Updated DoD:S and HL2:DM gamedata.
Updated DoD:S and HL2:DM gamedata.
1.1 --- a/gamedata/sdktools.games/game.dod.txt Fri Jul 20 15:43:15 2012 -0400
1.2 +++ b/gamedata/sdktools.games/game.dod.txt Fri Jul 20 15:43:15 2012 -0400
1.3 @@ -18,87 +18,87 @@
1.4 {
1.5 "GiveNamedItem"
1.6 {
1.7 - "windows" "392"
1.8 - "linux" "393"
1.9 - "mac" "393"
1.10 + "windows" "393"
1.11 + "linux" "394"
1.12 + "mac" "394"
1.13 }
1.14 "RemovePlayerItem"
1.15 {
1.16 - "windows" "264"
1.17 - "linux" "265"
1.18 - "mac" "265"
1.19 + "windows" "265"
1.20 + "linux" "266"
1.21 + "mac" "266"
1.22 }
1.23 "Weapon_GetSlot"
1.24 {
1.25 - "windows" "262"
1.26 - "linux" "263"
1.27 - "mac" "263"
1.28 + "windows" "263"
1.29 + "linux" "264"
1.30 + "mac" "264"
1.31 }
1.32 "Ignite"
1.33 {
1.34 - "windows" "205"
1.35 - "linux" "206"
1.36 - "mac" "206"
1.37 + "windows" "206"
1.38 + "linux" "207"
1.39 + "mac" "207"
1.40 }
1.41 "Extinguish"
1.42 {
1.43 - "windows" "209"
1.44 - "linux" "210"
1.45 - "mac" "210"
1.46 + "windows" "210"
1.47 + "linux" "211"
1.48 + "mac" "211"
1.49 }
1.50 "Teleport"
1.51 {
1.52 - "windows" "106"
1.53 - "linux" "107"
1.54 - "mac" "107"
1.55 + "windows" "107"
1.56 + "linux" "108"
1.57 + "mac" "108"
1.58 }
1.59 "CommitSuicide"
1.60 {
1.61 - "windows" "430"
1.62 - "linux" "431"
1.63 - "mac" "431"
1.64 + "windows" "431"
1.65 + "linux" "432"
1.66 + "mac" "432"
1.67 }
1.68 "GetVelocity"
1.69 {
1.70 - "windows" "138"
1.71 - "linux" "139"
1.72 - "mac" "139"
1.73 + "windows" "139"
1.74 + "linux" "140"
1.75 + "mac" "140"
1.76 }
1.77 "EyeAngles"
1.78 {
1.79 - "windows" "129"
1.80 - "linux" "130"
1.81 - "mac" "130"
1.82 + "windows" "130"
1.83 + "linux" "131"
1.84 + "mac" "131"
1.85 }
1.86 "AcceptInput"
1.87 {
1.88 - "windows" "35"
1.89 - "linux" "36"
1.90 - "mac" "36"
1.91 + "windows" "36"
1.92 + "linux" "37"
1.93 + "mac" "37"
1.94 }
1.95 "SetEntityModel"
1.96 {
1.97 - "windows" "23"
1.98 - "linux" "24"
1.99 - "mac" "24"
1.100 + "windows" "24"
1.101 + "linux" "25"
1.102 + "mac" "25"
1.103 }
1.104 "WeaponEquip"
1.105 {
1.106 - "windows" "255"
1.107 - "linux" "256"
1.108 - "mac" "256"
1.109 + "windows" "256"
1.110 + "linux" "257"
1.111 + "mac" "257"
1.112 }
1.113 "Activate"
1.114 {
1.115 - "windows" "32"
1.116 - "linux" "33"
1.117 - "mac" "33"
1.118 + "windows" "33"
1.119 + "linux" "34"
1.120 + "mac" "34"
1.121 }
1.122 "PlayerRunCmd"
1.123 {
1.124 - "windows" "410"
1.125 - "linux" "411"
1.126 - "mac" "411"
1.127 + "windows" "411"
1.128 + "linux" "412"
1.129 + "mac" "412"
1.130 }
1.131 }
1.132
2.1 --- a/gamedata/sdktools.games/game.hl2mp.txt Fri Jul 20 15:43:15 2012 -0400
2.2 +++ b/gamedata/sdktools.games/game.hl2mp.txt Fri Jul 20 15:43:15 2012 -0400
2.3 @@ -18,87 +18,87 @@
2.4 {
2.5 "GiveNamedItem"
2.6 {
2.7 - "windows" "392"
2.8 - "linux" "393"
2.9 - "mac" "393"
2.10 + "windows" "393"
2.11 + "linux" "394"
2.12 + "mac" "394"
2.13 }
2.14 "RemovePlayerItem"
2.15 {
2.16 - "windows" "264"
2.17 - "linux" "265"
2.18 - "mac" "265"
2.19 + "windows" "265"
2.20 + "linux" "266"
2.21 + "mac" "266"
2.22 }
2.23 "Weapon_GetSlot"
2.24 {
2.25 - "windows" "262"
2.26 - "linux" "263"
2.27 - "mac" "263"
2.28 + "windows" "263"
2.29 + "linux" "264"
2.30 + "mac" "264"
2.31 }
2.32 "Ignite"
2.33 {
2.34 - "windows" "205"
2.35 - "linux" "206"
2.36 - "mac" "206"
2.37 + "windows" "206"
2.38 + "linux" "207"
2.39 + "mac" "207"
2.40 }
2.41 "Extinguish"
2.42 {
2.43 - "windows" "209"
2.44 - "linux" "210"
2.45 - "mac" "210"
2.46 + "windows" "210"
2.47 + "linux" "211"
2.48 + "mac" "211"
2.49 }
2.50 "Teleport"
2.51 {
2.52 - "windows" "106"
2.53 - "linux" "107"
2.54 - "mac" "107"
2.55 + "windows" "107"
2.56 + "linux" "108"
2.57 + "mac" "108"
2.58 }
2.59 "CommitSuicide"
2.60 {
2.61 - "windows" "431"
2.62 - "linux" "431"
2.63 - "mac" "431"
2.64 + "windows" "432"
2.65 + "linux" "432"
2.66 + "mac" "432"
2.67 }
2.68 "GetVelocity"
2.69 {
2.70 - "windows" "138"
2.71 - "linux" "139"
2.72 - "mac" "139"
2.73 + "windows" "139"
2.74 + "linux" "140"
2.75 + "mac" "140"
2.76 }
2.77 "EyeAngles"
2.78 {
2.79 - "windows" "129"
2.80 - "linux" "130"
2.81 - "mac" "130"
2.82 + "windows" "130"
2.83 + "linux" "131"
2.84 + "mac" "131"
2.85 }
2.86 "AcceptInput"
2.87 {
2.88 - "windows" "35"
2.89 - "linux" "36"
2.90 - "mac" "36"
2.91 + "windows" "36"
2.92 + "linux" "37"
2.93 + "mac" "37"
2.94 }
2.95 "SetEntityModel"
2.96 {
2.97 - "windows" "23"
2.98 - "linux" "24"
2.99 - "mac" "24"
2.100 + "windows" "24"
2.101 + "linux" "25"
2.102 + "mac" "25"
2.103 }
2.104 "WeaponEquip"
2.105 {
2.106 - "windows" "255"
2.107 - "linux" "256"
2.108 - "mac" "256"
2.109 + "windows" "256"
2.110 + "linux" "257"
2.111 + "mac" "257"
2.112 }
2.113 "Activate"
2.114 {
2.115 - "windows" "32"
2.116 - "linux" "33"
2.117 - "mac" "33"
2.118 + "windows" "33"
2.119 + "linux" "34"
2.120 + "mac" "34"
2.121 }
2.122 "PlayerRunCmd"
2.123 {
2.124 - "windows" "410"
2.125 - "linux" "411"
2.126 - "mac" "411"
2.127 + "windows" "411"
2.128 + "linux" "412"
2.129 + "mac" "412"
2.130 }
2.131 }
2.132 }