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8e475210cd4d 2007-07-08 17:33 +0000 |
David Anderson - added vector stuff |
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3dc3b1fd2796 2007-07-08 11:24 +0000 |
Scott Ehlert - Added SDKTools support for PVKII (Pirates, Vikings, and Knights II) and The Ship |
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a83fa25530fb 2007-07-08 10:36 +0000 |
Scott Ehlert - Fixed Linux build of SDKTools |
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c8e189bb9ee1 2007-07-08 09:47 +0000 |
Scott Ehlert - Oops, added some missing files for CGameRules support |
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11756fc9fb63 2007-07-08 09:46 +0000 |
Scott Ehlert - Wowzers |
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726206725da8 2007-07-08 09:34 +0000 |
Scott Ehlert - Gameconfs now support descriptions to identify games with '!' at the beginning of the string |
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2078b3a13b81 2007-07-08 05:20 +0000 |
David Anderson - small hack so knagg0's stuff can compile |
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c6fd62f429fc 2007-07-08 04:39 +0000 |
David Anderson - - added sourceforts support to sdktools |
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2f4060d4bf2e 2007-07-08 04:38 +0000 |
David Anderson - removed a message that could have been spammed on mods with only one platform binary |
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03a042d4d608 2007-07-08 04:36 +0000 |
David Anderson - fixed a small bug where trie replace didn't always work |
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255bb3a2f47b 2007-07-08 04:15 +0000 |
David Anderson - removed 0 checks in case an offset will be 0 |
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3248bc6dbf60 2007-07-08 03:17 +0000 |
David Anderson - a few little changes to tempent stocks |
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de136462a416 2007-07-08 03:17 +0000 |
David Anderson - gameconfs can now inherit properly with a new trie replace function |
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78c16f695f24 2007-07-08 02:59 +0000 |
David Anderson - - added radiomenu support for insurgency |
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7f329c30caec 2007-07-08 01:36 +0000 |
David Anderson - vtable dumper for ida (not really an editor but i want this to be public) |
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70d735c2c3eb 2007-07-07 23:24 +0000 |
David Anderson - removed errors on faulty gameconf sig finds - this sort of made partial inheritance awkward because an error could be thrown even if the signature was found later |
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6d642ebae456 2007-07-07 20:48 +0000 |
David Anderson - renamed TE_SendToOne to TE_SendToClient |
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a2de25952811 2007-07-07 20:45 +0000 |
David Anderson - added some quick commands to dump te info |
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978fad727f69 2007-07-07 18:46 +0000 |
David Anderson - fixed a bug where too many hex digits were read for \x |
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cdae545c8c92 2007-07-07 18:24 +0000 |
David Anderson - fixed bug amb569 |
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9891871e223d 2007-07-07 18:17 +0000 |
David Anderson - added amb543 |
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9f5605daf52d 2007-07-07 17:51 +0000 |
David Anderson - changed SOUND_FROM_PLAYER from -1 to -2 to maintain compatibility with SOUND_FROM_LOCAL_PLAYER |
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46da3a82493b 2007-07-07 17:46 +0000 |
David Anderson - added enginesound support |
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1072caab8a65 2007-07-07 16:31 +0000 |
David Anderson - fixed amb514 |
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b0a797575420 2007-07-07 16:21 +0000 |
David Anderson - fixed a regression bug from the last commit |
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ff0047e53c65 2007-07-07 15:36 +0000 |
David Anderson - added the ability for the compiler to directly reference another address in a default argument (for arrays only) |
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6e253ddd10c4 2007-07-07 04:06 +0000 |
Scott Ehlert - Fixed bug where multiple "#default" sections in game config file would be ignored if the first section does not work for the running game/mod |
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a435a9c324df 2007-07-05 20:17 +0000 |
Scott Ehlert - Fixed bug where using vtable index 0 would cause call creation to fail |
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f7b2073013df 2007-07-05 14:47 +0000 |
Borja Ferrer - added a time stamp argument to FormatTime |
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d6acd61136f2 2007-07-05 00:45 +0000 |
Borja Ferrer - added TE flags |