help
|
diff browse annotate |
a1a4f54603b3 2011-08-25 13:20 -0400 |
Nicholas Hastings - Added gamedata support for Nuclear Dawn. |
|
diff browse annotate |
fae2792e30ed 2011-07-16 17:55 -0400 |
Asher Baker - Added missing brackets back to l4d and l4d2 gamedata (bug 5016, r=psychonic). |
|
diff browse annotate |
c73d0ba1110b 2011-07-12 19:58 -0400 |
Nicholas Hastings - Reverted FindEntityByClassname gamedata obliteration from 7aea1316eff7 per bug 4963. |
|
diff browse annotate |
e247490894a1 2011-07-06 17:37 -0400 |
Nicholas Hastings - Added ability in SDKTools to get/set prop values on gamerules class (bug 4983, r=fyren). |
|
diff browse annotate |
7aea1316eff7 2011-05-25 08:27 -0400 |
Nicholas Hastings - Switched to using IServerTools in SDKTools where possible. (bug 4899, r=fyren). |
|
diff browse annotate |
b7625c10af59 2010-10-14 18:27 -0500 |
Scott Ehlert - Added support for L4D2 on Mac OS X (bug 4647, r=fyren). |
|
diff browse annotate |
5e3628933a4a 2010-07-21 22:09 -0500 |
Fyren - FireOutput detour in SDKTools now uses CDetour (bug 4416, r=pred). |
|
diff browse annotate |
8183dc4bc7a8 2010-04-30 03:51 -0400 |
Scott Ehlert - Fixed HookEntityOutput() crash with recent updates to TF2 and L4D2 (bug 4375, r=pred, a=blocking). |
|
diff browse annotate |
05508ba96f22 2010-04-23 14:22 -0400 |
Nicholas Hastings - Updated L4D2 gamedata for The Passing update (bug 4361, r=pending) |
|
diff browse annotate |
642716e0a32b 2010-03-09 18:44 -0500 |
Nicholas Hastings - Fixed sm_rename on L4D2 on Windows (bug 4131, r=dvander) |
|
diff browse annotate |
1242bcb70fa9 2009-10-30 14:29 +1300 |
Matt Woodrow - SourceMod MSVC project files updated, windows tested and loading, gamedata fix. |
|
diff browse annotate |
b95d5be15de9 2009-10-30 13:27 +1300 |
Matt Woodrow - L4D2 gamedata updates |