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dvander@545
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/** |
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dvander@545
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* vim: set ts=4 : |
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ds@1330
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* ============================================================================= |
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ds@1947
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved. |
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ds@1330
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* ============================================================================= |
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ds@1330
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* |
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ds@1330
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* This file is part of the SourceMod/SourcePawn SDK. |
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dvander@545
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* |
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ds@1330
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* This program is free software; you can redistribute it and/or modify it under |
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ds@1330
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* the terms of the GNU General Public License, version 3.0, as published by the |
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ds@1330
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* Free Software Foundation. |
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ds@1330
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* |
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ds@1330
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* This program is distributed in the hope that it will be useful, but WITHOUT |
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ds@1330
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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ds@1330
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more |
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ds@1330
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* details. |
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ds@1330
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* |
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ds@1330
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* You should have received a copy of the GNU General Public License along with |
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ds@1330
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* this program. If not, see <http://www.gnu.org/licenses/>. |
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ds@1330
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* |
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ds@1330
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* As a special exception, AlliedModders LLC gives you permission to link the |
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ds@1330
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* code of this program (as well as its derivative works) to "Half-Life 2," the |
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ds@1330
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software |
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ds@1330
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* by the Valve Corporation. You must obey the GNU General Public License in |
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ds@1330
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* all respects for all other code used. Additionally, AlliedModders LLC grants |
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ds@1330
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* this exception to all derivative works. AlliedModders LLC defines further |
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ds@1330
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007), |
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ds@1330
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* or <http://www.sourcemod.net/license.php>. |
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dvander@545
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* |
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dvander@545
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* Version: $Id$ |
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dvander@545
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*/ |
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dvander@545
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dvander@545
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#if defined _clients_included |
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dvander@545
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#endinput |
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dvander@545
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#endif |
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dvander@545
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#define _clients_included |
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dvander@545
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|
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dvander@2054
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/** |
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dvander@2054
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* Network flow directions. |
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dvander@2054
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*/ |
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faluco@682
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enum NetFlow |
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faluco@682
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{ |
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ds@873
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NetFlow_Outgoing = 0, /**< Outgoing traffic */ |
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faluco@682
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NetFlow_Incoming, /**< Incoming traffic */ |
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dvander@2054
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NetFlow_Both, /**< Both values added together */ |
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faluco@682
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}; |
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faluco@682
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|
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dvander@2342
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/** |
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dvander@2342
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* MAXPLAYERS is not the same as MaxClients. |
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dvander@2342
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* MAXPLAYERS is a hardcoded value as an upper limit. MaxClients changes based on the server. |
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dvander@2342
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* |
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dvander@2342
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* Both GetMaxClients() and MaxClients are only available once the map is loaded, and should |
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dvander@2342
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* not be used in OnPluginStart(). |
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dvander@2342
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*/ |
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dvander@2342
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|
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skamonkey@3188
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#define MAXPLAYERS 65 /**< Maximum number of players SourceMod supports */ |
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dvander@1343
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#define MAX_NAME_LENGTH 32 /**< Maximum buffer required to store a client name */ |
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ds@901
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dvander@2342
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public const MaxClients; /**< Maximum number of players the server supports (dynamic) */ |
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dvander@2342
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dvander@545
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/** |
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dvander@2365
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* Called on client connection. If you return true, the client will be allowed in the server. |
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dvander@2365
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* If you return false (or return nothing), the client will be rejected. If the client is |
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dvander@2365
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* rejected by this forward or any other, OnClientDisconnect will not be called. |
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dvander@545
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* |
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fyrenmoo@2696
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* Note: Do not write to rejectmsg if you plan on returning true. If multiple plugins write |
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fyrenmoo@2696
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* to the string buffer, it is not defined which plugin's string will be shown to the client, |
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fyrenmoo@2696
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* but it is guaranteed one of them will. |
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fyrenmoo@2696
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* |
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dvander@1273
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* @param client Client index. |
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dvander@545
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* @param rejectmsg Buffer to store the rejection message when the connection is refused. |
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dvander@545
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* @param maxlen Maximum number of characters for rejection buffer. |
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dvander@545
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* @return True to validate client's connection, false to refuse it. |
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dvander@545
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*/ |
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dvander@545
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forward bool:OnClientConnect(client, String:rejectmsg[], maxlen); |
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dvander@545
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dvander@545
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/** |
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dvander@2365
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* Called once a client successfully connects. This callback is paired with OnClientDisconnect. |
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dvander@2365
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* |
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dvander@2365
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* @param client Client index. |
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dvander@2365
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* @noreturn |
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dvander@2365
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*/ |
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dvander@2365
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forward OnClientConnected(client); |
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dvander@2365
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dvander@2365
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/** |
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dvander@1813
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* Called when a client is entering the game. |
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dvander@545
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* |
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dvander@1813
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* Whether a client has a steamid is undefined until OnClientAuthorized |
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dvander@1381
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* is called, which may occur either before or after OnClientPutInServer. |
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dvander@1813
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* Similarly, use OnClientPostAdminCheck() if you need to verify whether |
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dvander@1813
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* connecting players are admins. |
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dvander@1813
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* |
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dvander@1813
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* GetClientCount() will include clients as they are passed through this |
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dvander@1813
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* function, as clients are already in game at this point. |
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dvander@1381
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* |
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dvander@1273
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* @param client Client index. |
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dvander@545
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* @noreturn |
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dvander@545
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*/ |
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dvander@545
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forward OnClientPutInServer(client); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Called when a client is disconnecting from the server. |
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dvander@545
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* |
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dvander@1273
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* @param client Client index. |
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dvander@545
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* @noreturn |
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dvander@545
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*/ |
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dvander@545
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forward OnClientDisconnect(client); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Called when a client is disconnected from the server. |
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dvander@545
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* |
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dvander@1273
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* @param client Client index. |
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dvander@545
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* @noreturn |
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dvander@545
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*/ |
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dvander@545
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forward OnClientDisconnect_Post(client); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Called when a client is sending a command. |
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dvander@545
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* |
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dvander@2832
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* As of SourceMod 1.3, the client is guaranteed to be in-game. |
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dvander@2832
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* Use command listeners (console.inc) for more advanced hooks. |
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dvander@2832
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* |
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dvander@1273
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* @param client Client index. |
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dvander@545
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* @param args Number of arguments. |
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dvander@545
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* @noreturn |
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dvander@545
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*/ |
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dvander@545
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forward Action:OnClientCommand(client, args); |
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dvander@545
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dvander@545
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/** |
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dvander@545
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* Called whenever the client's settings are changed. |
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dvander@545
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* |
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dvander@1273
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* @param client Client index. |
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dvander@545
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* @noreturn |
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dvander@545
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*/ |
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dvander@545
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forward OnClientSettingsChanged(client); |
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dvander@545
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dvander@545
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/** |
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dvander@1813
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* Called when a client receives a Steam ID. The state of a client's |
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fyrenmoo@2672
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* authorization as an admin is not guaranteed here. Use |
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fyrenmoo@2672
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* OnClientPostAdminCheck() if you need a client's admin status. |
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dvander@1813
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* |
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dvander@1273
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* This is called by bots, but the ID will be "BOT". |
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dvander@545
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* |
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dvander@1273
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* @param client Client index. |
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dvander@1273
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* @param auth Client auth string. |
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dvander@1273
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* @noreturn |
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dvander@545
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*/ |
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dvander@545
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forward OnClientAuthorized(client, const String:auth[]); |
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dvander@545
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dvander@545
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/** |
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dvander@1273
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* Called once a client is authorized and fully in-game, but |
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dvander@1273
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* before admin checks are done. This can be used to override |
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dvander@1813
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* the default admin checks for a client. You should only use |
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dvander@1813
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* this for overriding; use OnClientPostAdminCheck() instead |
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dvander@1813
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* if you want notification. |
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dvander@1273
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* |
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dvander@1273
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* Note: If handled/blocked, PostAdminCheck must be signalled |
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dvander@1273
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* manually via NotifyPostAdminCheck(). |
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dvander@1273
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* |
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dvander@1813
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* This callback is gauranteed to occur on all clients, and always |
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dvander@1813
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* after each OnClientPutInServer() call. |
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dvander@1813
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* |
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dvander@1273
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* @param client Client index. |
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dvander@1273
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* @return Plugin_Handled to block admin checks. |
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dvander@1273
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*/ |
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dvander@1273
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forward Action:OnClientPreAdminCheck(client); |
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dvander@1273
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dvander@1273
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/** |
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dvander@1831
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* Called directly before OnClientPostAdminCheck() as a method to |
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dvander@1831
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* alter administrative permissions before plugins perform final |
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dvander@1831
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* post-connect operations. |
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dvander@1831
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* |
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dvander@1831
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* In general, do not use this function unless you are specifically |
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dvander@1831
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* attempting to change access permissions. Use OnClientPostAdminCheck() |
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dvander@1831
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* instead if you simply want to perform post-connect authorization |
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dvander@1831
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* routines. |
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dvander@1831
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* |
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dvander@1831
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* See OnClientPostAdminCheck() for more information. |
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dvander@1831
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* |
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dvander@1831
|
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* @param client Client index. |
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dvander@1831
|
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* @noreturn |
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dvander@1831
|
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*/ |
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dvander@1831
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forward OnClientPostAdminFilter(client); |
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dvander@1831
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dvander@1831
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/** |
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dvander@1273
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* Called once a client is authorized and fully in-game, and |
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dvander@1813
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* after all post-connection authorizations have been performed. |
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dvander@1813
|
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* |
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dvander@1813
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* This callback is gauranteed to occur on all clients, and always |
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dvander@1813
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* after each OnClientPutInServer() call. |
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dvander@1273
|
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* |
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dvander@1273
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* @param client Client index. |
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dvander@1273
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* @noreturn |
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dvander@1273
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*/ |
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dvander@1273
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forward OnClientPostAdminCheck(client); |
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dvander@1273
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dvander@1273
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/** |
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dvander@2342
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* This function will be deprecated in a future release. Use the MaxClients variable instead. |
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dvander@2342
|
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* |
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dvander@1342
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* Returns the maximum number of clients allowed on the server. This may |
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dvander@1342
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* return 0 if called before OnMapStart(), and thus should not be called |
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dvander@1342
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* in OnPluginStart(). |
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dvander@545
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203 |
* |
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dvander@2342
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* You should not globally cache the value to GetMaxClients() because it can change from |
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dvander@2342
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* SourceTV or TF2's arena mode. Use the "MaxClients" dynamic variable documented at the |
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dvander@2342
|
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* top of this file. |
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dvander@2342
|
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* |
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dvander@545
|
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* @return Maximum number of clients allowed. |
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dvander@545
|
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*/ |
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dvander@545
|
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native GetMaxClients(); |
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dvander@545
|
211 |
|
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dvander@545
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212 |
/** |
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skamonkey@3696
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213 |
* Returns the maximum number of human players allowed on the server. This is |
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skamonkey@3696
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214 |
* a game-specific function used on newer games to limit the number of humans |
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skamonkey@3696
|
215 |
* that can join a game and can be lower than MaxClients. It is the number often |
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skamonkey@3696
|
216 |
* reflected in the server browser or when viewing the output of the status command. |
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skamonkey@3696
|
217 |
* On unsupported games or modes without overrides, it will return the same value |
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skamonkey@3696
|
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* as MaxClients. |
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skamonkey@3696
|
219 |
* |
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skamonkey@3696
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220 |
* You should not globally cache the value to GetMaxHumanPlayers() because it can change across |
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skamonkey@3696
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221 |
* game modes. You may still cache it locally. |
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skamonkey@3696
|
222 |
* |
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skamonkey@3696
|
223 |
* @return Maximum number of humans allowed. |
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skamonkey@3696
|
224 |
*/ |
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skamonkey@3696
|
225 |
native GetMaxHumanPlayers(); |
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skamonkey@3696
|
226 |
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skamonkey@3696
|
227 |
/** |
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dvander@545
|
228 |
* Returns the client count put in the server. |
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dvander@545
|
229 |
* |
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dvander@545
|
230 |
* @param inGameOnly If false connecting players are also counted. |
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dvander@545
|
231 |
* @return Client count in the server. |
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dvander@545
|
232 |
*/ |
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dvander@545
|
233 |
native GetClientCount(bool:inGameOnly=true); |
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dvander@545
|
234 |
|
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dvander@545
|
235 |
/** |
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dvander@545
|
236 |
* Returns the client's name. |
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dvander@545
|
237 |
* |
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dvander@545
|
238 |
* @param client Player index. |
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dvander@545
|
239 |
* @param name Buffer to store the client's name. |
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dvander@545
|
240 |
* @param maxlen Maximum length of string buffer (includes NULL terminator). |
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dvander@545
|
241 |
* @return True on success, false otherwise. |
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dvander@545
|
242 |
* @error If the client is not connected an error will be thrown. |
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dvander@545
|
243 |
*/ |
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dvander@545
|
244 |
native bool:GetClientName(client, String:name[], maxlen); |
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dvander@545
|
245 |
|
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dvander@545
|
246 |
/** |
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dvander@545
|
247 |
* Retrieves a client's IP address. |
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dvander@545
|
248 |
* |
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dvander@545
|
249 |
* @param client Player index. |
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dvander@545
|
250 |
* @param name Buffer to store the client's ip address. |
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dvander@545
|
251 |
* @param maxlen Maximum length of string buffer (includes NULL terminator). |
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dvander@545
|
252 |
* @param remport Remove client's port from the ip string (true by default). |
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dvander@545
|
253 |
* @return True on success, false otherwise. |
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dvander@545
|
254 |
* @error If the client is not connected or the index is invalid. |
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dvander@545
|
255 |
*/ |
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dvander@545
|
256 |
native bool:GetClientIP(client, String:ip[], maxlen, bool:remport=true); |
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dvander@545
|
257 |
|
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dvander@545
|
258 |
/** |
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dvander@545
|
259 |
* Retrieves a client's authentication string (SteamID). |
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dvander@545
|
260 |
* |
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dvander@545
|
261 |
* @param client Player index. |
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dvander@545
|
262 |
* @param auth Buffer to store the client's auth string. |
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dvander@545
|
263 |
* @param maxlen Maximum length of string buffer (includes NULL terminator). |
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asherkin@3808
|
264 |
* @param validate Check backend validation status. |
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asherkin@3808
|
265 |
* DO NOT PASS FALSE UNLESS YOU UNDERSTAND THE CONSEQUENCES, |
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asherkin@3808
|
266 |
* You WILL KNOW if you need to use this, MOST WILL NOT. |
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dvander@545
|
267 |
* @return True on success, false otherwise. |
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dvander@545
|
268 |
* @error If the client is not connected or the index is invalid. |
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dvander@545
|
269 |
*/ |
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asherkin@3808
|
270 |
native bool:GetClientAuthString(client, String:auth[], maxlen, bool:validate=true); |
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dvander@545
|
271 |
|
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dvander@545
|
272 |
/** |
|
kyle@3825
|
273 |
* Returns the client's Steam account ID. |
|
kyle@3825
|
274 |
* |
|
kyle@3825
|
275 |
* @param client Client Index. |
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kyle@3825
|
276 |
* @param validate Check backend validation status. |
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kyle@3825
|
277 |
* DO NOT PASS FALSE UNLESS YOU UNDERSTAND THE CONSEQUENCES, |
|
kyle@3825
|
278 |
* You WILL KNOW if you need to use this, MOST WILL NOT. |
|
kyle@3825
|
279 |
* @return Steam account ID or 0 if not available. |
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kyle@3825
|
280 |
* @error If the client is not connected or the index is invalid. |
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kyle@3825
|
281 |
*/ |
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kyle@3825
|
282 |
native GetSteamAccountID(client, bool:validate=true); |
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kyle@3825
|
283 |
|
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kyle@3825
|
284 |
/** |
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dvander@545
|
285 |
* Retrieves a client's user id, which is an index incremented for every client |
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dvander@545
|
286 |
* that joins the server. |
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dvander@545
|
287 |
* |
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dvander@545
|
288 |
* @param client Player index. |
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dvander@545
|
289 |
* @return User id of the client. |
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dvander@545
|
290 |
* @error If the client is not connected or the index is invalid. |
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dvander@545
|
291 |
*/ |
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dvander@545
|
292 |
native GetClientUserId(client); |
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dvander@545
|
293 |
|
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dvander@545
|
294 |
/** |
|
dvander@545
|
295 |
* Returns if a certain player is connected. |
|
dvander@545
|
296 |
* |
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dvander@545
|
297 |
* @param client Player index. |
|
dvander@545
|
298 |
* @return True if player is connected to the server, false otherwise. |
|
dvander@545
|
299 |
*/ |
|
dvander@545
|
300 |
native bool:IsClientConnected(client); |
|
dvander@545
|
301 |
|
|
dvander@545
|
302 |
/** |
|
dvander@545
|
303 |
* Returns if a certain player has entered the game. |
|
dvander@545
|
304 |
* |
|
dvander@1509
|
305 |
* @param client Player index (index does not have to be connected). |
|
dvander@545
|
306 |
* @return True if player has entered the game, false otherwise. |
|
dvander@1509
|
307 |
* @error Invalid client index. |
|
dvander@545
|
308 |
*/ |
|
ds@784
|
309 |
native bool:IsClientInGame(client); |
|
ds@784
|
310 |
|
|
ds@784
|
311 |
/** |
|
dvander@1509
|
312 |
* Returns if a client is in the "kick queue" (i.e. the client will be kicked |
|
dvander@1509
|
313 |
* shortly and thus they should not appear as valid). |
|
dvander@1509
|
314 |
* |
|
dvander@1509
|
315 |
* @param client Player index (must be connected). |
|
dvander@1509
|
316 |
* @return True if in the kick queue, false otherwise. |
|
dvander@1509
|
317 |
* @error Invalid client index. |
|
dvander@1509
|
318 |
*/ |
|
dvander@1509
|
319 |
native bool:IsClientInKickQueue(client); |
|
dvander@1509
|
320 |
|
|
dvander@1509
|
321 |
/** |
|
ds@784
|
322 |
* Backwards compatibility stock - use IsClientInGame |
|
ds@784
|
323 |
* @deprecated Renamed to IsClientInGame |
|
ds@784
|
324 |
*/ |
|
ds@1268
|
325 |
#pragma deprecated Use IsClientInGame() instead |
|
ds@784
|
326 |
stock bool:IsPlayerInGame(client) |
|
ds@784
|
327 |
{ |
|
ds@784
|
328 |
return IsClientInGame(client); |
|
ds@784
|
329 |
} |
|
dvander@545
|
330 |
|
|
dvander@545
|
331 |
/** |
|
dvander@545
|
332 |
* Returns if a certain player has been authenticated. |
|
dvander@545
|
333 |
* |
|
dvander@545
|
334 |
* @param client Player index. |
|
dvander@545
|
335 |
* @return True if player has been authenticated, false otherwise. |
|
dvander@545
|
336 |
*/ |
|
dvander@545
|
337 |
native bool:IsClientAuthorized(client); |
|
dvander@545
|
338 |
|
|
dvander@545
|
339 |
/** |
|
dvander@545
|
340 |
* Returns if a certain player is a fake client. |
|
dvander@545
|
341 |
* |
|
dvander@545
|
342 |
* @param client Player index. |
|
dvander@545
|
343 |
* @return True if player is a fake client, false otherwise. |
|
dvander@545
|
344 |
*/ |
|
dvander@545
|
345 |
native bool:IsFakeClient(client); |
|
dvander@545
|
346 |
|
|
dvander@545
|
347 |
/** |
|
skamonkey@3418
|
348 |
* Returns if a certain player is the SourceTV bot. |
|
skamonkey@3418
|
349 |
* |
|
skamonkey@3418
|
350 |
* @param client Player index. |
|
skamonkey@3418
|
351 |
* @return True if player is the SourceTV bot, false otherwise. |
|
skamonkey@3418
|
352 |
*/ |
|
skamonkey@3418
|
353 |
native bool:IsClientSourceTV(client); |
|
skamonkey@3418
|
354 |
|
|
skamonkey@3418
|
355 |
/** |
|
skamonkey@3418
|
356 |
* Returns if a certain player is the Replay bot. |
|
skamonkey@3418
|
357 |
* |
|
skamonkey@3418
|
358 |
* @param client Player index. |
|
skamonkey@3418
|
359 |
* @return True if player is the Replay bot, false otherwise. |
|
skamonkey@3418
|
360 |
*/ |
|
skamonkey@3418
|
361 |
native bool:IsClientReplay(client); |
|
skamonkey@3418
|
362 |
|
|
skamonkey@3418
|
363 |
/** |
|
ds@1001
|
364 |
* Returns if a certain player is an observer/spectator. |
|
ds@1001
|
365 |
* |
|
ds@1001
|
366 |
* @param client Player index. |
|
ds@1001
|
367 |
* @return True if player is an obverser, false otherwise. |
|
ds@1001
|
368 |
*/ |
|
ds@1001
|
369 |
native bool:IsClientObserver(client); |
|
ds@1001
|
370 |
|
|
ds@1001
|
371 |
/** |
|
dvander@1621
|
372 |
* Returns if the client is alive or dead. |
|
dvander@1621
|
373 |
* |
|
dvander@1621
|
374 |
* Note: This function was originally in SDKTools and was moved to core. |
|
dvander@1621
|
375 |
* |
|
dvander@1621
|
376 |
* @param client Player's index. |
|
dvander@1621
|
377 |
* @return True if the client is alive, false otherwise. |
|
dvander@1621
|
378 |
* @error Invalid client index, client not in game, or no mod support. |
|
dvander@1621
|
379 |
*/ |
|
dvander@1621
|
380 |
native bool:IsPlayerAlive(client); |
|
dvander@1621
|
381 |
|
|
dvander@1621
|
382 |
/** |
|
dvander@545
|
383 |
* Retrieves values from client replicated keys. |
|
dvander@545
|
384 |
* |
|
dvander@545
|
385 |
* @param client Player's index. |
|
dvander@545
|
386 |
* @param key Key string. |
|
dvander@545
|
387 |
* @param value Buffer to store value. |
|
dvander@545
|
388 |
* @param maxlen Maximum length of valve (UTF-8 safe). |
|
dvander@545
|
389 |
* @return True on success, false otherwise. |
|
dvander@545
|
390 |
* @error Invalid client index, or client not connected. |
|
dvander@545
|
391 |
*/ |
|
dvander@545
|
392 |
native bool:GetClientInfo(client, const String:key[], String:value[], maxlen); |
|
dvander@545
|
393 |
|
|
dvander@545
|
394 |
/** |
|
dvander@644
|
395 |
* Retrieves a client's team index. |
|
dvander@644
|
396 |
* |
|
dvander@644
|
397 |
* @param client Player's index. |
|
dvander@644
|
398 |
* @return Team index the client is on (mod specific). |
|
dvander@644
|
399 |
* @error Invalid client index, client not in game, or no mod support. |
|
dvander@644
|
400 |
*/ |
|
dvander@644
|
401 |
native GetClientTeam(client); |
|
dvander@644
|
402 |
|
|
dvander@644
|
403 |
/** |
|
dvander@545
|
404 |
* Sets a client's AdminId. |
|
dvander@545
|
405 |
* |
|
dvander@545
|
406 |
* @param client Player's index. |
|
dvander@545
|
407 |
* @param id AdminId to set. INVALID_ADMIN_ID removes admin permissions. |
|
dvander@545
|
408 |
* @param temp True if the id should be freed on disconnect. |
|
dvander@545
|
409 |
* @noreturn |
|
dvander@545
|
410 |
* @error Invalid client index, client not connected, or bogus AdminId. |
|
dvander@545
|
411 |
*/ |
|
dvander@545
|
412 |
native SetUserAdmin(client, AdminId:id, bool:temp=false); |
|
dvander@545
|
413 |
|
|
dvander@545
|
414 |
/** |
|
dvander@545
|
415 |
* Retrieves a client's AdminId. |
|
dvander@545
|
416 |
* |
|
dvander@545
|
417 |
* @param client Player's index. |
|
dvander@545
|
418 |
* @return AdminId of the client, or INVALID_ADMIN_ID if none. |
|
dvander@545
|
419 |
* @error Invalid client index, or client not connected. |
|
dvander@545
|
420 |
*/ |
|
dvander@545
|
421 |
native AdminId:GetUserAdmin(client); |
|
dvander@545
|
422 |
|
|
dvander@545
|
423 |
/** |
|
dvander@545
|
424 |
* Sets access flags on a client. If the client is not an admin, |
|
dvander@545
|
425 |
* a temporary, anonymous AdminId is given. |
|
dvander@545
|
426 |
* |
|
dvander@545
|
427 |
* @param client Player's index. |
|
dvander@545
|
428 |
* @param ... Flags to set on the client. |
|
dvander@545
|
429 |
* @noreturn |
|
dvander@545
|
430 |
* @error Invalid client index, or client not connected. |
|
dvander@545
|
431 |
*/ |
|
ds@634
|
432 |
native AddUserFlags(client, AdminFlag:...); |
|
dvander@545
|
433 |
|
|
dvander@545
|
434 |
/** |
|
dvander@545
|
435 |
* Removes flags from a client. If the client is not an admin, |
|
dvander@545
|
436 |
* this has no effect. |
|
dvander@545
|
437 |
* |
|
dvander@545
|
438 |
* @param client Player's index. |
|
dvander@545
|
439 |
* @param ... Flags to remove from the client. |
|
dvander@545
|
440 |
* @noreturn |
|
dvander@545
|
441 |
* @error Invalid client index, or client not connected. |
|
dvander@545
|
442 |
*/ |
|
ds@634
|
443 |
native RemoveUserFlags(client, AdminFlag:...); |
|
dvander@545
|
444 |
|
|
dvander@545
|
445 |
/** |
|
dvander@545
|
446 |
* Sets access flags on a client using bits instead of flags. If the |
|
dvander@545
|
447 |
* client is not an admin, and flags not 0, a temporary, anonymous AdminId is given. |
|
dvander@545
|
448 |
* |
|
dvander@545
|
449 |
* @param client Player's index. |
|
dvander@545
|
450 |
* @param flags Bitstring of flags to set on client. |
|
dvander@545
|
451 |
* @noreturn |
|
dvander@545
|
452 |
*/ |
|
dvander@545
|
453 |
native SetUserFlagBits(client, flags); |
|
dvander@545
|
454 |
|
|
dvander@545
|
455 |
/** |
|
dvander@545
|
456 |
* Returns client access flags. If the client is not an admin, |
|
dvander@545
|
457 |
* the result is always 0. |
|
dvander@545
|
458 |
* |
|
dvander@545
|
459 |
* @param client Player's index. |
|
dvander@545
|
460 |
* @return Flags |
|
dvander@545
|
461 |
* @error Invalid client index, or client not connected. |
|
dvander@545
|
462 |
*/ |
|
dvander@545
|
463 |
native GetUserFlagBits(client); |
|
dvander@545
|
464 |
|
|
dvander@545
|
465 |
/** |
|
dvander@545
|
466 |
* Returns whether a user can target another user. |
|
dvander@545
|
467 |
* This is a helper function for CanAdminTarget. |
|
dvander@545
|
468 |
* |
|
dvander@545
|
469 |
* @param client Player's index. |
|
dvander@545
|
470 |
* @param target Target player's index. |
|
dvander@545
|
471 |
* @return True if target is targettable by the player, false otherwise. |
|
dvander@545
|
472 |
* @error Invalid or unconnected player indexers. |
|
dvander@545
|
473 |
*/ |
|
dvander@545
|
474 |
native bool:CanUserTarget(client, target); |
|
dvander@545
|
475 |
|
|
dvander@1273
|
476 |
/** |
|
dvander@1273
|
477 |
* Runs through the Core-defined admin authorization checks on a player. |
|
dvander@1273
|
478 |
* Has no effect if the player is already an admin. |
|
dvander@1273
|
479 |
* |
|
dvander@1273
|
480 |
* Note: This function is based on the internal cache only. |
|
dvander@1273
|
481 |
* |
|
dvander@1273
|
482 |
* @param client Client index. |
|
dvander@1273
|
483 |
* @return True if access was changed, false if it did not. |
|
dvander@1273
|
484 |
* @error Invalid client index or client not in-game AND authorized. |
|
dvander@1273
|
485 |
*/ |
|
dvander@1273
|
486 |
native bool:RunAdminCacheChecks(client); |
|
dvander@1273
|
487 |
|
|
dvander@1273
|
488 |
/** |
|
dvander@1273
|
489 |
* Signals that a player has completed post-connection admin checks. |
|
dvander@1273
|
490 |
* Has no effect if the player has already had this event signalled. |
|
dvander@1273
|
491 |
* |
|
dvander@1273
|
492 |
* Note: This must be sent even if no admin id was assigned. |
|
dvander@1273
|
493 |
* |
|
dvander@1273
|
494 |
* @param client Client index. |
|
dvander@1273
|
495 |
* @noreturn |
|
dvander@1273
|
496 |
* @error Invalid client index or client not in-game AND authorized. |
|
dvander@1273
|
497 |
*/ |
|
dvander@1273
|
498 |
native NotifyPostAdminCheck(client); |
|
dvander@1273
|
499 |
|
|
dvander@545
|
500 |
/** |
|
dvander@545
|
501 |
* Creates a fake client. |
|
dvander@545
|
502 |
* |
|
dvander@545
|
503 |
* @param name Name to use. |
|
dvander@545
|
504 |
* @return Client index on success, 0 otherwise. |
|
dvander@545
|
505 |
*/ |
|
dvander@545
|
506 |
native CreateFakeClient(const String:name[]); |
|
dvander@545
|
507 |
|
|
dvander@545
|
508 |
/** |
|
dvander@545
|
509 |
* Sets a convar value on a fake client. |
|
dvander@545
|
510 |
* |
|
dvander@545
|
511 |
* @param client Client index. |
|
dvander@545
|
512 |
* @param cvar ConVar name. |
|
dvander@545
|
513 |
* @param value ConVar value. |
|
dvander@545
|
514 |
* @noreturn |
|
dvander@545
|
515 |
* @error Invalid client index, client not connected, |
|
dvander@545
|
516 |
* or client not a fake client. |
|
dvander@545
|
517 |
*/ |
|
ds@621
|
518 |
native SetFakeClientConVar(client, const String:cvar[], const String:value[]); |
|
faluco@658
|
519 |
|
|
faluco@658
|
520 |
/** |
|
faluco@658
|
521 |
* Returns the client's health. |
|
faluco@658
|
522 |
* |
|
faluco@658
|
523 |
* @param client Player's index. |
|
faluco@658
|
524 |
* @return Health value. |
|
faluco@658
|
525 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
526 |
*/ |
|
faluco@658
|
527 |
native GetClientHealth(client); |
|
faluco@658
|
528 |
|
|
faluco@658
|
529 |
/** |
|
faluco@658
|
530 |
* Returns the client's model name. |
|
faluco@658
|
531 |
* |
|
faluco@658
|
532 |
* @param client Player's index. |
|
faluco@658
|
533 |
* @param model Buffer to store the client's model name. |
|
faluco@658
|
534 |
* @param maxlen Maximum length of string buffer (includes NULL terminator). |
|
faluco@658
|
535 |
* @noreturn |
|
faluco@658
|
536 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
537 |
*/ |
|
faluco@658
|
538 |
native GetClientModel(client, String:model[], maxlen); |
|
faluco@658
|
539 |
|
|
faluco@658
|
540 |
/** |
|
faluco@658
|
541 |
* Returns the client's weapon name. |
|
faluco@658
|
542 |
* |
|
faluco@658
|
543 |
* @param client Player's index. |
|
faluco@658
|
544 |
* @param weapon Buffer to store the client's weapon name. |
|
faluco@658
|
545 |
* @param maxlen Maximum length of string buffer (includes NULL terminator). |
|
faluco@658
|
546 |
* @noreturn |
|
faluco@658
|
547 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
548 |
*/ |
|
faluco@658
|
549 |
native GetClientWeapon(client, String:weapon[], maxlen); |
|
faluco@658
|
550 |
|
|
faluco@658
|
551 |
/** |
|
faluco@658
|
552 |
* Returns the client's max size vector. |
|
faluco@658
|
553 |
* |
|
faluco@658
|
554 |
* @param client Player's index. |
|
faluco@658
|
555 |
* @param vec Destination vector to store the client's max size. |
|
faluco@658
|
556 |
* @noreturn |
|
faluco@658
|
557 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
558 |
*/ |
|
faluco@658
|
559 |
native GetClientMaxs(client, Float:vec[3]); |
|
faluco@658
|
560 |
|
|
faluco@658
|
561 |
/** |
|
faluco@658
|
562 |
* Returns the client's min size vector. |
|
faluco@658
|
563 |
* |
|
faluco@658
|
564 |
* @param client Player's index. |
|
faluco@658
|
565 |
* @param vec Destination vector to store the client's min size. |
|
faluco@658
|
566 |
* @noreturn |
|
faluco@658
|
567 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
568 |
*/ |
|
faluco@658
|
569 |
native GetClientMins(client, Float:vec[3]); |
|
faluco@658
|
570 |
|
|
faluco@658
|
571 |
/** |
|
faluco@658
|
572 |
* Returns the client's position angle. |
|
faluco@658
|
573 |
* |
|
faluco@658
|
574 |
* @param client Player's index. |
|
faluco@658
|
575 |
* @param ang Destination vector to store the client's position angle. |
|
faluco@658
|
576 |
* @noreturn |
|
faluco@658
|
577 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
578 |
*/ |
|
faluco@658
|
579 |
native GetClientAbsAngles(client, Float:ang[3]); |
|
faluco@658
|
580 |
|
|
faluco@658
|
581 |
/** |
|
faluco@658
|
582 |
* Returns the client's origin vector. |
|
faluco@658
|
583 |
* |
|
faluco@658
|
584 |
* @param client Player's index. |
|
faluco@658
|
585 |
* @param vec Destination vector to store the client's origin vector. |
|
faluco@658
|
586 |
* @noreturn |
|
faluco@658
|
587 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
588 |
*/ |
|
faluco@658
|
589 |
native GetClientAbsOrigin(client, Float:vec[3]); |
|
faluco@658
|
590 |
|
|
faluco@658
|
591 |
/** |
|
faluco@658
|
592 |
* Returns the client's armor. |
|
faluco@658
|
593 |
* |
|
faluco@658
|
594 |
* @param client Player's index. |
|
faluco@658
|
595 |
* @return Armor value. |
|
faluco@658
|
596 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
597 |
*/ |
|
faluco@658
|
598 |
native GetClientArmor(client); |
|
faluco@658
|
599 |
|
|
faluco@658
|
600 |
/** |
|
faluco@658
|
601 |
* Returns the client's death count. |
|
faluco@658
|
602 |
* |
|
faluco@658
|
603 |
* @param client Player's index. |
|
faluco@658
|
604 |
* @return Death count. |
|
faluco@658
|
605 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
606 |
*/ |
|
faluco@658
|
607 |
native GetClientDeaths(client); |
|
faluco@658
|
608 |
|
|
faluco@658
|
609 |
/** |
|
faluco@658
|
610 |
* Returns the client's frag count. |
|
faluco@658
|
611 |
* |
|
faluco@658
|
612 |
* @param client Player's index. |
|
faluco@658
|
613 |
* @return Frag count. |
|
faluco@658
|
614 |
* @error Invalid client index, client not in game, or no mod support. |
|
faluco@658
|
615 |
*/ |
|
faluco@658
|
616 |
native GetClientFrags(client); |
|
faluco@682
|
617 |
|
|
faluco@682
|
618 |
/** |
|
faluco@682
|
619 |
* Returns the client's send data rate in bytes/sec. |
|
faluco@682
|
620 |
* |
|
faluco@682
|
621 |
* @param client Player's index. |
|
faluco@682
|
622 |
* @return Data rate. |
|
faluco@682
|
623 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
624 |
*/ |
|
dvander@691
|
625 |
native GetClientDataRate(client); |
|
faluco@682
|
626 |
|
|
faluco@682
|
627 |
/** |
|
faluco@682
|
628 |
* Returns if a client is timing out |
|
faluco@682
|
629 |
* |
|
faluco@682
|
630 |
* @param client Player's index. |
|
faluco@682
|
631 |
* @return True if client is timing out, false otherwise. |
|
faluco@682
|
632 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
633 |
*/ |
|
dvander@691
|
634 |
native bool:IsClientTimingOut(client); |
|
faluco@682
|
635 |
|
|
faluco@682
|
636 |
/** |
|
faluco@682
|
637 |
* Returns the client's connection time in seconds. |
|
faluco@682
|
638 |
* |
|
faluco@682
|
639 |
* @param client Player's index. |
|
faluco@682
|
640 |
* @return Connection time. |
|
faluco@682
|
641 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
642 |
*/ |
|
dvander@691
|
643 |
native Float:GetClientTime(client); |
|
faluco@682
|
644 |
|
|
faluco@682
|
645 |
/** |
|
faluco@682
|
646 |
* Returns the client's current latency (RTT), more accurate than GetAvgLatency but jittering. |
|
faluco@682
|
647 |
* |
|
faluco@682
|
648 |
* @param client Player's index. |
|
faluco@682
|
649 |
* @param flow Traffic flowing direction. |
|
dvander@2961
|
650 |
* @return Latency, or -1 if network info is not available. |
|
faluco@682
|
651 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
652 |
*/ |
|
dvander@691
|
653 |
native Float:GetClientLatency(client, NetFlow:flow); |
|
faluco@682
|
654 |
|
|
faluco@682
|
655 |
/** |
|
faluco@682
|
656 |
* Returns the client's average packet latency in seconds. |
|
faluco@682
|
657 |
* |
|
faluco@682
|
658 |
* @param client Player's index. |
|
faluco@682
|
659 |
* @param flow Traffic flowing direction. |
|
dvander@2961
|
660 |
* @return Latency, or -1 if network info is not available. |
|
faluco@682
|
661 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
662 |
*/ |
|
dvander@691
|
663 |
native Float:GetClientAvgLatency(client, NetFlow:flow); |
|
faluco@682
|
664 |
|
|
faluco@682
|
665 |
/** |
|
faluco@682
|
666 |
* Returns the client's average packet loss, values go from 0 to 1 (for percentages). |
|
faluco@682
|
667 |
* |
|
faluco@682
|
668 |
* @param client Player's index. |
|
faluco@682
|
669 |
* @param flow Traffic flowing direction. |
|
dvander@2961
|
670 |
* @return Average packet loss, or -1 if network info is not available. |
|
faluco@682
|
671 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
672 |
*/ |
|
dvander@691
|
673 |
native Float:GetClientAvgLoss(client, NetFlow:flow); |
|
faluco@682
|
674 |
|
|
faluco@682
|
675 |
/** |
|
faluco@682
|
676 |
* Returns the client's average packet choke, values go from 0 to 1 (for percentages). |
|
faluco@682
|
677 |
* |
|
faluco@682
|
678 |
* @param client Player's index. |
|
faluco@682
|
679 |
* @param flow Traffic flowing direction. |
|
dvander@2961
|
680 |
* @return Average packet loss, or -1 if network info is not available. |
|
faluco@682
|
681 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
682 |
*/ |
|
dvander@691
|
683 |
native Float:GetClientAvgChoke(client, NetFlow:flow); |
|
faluco@682
|
684 |
|
|
faluco@682
|
685 |
/** |
|
faluco@682
|
686 |
* Returns the client's data flow in bytes/sec. |
|
faluco@682
|
687 |
* |
|
faluco@682
|
688 |
* @param client Player's index. |
|
faluco@682
|
689 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
690 |
* @return Data flow. |
|
faluco@682
|
691 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
692 |
*/ |
|
dvander@691
|
693 |
native Float:GetClientAvgData(client, NetFlow:flow); |
|
faluco@682
|
694 |
|
|
faluco@682
|
695 |
/** |
|
faluco@682
|
696 |
* Returns the client's average packet frequency in packets/sec. |
|
faluco@682
|
697 |
* |
|
faluco@682
|
698 |
* @param client Player's index. |
|
faluco@682
|
699 |
* @param flow Traffic flowing direction. |
|
faluco@682
|
700 |
* @return Packet frequency. |
|
faluco@682
|
701 |
* @error Invalid client index, client not in game, or fake client. |
|
faluco@682
|
702 |
*/ |
|
dvander@691
|
703 |
native Float:GetClientAvgPackets(client, NetFlow:flow); |
|
faluco@682
|
704 |
|
|
faluco@682
|
705 |
/** |
|
faluco@682
|
706 |
* Translates an userid index to the real player index. |
|
faluco@682
|
707 |
* |
|
faluco@682
|
708 |
* @param userid Userid value. |
|
faluco@682
|
709 |
* @return Client value. |
|
faluco@682
|
710 |
* @error Returns 0 if invalid userid. |
|
faluco@682
|
711 |
*/ |
|
faluco@682
|
712 |
native GetClientOfUserId(userid); |
|
ds@992
|
713 |
|
|
ds@992
|
714 |
/** |
|
dvander@2162
|
715 |
* Disconnects a client from the server as soon as the next frame starts. |
|
dvander@2162
|
716 |
* |
|
dvander@2162
|
717 |
* Note: Originally, KickClient() was immediate. The delay was introduced |
|
dvander@2162
|
718 |
* because despite warnings, plugins were using it in ways that would crash. |
|
dvander@2162
|
719 |
* The new safe version can break cases that rely on immediate disconnects, |
|
dvander@2162
|
720 |
* but ensures that plugins do not accidentally cause crashes. |
|
dvander@2162
|
721 |
* |
|
dvander@2162
|
722 |
* If you need immediate disconnects, use KickClientEx(). |
|
dvander@2162
|
723 |
* |
|
dvander@2162
|
724 |
* Note: IsClientInKickQueue() will return true before the kick occurs. |
|
dvander@2162
|
725 |
* |
|
dvander@2162
|
726 |
* @param client Client index. |
|
dvander@2162
|
727 |
* @param format Optional formatting rules for disconnect reason. |
|
dvander@2162
|
728 |
* Note that a period is automatically appended to the string by the engine. |
|
dvander@2162
|
729 |
* @param ... Variable number of format parameters. |
|
dvander@2162
|
730 |
* @noreturn |
|
dvander@2162
|
731 |
* @error Invalid client index, or client not connected. |
|
dvander@2162
|
732 |
*/ |
|
dvander@2162
|
733 |
native KickClient(client, const String:format[]="", any:...); |
|
dvander@2162
|
734 |
|
|
dvander@2162
|
735 |
/** |
|
dvander@2162
|
736 |
* Immediately disconnects a client from the server. |
|
dvander@1346
|
737 |
* |
|
dvander@1346
|
738 |
* Kicking clients from certain events or callbacks may cause crashes. If in |
|
dvander@1346
|
739 |
* doubt, create a short (0.1 second) timer to kick the client in the next |
|
dvander@1346
|
740 |
* available frame. |
|
ds@992
|
741 |
* |
|
ds@992
|
742 |
* @param client Client index. |
|
ds@992
|
743 |
* @param format Optional formatting rules for disconnect reason. |
|
ds@992
|
744 |
* Note that a period is automatically appended to the string by the engine. |
|
ds@992
|
745 |
* @param ... Variable number of format parameters. |
|
ds@992
|
746 |
* @noreturn |
|
ds@992
|
747 |
* @error Invalid client index, or client not connected. |
|
ds@992
|
748 |
*/ |
|
dvander@2162
|
749 |
native KickClientEx(client, const String:format[]="", any:...); |
|
dvander@1033
|
750 |
|
|
dvander@1033
|
751 |
/** |
|
dvander@1033
|
752 |
* Changes a client's team through the mod's generic team changing function. |
|
dvander@1033
|
753 |
* On CS:S, this will kill the player. |
|
dvander@1033
|
754 |
* |
|
dvander@1033
|
755 |
* @param client Client index. |
|
dvander@1033
|
756 |
* @param team Mod-specific team index. |
|
dvander@1033
|
757 |
* @noreturn |
|
dvander@1033
|
758 |
* @error Invalid client index, client not connected, or lack of |
|
dvander@1033
|
759 |
* mod support. |
|
dvander@1033
|
760 |
*/ |
|
dvander@1033
|
761 |
native ChangeClientTeam(client, team); |
|
dvander@1423
|
762 |
|
|
pred@2591
|
763 |
/** |
|
pred@2591
|
764 |
* Returns the clients unique serial identifier. |
|
pred@2591
|
765 |
* |
|
pred@2591
|
766 |
* @return Serial number. |
|
pred@2591
|
767 |
*/ |
|
pred@2591
|
768 |
native GetClientSerial(client); |
|
pred@2591
|
769 |
|
|
pred@2591
|
770 |
/** |
|
pred@2591
|
771 |
* Returns the client index by its serial number. |
|
pred@2591
|
772 |
* |
|
pred@2591
|
773 |
* @return Client index, or 0 for invalid serial. |
|
pred@2591
|
774 |
*/ |
|
pred@2591
|
775 |
native GetClientFromSerial(serial); |
|
pred@2591
|
776 |
|