plugins/include/sourcemod.inc
author Matt Woodrow <pred@alliedmods.net>
Tue Sep 02 07:10:11 2008 +0000 (2008-09-02)
changeset 2248 d433aa792147
parent 2133 cad0a5ea6742
child 2289 44045ead61cd
permissions -rw-r--r--
Added a nominations section to maplists.cfg
     1 /**
     2  * vim: set ts=4 :
     3  * =============================================================================
     4  * SourceMod (C)2004-2008 AlliedModders LLC.  All rights reserved.
     5  * =============================================================================
     6  *
     7  * This file is part of the SourceMod/SourcePawn SDK.
     8  *
     9  * This program is free software; you can redistribute it and/or modify it under
    10  * the terms of the GNU General Public License, version 3.0, as published by the
    11  * Free Software Foundation.
    12  * 
    13  * This program is distributed in the hope that it will be useful, but WITHOUT
    14  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    15  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    16  * details.
    17  *
    18  * You should have received a copy of the GNU General Public License along with
    19  * this program.  If not, see <http://www.gnu.org/licenses/>.
    20  *
    21  * As a special exception, AlliedModders LLC gives you permission to link the
    22  * code of this program (as well as its derivative works) to "Half-Life 2," the
    23  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    24  * by the Valve Corporation.  You must obey the GNU General Public License in
    25  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    26  * this exception to all derivative works.  AlliedModders LLC defines further
    27  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    28  * or <http://www.sourcemod.net/license.php>.
    29  *
    30  * Version: $Id$
    31  */
    32 
    33 #if defined _sourcemod_included
    34  #endinput
    35 #endif
    36 #define _sourcemod_included
    37 
    38 /**
    39  * Plugin public information.
    40  */
    41 struct Plugin
    42 {
    43    const String:name[],			/**< Plugin Name */
    44    const String:description[],	/**< Plugin Description */
    45    const String:author[],		/**< Plugin Author */
    46    const String:version[],		/**< Plugin Version */
    47    const String:url[],			/**< Plugin URL */
    48 };
    49 
    50 #include <core>
    51 #include <float>
    52 #include <vector>
    53 #include <string>
    54 #include <handles>
    55 #include <functions>
    56 #include <files>
    57 #include <logging>
    58 #include <timers>
    59 #include <admin>
    60 #include <dbi>
    61 #include <lang>
    62 #include <sorting>
    63 #include <textparse>
    64 #include <clients>
    65 #include <console>
    66 #include <events>
    67 #include <bitbuffer>
    68 #include <usermessages>
    69 #include <keyvalues>
    70 #include <menus>
    71 #include <halflife>
    72 #include <adt>
    73 #include <banning>
    74 #include <commandfilters>
    75 #include <nextmap>
    76 
    77 /**
    78  * Declare this as a struct in your plugin to expose its information.
    79  * Example:
    80  *
    81  * public Plugin:myinfo =
    82  * {
    83  *    name = "My Plugin",
    84  *    //etc
    85  * };
    86  */
    87 public Plugin:myinfo;
    88  
    89 /**
    90  * Called when the plugin is fully initialized and all known external references 
    91  * are resolved. This is only called once in the lifetime of the plugin, and is 
    92  * paired with OnPluginEnd().
    93  *
    94  * If any run-time error is thrown during this callback, the plugin will be marked 
    95  * as failed.
    96  *
    97  * It is not necessary to close any handles or remove hooks in this function.  
    98  * SourceMod guarantees that plugin shutdown automatically and correctly releases 
    99  * all resources.
   100  *
   101  * @noreturn
   102  */
   103 forward OnPluginStart();
   104  
   105 /**
   106  * Called before OnPluginStart, in case the plugin wants to check for load failure.
   107  * This is called even if the plugin type is "private."  Any natives from modules are 
   108  * not available at this point.  Thus, this forward should only be used for explicit 
   109  * pre-emptive things, such as adding dynamic natives, or setting certain types of load filters.
   110  * 
   111  * @note It is not safe to call externally resolved natives until OnPluginStart().
   112  * @note Any sort of RTE in this function will cause the plugin to fail loading.
   113  * @note You MUST remember to return SOMETHING here.  The act of not returning is 
   114  *       equivalent to returning 0 (false).  If you forgot to return, it will 
   115  *       cause your plugin to not load with a very strange error message.
   116  *
   117  * @param myself	Handle to the plugin.
   118  * @param late		Whether or not the plugin was loaded "late" (after map load).
   119  * @param error		Error message buffer in case load failed.
   120  * @param err_max	Maximum number of characters for error message buffer.
   121  * @return			True if load success, false otherwise.
   122  */
   123 forward bool:AskPluginLoad(Handle:myself, bool:late, String:error[], err_max);
   124 
   125 /**
   126  * Called when the plugin is about to be unloaded.
   127  *
   128  * @noreturn
   129  */
   130 forward OnPluginEnd();
   131 
   132 /**
   133  * Called when the plugin's pause status is changing.
   134  *
   135  * @param pause			True if the plugin is being paused, false otherwise.
   136  * @noreturn
   137  */
   138 forward OnPluginPauseChange(bool:pause);
   139 
   140 /**
   141  * Called before every server frame.  Note that you should avoid
   142  * doing expensive computations here, and you should declare large
   143  * local arrays using 'decl' instead of 'new'.
   144  */
   145 forward OnGameFrame();
   146 
   147 /**
   148  * Called when the map is loaded.
   149  *
   150  * @note This used to be OnServerLoad(), which is now deprecated.
   151  * Plugins still using the old forward will work.
   152  */
   153 forward OnMapStart();
   154 
   155 /**
   156  * Called right before a map ends.
   157  */
   158 forward OnMapEnd();
   159 
   160 /**
   161  * Called when the map has loaded, servercfgfile (server.cfg) has been 
   162  * executed, and all plugin configs are done executing.  This is the best
   163  * place to initialize plugin functions which are based on cvar data.  
   164  *
   165  * @note This will always be called once and only once per map.  It will be 
   166  * called after OnMapStart().
   167  *
   168  * @noreturn
   169  */
   170 forward OnConfigsExecuted();
   171 
   172 /**
   173  * This is called once, right after OnMapStart() but any time before 
   174  * OnConfigsExecuted().  It is called after the "exec sourcemod.cfg" 
   175  * command and all AutoExecConfig() exec commands have been added to 
   176  * the ServerCommand() buffer.
   177  *
   178  * If you need to load per-map settings that override default values, 
   179  * adding commands to the ServerCommand() buffer here will guarantee 
   180  * that they're set before OnConfigsExecuted().
   181  *
   182  * Unlike OnMapStart() and OnConfigsExecuted(), this is not called on 
   183  * late loads that occur after OnMapStart().
   184  *
   185  * @noreturn
   186  */
   187 forward OnAutoConfigsBuffered();
   188 
   189 /**
   190  * @deprecated Use OnConfigsExecuted() instead.
   191  */
   192 #pragma deprecated Use OnConfigsExecuted() instead
   193 forward OnServerCfg();
   194 
   195 /**
   196  * Called after all plugins have been loaded.  This is called once for 
   197  * every plugin.  If a plugin late loads, it will be called immediately 
   198  * after OnPluginStart().
   199  */
   200 forward OnAllPluginsLoaded();
   201 
   202 /**
   203  * Returns the calling plugin's Handle.
   204  *
   205  * @return				Handle of the calling plugin.
   206  */
   207 native Handle:GetMyHandle();
   208 
   209 /**
   210  * Returns an iterator that can be used to search through plugins.
   211  *
   212  * @return				Handle to iterate with.  Must be closed via 
   213  * 						CloseHandle().
   214  * @error				Invalid Handle.
   215  */
   216 native Handle:GetPluginIterator();
   217 
   218 /**
   219  * Returns whether there are more plugins available in the iterator.
   220  *
   221  * @param iter			Handle to the plugin iterator.
   222  * @return				True on more plugins, false otherwise.
   223  * @error				Invalid Handle.
   224  */
   225 native bool:MorePlugins(Handle:iter);
   226 
   227 /**
   228  * Returns the current plugin in the iterator and advances the iterator.
   229  *
   230  * @param iter			Handle to the plugin iterator.
   231  * @return				Current plugin the iterator is at, before
   232  *						the iterator is advanced.
   233  * @error				Invalid Handle.
   234  */
   235 native Handle:ReadPlugin(Handle:iter);
   236 
   237 /**
   238  * Returns a plugin's status.
   239  *
   240  * @param plugin		Plugin Handle (INVALID_HANDLE uses the calling plugin).
   241  * @return				Status code for the plugin.
   242  * @error				Invalid Handle.
   243  */
   244 native PluginStatus:GetPluginStatus(Handle:plugin);
   245 
   246 /**
   247  * Retrieves a plugin's file name relative to the plugins folder.
   248  *
   249  * @param plugin		Plugin Handle (INVALID_HANDLE uses the calling plugin).
   250  * @param buffer		Buffer to the store the file name.
   251  * @param maxlength		Maximum length of the name buffer.
   252  * @noreturn
   253  * @error				Invalid Handle.
   254  */
   255 native GetPluginFilename(Handle:plugin, String:buffer[], maxlength);
   256 
   257 /**
   258  * Retrieves whether or not a plugin is being debugged.
   259  *
   260  * @param plugin		Plugin Handle (INVALID_HANDLE uses the calling plugin).
   261  * @return				True if being debugged, false otherwise.
   262  * @error				Invalid Handle.
   263  */
   264 native bool:IsPluginDebugging(Handle:hndl);
   265 
   266 /**
   267  * Retrieves a plugin's public info.
   268  *
   269  * @param plugin		Plugin Handle (INVALID_HANDLE uses the calling plugin).
   270  * @param info			Plugin info property to retrieve.
   271  * @param buffer		Buffer to store info in.
   272  * @param maxlength		Maximum length of buffer.
   273  * @return				True on success, false if property is not available.
   274  * @error				Invalid Handle.
   275  */
   276 native bool:GetPluginInfo(Handle:plugin, PluginInfo:info, String:buffer[], maxlength);
   277 
   278 /**
   279  * Finds a plugin by its order in the list from the "plugins list" server 
   280  * "sm" command.  You should not use this function to loop through all plugins, 
   281  * use the iterator instead.  Looping through all plugins using this native 
   282  * is O(n^2), whereas using the iterator is O(n).
   283  *
   284  * @param order_num		Number of the plugin as it appears in "sm plugins list".
   285  * @return				Plugin Handle on success, INVALID_HANDLE if no plugin 
   286  *						matches the given number.
   287  */
   288 native Handle:FindPluginByNumber(order_num);
   289 
   290 /**
   291  * Causes the plugin to enter a failed state.  An error will be thrown and
   292  * the plugin will be paused until it is unloaded or reloaded.
   293  *
   294  * For backwards compatibility, if no extra arguments are passed, no 
   295  * formatting is applied.  If one or more additional arguments is passed, 
   296  * the string is formatted using Format().  If any errors are encountered 
   297  * during formatting, both the format specifier string and an additional 
   298  * error message are written.
   299  *
   300  * This function does not return, and no further code in the plugin is 
   301  * executed.
   302  *
   303  * @param string		Format specifier string.
   304  * @param ...			Formatting arguments.
   305  * @noreturn
   306  * @error				Always throws SP_ERROR_ABORT.
   307  */
   308 native SetFailState(const String:string[], any:...);
   309 
   310 /**
   311  * Aborts the current callback and throws an error.  This function
   312  * does not return in that no code is executed following it.
   313  *
   314  * @param format		String format.
   315  * @param ...			Format arguments.
   316  * @noreturn
   317  * @error				Always!
   318  */
   319 native ThrowError(const String:fmt[], any:...);
   320 
   321 /**
   322  * Gets the system time as a unix timestamp.
   323  *
   324  * @param bigStamp		Optional array to store the 64bit timestamp in.
   325  * @return				32bit timestamp (number of seconds since unix epoch).
   326  */
   327 native GetTime(bigStamp[2]={0,0});
   328 
   329 /**
   330  * Produces a date and/or time string value for a timestamp.
   331  *
   332  * See this URL for valid parameters: 
   333  * http://cplusplus.com/reference/clibrary/ctime/strftime.html
   334  *
   335  * @param buffer		Destination string buffer.
   336  * @param maxlength		Maximum length of output string buffer.
   337  * @param format		Formatting rules (passing NULL_STRING will use the rules defined in sm_datetime_format).
   338  * @param stamp			Optional time stamp.
   339  * @noreturn
   340  * @error			Buffer too small or invalid time format.
   341  */
   342 native FormatTime(String:buffer[], maxlength, const String:format[], stamp=-1);
   343 
   344 /**
   345  * Loads a game config file.
   346  *
   347  * @param file			File to load.  The path must be relative to the 'gamedata' folder under the config folder 
   348  *					and the extension should be omitted.
   349  * @return			A handle to the game config file or INVALID_HANDLE in failure.
   350  */
   351 native Handle:LoadGameConfigFile(const String:file[]);
   352 
   353 /**
   354  * Returns an offset value.
   355  *
   356  * @param gc			Game config handle.
   357  * @param key			Key to retrieve from the offset section.
   358  * @return			An offset, or -1 on failure.
   359  */
   360 native GameConfGetOffset(Handle:gc, const String:key[]);
   361 
   362 /**
   363  * Gets the value of a key from the "Keys" section.
   364  *
   365  * @param gc			Game config handle.
   366  * @param key			Key to retrieve from the Keys section.
   367  * @param buffer		Destination string buffer.
   368  * @param maxlen		Maximum length of output string buffer.
   369  * @return				True if key existed, false otherwise.
   370  */
   371 native bool:GameConfGetKeyValue(Handle:gc, const String:key[], String:buffer[], maxlen);
   372 
   373 /**
   374  * Returns the operating system's "tick count," which is a number of 
   375  * milliseconds since the operating system loaded.  This can be used
   376  * for basic benchmarks.
   377  *
   378  * @return				Tick count in milliseconds.
   379  */
   380 native GetSysTickCount();
   381 
   382 /**
   383  * Specifies that the given config file should be executed after plugin load.
   384  * OnConfigsExecuted() will not be called until the config file has executed, 
   385  * but it will be called if the execution fails.
   386  *
   387  * @param autoCreate	If true, and the config file does not exist, such a config
   388  *						file will be automatically created and populated with
   389  *						information from the plugin's registered cvars.
   390  * @param name			Name of the config file, excluding the .cfg extension.
   391  *						If empty, <plugin.filename.cfg> is assumed.
   392  * @param folder		Folder under cfg/ to use.  By default this is "sourcemod."
   393  * @noreturn
   394  */
   395 native AutoExecConfig(bool:autoCreate=true, const String:name[]="", const String:folder[]="sourcemod");
   396 
   397 /**
   398  * Sets a native as optional, such that if it is unloaded, removed,
   399  * or otherwise non-existent, the plugin will still work.  Calling
   400  * removed natives results in a run-time error.
   401  *
   402  * @param name			Native name.
   403  * @noreturn
   404  */
   405 native MarkNativeAsOptional(const String:name[]);
   406 
   407 /**
   408  * Registers a library name for identifying as a dependency to 
   409  * other plugins.
   410  *
   411  * @param name			Library name.
   412  * @noreturn
   413  */
   414 native RegPluginLibrary(const String:name[]);
   415 
   416 /**
   417  * Returns whether a library exists.  This function should be considered 
   418  * expensive; it should only be called on plugin to determine availability 
   419  * of resources.  Use OnLibraryAdded()/OnLibraryRemoved() to detect changes 
   420  * in optional resources.
   421  *
   422  * @param name			Library name of a plugin or extension.
   423  * @return				True if exists, false otherwise.
   424  */
   425 native bool:LibraryExists(const String:name[]);
   426 
   427 /**
   428  * Returns the status of an extension, by filename.
   429  *
   430  * @param name			Extension name (like "sdktools.ext").
   431  * @param error			Optional error message buffer.
   432  * @param maxlength		Length of optional error message buffer.
   433  * @return				-2 if the extension was not found.
   434  *						-1 if the extension was found but failed to load.
   435  * 						 0 if the extension loaded but reported an error.
   436  * 						 1 if the extension is running without error.
   437  */
   438 native GetExtensionFileStatus(const String:name[], String:error[]="", maxlength=0);
   439 
   440 /**
   441  * Called after a library is added that the current plugin references 
   442  * optionally. A library is either a plugin name or extension name, as 
   443  * exposed via its include file.
   444  *
   445  * @param name			Library name.
   446  */
   447 forward OnLibraryAdded(const String:name[]);
   448 
   449 /**
   450  * Called right before a library is removed that the current plugin references 
   451  * optionally.  A library is either a plugin name or extension name, as 
   452  * exposed via its include file.
   453  *
   454  * @param name			Library name.
   455  */
   456 forward OnLibraryRemoved(const String:name[]);
   457 
   458 #define MAPLIST_FLAG_MAPSFOLDER		(1<<0)		/**< On failure, use all maps in the maps folder. */
   459 #define MAPLIST_FLAG_CLEARARRAY		(1<<1)		/**< If an input array is specified, clear it before adding. */
   460 #define MAPLIST_FLAG_NO_DEFAULT		(1<<2)		/**< Do not read "default" or "mapcyclefile" on failure. */
   461 
   462 /**
   463  * Loads a map list to an ADT Array.
   464  *
   465  * A map list is a list of maps from a file.  SourceMod allows easy configuration of 
   466  * maplists through addons/sourcemod/configs/maplists.cfg.  Each entry is given a 
   467  * name and a file (for example, "rtv" => "rtv.cfg"), or a name and a redirection 
   468  * (for example, "rtv" => "default").  This native will read a map list entry, 
   469  * cache the file, and return the list of maps it holds.  
   470  *
   471  * Serial change numbers are used to identify if a map list has changed.  Thus, if 
   472  * you pass a serial change number and it's equal to what SourceMod currently knows 
   473  * about the map list, then SourceMod won't reparse the file.
   474  *
   475  * If the maps end up being read from the maps folder (MAPLIST_FLAG_MAPSFOLDER), they 
   476  * are automatically sorted in alphabetical, ascending order.
   477  *
   478  * Arrays created by this function are temporary and must be freed via CloseHandle().
   479  * Modifying arrays created by this function will not affect future return values or 
   480  * or the contents of arrays returned to other plugins.
   481  *
   482  * @param array			Array to store the map list.  If INVALID_HANDLE, a new blank 
   483  *						array will be created.  The blocksize should be at least 16; 
   484  *						otherwise results may be truncated.  Items are added to the array 
   485  *						as strings.  The array is never checked for duplicates, and it is 
   486  *						not read beforehand.  Only the serial number is used to detect 
   487  *						changes.
   488  * @param serial		Serial number to identify last known map list change.  If -1, the 
   489  *						the value will not be checked.  If the map list has since changed, 
   490  *						the serial is updated (even if -1 was passed).  If there is an error 
   491  *						finding a valid maplist, then the serial is set to -1.
   492  * @param str			Config name, or "default" for the default map list.  Config names 
   493  *						should be somewhat descriptive.  For example, the admin menu uses 
   494  *						a config name of "admin menu".  The list names can be configured 
   495  *						by users in addons/sourcemod/configs/maplists.cfg.
   496  * @param flags			MAPLIST_FLAG flags.
   497  * @return				On failure:
   498  *						 INVALID_HANDLE is returned, the serial is set to -1, and the input 
   499  *						 array (if any) is left unchanged.
   500  *						On no change:
   501  						 INVALID_HANDLE is returned, the serial is unchanged, and the input 
   502  						 array (if any) is left unchanged.
   503  *						On success:
   504  *						 A valid array Handle is returned, containing at least one map string.  
   505  *						 If an array was passed, the return value is equal to the passed Array 
   506  *						 Handle.  If the passed array was not cleared, it will have grown by at 
   507  *						 least one item.  The serial number is updated to a positive number.
   508  * @error				Invalid array Handle that is not INVALID_HANDLE.
   509  */
   510 native Handle:ReadMapList(Handle:array=INVALID_HANDLE,
   511 						  &serial=-1,
   512 						  const String:str[]="default",
   513 						  flags=MAPLIST_FLAG_CLEARARRAY);
   514 						  
   515 /**
   516  * Makes a compatibility binding for map lists.  For example, if a function previously used 
   517  * "clam.cfg" for map lists, this function will insert a "fake" binding to "clam.cfg" that 
   518  * will be overridden if it's in the maplists.cfg file.
   519  *
   520  * @param name			Configuration name that would be used with ReadMapList().
   521  * @param file			Default file to use.
   522  * @noreturn
   523  */
   524 native SetMapListCompatBind(const String:name[], const String:file[]);
   525 
   526 /**
   527  * Called when a client has sent chat text.  This must return either true or 
   528  * false to indicate that a client is or is not spamming the server.
   529  *
   530  * The return value is a hint only.  Core or another plugin may decide 
   531  * otherwise.
   532  *
   533  * @param client		Client index.  The server (0) will never be passed.
   534  * @return				True if client is spamming the server, false otherwise.
   535  */
   536 forward bool:OnClientFloodCheck(client);
   537 
   538 /**
   539  * Called after a client's flood check has been computed.  This can be used 
   540  * by antiflood algorithms to decay/increase flooding weights.
   541  *
   542  * Since the result from "OnClientFloodCheck" isn't guaranteed to be the 
   543  * final result, it is generally a good idea to use this to play with other 
   544  * algorithms nicely.
   545  *
   546  * @param client		Client index.  The server (0) will never be passed.
   547  * @param blocked		True if client flooded last "say", false otherwise.
   548  * @noreturn
   549  */
   550 forward OnClientFloodResult(client, bool:blocked);
   551 
   552 #include <helpers>
   553 #include <entity>
   554 #include <entity_prop_stocks>
   555