core/sourcemod.cpp
author Scott Ehlert <ds@alliedmods.net>
Sat Apr 21 17:03:28 2007 +0000 (2007-04-21)
changeset 702 ff520b71249c
parent 696 d5cc8d0fa899
child 718 8a5d1da7dd18
permissions -rw-r--r--
Wow, how did I forget this - exported IMemoryUtils interface
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/**
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 * vim: set ts=4 :
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 * ===============================================================
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 * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
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 * ===============================================================
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 *
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 * This file is not open source and may not be copied without explicit
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 * written permission of AlliedModders LLC.  This file may not be redistributed 
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 * in whole or significant part.
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 * For information, see LICENSE.txt or http://www.sourcemod.net/license.php
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 *
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 * Version: $Id$
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 */
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#include <stdio.h>
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#include "sourcemod.h"
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#include "sourcemm_api.h"
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#include "systems/LibrarySys.h"
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#include "vm/sp_vm_engine.h"
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#include <sh_string.h>
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#include "PluginSys.h"
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#include "ShareSys.h"
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#include "CoreConfig.h"
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#include "Logger.h"
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#include "ExtensionSys.h"
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#include "AdminCache.h"
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#include "sm_stringutil.h"
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#include "PlayerManager.h"
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#include "Translator.h"
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#include "ForwardSys.h"
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#include "TimerSys.h"
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SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
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SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, false);
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SH_DECL_HOOK1_void(IServerGameDLL, GameFrame, SH_NOATTRIB, false, bool);
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SourcePawnEngine g_SourcePawn;
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SourceModBase g_SourceMod;
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ILibrary *g_pJIT = NULL;
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SourceHook::String g_BaseDir;
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ISourcePawnEngine *g_pSourcePawn = &g_SourcePawn;
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IVirtualMachine *g_pVM;
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IdentityToken_t *g_pCoreIdent = NULL;
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float g_LastTime = 0.0f;
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float g_LastAuthCheck = 0.0f;
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IForward *g_pOnGameFrame = NULL;
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bool g_Loaded = false;
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typedef int (*GIVEENGINEPOINTER)(ISourcePawnEngine *);
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typedef unsigned int (*GETEXPORTCOUNT)();
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typedef IVirtualMachine *(*GETEXPORT)(unsigned int);
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typedef void (*NOTIFYSHUTDOWN)();
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void ShutdownJIT()
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{
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	NOTIFYSHUTDOWN notify = (NOTIFYSHUTDOWN)g_pJIT->GetSymbolAddress("NotifyShutdown");
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	if (notify)
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	{
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		notify();
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	}
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	g_pJIT->CloseLibrary();
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}
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SourceModBase::SourceModBase()
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{
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	m_IsMapLoading = false;
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	m_ExecPluginReload = false;
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	m_GotBasePath = false;
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}
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ConfigResult SourceModBase::OnSourceModConfigChanged(const char *key, 
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									  const char *value, 
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									  ConfigSource source, 
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									  char *error, 
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									  size_t maxlength)
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{
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	if (strcasecmp(key, "BasePath") == 0)
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	{
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		if (source == ConfigSource_Console)
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		{
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			UTIL_Format(error, maxlength, "Cannot be set at runtime");
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			return ConfigResult_Reject;
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		}
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		if (!m_GotBasePath)
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		{
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			g_LibSys.PathFormat(m_SMBaseDir, sizeof(m_SMBaseDir), "%s/%s", g_BaseDir.c_str(), value);
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			g_LibSys.PathFormat(m_SMRelDir, sizeof(m_SMRelDir), value);
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			m_GotBasePath = true;
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		}
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		return ConfigResult_Accept;
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	}
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	return ConfigResult_Ignore;
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}
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bool SourceModBase::InitializeSourceMod(char *error, size_t err_max, bool late)
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{
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	const char *gamepath = g_SMAPI->GetBaseDir();
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	/* Store full path to game */
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	g_BaseDir.assign(gamepath);
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	/* Store name of game directory by itself */
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	size_t len = strlen(gamepath);
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	for (size_t i = len - 1; i >= 0; i--)
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	{
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		if (gamepath[i] == PLATFORM_SEP_CHAR)
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		{
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			strncopy(m_ModDir, &gamepath[++i], sizeof(m_ModDir));
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			break;
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		}
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	}
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	/* Initialize CoreConfig so we can get SourceMod base path properly - this basically parses core.cfg */
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	g_CoreConfig.Initialize();
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	/* This shouldn't happen, but can't hurt to be safe */
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	if (!g_LibSys.PathExists(m_SMBaseDir) || !m_GotBasePath)
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	{
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		g_LibSys.PathFormat(m_SMBaseDir, sizeof(m_SMBaseDir), "%s/addons/sourcemod", g_BaseDir.c_str());
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		g_LibSys.PathFormat(m_SMRelDir, sizeof(m_SMRelDir), "addons/sourcemod");
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		m_GotBasePath = true;
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	}
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	/* Attempt to load the JIT! */
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	char file[PLATFORM_MAX_PATH];
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	char myerror[255];
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	g_SMAPI->PathFormat(file, sizeof(file), "%s/bin/sourcepawn.jit.x86.%s",
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		GetSourceModPath(),
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		PLATFORM_LIB_EXT
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		);
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	g_pJIT = g_LibSys.OpenLibrary(file, myerror, sizeof(myerror));
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	if (!g_pJIT)
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	{
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		if (error && err_max)
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		{
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			snprintf(error, err_max, "%s (failed to load bin/sourcepawn.jit.x86.%s)", 
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				myerror,
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				PLATFORM_LIB_EXT);
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		}
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		return false;
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	}
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	int err;
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	GIVEENGINEPOINTER jit_init = (GIVEENGINEPOINTER)g_pJIT->GetSymbolAddress("GiveEnginePointer");
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	if (!jit_init)
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	{
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		ShutdownJIT();
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		if (error && err_max)
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		{
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			snprintf(error, err_max, "Failed to find GiveEnginePointer in JIT!");
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		}
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		return false;
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	}
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	if ((err=jit_init(g_pSourcePawn)) != 0)
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	{
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		ShutdownJIT();
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		if (error && err_max)
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		{
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			snprintf(error, err_max, "GiveEnginePointer returned %d in the JIT", err);
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		}
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		return false;
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	}
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	GETEXPORTCOUNT jit_getnum = (GETEXPORTCOUNT)g_pJIT->GetSymbolAddress("GetExportCount");
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	GETEXPORT jit_get = (GETEXPORT)g_pJIT->GetSymbolAddress("GetExport");
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	if (!jit_get)
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	{
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		ShutdownJIT();
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		if (error && err_max)
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		{
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			snprintf(error, err_max, "JIT is missing a necessary export!");
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		}
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		return false;
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	}
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	unsigned int num = jit_getnum();
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	if (!num || ((g_pVM=jit_get(0)) == NULL))
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	{
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		ShutdownJIT();
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		if (error && err_max)
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		{
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			snprintf(error, err_max, "JIT did not export any virtual machines!");
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		}
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		return false;
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	}
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	unsigned int api = g_pVM->GetAPIVersion();
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	if (api != SOURCEPAWN_VM_API_VERSION)
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	{
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		ShutdownJIT();
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		if (error && err_max)
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		{
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			snprintf(error, err_max, "JIT is not a compatible version");
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		}
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		return false;
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	}
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	/* Hook this now so we can detect startup without calling StartSourceMod() */
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	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
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	/* Only load if we're not late */
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	if (!late)
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	{
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		StartSourceMod(false);
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	}
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	return true;
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}
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void SourceModBase::StartSourceMod(bool late)
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{
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	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, gamedll, this, &SourceModBase::LevelShutdown, false);
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	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, GameFrame, gamedll, this, &SourceModBase::GameFrame, false);
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	enginePatch = SH_GET_CALLCLASS(engine);
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	gamedllPatch = SH_GET_CALLCLASS(gamedll);
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	/* Notify! */
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	SMGlobalClass *pBase = SMGlobalClass::head;
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	while (pBase)
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	{
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		pBase->OnSourceModStartup(false);
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		pBase = pBase->m_pGlobalClassNext;
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	}
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	/* Make the global core identity */
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	g_pCoreIdent = g_ShareSys.CreateCoreIdentity();
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	/* Notify! */
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	pBase = SMGlobalClass::head;
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	while (pBase)
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	{
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		pBase->OnSourceModAllInitialized();
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		pBase = pBase->m_pGlobalClassNext;
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	}
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	/* Add us now... */
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	g_ShareSys.AddInterface(NULL, this);
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	/* We're loaded! */
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	g_Loaded = true;
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}
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bool SourceModBase::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
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{
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	/* If we're not loaded... */
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	if (!g_Loaded)
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	{
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		/* Do all global initialization now */
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		StartSourceMod(true);
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	}
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	m_IsMapLoading = true;
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	m_ExecPluginReload = true;
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	g_LastTime = 0.0f;
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	g_LastAuthCheck = 0.0f;
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	/* Notify! */
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	SMGlobalClass *pBase = SMGlobalClass::head;
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	while (pBase)
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	{
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		pBase->OnSourceModLevelChange(pMapName);
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		pBase = pBase->m_pGlobalClassNext;
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	}
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	DoGlobalPluginLoads();
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	m_IsMapLoading = false;
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	/* Notify! */
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	pBase = SMGlobalClass::head;
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	while (pBase)
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	{
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		pBase->OnSourceModPluginsLoaded();
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		pBase = pBase->m_pGlobalClassNext;
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	}
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	if (!g_pOnGameFrame)
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	{
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		g_pOnGameFrame = g_Forwards.CreateForward("OnGameFrame", ET_Ignore, 0, NULL);
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	}
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	RETURN_META_VALUE(MRES_IGNORED, true);
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}
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void SourceModBase::GameFrame(bool simulating)
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{
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	/**
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	 * Note: This is all hardcoded rather than delegated to save
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	 * precious CPU cycles.
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	 */
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	float curtime = gpGlobals->curtime;
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	if (curtime - g_LastTime >= 0.1f)
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	{
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		if (m_CheckingAuth
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			&& (gpGlobals->curtime - g_LastAuthCheck > 0.7f))
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		{
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			g_LastAuthCheck = gpGlobals->curtime;
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			g_Players.RunAuthChecks();
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		}
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		g_Timers.RunFrame();
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		g_LastTime = curtime;
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	}
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	if (g_pOnGameFrame && g_pOnGameFrame->GetFunctionCount())
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	{
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		g_pOnGameFrame->Execute(NULL);
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	}
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}
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void SourceModBase::LevelShutdown()
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{
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	if (m_ExecPluginReload)
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	{
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		g_PluginSys.ReloadOrUnloadPlugins();
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		m_ExecPluginReload = false;
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	}
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}
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bool SourceModBase::IsMapLoading() const
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{
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	return m_IsMapLoading;
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}
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void SourceModBase::DoGlobalPluginLoads()
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{
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	char config_path[PLATFORM_MAX_PATH];
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	char plugins_path[PLATFORM_MAX_PATH];
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	BuildPath(Path_SM, config_path, 
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		sizeof(config_path),
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		"configs/plugin_settings.cfg");
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	BuildPath(Path_SM, plugins_path,
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		sizeof(plugins_path),
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		"plugins");
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	/* Load any auto extensions */
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	g_Extensions.TryAutoload();
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	/* Run the first pass */
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	g_PluginSys.LoadAll_FirstPass(config_path, plugins_path);
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	/* Mark any extensions as loaded */
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	g_Extensions.MarkAllLoaded();
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	/* No modules yet, it's safe to call this from here */
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	g_PluginSys.LoadAll_SecondPass();
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	/* Re-mark any extensions as loaded */
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	g_Extensions.MarkAllLoaded();
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}
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size_t SourceModBase::BuildPath(PathType type, char *buffer, size_t maxlength, char *format, ...)
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{
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	char _buffer[PLATFORM_MAX_PATH];
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	va_list ap;
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	va_start(ap, format);
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	vsnprintf(_buffer, PLATFORM_MAX_PATH, format, ap);
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	va_end(ap);
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	const char *base = NULL;
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	if (type == Path_Game)
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	{
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		base = GetModPath();
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	} else if (type == Path_SM) {
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		base = GetSourceModPath();
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	} else if (type == Path_SM_Rel) {
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		base = m_SMRelDir;
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	}
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	if (base)
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	{
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		return g_LibSys.PathFormat(buffer, maxlength, "%s/%s", base, _buffer);
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	} else {
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		return g_LibSys.PathFormat(buffer, maxlength, "%s", _buffer);
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	}
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}
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void SourceModBase::CloseSourceMod()
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   390
{
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
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	if (g_Loaded)
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	{
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		if (g_pOnGameFrame)
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		{
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			g_Forwards.ReleaseForward(g_pOnGameFrame);
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		}
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		/* Notify! */
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		SMGlobalClass *pBase = SMGlobalClass::head;
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		while (pBase)
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   403
		{
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			pBase->OnSourceModShutdown();
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			pBase = pBase->m_pGlobalClassNext;
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   406
		}
dvander@688
   407
	
dvander@688
   408
		/* Delete all data packs */
dvander@688
   409
		CStack<CDataPack *>::iterator iter;
dvander@688
   410
		CDataPack *pd;
dvander@688
   411
		for (iter=m_freepacks.begin(); iter!=m_freepacks.end(); iter++)
dvander@688
   412
		{
dvander@688
   413
			pd = (*iter);
dvander@688
   414
			delete pd;
dvander@688
   415
		}
dvander@688
   416
		m_freepacks.popall();
dvander@688
   417
	
dvander@688
   418
		/* Notify! */
dvander@688
   419
		pBase = SMGlobalClass::head;
dvander@688
   420
		while (pBase)
dvander@688
   421
		{
dvander@688
   422
			pBase->OnSourceModAllShutdown();
dvander@688
   423
			pBase = pBase->m_pGlobalClassNext;
dvander@688
   424
		}
dvander@688
   425
	
dvander@688
   426
		if (enginePatch)
dvander@688
   427
		{
dvander@688
   428
			SH_RELEASE_CALLCLASS(enginePatch);
dvander@688
   429
			enginePatch = NULL;
dvander@688
   430
		}
dvander@688
   431
	
dvander@688
   432
		if (gamedllPatch)
dvander@688
   433
		{
dvander@688
   434
			SH_RELEASE_CALLCLASS(gamedllPatch);
dvander@688
   435
			gamedllPatch = NULL;
dvander@688
   436
		}
dvander@496
   437
dvander@688
   438
		SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, gamedll, this, &SourceModBase::LevelShutdown, false);
dvander@688
   439
		SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, GameFrame, gamedll, this, &SourceModBase::GameFrame, false);
dvander@532
   440
	}
dvander@532
   441
faluco@289
   442
	/* Rest In Peace */
faluco@289
   443
	ShutdownJIT();
faluco@289
   444
}
faluco@289
   445
dvander@317
   446
void SourceModBase::LogMessage(IExtension *pExt, const char *format, ...)
dvander@317
   447
{
dvander@317
   448
	IExtensionInterface *pAPI = pExt->GetAPI();
dvander@317
   449
	const char *tag = pAPI->GetExtensionTag();
dvander@317
   450
	char buffer[2048];
dvander@317
   451
	va_list ap;
dvander@317
   452
dvander@317
   453
	va_start(ap, format);
dvander@317
   454
	vsnprintf(buffer, sizeof(buffer), format, ap);
dvander@317
   455
	va_end(ap);
dvander@317
   456
dvander@317
   457
	if (tag)
dvander@317
   458
	{
dvander@317
   459
		g_Logger.LogMessage("[%s] %s", tag, buffer);
dvander@317
   460
	} else {
dvander@317
   461
		g_Logger.LogMessage("%s", buffer);
dvander@317
   462
	}
dvander@317
   463
}
dvander@317
   464
dvander@317
   465
void SourceModBase::LogError(IExtension *pExt, const char *format, ...)
dvander@317
   466
{
dvander@317
   467
	IExtensionInterface *pAPI = pExt->GetAPI();
dvander@317
   468
	const char *tag = pAPI->GetExtensionTag();
dvander@317
   469
	char buffer[2048];
dvander@317
   470
	va_list ap;
dvander@317
   471
dvander@317
   472
	va_start(ap, format);
dvander@317
   473
	vsnprintf(buffer, sizeof(buffer), format, ap);
dvander@317
   474
	va_end(ap);
dvander@317
   475
dvander@317
   476
	if (tag)
dvander@317
   477
	{
dvander@317
   478
		g_Logger.LogError("[%s] %s", tag, buffer);
dvander@317
   479
	} else {
dvander@317
   480
		g_Logger.LogError("%s", buffer);
dvander@317
   481
	}
dvander@317
   482
}
dvander@317
   483
dvander@347
   484
size_t SourceModBase::FormatString(char *buffer, size_t maxlength, IPluginContext *pContext, const cell_t *params, unsigned int param)
dvander@347
   485
{
dvander@347
   486
	char *fmt;
dvander@347
   487
dvander@347
   488
	pContext->LocalToString(params[param], &fmt);
dvander@347
   489
dvander@347
   490
	int lparam = ++param;
dvander@347
   491
dvander@347
   492
	return atcprintf(buffer, maxlength, fmt, pContext, params, &lparam);
dvander@347
   493
}
dvander@347
   494
faluco@484
   495
const char *SourceModBase::GetSourceModPath() const
dvander@209
   496
{
dvander@209
   497
	return m_SMBaseDir;
dvander@209
   498
}
dvander@211
   499
faluco@484
   500
const char *SourceModBase::GetModPath() const
dvander@255
   501
{
dvander@255
   502
	return g_BaseDir.c_str();
dvander@255
   503
}
dvander@255
   504
faluco@422
   505
void SourceModBase::SetGlobalTarget(unsigned int index)
faluco@422
   506
{
faluco@422
   507
	m_target = index;
faluco@422
   508
}
faluco@422
   509
dvander@448
   510
void SourceModBase::SetAuthChecking(bool set)
dvander@448
   511
{
dvander@448
   512
	m_CheckingAuth = set;
dvander@448
   513
}
dvander@448
   514
faluco@422
   515
unsigned int SourceModBase::GetGlobalTarget() const
faluco@422
   516
{
faluco@422
   517
	return m_target;
faluco@422
   518
}
faluco@422
   519
faluco@484
   520
IDataPack *SourceModBase::CreateDataPack()
faluco@484
   521
{
faluco@484
   522
	CDataPack *pack;
faluco@484
   523
	if (m_freepacks.empty())
faluco@484
   524
	{
faluco@484
   525
		pack = new CDataPack;
faluco@484
   526
	} else {
faluco@484
   527
		pack = m_freepacks.front();
faluco@484
   528
		m_freepacks.pop();
faluco@484
   529
		pack->Initialize();
faluco@484
   530
	}
faluco@484
   531
	return pack;
faluco@484
   532
}
faluco@484
   533
faluco@484
   534
void SourceModBase::FreeDataPack(IDataPack *pack)
faluco@484
   535
{
faluco@484
   536
	m_freepacks.push(static_cast<CDataPack *>(pack));
faluco@484
   537
}
faluco@484
   538
faluco@484
   539
Handle_t SourceModBase::GetDataPackHandleType(bool readonly)
faluco@484
   540
{
faluco@484
   541
	//:TODO:
faluco@484
   542
	return 0;
faluco@484
   543
}
faluco@484
   544
ds@696
   545
const char *SourceModBase::GetModFolderName() const
ds@696
   546
{
ds@696
   547
	return m_ModDir;
ds@696
   548
}
ds@696
   549
dvander@211
   550
SMGlobalClass *SMGlobalClass::head = NULL;
dvander@211
   551
dvander@211
   552
SMGlobalClass::SMGlobalClass()
dvander@211
   553
{
dvander@211
   554
	m_pGlobalClassNext = SMGlobalClass::head;
dvander@211
   555
	SMGlobalClass::head = this;
dvander@211
   556
}