extensions/topmenus/TopMenuManager.cpp
author Ruben Gonzalez <drifter01620@gmail.com>
Thu May 22 09:49:27 2014 -0400 (2014-05-22)
changeset 4378 568f4497ef4a
parent 2323 efa6bfdd7571
permissions -rw-r--r--
Update CS:GO team score gamedata.
     1 /**
     2  * vim: set ts=4 :
     3  * =============================================================================
     4  * SourceMod TopMenus Extension
     5  * Copyright (C) 2004-2008 AlliedModders LLC.  All rights reserved.
     6  * =============================================================================
     7  *
     8  * This program is free software; you can redistribute it and/or modify it under
     9  * the terms of the GNU General Public License, version 3.0, as published by the
    10  * Free Software Foundation.
    11  * 
    12  * This program is distributed in the hope that it will be useful, but WITHOUT
    13  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
    14  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
    15  * details.
    16  *
    17  * You should have received a copy of the GNU General Public License along with
    18  * this program.  If not, see <http://www.gnu.org/licenses/>.
    19  *
    20  * As a special exception, AlliedModders LLC gives you permission to link the
    21  * code of this program (as well as its derivative works) to "Half-Life 2," the
    22  * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
    23  * by the Valve Corporation.  You must obey the GNU General Public License in
    24  * all respects for all other code used.  Additionally, AlliedModders LLC grants
    25  * this exception to all derivative works.  AlliedModders LLC defines further
    26  * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
    27  * or <http://www.sourcemod.net/license.php>.
    28  *
    29  * Version: $Id$
    30  */
    31 
    32 #include "TopMenuManager.h"
    33 #include "TopMenu.h"
    34 
    35 TopMenuManager g_TopMenus;
    36 bool is_server_activated = false;
    37 
    38 const char *TopMenuManager::GetInterfaceName()
    39 {
    40 	return SMINTERFACE_TOPMENUS_NAME;
    41 }
    42 
    43 unsigned int TopMenuManager::GetInterfaceVersion()
    44 {
    45 	return SMINTERFACE_TOPMENUS_VERSION;
    46 }
    47 
    48 ITopMenu *TopMenuManager::CreateTopMenu(ITopMenuObjectCallbacks *callbacks)
    49 {
    50 	TopMenu *pMenu = new TopMenu(callbacks);
    51 
    52 	m_TopMenus.push_back(pMenu);
    53 
    54 	return pMenu;
    55 }
    56 
    57 void TopMenuManager::OnClientConnected(int client)
    58 {
    59 	List<TopMenu *>::iterator iter;
    60 
    61 	for (iter = m_TopMenus.begin(); iter != m_TopMenus.end(); iter++)
    62 	{
    63 		(*iter)->OnClientConnected(client);
    64 	}
    65 }
    66 
    67 void TopMenuManager::OnClientDisconnected(int client)
    68 {
    69 	List<TopMenu *>::iterator iter;
    70 
    71 	for (iter = m_TopMenus.begin(); iter != m_TopMenus.end(); iter++)
    72 	{
    73 		(*iter)->OnClientDisconnected(client);
    74 	}
    75 }
    76 
    77 void TopMenuManager::OnServerActivated(int max_clients)
    78 {
    79 	if (is_server_activated)
    80 	{
    81 		return;
    82 	}
    83 
    84 	List<TopMenu *>::iterator iter;
    85 
    86 	for (iter = m_TopMenus.begin(); iter != m_TopMenus.end(); iter++)
    87 	{
    88 		(*iter)->OnServerActivated(max_clients);
    89 	}
    90 
    91 	is_server_activated = true;
    92 }
    93 
    94 void TopMenuManager::OnPluginUnloaded(IPlugin *plugin)
    95 {
    96 	List<TopMenu *>::iterator iter = m_TopMenus.begin();
    97 
    98 	while (iter != m_TopMenus.end())
    99 	{
   100 		if ((*iter)->OnIdentityRemoval(plugin->GetIdentity()))
   101 		{
   102 			iter++;
   103 		}
   104 		else
   105 		{
   106 			delete (*iter);
   107 			iter = m_TopMenus.erase(iter);
   108 		}
   109 	}
   110 }
   111 
   112 void TopMenuManager::DestroyTopMenu(ITopMenu *topmenu)
   113 {
   114 	TopMenu *pMenu = (TopMenu *)topmenu;
   115 
   116 	m_TopMenus.remove(pMenu);
   117 
   118 	delete pMenu;
   119 }
   120 
   121 void TopMenuManager::OnMaxPlayersChanged( int newvalue )
   122 {
   123 	List<TopMenu *>::iterator iter;
   124 
   125 	for (iter = m_TopMenus.begin(); iter != m_TopMenus.end(); iter++)
   126 	{
   127 		(*iter)->OnMaxPlayersChanged(newvalue);
   128 	}
   129 }