1.1 --- a/core/GameConfigs.cpp Thu Jan 08 13:39:16 2009 -0500
1.2 +++ b/core/GameConfigs.cpp Thu Jan 08 16:11:59 2009 -0500
1.3 @@ -42,7 +42,6 @@
1.4 #include "LibrarySys.h"
1.5 #include "HandleSys.h"
1.6 #include "sm_crc32.h"
1.7 -#include "GameDataFetcher.h"
1.8
1.9 #if defined PLATFORM_LINUX
1.10 #include <dlfcn.h>
1.11 @@ -680,12 +679,14 @@
1.12
1.13 bool GameConfigManager::LoadGameConfigFile(const char *file, IGameConfig **_pConfig, char *error, size_t maxlength)
1.14 {
1.15 +#if 0
1.16 /* A crash was detected during last load - We block the gamedata loading so it hopefully won't happen again */
1.17 if (g_blockGameDataLoad)
1.18 {
1.19 UTIL_Format(error, maxlength, "GameData loaded blocked due to detected crash");
1.20 return false;
1.21 }
1.22 +#endif
1.23
1.24 CGameConfig *pConfig;
1.25