core/TimerSys.cpp
f1da232f6ca4
2007-11-23 02:39 +0000
David Anderson - fixed a precision bug that caused SourceMod to stop working after excatly 72.8 hours
a5a5bf128cd7
2007-11-02 20:38 +0000
David Anderson - bug fix for amb1116 - timers intervals are no longer cumulative
e46ad208b9b4
2007-10-14 00:04 +0000
Borja Ferrer - ported SM's core to Orange Box
30701001f41a
2007-09-26 02:43 +0000
David Anderson - fixed a logic error in ExtendMapTimeLimit()
c5feb60740cf
2007-09-23 20:11 +0000
David Anderson - clarified and fixed the meaning of timelimit/timeleft when no frames have been processed
8132c2259758
2007-09-23 19:33 +0000
David Anderson - - added timeleft functionality to cstrike extension
edf4efe5707c
2007-09-13 01:14 +0000
David Anderson - finalized (i hope) new map timer api
bb258bffc7df
2007-09-13 00:33 +0000
David Anderson - overhaul of the map timer idea -- function is now an interface, and the timer flag is removed
a2ca3d22dd71
2007-09-12 22:46 +0000
David Anderson - - moved gameframe hook to timersys
8feec8371000
2007-09-11 18:50 +0000
David Anderson - whoops, this changeset had a really bad side effect. build needs to be broken until i can fix it.
84e9d3494603
2007-09-11 18:16 +0000
David Anderson - added a case where CreateTimer() can return INVALID_HANDLE
2fd63cc4bd9c
2007-09-11 18:08 +0000
David Anderson - timelimit function now gets initialized
bb6516a50eea
2007-09-11 18:02 +0000
David Anderson - removed tick simulator and added api to help with mapchanges
d207f0e17532
2007-08-26 18:41 +0000
David Anderson - added amb727 (sm_time_adjustment)
ab94316bb52b
2007-08-15 06:19 +0000
Scott Ehlert - Updated license headers on virtually all files with extremely minor changes in the name of some sort of strange consistency.
17badaf66ce4
2007-08-01 02:12 +0000
David Anderson - updated more header files (mostly internal now)
13547d08e3a8
2007-07-22 16:01 +0000
David Anderson - fixed amb658 - timer_flag_no_mapchange conflicted with simulated ticking
fafe809b16ca
2007-07-14 01:55 +0000
David Anderson - added amb622, TIMER_FLAG_NO_MAPCHANGE
fade10824d88
2007-05-02 22:35 +0000
David Anderson - attempted fix for amb243, timers now simulate ticks if gameframe doesn't give changed curtimes
fc1d50579d06
2007-04-07 03:58 +0000
David Anderson - added some levelchange functions to SMGlobalClass to get rid of some messy crap
ef60870067ff
2007-03-22 21:50 +0000
Scott Ehlert - More consistency of some sort...
ce1f369ba889
2007-03-17 00:55 +0000
Borja Ferrer - fixed several memory leaks
d5b1dcf38c07
2007-03-15 04:45 +0000
David Anderson - refactored singleton class names
e000559527a3
2007-03-14 11:34 +0000
Borja Ferrer - implemented timer natives
c2a2c38f1331
2007-03-10 21:26 +0000
David Anderson - part 2 of singleton renaming