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312e73edd971 2009-01-08 16:11 -0500 |
David Anderson - Pre-emptive removal of gamedata updater pending rewrite. |
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194be299b700 2008-12-23 01:33 -0500 |
David Anderson - SourceMod can now be somewhat compiled on OS X for patch sanity testing (bug 3516, r=ds). |
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44045ead61cd 2008-09-14 03:01 -0500 |
Scott Ehlert - Eliminated head: da55a80522cf, a remnant of sourcemod-1.1.0 branch |
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5ddd93671335 2008-07-31 21:08 +0000 |
Matt Woodrow - Fixed a few file handle leaks |
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eca7057167a0 2008-07-30 00:03 +0000 |
Matt Woodrow - Added custom gamedata section parsing to GameConfigs. |
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c24a6fa957db 2008-07-06 04:49 +0000 |
David Anderson - jit refactoring branch |
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d9d876e97a66 2008-07-01 09:48 +0000 |
Matt Woodrow - And the most important piece: Import of experimental gamedata autoupdater. Also new debug command "sm_gamedata_md5 <filename>" |
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b7aa2b626807 2008-03-30 07:00 +0000 |
Scott Ehlert - Spring Cleaning, Part Ichi (1) |
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e73a1e51833b 2008-03-27 04:54 +0000 |
Scott Ehlert - Updated copyright year |
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17984feecafd 2008-03-21 04:26 +0000 |
Scott Ehlert - Merged crash fix (amb1539) from 1.0.1 branch |
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c8ecb9cb620b 2008-02-22 17:12 +0000 |
David Anderson - added amb1402 - gameconfig errors are now logged fully |
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b0de032adc8f 2007-12-22 19:36 +0000 |
David Anderson - added extended error info to text parser API; GameConfigs now display better errors |
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7255bec4ef54 2007-12-04 15:27 +0000 |
David Anderson - added ability to use game name from gameinfo.txt in gamedata files |
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2655287f48dd 2007-11-23 23:24 +0000 |
Borja Ferrer - gah forgot this |
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b0b86d57530c 2007-10-31 05:04 +0000 |
David Anderson - fixed a number of memory complaints from valgrind. most of these were minor, but there was a rather disturbing memory over-read error in the SMC text parser. correcting this brought about a rewrite of its API. this change is BACKWARDS INCOMPATIBLE for C++ extensions, but it was sorely needed, and the API is now both future-extensible and much easier to work with. plugins didn't need any changes, but they will probably get the better API changes in a future release. as a special bonus, the RawLine() hook is now much less expensive since the entire stream buffer won't be shoved through it like before! |
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e46ad208b9b4 2007-10-14 00:04 +0000 |
Borja Ferrer - ported SM's core to Orange Box |
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f5c07ec3c052 2007-09-11 15:10 +0000 |
David Anderson - header movement #1 - reduced usage of TextParsers.h |
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ab94316bb52b 2007-08-15 06:19 +0000 |
Scott Ehlert - Updated license headers on virtually all files with extremely minor changes in the name of some sort of strange consistency. |
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4f646bb1f89f 2007-08-11 21:19 +0000 |
David Anderson - added CRC32 checking capability to gamedata files |
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17badaf66ce4 2007-08-01 02:12 +0000 |
David Anderson - updated more header files (mostly internal now) |
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726206725da8 2007-07-08 09:34 +0000 |
Scott Ehlert - Gameconfs now support descriptions to identify games with '!' at the beginning of the string |
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2f4060d4bf2e 2007-07-08 04:38 +0000 |
David Anderson - removed a message that could have been spammed on mods with only one platform binary |
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de136462a416 2007-07-08 03:17 +0000 |
David Anderson - gameconfs can now inherit properly with a new trie replace function |
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70d735c2c3eb 2007-07-07 23:24 +0000 |
David Anderson - removed errors on faulty gameconf sig finds - this sort of made partial inheritance awkward because an error could be thrown even if the signature was found later |
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6e253ddd10c4 2007-07-07 04:06 +0000 |
Scott Ehlert - Fixed bug where multiple "#default" sections in game config file would be ignored if the first section does not work for the running game/mod |
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0407a17cb219 2007-06-17 19:23 +0000 |
David Anderson - fixed a bug where linux did not read dladdr() return value right for gameconfs |
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d3a94f3f1529 2007-06-17 18:26 +0000 |
David Anderson - Fixed a bug where the GameConfig file cache was not cleared once a file was fully closed |
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0cd7fc27e054 2007-06-17 07:32 +0000 |
David Anderson - fixed a state bug in the gameconf parser that would break parsing after a signature section was done |
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97ba56f99bc1 2007-06-17 02:50 +0000 |
David Anderson - fixed a bug where only one signature per file would be parsed |
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4b5e628ab7f7 2007-06-16 15:15 +0000 |
David Anderson - fixed linux build |
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4cc7fd7adb8a 2007-06-16 08:35 +0000 |
David Anderson - added handle reading to GameConfigManager |
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04dcaa8312e7 2007-06-16 05:42 +0000 |
David Anderson - - moved gamedata out of "configs" |
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110c14c99545 2007-05-03 03:45 +0000 |
Scott Ehlert - Various pointless things of no importance: |
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d5cc8d0fa899 2007-04-14 04:27 +0000 |
Scott Ehlert - Added client convar querying :o |
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ef60870067ff 2007-03-22 21:50 +0000 |
Scott Ehlert - More consistency of some sort... |
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ce1f369ba889 2007-03-17 00:55 +0000 |
Borja Ferrer - fixed several memory leaks |
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d5b1dcf38c07 2007-03-15 04:45 +0000 |
David Anderson - refactored singleton class names |
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c2a2c38f1331 2007-03-10 21:26 +0000 |
David Anderson - part 2 of singleton renaming |