core/logic/Native.h
author Ruben Gonzalez <drifter01620@gmail.com>
Thu May 22 09:49:27 2014 -0400 (2014-05-22)
changeset 4378 568f4497ef4a
parent 4109 10eb68d668af
permissions -rw-r--r--
Update CS:GO team score gamedata.
     1 /**
     2  * vim: set ts=4 sw=4 tw=99 noet :
     3  * =============================================================================
     4  * SourceMod
     5  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     6  * =============================================================================
     7  *
     8  * This program is free software; you can redistribute it and/or modify it under
     9  * the terms of the GNU General Public License, version 3.0, as published by the
    10  * Free Software Foundation.
    11  * 
    12  * This program is distributed in the hope that it will be useful, but WITHOUT
    13  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    14  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    15  * details.
    16  *
    17  * You should have received a copy of the GNU General Public License along with
    18  * this program.  If not, see <http://www.gnu.org/licenses/>.
    19  *
    20  * As a special exception, AlliedModders LLC gives you permission to link the
    21  * code of this program (as well as its derivative works) to "Half-Life 2," the
    22  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    23  * by the Valve Corporation.  You must obey the GNU General Public License in
    24  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    25  * this exception to all derivative works.  AlliedModders LLC defines further
    26  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    27  * or <http://www.sourcemod.net/license.php>.
    28  *
    29  * Version: $Id$
    30  */
    31 #ifndef _include_sourcemod_native_h_
    32 #define _include_sourcemod_native_h_
    33 
    34 #include <IShareSys.h>
    35 #include <IHandleSys.h>
    36 #include <am-string.h>
    37 #include <am-utility.h>
    38 #include <am-refcounting.h>
    39 #include "common_logic.h"
    40 
    41 struct FakeNative
    42 {
    43 	FakeNative(const char *name, IPluginFunction *fun)
    44 		: name(name),
    45 		  ctx(fun->GetParentContext()),
    46 		  call(fun),
    47 		  gate(NULL)
    48 	{
    49 	}
    50 	~FakeNative();
    51 
    52 	ke::AString name;
    53 	IPluginContext *ctx;
    54 	IPluginFunction *call;
    55 	SPVM_NATIVE_FUNC gate;
    56 };
    57 
    58 struct Native : public ke::Refcounted<Native>
    59 {
    60 	Native(CNativeOwner *owner, const sp_nativeinfo_t *native)
    61 		: owner(owner),
    62 		  native(native),
    63 		  fake(NULL)
    64 	{
    65 	}
    66 	Native(CNativeOwner *owner, FakeNative *fake)
    67 		: owner(owner),
    68 		  native(NULL),
    69 		  fake(fake)
    70 	{
    71 	}
    72 
    73 	CNativeOwner *owner;
    74 	const sp_nativeinfo_t *native;
    75 	ke::AutoPtr<FakeNative> fake;
    76 
    77 	SPVM_NATIVE_FUNC func() const
    78 	{
    79 		if (native)
    80 			return native->func;
    81 		return fake->gate;
    82 	}
    83 	const char *name() const
    84 	{
    85 		if (native)
    86 			return native->name;
    87 		return fake->name.chars();
    88 	}
    89 
    90 	static inline bool matches(const char *name, const ke::Ref<Native> &entry)
    91 	{
    92 		return strcmp(name, entry->name()) == 0;
    93 	}
    94 };
    95 
    96 
    97 #endif // _include_sourcemod_native_h_
    98