gamedata/sdktools.games/game.esmod.txt
author Nicholas Hastings <skamonkey@gmail.com>
Wed May 25 20:50:51 2011 -0400 (2011-05-25)
changeset 3289 df9727469f33
permissions -rw-r--r--
Added gamedata for Eternal Silence (bug 4880).
     1 /**
     2  * Do not edit this file.  Any changes will be overwritten by the gamedata
     3  * updater or by upgrading your SourceMod install.
     4  *
     5  * To override data in this file, create a subdirectory named "custom" and
     6  * place your own gamedata file(s) inside of it.  Such files will be parsed
     7  * after SM's own.
     8  *
     9  * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
    10  */
    11 
    12 "Games"
    13 {
    14 	/* Eternal Silence */
    15 	"esmod"
    16 	{
    17 		"Offsets"
    18 		{
    19 			/* CBasePlayer */
    20 			"GiveNamedItem"
    21 			{
    22 				"windows"	"333"
    23 			}
    24 			"RemovePlayerItem"
    25 			{
    26 				"windows"	"231"
    27 			}
    28 			"Weapon_GetSlot"
    29 			{
    30 				"windows"	"229"
    31 			}
    32 			"Ignite"
    33 			{
    34 				"windows"	"193"
    35 			}
    36 			"Extinguish"
    37 			{
    38 				"windows"	"194"
    39 			}
    40 			"Teleport"
    41 			{
    42 				"windows"	"100"
    43 			}
    44 			"CommitSuicide"
    45 			{
    46 				"windows"	"361"
    47 			}
    48 			"GetVelocity"
    49 			{
    50 				"windows"	"128"
    51 			}
    52 			"EyeAngles"
    53 			{
    54 				"windows"	"120"
    55 			}
    56 			"DispatchKeyValue"
    57 			{
    58 				"windows"	"33"
    59 			}
    60 			"DispatchKeyValueFloat"
    61 			{
    62 				"windows"	"32"
    63 			}
    64 			"DispatchKeyValueVector"
    65 			{
    66 				"windows"	"31"
    67 			}
    68 			"AcceptInput"
    69 			{
    70 				"windows"	"37"
    71 			}
    72 			"SetEntityModel"
    73 			{
    74 				"windows"	"27"
    75 			}
    76 			"WeaponEquip"
    77 			{
    78 				"windows"	"222"
    79 			}
    80 			"Activate"
    81 			{
    82 				"windows"	"34"
    83 			}
    84 			"PlayerRunCmd"
    85 			{
    86 				"windows"	"304"
    87 			}
    88 			
    89 
    90 			/* Offset into CreateGameRulesObject */
    91 			"g_pGameRules"
    92 			{
    93 				"windows"	"2"
    94 			}
    95 		}
    96 		
    97 		"Signatures"
    98 		{
    99 			"CreateGameRulesObject"
   100 			{
   101 				"library"		"server"
   102 				"windows"		"\x8B\x0D\x2A\x2A\x2A\x2A\x85\xC9\x74\x2A\x8B\x01\x8B\c2A\x2A\x6A\x01\xFF"
   103 			}
   104 			"FindEntityByClassname"
   105 			{
   106 				"library"	"server"
   107 				"windows"	"\x53\x55\x56\x8B\xF1\x8B\x2A\x2A\x2A\x85\xC9\x57\x74\x2A\x8B\x01\x8B\x2A\x2A\xFF\xD2\x8B\x00\x25\xFF\x0F\x00\x00\x83\xC0\x01\xC1\xE0\x04\x8B\x3C\x30\xEB\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x85\xFF\x74\x2A\x8B\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\xEB\x2A\x8D\x2A\x2A\x8B\x37\x85\xF6\x75\x2A\x68\x2A\x2A\x2A\x2A\xFF\x2A\x83\x2A\x2A\xEB\x2A\x39"
   108 			}
   109 			"DispatchSpawn"
   110 			{
   111 				"library"	"server"
   112 				"windows"	"\x53\x55\x56\x8B\x2A\x2A\x2A\x85\xF6\x57\x0F\x2A\x2A\x2A\x2A\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x03\x8B"
   113 			}
   114 			"CreateEntityByName"
   115 			{
   116 				"library"	"server"
   117 				"windows"	"\x56\x8B\x2A\x2A\x2A\x83\xFE\xFF\x57\x8B\x2A\x2A\x2A\x74\x2A\x8B\x2A\x2A\x2A\x2A\x2A\x8B\x01\x8B\x2A\x2A\x56\xFF\xD2"
   118 			}
   119 			"FireOutput"
   120 			{
   121 				"library"	"server"
   122 				"windows"	"\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x2A\x2A\x85\xF6\x57"
   123 			}
   124 		}
   125 	}
   126 }