| author | Nicholas Hastings <skamonkey@gmail.com> |
| Wed Jul 06 17:37:35 2011 -0400 (2011-07-06) | |
| changeset 3333 | e247490894a1 |
| parent 3280 | 7aea1316eff7 |
| child 3353 | c73d0ba1110b |
| permissions | -rw-r--r-- |
1 /**
2 * Do not edit this file. Any changes will be overwritten by the gamedata
3 * updater or by upgrading your SourceMod install.
4 *
5 * To override data in this file, create a subdirectory named "custom" and
6 * place your own gamedata file(s) inside of it. Such files will be parsed
7 * after SM's own.
8 *
9 * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
10 */
12 "Games"
13 {
14 /* Zombie Panic! Source */
15 "zps"
16 {
17 "Offsets"
18 {
19 "GiveNamedItem"
20 {
21 "windows" "356"
22 "linux" "357"
23 }
24 "RemovePlayerItem"
25 {
26 "windows" "243"
27 "linux" "244"
28 }
29 "Weapon_GetSlot"
30 {
31 "windows" "238"
32 "linux" "239"
33 }
34 "Ignite"
35 {
36 "windows" "195"
37 "linux" "196"
38 }
39 "Extinguish"
40 {
41 "windows" "199"
42 "linux" "200"
43 }
44 "Teleport"
45 {
46 "windows" "103"
47 "linux" "104"
48 }
49 "CommitSuicide"
50 {
51 "windows" "399"
52 "linux" "399"
53 }
54 "GetVelocity"
55 {
56 "windows" "132"
57 "linux" "133"
58 }
59 "EyeAngles"
60 {
61 "windows" "124"
62 "linux" "125"
63 }
64 "AcceptInput"
65 {
66 "windows" "35"
67 "linux" "36"
68 }
69 "SetEntityModel"
70 {
71 "windows" "24"
72 "linux" "25"
73 }
74 "WeaponEquip"
75 {
76 "windows" "231"
77 "linux" "232"
78 }
79 "Activate"
80 {
81 "windows" "32"
82 "linux" "33"
83 }
84 "PlayerRunCmd"
85 {
86 "windows" "375"
87 "linux" "376"
88 }
89 }
90 "Signatures"
91 {
92 "FireOutput"
93 {
94 "library" "server"
95 "windows" "\x81\xEC\x2A\x2A\x2A\x2A\x53\x55\x56\x8B\x71\x2A\x57\x89"
96 "linux" "@_ZN17CBaseEntityOutput10FireOutputE9variant_tP11CBaseEntityS2_f"
97 }
98 }
99 }
100 }