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b7aa2b626807 2008-03-30 07:00 +0000 |
Scott Ehlert - Spring Cleaning, Part Ichi (1) |
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e73a1e51833b 2008-03-27 04:54 +0000 |
Scott Ehlert - Updated copyright year |
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ab94316bb52b 2007-08-15 06:19 +0000 |
Scott Ehlert - Updated license headers on virtually all files with extremely minor changes in the name of some sort of strange consistency. |
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17badaf66ce4 2007-08-01 02:12 +0000 |
David Anderson - updated more header files (mostly internal now) |
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7a8ac1106ace 2007-04-30 22:53 +0000 |
Scott Ehlert - Added paramater to CreateEvent to determine whether or not creation should be forced even if nothing is hooking/listening to the event. |
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7accb9b0ae5d 2007-04-30 22:03 +0000 |
Scott Ehlert - Removed flags from FireEvent() |
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d9779d053851 2007-04-12 19:49 +0000 |
Scott Ehlert - CancelCreatedEvent actually does what it is supposed to do now... |
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6e46bb7aaf70 2007-04-12 07:51 +0000 |
Scott Ehlert - Fixed amb190 - Crash with Mani's spawn protection and GetEvent (which exposed re-entrancy problems in EventManager) |
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ef60870067ff 2007-03-22 21:50 +0000 |
Scott Ehlert - More consistency of some sort... |
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00c843a1bb18 2007-03-06 23:59 +0000 |
Scott Ehlert - Many things: |
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5716b2117a50 2007-03-06 07:38 +0000 |
Scott Ehlert - Redid case on some error messages |
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86663b24d7f7 2007-03-06 04:53 +0000 |
Scott Ehlert - Oh, this isn't needed anymore |
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39a746736a0f 2007-03-06 04:50 +0000 |
Scott Ehlert - Creating/Firing/Canceling events now use CStack to avoid the need to use new when possible |
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50696154c0b8 2007-03-04 04:05 +0000 |
Scott Ehlert - Initial import of event stuff: Natives to hook and fire game events |