3 * =============================================================================
5 * Copyright (C) 2004-2007 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #ifndef _INCLUDE_SOURCEMOD_HANDLESYSTEM_H_
33 #define _INCLUDE_SOURCEMOD_HANDLESYSTEM_H_
35 #include <IHandleSys.h>
37 #include "sm_globals.h"
39 #include "sourcemod.h"
40 #include "sm_memtable.h"
42 #define HANDLESYS_MAX_HANDLES (1<<14)
43 #define HANDLESYS_MAX_TYPES (1<<9)
44 #define HANDLESYS_MAX_SUBTYPES 0xF
45 #define HANDLESYS_SUBTYPE_MASK 0xF
46 #define HANDLESYS_TYPEARRAY_SIZE (HANDLESYS_MAX_TYPES * (HANDLESYS_MAX_SUBTYPES + 1))
47 #define HANDLESYS_MAX_SERIALS 0xFFFF
48 #define HANDLESYS_SERIAL_MASK 0xFFFF0000
49 #define HANDLESYS_HANDLE_MASK 0x0000FFFF
52 * The QHandle is a nasty structure that compacts the handle system into a big vector.
53 * The members of the vector each encapsulate one Handle, however, they also act as nodes
54 * in an inlined linked list and an inlined vector.
56 * The first of these lists is the 'freeID' list. Each node from 1 to N (where N
57 * is the number of free nodes) has a 'freeID' that specifies a free Handle ID. This
58 * is a quick hack to get around allocating a second base vector.
60 * The second vector is the identity linked list. An identity has its own handle, so
61 * these handles are used as sentinel nodes for index linking. They point to the first and last
62 * index into the handle array. Each subsequent Handle who is owned by that identity is mapped into
63 * that list. This lets owning identities be unloaded in O(n) time.
65 * Eventually, there may be a third list for type chains.
71 HandleSet_Used, /* The Handle is in use */
72 HandleSet_Freed, /* The "master" Handle of a clone chain is freed */
73 HandleSet_Identity, /* The Handle is a special identity */
78 HandleType_t type; /* Handle type */
79 void *object; /* Unmaintained object pointer */
80 IdentityToken_t *owner; /* Identity of object which owns this */
81 unsigned int serial; /* Serial no. for sanity checking */
82 unsigned int refcount; /* Reference count for safe destruction */
83 unsigned int clone; /* If non-zero, this is our cloned parent index */
84 HandleSet set; /* Information about the handle's state */
85 bool access_special; /* Whether or not access rules are special or type-derived */
86 bool is_destroying; /* Whether or not the handle is being destroyed */
87 HandleAccess sec; /* Security rules */
88 /* The following variables are unrelated to the Handle array, and used
89 * as an inlined chain of information */
90 unsigned int freeID; /* ID of a free handle in the free handle chain */
91 /* Indexes into the handle array for owner membership.
92 * For identity roots, these are treated as the head/tail. */
93 unsigned int ch_prev; /* chained previous handle */
94 unsigned int ch_next; /* chained next handle */
99 IHandleTypeDispatch *dispatch;
101 unsigned int children;
103 HandleAccess hndlSec;
108 typedef void (HANDLE_REPORTER)(const char *str, ...);
113 friend HandleError IdentityHandle(IdentityToken_t *token, unsigned int *index);
114 friend class ShareSystem;
118 public: //IHandleSystem
120 HandleType_t CreateType(const char *name,
121 IHandleTypeDispatch *dispatch,
123 const TypeAccess *typeAccess,
124 const HandleAccess *hndlAccess,
125 IdentityToken_t *ident,
128 bool RemoveType(HandleType_t type, IdentityToken_t *ident);
130 bool FindHandleType(const char *name, HandleType_t *type);
132 Handle_t CreateHandle(HandleType_t type,
134 IdentityToken_t *owner,
135 IdentityToken_t *ident,
138 HandleError FreeHandle(Handle_t handle, const HandleSecurity *pSecurity);
140 HandleError CloneHandle(Handle_t handle,
142 IdentityToken_t *newOwner,
143 const HandleSecurity *pSecurity);
145 HandleError ReadHandle(Handle_t handle,
147 const HandleSecurity *pSecurity,
150 bool InitAccessDefaults(TypeAccess *pTypeAccess, HandleAccess *pHandleAccess);
152 bool TypeCheck(HandleType_t intype, HandleType_t outtype);
154 virtual Handle_t CreateHandleEx(HandleType_t type,
156 const HandleSecurity *pSec,
157 const HandleAccess *pAccess,
160 void Dump(HANDLE_REPORTER rep);
163 * Decodes a handle with sanity and security checking.
165 HandleError GetHandle(Handle_t handle,
166 IdentityToken_t *ident,
169 bool ignoreFree=false);
172 * Creates a basic handle and sets its reference count to 1.
173 * Does not do any type or security checking.
175 HandleError MakePrimHandle(HandleType_t type,
178 HandleType_t *handle,
179 IdentityToken_t *owner,
180 bool identity=false);
183 * Frees a primitive handle. Does no object freeing, only reference count, bookkeeping,
184 * and linked list maintenance.
185 * If used on an Identity handle, destroys all Handles under that identity.
187 void ReleasePrimHandle(unsigned int index);
190 * Sets the security owner of a type.
192 void SetTypeSecurityOwner(HandleType_t type, IdentityToken_t *pToken);
195 * Helper function to check access rights.
197 bool CheckAccess(QHandle *pHandle, HandleAccessRight right, const HandleSecurity *pSecurity);
200 * Some wrappers for internal functions, so we can pass indexes instead of encoded handles.
202 HandleError FreeHandle(QHandle *pHandle, unsigned int index);
203 void UnlinkHandleFromOwner(QHandle *pHandle, unsigned int index);
204 HandleError CloneHandle(QHandle *pHandle, unsigned int index, Handle_t *newhandle, IdentityToken_t *newOwner);
205 Handle_t CreateHandleInt(HandleType_t type, void *object, const HandleSecurity *pSec, HandleError *err, const HandleAccess *pAccess, bool identity);
207 bool TryAndFreeSomeHandles();
208 HandleError TryAllocHandle(unsigned int *handle);
211 QHandleType *m_Types;
213 unsigned int m_TypeTail;
214 unsigned int m_FreeTypes;
215 unsigned int m_HandleTail;
216 unsigned int m_FreeHandles;
217 unsigned int m_HSerial;
218 BaseStringTable *m_strtab;
221 extern HandleSystem g_HandleSys;
223 #endif //_INCLUDE_SOURCEMOD_HANDLESYSTEM_H_