
311 * formatting is applied. If one or more additional arguments is passed,
312 * the string is formatted using Format(). If any errors are encountered
313 * during formatting, both the format specifier string and an additional
314 * error message are written.
316 * This function does not return, and no further code in the plugin is
319 * @param string Format specifier string.
320 * @param ... Formatting arguments.
322 * @error Always throws SP_ERROR_ABORT.
324 native SetFailState(const String:string[], any:...);
327 * Aborts the current callback and throws an error. This function
328 * does not return in that no code is executed following it.
330 * @param format String format.
331 * @param ... Format arguments.
335 native ThrowError(const String:fmt[], any:...);
338 * Gets the system time as a unix timestamp.
340 * @param bigStamp Optional array to store the 64bit timestamp in.
341 * @return 32bit timestamp (number of seconds since unix epoch).
343 native GetTime(bigStamp[2]={0,0});
346 * Produces a date and/or time string value for a timestamp.
348 * See this URL for valid parameters:
349 * http://cplusplus.com/reference/clibrary/ctime/strftime.html
351 * @param buffer Destination string buffer.
352 * @param maxlength Maximum length of output string buffer.
353 * @param format Formatting rules (passing NULL_STRING will use the rules defined in sm_datetime_format).
354 * @param stamp Optional time stamp.
356 * @error Buffer too small or invalid time format.
358 native FormatTime(String:buffer[], maxlength, const String:format[], stamp=-1);
361 * Loads a game config file.
363 * @param file File to load. The path must be relative to the 'gamedata' folder under the config folder
364 * and the extension should be omitted.
365 * @return A handle to the game config file or INVALID_HANDLE in failure.
367 native Handle:LoadGameConfigFile(const String:file[]);
370 * Returns an offset value.
372 * @param gc Game config handle.
373 * @param key Key to retrieve from the offset section.
374 * @return An offset, or -1 on failure.
376 native GameConfGetOffset(Handle:gc, const String:key[]);
379 * Gets the value of a key from the "Keys" section.
381 * @param gc Game config handle.
382 * @param key Key to retrieve from the Keys section.
383 * @param buffer Destination string buffer.
384 * @param maxlen Maximum length of output string buffer.
385 * @return True if key existed, false otherwise.
387 native bool:GameConfGetKeyValue(Handle:gc, const String:key[], String:buffer[], maxlen);
390 * Finds an address calculation in a GameConfig file,
391 * performs LoadFromAddress on it as appropriate, then returns the final address.
393 * @param gameconf GameConfig Handle, or INVALID_HANDLE to use sdktools.games.txt.
394 * @param name Name of the property to find.
395 * @return An address calculated on success, or 0 on failure.
397 native Address:GameConfGetAddress(Handle:gameconf, const String:name[]);
400 * Returns the operating system's "tick count," which is a number of
401 * milliseconds since the operating system loaded. This can be used
402 * for basic benchmarks.
404 * @return Tick count in milliseconds.
406 native GetSysTickCount();
409 * Specifies that the given config file should be executed after plugin load.
410 * OnConfigsExecuted() will not be called until the config file has executed,
411 * but it will be called if the execution fails.
413 * @param autoCreate If true, and the config file does not exist, such a config
414 * file will be automatically created and populated with
415 * information from the plugin's registered cvars.
416 * @param name Name of the config file, excluding the .cfg extension.
417 * If empty, <plugin.filename.cfg> is assumed.
418 * @param folder Folder under cfg/ to use. By default this is "sourcemod."
421 native AutoExecConfig(bool:autoCreate=true, const String:name[]="", const String:folder[]="sourcemod");
424 * Registers a library name for identifying as a dependency to
427 * @param name Library name.
430 native RegPluginLibrary(const String:name[]);
433 * Returns whether a library exists. This function should be considered
434 * expensive; it should only be called on plugin to determine availability
435 * of resources. Use OnLibraryAdded()/OnLibraryRemoved() to detect changes
436 * in optional resources.
438 * @param name Library name of a plugin or extension.
439 * @return True if exists, false otherwise.
441 native bool:LibraryExists(const String:name[]);
444 * Returns the status of an extension, by filename.
446 * @param name Extension name (like "sdktools.ext").
447 * @param error Optional error message buffer.
448 * @param maxlength Length of optional error message buffer.
449 * @return -2 if the extension was not found.
450 * -1 if the extension was found but failed to load.
451 * 0 if the extension loaded but reported an error.
452 * 1 if the extension is running without error.
454 native GetExtensionFileStatus(const String:name[], String:error[]="", maxlength=0);
457 * Called after a library is added that the current plugin references
458 * optionally. A library is either a plugin name or extension name, as
459 * exposed via its include file.
461 * @param name Library name.
463 forward OnLibraryAdded(const String:name[]);
466 * Called right before a library is removed that the current plugin references
467 * optionally. A library is either a plugin name or extension name, as
468 * exposed via its include file.
470 * @param name Library name.
472 forward OnLibraryRemoved(const String:name[]);
474 #define MAPLIST_FLAG_MAPSFOLDER (1<<0) /**< On failure, use all maps in the maps folder. */
475 #define MAPLIST_FLAG_CLEARARRAY (1<<1) /**< If an input array is specified, clear it before adding. */
476 #define MAPLIST_FLAG_NO_DEFAULT (1<<2) /**< Do not read "default" or "mapcyclefile" on failure. */
479 * Loads a map list to an ADT Array.
481 * A map list is a list of maps from a file. SourceMod allows easy configuration of
482 * maplists through addons/sourcemod/configs/maplists.cfg. Each entry is given a
483 * name and a file (for example, "rtv" => "rtv.cfg"), or a name and a redirection
484 * (for example, "rtv" => "default"). This native will read a map list entry,
485 * cache the file, and return the list of maps it holds.
487 * Serial change numbers are used to identify if a map list has changed. Thus, if
488 * you pass a serial change number and it's equal to what SourceMod currently knows
489 * about the map list, then SourceMod won't reparse the file.
491 * If the maps end up being read from the maps folder (MAPLIST_FLAG_MAPSFOLDER), they
492 * are automatically sorted in alphabetical, ascending order.
494 * Arrays created by this function are temporary and must be freed via CloseHandle().
495 * Modifying arrays created by this function will not affect future return values or
496 * or the contents of arrays returned to other plugins.
498 * @param array Array to store the map list. If INVALID_HANDLE, a new blank
499 * array will be created. The blocksize should be at least 16;
500 * otherwise results may be truncated. Items are added to the array
501 * as strings. The array is never checked for duplicates, and it is
502 * not read beforehand. Only the serial number is used to detect
504 * @param serial Serial number to identify last known map list change. If -1, the
505 * the value will not be checked. If the map list has since changed,
506 * the serial is updated (even if -1 was passed). If there is an error
507 * finding a valid maplist, then the serial is set to -1.
508 * @param str Config name, or "default" for the default map list. Config names
509 * should be somewhat descriptive. For example, the admin menu uses
510 * a config name of "admin menu". The list names can be configured
511 * by users in addons/sourcemod/configs/maplists.cfg.
512 * @param flags MAPLIST_FLAG flags.
513 * @return On failure:
514 * INVALID_HANDLE is returned, the serial is set to -1, and the input
515 * array (if any) is left unchanged.
517 INVALID_HANDLE is returned, the serial is unchanged, and the input
518 array (if any) is left unchanged.
520 * A valid array Handle is returned, containing at least one map string.
521 * If an array was passed, the return value is equal to the passed Array
522 * Handle. If the passed array was not cleared, it will have grown by at
523 * least one item. The serial number is updated to a positive number.
524 * @error Invalid array Handle that is not INVALID_HANDLE.
526 native Handle:ReadMapList(Handle:array=INVALID_HANDLE,
528 const String:str[]="default",
529 flags=MAPLIST_FLAG_CLEARARRAY);
532 * Makes a compatibility binding for map lists. For example, if a function previously used
533 * "clam.cfg" for map lists, this function will insert a "fake" binding to "clam.cfg" that
534 * will be overridden if it's in the maplists.cfg file.
536 * @param name Configuration name that would be used with ReadMapList().
537 * @param file Default file to use.
540 native SetMapListCompatBind(const String:name[], const String:file[]);
543 * Called when a client has sent chat text. This must return either true or
544 * false to indicate that a client is or is not spamming the server.
546 * The return value is a hint only. Core or another plugin may decide
549 * @param client Client index. The server (0) will never be passed.
550 * @return True if client is spamming the server, false otherwise.
552 forward bool:OnClientFloodCheck(client);
555 * Called after a client's flood check has been computed. This can be used
556 * by antiflood algorithms to decay/increase flooding weights.
558 * Since the result from "OnClientFloodCheck" isn't guaranteed to be the
559 * final result, it is generally a good idea to use this to play with other
562 * @param client Client index. The server (0) will never be passed.
563 * @param blocked True if client flooded last "say", false otherwise.
566 forward OnClientFloodResult(client, bool:blocked);
574 * A native function call.
579 * A named capability. This is distinctly different from checking for a
580 * native, because the underlying functionality could be enabled on-demand
581 * to improve loading time. Thus a native may appear to exist, but it might
582 * be part of a set of features that are not compatible with the current game
583 * or version of SourceMod.
585 FeatureType_Capability
594 * Feature is available for use.
596 FeatureStatus_Available,
599 * Feature is not available.
601 FeatureStatus_Unavailable,
604 * Feature is not known at all.
606 FeatureStatus_Unknown
610 * Returns whether "GetFeatureStatus" will work. Using this native
611 * or this function will not cause SourceMod to fail loading on older versions,
612 * however, GetFeatureStatus will only work if this function returns true.
614 * @return True if GetFeatureStatus will work, false otherwise.
616 stock bool:CanTestFeatures()
618 return LibraryExists("__CanTestFeatures__");
622 * Returns whether a feature exists, and if so, whether it is usable.
624 * @param type Feature type.
625 * @param name Feature name.
626 * @return Feature status.
628 native FeatureStatus:GetFeatureStatus(FeatureType:type, const String:name[]);
631 * Requires that a given feature is available. If it is not, SetFailState()
632 * is called with the given message.
634 * @param type Feature type.
635 * @param name Feature name.
636 * @param fmt Message format string, or empty to use default.
637 * @param ... Message format parameters, if any.
640 native RequireFeature(FeatureType:type, const String:name[],
641 const String:fmt[]="", any:...);
644 * Represents how many bytes we can read from an address with one load
655 Address_Null = 0, //a typical invalid result when an address lookup fails
656 Address_MinimumValid = 0x10000 //addresses below this value are considered invalid to use for Load/Store
660 * Load up to 4 bytes from a memory address.
662 * @param addr Address to a memory location.
663 * @param size How many bytes should be read.
664 * @return The value that is stored at that address.
666 native LoadFromAddress(Address:addr, NumberType:size);
669 * Store up to 4 bytes to a memory address.
671 * @param addr Address to a memory location.
672 * @param data Value to store at the address.
673 * @param size How many bytes should be written.
676 native StoreToAddress(Address:addr, data, NumberType:size);
680 #include <entity_prop_stocks>