core/GameConfigs.cpp
6e253ddd10c4
2007-07-07 04:06 +0000
Scott Ehlert - Fixed bug where multiple "#default" sections in game config file would be ignored if the first section does not work for the running game/mod
0407a17cb219
2007-06-17 19:23 +0000
David Anderson - fixed a bug where linux did not read dladdr() return value right for gameconfs
d3a94f3f1529
2007-06-17 18:26 +0000
David Anderson - Fixed a bug where the GameConfig file cache was not cleared once a file was fully closed
0cd7fc27e054
2007-06-17 07:32 +0000
David Anderson - fixed a state bug in the gameconf parser that would break parsing after a signature section was done
97ba56f99bc1
2007-06-17 02:50 +0000
David Anderson - fixed a bug where only one signature per file would be parsed
4b5e628ab7f7
2007-06-16 15:15 +0000
David Anderson - fixed linux build
4cc7fd7adb8a
2007-06-16 08:35 +0000
David Anderson - added handle reading to GameConfigManager
04dcaa8312e7
2007-06-16 05:42 +0000
David Anderson - - moved gamedata out of "configs"
110c14c99545
2007-05-03 03:45 +0000
Scott Ehlert - Various pointless things of no importance:
d5cc8d0fa899
2007-04-14 04:27 +0000
Scott Ehlert - Added client convar querying :o
ef60870067ff
2007-03-22 21:50 +0000
Scott Ehlert - More consistency of some sort...
ce1f369ba889
2007-03-17 00:55 +0000
Borja Ferrer - fixed several memory leaks
d5b1dcf38c07
2007-03-15 04:45 +0000
David Anderson - refactored singleton class names
c2a2c38f1331
2007-03-10 21:26 +0000
David Anderson - part 2 of singleton renaming