extensions/sdktools/vhelpers.cpp
f17d11bcd078
2014-04-20 12:00 -0400
Nicholas Hastings - Update for hl2sdk-nd changes.
bff9916aa9b2
2014-03-29 14:23 -0400
Nicholas Hastings - Print SendProp flags in netprop dump (bug 6082, r=asherkin).
8b39aa02b05b
2014-03-03 05:20 -0600
Scott Ehlert - Add gamedata for EntityFactoryDictionary and IServer for Dota 2 on Linux (bug 6068, r=psychonic).
65eebc76e836
2013-11-05 20:32 -0500
Nicholas Hastings - Consolidate SDKTools ent factory lookup (r=asherkin).
08f0f6c1e452
2013-10-29 18:59 -0400
Nicholas Hastings - Have SDKTools use IServerTools to get ent facts where available (bug 5968, r=asherkin).
59bcfc51eb79
2013-08-12 00:54 +0100
Kyle Sanderson - Add support for nested datatables. (bug 5446, r=asherkin)
a73cf1f26984
2013-05-13 15:18 -0400
Nicholas Hastings - Updated for latest hl2sdk-dota changes.
4e43bcc83a54
2013-03-19 11:25 -0400
Peace-Maker - Add alternative lookup method for EntityFactoryDictionary (bug 5658, r=asherkin).
1f2595deaf77
2013-03-19 11:24 -0400
Nicholas Hastings - Cache m_iEFlags offset for datamaps dump instead of getting for each ent (bug 5657, r=asherkin).
31650bb3c7e8
2013-03-16 13:50 -0400
Nicholas Hastings - Add GetPlayerResourceEntity to SDKTools; deprecate old, broken TF2-specific impl (bug 5491, r=asherkin).
d7954e074526
2012-11-15 17:50 +0000
Asher Baker - Improved sendtable dump output (bug 5471, r=psychonic).
e247490894a1
2011-07-06 17:37 -0400
Nicholas Hastings - Added ability in SDKTools to get/set prop values on gamerules class (bug 4983, r=fyren).
1b7bf8509625
2010-07-27 17:32 -0500
Scott Ehlert - Added support for Alien Swarm (bug 4530, r=dvander).
5850c7c4f594
2010-05-26 08:30 -0400
Nicholas Hastings - Fixed SDKTools sm_dump_datamaps crash on improperly created entities (bug 4424, r=pred)
8d68569b9648
2009-07-24 12:34 +1200
Matt Woodrow - Added support for logical (non-networked) entities using entity references - See http://wiki.alliedmods.net/Entity_References_%28SourceMod%29 (bug 2459, r=dvander)
d3b2571c378b
2009-02-18 02:19 -0600
Scott Ehlert - Added support for Dark Messiah engine and game. (no bug, r=me).
76b7b4575e21
2008-11-14 09:18 -0600
Scott Ehlert - Added preliminary support for Left 4 Dead; some things may not yet work.
44045ead61cd
2008-09-14 03:01 -0500
Scott Ehlert - Eliminated head: da55a80522cf, a remnant of sourcemod-1.1.0 branch
c24a6fa957db
2008-07-06 04:49 +0000
David Anderson - jit refactoring branch
e3846fb56e8f
2008-07-05 00:15 +0000
Borja Ferrer - fixed eyeangles helper not being freed
561de8cbcda5
2008-05-02 07:47 +0000
Scott Ehlert - Attempted fix for amb1648 - stack corruption when GetClientEyeAngles() is called on Windows
4570e6898622
2008-04-10 19:25 +0000
Borja Ferrer - just some cleaning
66a46d9cc2e4
2008-04-01 00:06 +0000
Matt Woodrow - How the hell did that get there.
5d6fd2ddb181
2008-03-31 23:13 +0000
Matt Woodrow - Added sm_dump_datamaps server command.
b7aa2b626807
2008-03-30 07:00 +0000
Scott Ehlert - Spring Cleaning, Part Ichi (1)
e73a1e51833b
2008-03-27 04:54 +0000
Scott Ehlert - Updated copyright year
a8cff6b8ef64
2008-03-12 00:43 +0000
Matt Woodrow - Added sm_dump_classes command
d00a853ec547
2007-12-07 00:17 +0000
Borja Ferrer - fixed amb1252, GetPlayerInfo wouldnt work for the last player index
7a3f09643820
2007-12-06 02:25 +0000
Borja Ferrer - added amb1235, added support for the IServer interface
a644ed81b457
2007-10-22 22:57 +0000
David Anderson - sm_dump_netprops now shows classnames
c13834955093
2007-10-22 07:41 +0000
David Anderson - added sm_dump_netprops and sm_dump_netprops_xml to sdktools for debugging
3fd76ba845b8
2007-10-22 03:27 +0000
David Anderson - added @aim target to sdktools
1bd18b7530eb
2007-10-19 08:51 +0000
David Anderson - - added GetClientAimTarget()
ab94316bb52b
2007-08-15 06:19 +0000
Scott Ehlert - Updated license headers on virtually all files with extremely minor changes in the name of some sort of strange consistency.
e9cfc03b9bb8
2007-08-01 02:48 +0000
David Anderson - updated sdktools license headers
47a8892d2c81
2007-07-25 20:23 +0000
David Anderson - added amb416 - SlapPlayer()