3 * =============================================================================
5 * Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
6 * =============================================================================
8 * This program is free software; you can redistribute it and/or modify it under
9 * the terms of the GNU General Public License, version 3.0, as published by the
10 * Free Software Foundation.
12 * This program is distributed in the hope that it will be useful, but WITHOUT
13 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
14 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
17 * You should have received a copy of the GNU General Public License along with
18 * this program. If not, see <http://www.gnu.org/licenses/>.
20 * As a special exception, AlliedModders LLC gives you permission to link the
21 * code of this program (as well as its derivative works) to "Half-Life 2," the
22 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
23 * by the Valve Corporation. You must obey the GNU General Public License in
24 * all respects for all other code used. Additionally, AlliedModders LLC grants
25 * this exception to all derivative works. AlliedModders LLC defines further
26 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
27 * or <http://www.sourcemod.net/license.php>.
32 #include "PlayerManager.h"
33 #include "ForwardSys.h"
35 #include "AdminCache.h"
36 #include "ConCmdManager.h"
37 #include "MenuStyle_Valve.h"
38 #include "MenuStyle_Radio.h"
39 #include "sm_stringutil.h"
40 #include "CoreConfig.h"
42 #include "Translator.h"
44 #include "ChatTriggers.h"
45 #include "HalfLife2.h"
46 #include <inetchannel.h>
48 #include "GameConfigs.h"
49 #include "systems/ExtensionSys.h"
51 PlayerManager g_Players;
52 bool g_OnMapStarted = false;
53 IForward *PreAdminCheck = NULL;
54 IForward *PostAdminCheck = NULL;
55 IForward *PostAdminFilter = NULL;
56 const unsigned int *g_NumPlayersToAuth = NULL;
57 int lifestate_offset = -1;
58 List<ICommandTargetProcessor *> target_processors;
60 SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
61 SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
62 SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
63 #if defined ORANGEBOX_BUILD
64 SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
66 SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
68 SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
69 SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
71 #if defined ORANGEBOX_BUILD
72 SH_DECL_EXTERN1_void(ConCommand, Dispatch, SH_NOATTRIB, false, const CCommand &);
74 extern bool __SourceHook_FHAddConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
75 extern bool __SourceHook_FHRemoveConCommandDispatch(void *,bool,class fastdelegate::FastDelegate0<void>);
78 ConCommand *maxplayersCmd = NULL;
80 class KickPlayerTimer : public ITimedEvent
83 ResultType OnTimer(ITimer *pTimer, void *pData)
85 int userid = (int)pData;
86 int client = g_Players.GetClientOfUserId(userid);
89 CPlayer *player = g_Players.GetPlayerByIndex(client);
90 player->Kick("Your name is reserved by SourceMod; set your password to use it.");
94 void OnTimerEnd(ITimer *pTimer, void *pData)
99 PlayerManager::PlayerManager()
105 m_UserIdLookUp = new int[USHRT_MAX+1];
106 memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
109 PlayerManager::~PlayerManager()
111 g_NumPlayersToAuth = NULL;
113 delete [] m_AuthQueue;
114 delete [] m_UserIdLookUp;
117 void PlayerManager::OnSourceModAllInitialized()
119 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
120 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
121 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
122 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
123 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
124 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
125 SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
126 SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
128 g_ShareSys.AddInterface(NULL, this);
130 ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
131 ParamType p2[] = {Param_Cell};
133 m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_LowEvent, 3, p1);
134 m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
135 m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
136 m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
137 m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
138 m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
139 m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
140 m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
141 m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
143 PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
144 PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
145 PostAdminFilter = g_Forwards.CreateForward("OnClientPostAdminFilter", ET_Ignore, 1, p1);
147 m_bIsListenServer = !engine->IsDedicatedServer();
150 g_ConVarManager.AddConVarChangeListener("tv_enable", this);
152 ConCommandBase *pBase = icvar->GetCommands();
153 ConCommand *pCmd = NULL;
156 if (strcmp(pBase->GetName(), "maxplayers") == 0)
158 /* Don't want to return convar with same name */
159 if (!pBase->IsCommand())
164 pCmd = (ConCommand *)pBase;
167 pBase = const_cast<ConCommandBase *>(pBase->GetNext());
172 SH_ADD_HOOK_STATICFUNC(ConCommand, Dispatch, pCmd, CmdMaxplayersCallback, true);
173 maxplayersCmd = pCmd;
177 void PlayerManager::OnSourceModShutdown()
179 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
180 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
181 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
182 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
183 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
184 SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
185 SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
187 /* Release forwards */
188 g_Forwards.ReleaseForward(m_clconnect);
189 g_Forwards.ReleaseForward(m_clputinserver);
190 g_Forwards.ReleaseForward(m_cldisconnect);
191 g_Forwards.ReleaseForward(m_cldisconnect_post);
192 g_Forwards.ReleaseForward(m_clcommand);
193 g_Forwards.ReleaseForward(m_clinfochanged);
194 g_Forwards.ReleaseForward(m_clauth);
195 g_Forwards.ReleaseForward(m_onActivate);
196 g_Forwards.ReleaseForward(m_onActivate2);
198 g_Forwards.ReleaseForward(PreAdminCheck);
199 g_Forwards.ReleaseForward(PostAdminCheck);
200 g_Forwards.ReleaseForward(PostAdminFilter);
204 g_ConVarManager.RemoveConVarChangeListener("tv_enable", this);
206 if (maxplayersCmd != NULL)
208 SH_REMOVE_HOOK_STATICFUNC(ConCommand, Dispatch, maxplayersCmd, CmdMaxplayersCallback, true);
212 ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key,
218 if (strcmp(key, "PassInfoVar") == 0)
220 if (strcmp(value, "_password") != 0)
222 m_PassInfoVar.assign(value);
224 return ConfigResult_Accept;
225 } else if (strcmp(key, "AllowClLanguageVar") == 0) {
226 if (strcasecmp(value, "on") == 0)
229 } else if (strcasecmp(value, "off") == 0) {
232 UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
233 return ConfigResult_Reject;
235 return ConfigResult_Accept;
237 return ConfigResult_Ignore;
240 void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
244 /* Initialize all players */
245 m_maxClients = clientMax;
247 m_Players = new CPlayer[ABSOLUTE_PLAYER_LIMIT + 1];
248 m_AuthQueue = new unsigned int[ABSOLUTE_PLAYER_LIMIT + 1];
251 memset(m_AuthQueue, 0, sizeof(unsigned int) * (ABSOLUTE_PLAYER_LIMIT + 1));
253 g_NumPlayersToAuth = &m_AuthQueue[0];
255 g_Extensions.CallOnCoreMapStart(pEdictList, edictCount, clientMax);
256 m_onActivate->Execute(NULL);
257 m_onActivate2->Execute(NULL);
259 List<IClientListener *>::iterator iter;
260 for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
262 if ((*iter)->GetClientListenerVersion() >= 5)
264 (*iter)->OnServerActivated(clientMax);
268 g_OnMapStarted = true;
270 SM_ExecuteAllConfigs();
273 bool PlayerManager::IsServerActivated()
278 bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
280 const char *password = g_Admins.GetAdminPassword(id);
281 if (password != NULL)
283 if (m_PassInfoVar.size() < 1)
288 /* Whoa... the user needs a password! */
289 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
290 if (!given || strcmp(given, password) != 0)
296 pPlayer->SetAdminId(id, false);
301 bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
303 const char *password = g_Admins.GetAdminPassword(id);
304 if (password == NULL)
309 if (m_PassInfoVar.size() < 1)
314 /* Whoa... the user needs a password! */
315 const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
316 if (!given || strcmp(given, password) != 0)
321 pPlayer->SetAdminId(id, false);
326 void PlayerManager::RunAuthChecks()
330 unsigned int removed = 0;
331 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
333 pPlayer = &m_Players[m_AuthQueue[i]];
334 authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
335 if (authstr && authstr[0] != '\0'
336 && (strcmp(authstr, "STEAM_ID_PENDING") != 0))
338 /* Set authorization */
339 pPlayer->Authorize(authstr);
341 /* Mark as removed from queue */
342 unsigned int client = m_AuthQueue[i];
346 /* Send to extensions */
347 List<IClientListener *>::iterator iter;
348 IClientListener *pListener;
349 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
352 pListener->OnClientAuthorized(client, authstr);
353 if (!pPlayer->IsConnected())
359 /* Send to plugins if player is still connected */
360 if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
362 /* :TODO: handle the case of a player disconnecting in the middle */
363 m_clauth->PushCell(client);
364 m_clauth->PushString(authstr);
365 m_clauth->Execute(NULL);
368 if (pPlayer->IsConnected())
370 pPlayer->Authorize_Post();
375 /* Clean up the queue */
378 /* We don't have to compact the list if it's empty */
379 if (removed != m_AuthQueue[0])
381 unsigned int diff = 0;
382 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
384 /* If this member is removed... */
385 if (m_AuthQueue[i] == 0)
387 /* Increase the differential */
390 /* diff cannot increase faster than i+1 */
392 assert(i - diff >= 1);
393 /* move this index down */
394 m_AuthQueue[i - diff] = m_AuthQueue[i];
397 m_AuthQueue[0] -= removed;
404 bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
406 int client = engine->IndexOfEdict(pEntity);
407 CPlayer *pPlayer = &m_Players[client];
409 List<IClientListener *>::iterator iter;
410 IClientListener *pListener = NULL;
411 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
414 if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
422 pPlayer->Initialize(pszName, pszAddress, pEntity);
423 m_clconnect->PushCell(client);
424 m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8, SM_PARAM_COPYBACK);
425 m_clconnect->PushCell(maxrejectlen);
426 m_clconnect->Execute(&res);
430 if (!pPlayer->IsAuthorized())
432 m_AuthQueue[++m_AuthQueue[0]] = client;
435 m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
439 if (!pPlayer->IsFakeClient())
441 RETURN_META_VALUE(MRES_SUPERCEDE, false);
448 bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
450 int client = engine->IndexOfEdict(pEntity);
451 bool orig_value = META_RESULT_ORIG_RET(bool);
452 CPlayer *pPlayer = &m_Players[client];
456 List<IClientListener *>::iterator iter;
457 IClientListener *pListener = NULL;
458 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
461 pListener->OnClientConnected(client);
462 if (!pPlayer->IsConnected())
468 if (!pPlayer->IsFakeClient()
470 && strncmp(pszAddress, "127.0.0.1", 9) == 0)
472 m_ListenClient = client;
477 InvalidatePlayer(pPlayer);
483 void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
486 int client = engine->IndexOfEdict(pEntity);
487 CPlayer *pPlayer = &m_Players[client];
489 /* If they're not connected, they're a bot */
490 if (!pPlayer->IsConnected())
492 /* Run manual connection routines */
494 const char *authid = engine->GetPlayerNetworkIDString(pEntity);
495 pPlayer->Authorize(authid);
496 pPlayer->m_bFakeClient = true;
497 if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
499 /* :TODO: kick the bot if it's rejected */
502 List<IClientListener *>::iterator iter;
503 IClientListener *pListener = NULL;
504 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
507 pListener->OnClientConnected(client);
508 /* See if bot was kicked */
509 if (!pPlayer->IsConnected())
514 /* Now do authorization */
515 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
518 pListener->OnClientAuthorized(client, authid);
520 /* Finally, tell plugins */
521 if (m_clauth->GetFunctionCount())
523 m_clauth->PushCell(client);
524 m_clauth->PushString(authid);
525 m_clauth->Execute(NULL);
527 pPlayer->Authorize_Post();
532 pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
535 /* Get the client's language */
539 if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
542 pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
544 pPlayer->m_LangId = g_Translator.GetServerLanguage();
551 List<IClientListener *>::iterator iter;
552 IClientListener *pListener = NULL;
553 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
556 pListener->OnClientPutInServer(client);
559 m_clputinserver->PushCell(client);
560 m_clputinserver->Execute(&res, NULL);
562 if (pPlayer->IsAuthorized())
564 pPlayer->DoPostConnectAuthorization();
568 void PlayerManager::OnSourceModLevelEnd()
570 /* Disconnect all bots still in game */
571 for (int i=1; i<=m_maxClients; i++)
573 if (m_Players[i].IsConnected())
575 OnClientDisconnect(m_Players[i].GetEdict());
581 void PlayerManager::OnClientDisconnect(edict_t *pEntity)
584 int client = engine->IndexOfEdict(pEntity);
585 CPlayer *pPlayer = &m_Players[client];
587 if (pPlayer->IsConnected())
589 m_cldisconnect->PushCell(client);
590 m_cldisconnect->Execute(&res, NULL);
594 /* We don't care, prevent a double call */
598 if (pPlayer->WasCountedAsInGame())
603 List<IClientListener *>::iterator iter;
604 IClientListener *pListener = NULL;
605 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
608 pListener->OnClientDisconnecting(client);
611 InvalidatePlayer(pPlayer);
613 if (m_ListenClient == client)
619 void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
622 int client = engine->IndexOfEdict(pEntity);
624 m_cldisconnect_post->PushCell(client);
625 m_cldisconnect_post->Execute(&res, NULL);
627 List<IClientListener *>::iterator iter;
628 IClientListener *pListener = NULL;
629 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
632 pListener->OnClientDisconnected(client);
636 #if defined ORANGEBOX_BUILD
637 void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
640 void PlayerManager::OnClientCommand(edict_t *pEntity)
644 int client = engine->IndexOfEdict(pEntity);
645 cell_t res = Pl_Continue;
646 CPlayer *pPlayer = &m_Players[client];
648 if (!pPlayer->IsConnected())
653 g_HL2.PushCommandStack(&args);
655 int argcount = args.ArgC() - 1;
656 const char *cmd = g_HL2.CurrentCommandName();
658 bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
663 result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
670 cell_t res2 = Pl_Continue;
671 m_clcommand->PushCell(client);
672 m_clcommand->PushCell(argcount);
673 m_clcommand->Execute(&res2, NULL);
682 g_HL2.PopCommandStack();
683 RETURN_META(MRES_SUPERCEDE);
686 res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
688 g_HL2.PopCommandStack();
690 if (res >= Pl_Handled)
692 RETURN_META(MRES_SUPERCEDE);
696 void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
699 int client = engine->IndexOfEdict(pEntity);
700 CPlayer *pPlayer = &m_Players[client];
702 if (!pPlayer->IsConnected())
707 m_clinfochanged->PushCell(engine->IndexOfEdict(pEntity));
708 m_clinfochanged->Execute(&res, NULL);
710 IPlayerInfo *info = pPlayer->GetPlayerInfo();
711 const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
712 const char *old_name = pPlayer->m_Name.c_str();
714 if (strcmp(old_name, new_name) != 0)
716 AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
717 if (id != INVALID_ADMIN_ID && pPlayer->GetAdminId() != id)
719 if (!CheckSetAdminName(client, pPlayer, id))
721 pPlayer->Kick("Your name is reserved by SourceMod; set your password to use it.");
722 RETURN_META(MRES_IGNORED);
724 } else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
725 if (id == pPlayer->GetAdminId())
727 /* This player is changing their name; force them to drop admin privileges! */
728 pPlayer->SetAdminId(INVALID_ADMIN_ID, false);
731 pPlayer->SetName(new_name);
734 if (m_PassInfoVar.size() > 0)
736 /* Try for a password change */
737 const char *old_pass = pPlayer->m_LastPassword.c_str();
738 const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
739 if (strcmp(old_pass, new_pass) != 0)
741 pPlayer->m_LastPassword.assign(new_pass);
742 if (pPlayer->IsInGame() && pPlayer->IsAuthorized())
744 /* If there is already an admin id assigned, this will just bail out. */
745 pPlayer->DoBasicAdminChecks();
751 int PlayerManager::GetMaxClients()
756 CPlayer *PlayerManager::GetPlayerByIndex(int client) const
758 if (client > m_maxClients || client < 1)
762 return &m_Players[client];
765 int PlayerManager::GetNumPlayers()
767 return m_PlayerCount;
770 int PlayerManager::GetClientOfUserId(int userid)
772 if (userid < 0 || userid > USHRT_MAX)
777 int client = m_UserIdLookUp[userid];
779 /* Verify the userid. The cache can get messed up with older
780 * Valve engines. :TODO: If this gets fixed, do an old engine
781 * check before invoking this backwards compat code.
785 CPlayer *player = GetPlayerByIndex(client);
786 if (player && player->IsConnected())
788 int realUserId = engine->GetPlayerUserId(player->GetEdict());
789 if (realUserId == userid)
796 /* If we can't verify the userid, we have to do a manual loop */
798 for (int i = 1; i <= m_maxClients; i++)
800 player = GetPlayerByIndex(i);
801 if (!player || !player->IsConnected())
805 if (engine->GetPlayerUserId(player->GetEdict()) == userid)
807 m_UserIdLookUp[userid] = i;
815 void PlayerManager::AddClientListener(IClientListener *listener)
817 m_hooks.push_back(listener);
820 void PlayerManager::RemoveClientListener(IClientListener *listener)
822 m_hooks.remove(listener);
825 IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
827 int index = engine->IndexOfEdict(pEdict);
828 return GetGamePlayer(index);
831 IGamePlayer *PlayerManager::GetGamePlayer(int client)
833 return GetPlayerByIndex(client);
836 void PlayerManager::ClearAdminId(AdminId id)
838 for (int i=1; i<=m_maxClients; i++)
840 if (m_Players[i].m_Admin == id)
842 m_Players[i].DumpAdmin(true);
847 void PlayerManager::ClearAllAdmins()
849 for (int i=1; i<=m_maxClients; i++)
851 m_Players[i].DumpAdmin(true);
855 const char *PlayerManager::GetPassInfoVar()
857 return m_PassInfoVar.c_str();
860 void PlayerManager::RecheckAnyAdmins()
862 for (int i=1; i<=m_maxClients; i++)
864 if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
866 m_Players[i].DoBasicAdminChecks();
871 unsigned int PlayerManager::GetReplyTo()
873 return g_ChatTriggers.GetReplyTo();
876 unsigned int PlayerManager::SetReplyTo(unsigned int reply)
878 return g_ChatTriggers.SetReplyTo(reply);
881 int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
883 return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
886 void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
888 target_processors.push_back(pHandler);
891 void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
893 target_processors.remove(pHandler);
896 void PlayerManager::InvalidatePlayer(CPlayer *pPlayer)
899 * Remove client from auth queue if necessary
901 if (!pPlayer->IsAuthorized())
903 for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
905 if (m_AuthQueue[i] == (unsigned)pPlayer->m_iIndex)
907 /* Move everything ahead of us back by one */
908 for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
910 m_AuthQueue[j-1] = m_AuthQueue[j];
912 /* Remove us and break */
919 m_UserIdLookUp[engine->GetPlayerUserId(pPlayer->m_pEdict)] = 0;
920 pPlayer->Disconnect();
923 int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
925 if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
926 && !pTarget->IsConnected())
928 return COMMAND_TARGET_NONE;
930 else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED &&
931 !pTarget->IsInGame())
933 return COMMAND_TARGET_NOT_IN_GAME;
936 if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
937 && pTarget->IsFakeClient())
939 return COMMAND_TARGET_NOT_HUMAN;
944 if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
945 && !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
947 return COMMAND_TARGET_IMMUNE;
951 if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE
952 && pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
954 return COMMAND_TARGET_NOT_ALIVE;
957 if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
958 && pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
960 return COMMAND_TARGET_NOT_DEAD;
963 return COMMAND_TARGET_VALID;
966 void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
968 CPlayer *pTarget, *pAdmin;
969 int max_clients, total = 0;
971 max_clients = GetMaxClients();
973 if (info->max_targets < 1)
975 info->reason = COMMAND_TARGET_NONE;
976 info->num_targets = 0;
979 if (info->admin == 0)
985 pAdmin = GetPlayerByIndex(info->admin);
988 if (info->pattern[0] == '#')
990 int userid = atoi(&info->pattern[1]);
991 int client = GetClientOfUserId(userid);
993 /* See if a valid userid matched */
996 IGamePlayer *pTarget = GetPlayerByIndex(client);
999 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
1001 info->targets[0] = client;
1002 info->num_targets = 1;
1003 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1004 info->target_name_style = COMMAND_TARGETNAME_RAW;
1008 info->num_targets = 0;
1014 /* Do we need to look for a steam id? */
1015 if (strncmp(&info->pattern[1], "STEAM_", 6) == 0)
1018 char new_pattern[256];
1020 strcpy(new_pattern, "STEAM_");
1021 len = strlen(&info->pattern[7]);
1022 for (p = 0; p < len; p++)
1024 new_pattern[6 + p] = info->pattern[7 + p];
1025 if (new_pattern[6 + p] == '_')
1027 new_pattern[6 + p] = ':';
1030 new_pattern[6 + p] = '\0';
1032 for (int i = 1; i <= max_clients; i++)
1034 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1038 if (!pTarget->IsConnected() || !pTarget->IsAuthorized())
1042 if (strcmp(pTarget->GetAuthString(), new_pattern) == 0)
1044 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1045 == COMMAND_TARGET_VALID)
1047 info->targets[0] = i;
1048 info->num_targets = 1;
1049 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1050 info->target_name_style = COMMAND_TARGETNAME_RAW;
1054 info->num_targets = 0;
1061 /* See if an exact name matches */
1062 for (int i = 1; i <= max_clients; i++)
1064 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1068 if (!pTarget->IsConnected())
1072 if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
1074 if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
1075 == COMMAND_TARGET_VALID)
1077 info->targets[0] = i;
1078 info->num_targets = 1;
1079 strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
1080 info->target_name_style = COMMAND_TARGETNAME_RAW;
1084 info->num_targets = 0;
1091 if (strcmp(info->pattern, "@me") == 0 && info->admin != 0)
1093 info->targets[0] = info->admin;
1094 info->num_targets = 1;
1095 strncopy(info->target_name, pAdmin->GetName(), info->target_name_maxlength);
1096 info->target_name_style = COMMAND_TARGETNAME_RAW;
1100 if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
1102 bool is_multi = false;
1103 bool bots_only = false;
1104 int skip_client = -1;
1106 if (strcmp(info->pattern, "@all") == 0)
1109 strncopy(info->target_name, "all players", info->target_name_maxlength);
1110 info->target_name_style = COMMAND_TARGETNAME_ML;
1112 else if (strcmp(info->pattern, "@dead") == 0)
1115 if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
1117 info->num_targets = 0;
1118 info->reason = COMMAND_TARGET_NOT_ALIVE;
1121 info->flags |= COMMAND_FILTER_DEAD;
1122 strncopy(info->target_name, "all dead players", info->target_name_maxlength);
1123 info->target_name_style = COMMAND_TARGETNAME_ML;
1125 else if (strcmp(info->pattern, "@alive") == 0)
1128 if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
1130 info->num_targets = 0;
1131 info->reason = COMMAND_TARGET_NOT_DEAD;
1134 strncopy(info->target_name, "all alive players", info->target_name_maxlength);
1135 info->target_name_style = COMMAND_TARGETNAME_ML;
1136 info->flags |= COMMAND_FILTER_ALIVE;
1138 else if (strcmp(info->pattern, "@bots") == 0)
1141 if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
1143 info->num_targets = 0;
1144 info->reason = COMMAND_FILTER_NO_BOTS;
1147 strncopy(info->target_name, "all bots", info->target_name_maxlength);
1148 info->target_name_style = COMMAND_TARGETNAME_ML;
1151 else if (strcmp(info->pattern, "@humans") == 0)
1154 strncopy(info->target_name, "all humans", info->target_name_maxlength);
1155 info->target_name_style = COMMAND_TARGETNAME_ML;
1156 info->flags |= COMMAND_FILTER_NO_BOTS;
1158 else if (strcmp(info->pattern, "@!me") == 0)
1161 strncopy(info->target_name, "all players", info->target_name_maxlength);
1162 info->target_name_style = COMMAND_TARGETNAME_ML;
1163 skip_client = info->admin;
1168 for (int i = 1; i <= max_clients && total < info->max_targets; i++)
1170 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1174 if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
1176 if ((!bots_only || pTarget->IsFakeClient())
1177 && skip_client != i)
1179 info->targets[total++] = i;
1184 info->num_targets = total;
1185 info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
1190 List<ICommandTargetProcessor *>::iterator iter;
1191 for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
1193 ICommandTargetProcessor *pProcessor = (*iter);
1194 if (pProcessor->ProcessCommandTarget(info))
1200 /* Check partial names */
1201 int found_client = 0;
1202 CPlayer *pFoundClient = NULL;
1203 for (int i = 1; i <= max_clients; i++)
1205 if ((pTarget = GetPlayerByIndex(i)) == NULL)
1210 if (stristr(pTarget->GetName(), info->pattern) != NULL)
1214 info->num_targets = 0;
1215 info->reason = COMMAND_TARGET_AMBIGUOUS;
1221 pFoundClient = pTarget;
1228 if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags))
1229 == COMMAND_TARGET_VALID)
1231 info->targets[0] = found_client;
1232 info->num_targets = 1;
1233 strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
1234 info->target_name_style = COMMAND_TARGETNAME_RAW;
1238 info->num_targets = 0;
1243 info->num_targets = 0;
1244 info->reason = COMMAND_TARGET_NONE;
1248 void PlayerManager::OnConVarChanged( ConVar *pConVar, const char *oldValue, float flOldValue )
1250 if (pConVar->GetBool() && !atoi(oldValue))
1252 MaxPlayersChanged(gpGlobals->maxClients + 1);
1256 MaxPlayersChanged();
1260 void PlayerManager::OnSourceModMaxPlayersChanged( int newvalue )
1262 m_maxClients = newvalue;
1265 void PlayerManager::MaxPlayersChanged( int newvalue /*= -1*/ )
1269 newvalue = gpGlobals->maxClients;
1272 if (newvalue == MaxClients())
1277 /* Notify the rest of core */
1278 SMGlobalClass *pBase = SMGlobalClass::head;
1281 pBase->OnSourceModMaxPlayersChanged(newvalue);
1282 pBase = pBase->m_pGlobalClassNext;
1285 /* Notify Extensions */
1286 List<IClientListener *>::iterator iter;
1287 IClientListener *pListener = NULL;
1288 for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
1290 pListener = (*iter);
1291 if (pListener->GetClientListenerVersion() >= 8)
1293 pListener->OnMaxPlayersChanged(newvalue);
1298 #if defined ORANGEBOX_BUILD
1299 void CmdMaxplayersCallback(const CCommand &command)
1302 void CmdMaxplayersCallback()
1306 g_Players.MaxPlayersChanged();
1310 /*******************
1312 *******************/
1316 m_IsConnected = false;
1318 m_IsAuthorized = false;
1320 m_Admin = INVALID_ADMIN_ID;
1321 m_TempAdmin = false;
1323 m_bAdminCheckSignalled = false;
1324 m_bIsInKickQueue = false;
1325 m_LastPassword.clear();
1326 m_LangId = SOURCEMOD_LANGUAGE_ENGLISH;
1327 m_bFakeClient = false;
1330 void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
1332 m_IsConnected = true;
1333 m_Name.assign(name);
1336 m_iIndex = engine->IndexOfEdict(pEntity);
1337 m_LangId = g_Translator.GetServerLanguage();
1340 strncopy(ip2, ip, sizeof(ip2));
1341 if ((ptr = strchr(ip2, ':')) != NULL)
1345 m_IpNoPort.assign(ip2);
1348 void CPlayer::Connect()
1357 const char *var = g_Players.GetPassInfoVar();
1358 int client = engine->IndexOfEdict(m_pEdict);
1361 const char *pass = engine->GetClientConVarValue(client, var);
1362 m_LastPassword.assign(pass ? pass : "");
1366 m_LastPassword.assign("");
1370 void CPlayer::Authorize(const char *steamid)
1377 m_IsAuthorized = true;
1378 m_AuthID.assign(steamid);
1381 void CPlayer::Disconnect()
1384 m_IsConnected = false;
1386 m_IsAuthorized = false;
1392 m_bAdminCheckSignalled = false;
1394 m_bIsInKickQueue = false;
1395 m_bFakeClient = false;
1398 void CPlayer::SetName(const char *name)
1400 m_Name.assign(name);
1403 const char *CPlayer::GetName()
1405 if (m_Info && m_pEdict->GetUnknown())
1407 return m_Info->GetName();
1410 return m_Name.c_str();
1413 const char *CPlayer::GetIPAddress()
1415 return m_Ip.c_str();
1418 const char *CPlayer::GetAuthString()
1420 return m_AuthID.c_str();
1423 edict_t *CPlayer::GetEdict()
1428 bool CPlayer::IsInGame()
1430 return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
1433 bool CPlayer::WasCountedAsInGame()
1438 bool CPlayer::IsConnected()
1440 return m_IsConnected;
1443 bool CPlayer::IsAuthorized()
1445 return m_IsAuthorized;
1448 IPlayerInfo *CPlayer::GetPlayerInfo()
1450 if (m_pEdict->GetUnknown())
1458 bool CPlayer::IsFakeClient()
1460 return m_bFakeClient;
1463 void CPlayer::SetAdminId(AdminId id, bool temporary)
1473 m_TempAdmin = temporary;
1476 AdminId CPlayer::GetAdminId()
1481 void CPlayer::DumpAdmin(bool deleting)
1483 if (m_Admin != INVALID_ADMIN_ID)
1485 if (m_TempAdmin && !deleting)
1487 g_Admins.InvalidateAdmin(m_Admin);
1489 m_Admin = INVALID_ADMIN_ID;
1490 m_TempAdmin = false;
1494 void CPlayer::Kick(const char *str)
1496 MarkAsBeingKicked();
1497 INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
1498 IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
1499 pClient->Disconnect("%s", str);
1502 void CPlayer::Authorize_Post()
1506 DoPostConnectAuthorization();
1510 void CPlayer::DoPostConnectAuthorization()
1514 List<IClientListener *>::iterator iter;
1515 for (iter = g_Players.m_hooks.begin();
1516 iter != g_Players.m_hooks.end();
1519 IClientListener *pListener = (*iter);
1520 #if defined MIN_API_FOR_ADMINCALLS
1521 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1526 if (!pListener->OnClientPreAdminCheck(m_iIndex))
1533 PreAdminCheck->PushCell(m_iIndex);
1534 PreAdminCheck->Execute(&result);
1536 /* Defer, for better or worse */
1537 if (delay || (ResultType)result >= Pl_Handled)
1548 /* Otherwise, go ahead and do admin checks */
1549 DoBasicAdminChecks();
1551 /* Send the notification out */
1552 NotifyPostAdminChecks();
1555 bool CPlayer::RunAdminCacheChecks()
1557 AdminId old_id = GetAdminId();
1559 DoBasicAdminChecks();
1561 return (GetAdminId() != old_id);
1564 void CPlayer::NotifyPostAdminChecks()
1566 if (m_bAdminCheckSignalled)
1571 /* Block beforehand so they can't double-call */
1572 m_bAdminCheckSignalled = true;
1574 List<IClientListener *>::iterator iter;
1575 for (iter = g_Players.m_hooks.begin();
1576 iter != g_Players.m_hooks.end();
1579 IClientListener *pListener = (*iter);
1580 #if defined MIN_API_FOR_ADMINCALLS
1581 if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
1586 pListener->OnClientPostAdminCheck(m_iIndex);
1589 PostAdminFilter->PushCell(m_iIndex);
1590 PostAdminFilter->Execute(NULL);
1592 PostAdminCheck->PushCell(m_iIndex);
1593 PostAdminCheck->Execute(NULL);
1596 void CPlayer::DoBasicAdminChecks()
1598 if (GetAdminId() != INVALID_ADMIN_ID)
1603 /* First check the name */
1605 int client = engine->IndexOfEdict(m_pEdict);
1607 if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
1609 if (!g_Players.CheckSetAdminName(client, this, id))
1611 int userid = engine->GetPlayerUserId(m_pEdict);
1612 g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
1618 if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
1620 if (g_Players.CheckSetAdmin(client, this, id))
1626 /* Check IP address */
1627 if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
1629 if (g_Players.CheckSetAdmin(client, this, id))
1636 unsigned int CPlayer::GetLanguageId()
1641 int CPlayer::GetUserId()
1645 m_UserId = engine->GetPlayerUserId(GetEdict());
1651 bool CPlayer::IsInKickQueue()
1653 return m_bIsInKickQueue;
1656 void CPlayer::MarkAsBeingKicked()
1658 m_bIsInKickQueue = true;
1661 int CPlayer::GetLifeState()
1663 if (lifestate_offset == -1)
1665 if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
1667 lifestate_offset = -2;
1671 if (lifestate_offset < 0)
1673 IPlayerInfo *info = GetPlayerInfo();
1676 return PLAYER_LIFE_UNKNOWN;
1678 return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
1681 if (m_pEdict == NULL)
1683 return PLAYER_LIFE_UNKNOWN;
1686 CBaseEntity *pEntity;
1687 IServerUnknown *pUnknown = m_pEdict->GetUnknown();
1688 if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
1690 return PLAYER_LIFE_UNKNOWN;
1693 if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
1695 return PLAYER_LIFE_ALIVE;
1699 return PLAYER_LIFE_DEAD;