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a5a5bf128cd7 2007-11-02 20:38 +0000 |
David Anderson - bug fix for amb1116 - timers intervals are no longer cumulative |
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e46ad208b9b4 2007-10-14 00:04 +0000 |
Borja Ferrer - ported SM's core to Orange Box |
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30701001f41a 2007-09-26 02:43 +0000 |
David Anderson - fixed a logic error in ExtendMapTimeLimit() |
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c5feb60740cf 2007-09-23 20:11 +0000 |
David Anderson - clarified and fixed the meaning of timelimit/timeleft when no frames have been processed |
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8132c2259758 2007-09-23 19:33 +0000 |
David Anderson - - added timeleft functionality to cstrike extension |
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edf4efe5707c 2007-09-13 01:14 +0000 |
David Anderson - finalized (i hope) new map timer api |
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bb258bffc7df 2007-09-13 00:33 +0000 |
David Anderson - overhaul of the map timer idea -- function is now an interface, and the timer flag is removed |
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a2ca3d22dd71 2007-09-12 22:46 +0000 |
David Anderson - - moved gameframe hook to timersys |
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8feec8371000 2007-09-11 18:50 +0000 |
David Anderson - whoops, this changeset had a really bad side effect. build needs to be broken until i can fix it. |
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84e9d3494603 2007-09-11 18:16 +0000 |
David Anderson - added a case where CreateTimer() can return INVALID_HANDLE |
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2fd63cc4bd9c 2007-09-11 18:08 +0000 |
David Anderson - timelimit function now gets initialized |
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bb6516a50eea 2007-09-11 18:02 +0000 |
David Anderson - removed tick simulator and added api to help with mapchanges |
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d207f0e17532 2007-08-26 18:41 +0000 |
David Anderson - added amb727 (sm_time_adjustment) |
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ab94316bb52b 2007-08-15 06:19 +0000 |
Scott Ehlert - Updated license headers on virtually all files with extremely minor changes in the name of some sort of strange consistency. |
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17badaf66ce4 2007-08-01 02:12 +0000 |
David Anderson - updated more header files (mostly internal now) |
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13547d08e3a8 2007-07-22 16:01 +0000 |
David Anderson - fixed amb658 - timer_flag_no_mapchange conflicted with simulated ticking |
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fafe809b16ca 2007-07-14 01:55 +0000 |
David Anderson - added amb622, TIMER_FLAG_NO_MAPCHANGE |
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fade10824d88 2007-05-02 22:35 +0000 |
David Anderson - attempted fix for amb243, timers now simulate ticks if gameframe doesn't give changed curtimes |
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fc1d50579d06 2007-04-07 03:58 +0000 |
David Anderson - added some levelchange functions to SMGlobalClass to get rid of some messy crap |
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ef60870067ff 2007-03-22 21:50 +0000 |
Scott Ehlert - More consistency of some sort... |
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ce1f369ba889 2007-03-17 00:55 +0000 |
Borja Ferrer - fixed several memory leaks |
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d5b1dcf38c07 2007-03-15 04:45 +0000 |
David Anderson - refactored singleton class names |
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e000559527a3 2007-03-14 11:34 +0000 |
Borja Ferrer - implemented timer natives |
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c2a2c38f1331 2007-03-10 21:26 +0000 |
David Anderson - part 2 of singleton renaming |