| author | Nicholas Hastings <skamonkey@gmail.com> |
| Wed Jul 06 17:37:35 2011 -0400 (2011-07-06) | |
| changeset 3333 | e247490894a1 |
| parent 3280 | 7aea1316eff7 |
| child 3353 | c73d0ba1110b |
| permissions | -rw-r--r-- |
1 /**
2 * Do not edit this file. Any changes will be overwritten by the gamedata
3 * updater or by upgrading your SourceMod install.
4 *
5 * To override data in this file, create a subdirectory named "custom" and
6 * place your own gamedata file(s) inside of it. Such files will be parsed
7 * after SM's own.
8 *
9 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
10 */
12 "Games"
13 {
14 /* Obsidian Conflict 1.35 */
15 "obsidian"
16 {
17 "Offsets"
18 {
19 "GiveNamedItem"
20 {
21 "windows" "351"
22 }
23 "RemovePlayerItem"
24 {
25 "windows" "237"
26 }
27 "Weapon_GetSlot"
28 {
29 "windows" "235"
30 }
31 "Ignite"
32 {
33 "windows" "190"
34 }
35 "Extinguish"
36 {
37 "windows" "194"
38 }
39 "Teleport"
40 {
41 "windows" "100"
42 }
43 "CommitSuicide"
44 {
45 "windows" "396"
46 }
47 "GetVelocity"
48 {
49 "windows" "127"
50 }
51 "EyeAngles"
52 {
53 "windows" "119"
54 }
55 "AcceptInput"
56 {
57 "windows" "34"
58 }
59 "SetEntityModel"
60 {
61 "windows" "23"
62 }
63 "WeaponEquip"
64 {
65 "windows" "228"
66 }
67 "Activate"
68 {
69 "windows" "31"
70 }
71 "PlayerRunCmd"
72 {
73 "windows" "371"
74 }
76 /* Offset into CBaseTempEntity constructor (vs2010 moved it!) */
77 "s_pTempEntities"
78 {
79 "windows" "19"
80 }
81 "GetTEName"
82 {
83 "windows" "4"
84 }
85 "GetTENext"
86 {
87 "windows" "8"
88 }
89 "TE_GetServerClass"
90 {
91 "windows" "0"
92 }
93 "FireOutputBackup"
94 {
95 "windows" "9"
96 }
97 }
98 "Signatures"
99 {
100 "CBaseTempEntity"
101 {
102 "library" "server"
103 "windows" "\x55\x8B\xEC\x8B\xC1\x8B\x2A\x2A\xC7\x2A\x2A\x2A\x2A\x2A\x89\x2A\x2A\x8B\x15\x2A\x2A\x2A\x2A\x89"
104 }
105 "FireOutput"
106 {
107 "library" "server"
108 "windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\x53\x56\x8B\x2A\x2A\x57\x89"
109 }
110 }
111 }
112 }