core/sourcemod.cpp
author David Anderson <dvander@alliedmods.net>
Fri Jun 08 01:09:17 2007 +0000 (2007-06-08)
changeset 922 980941c525fa
parent 916 39ae94ad60ce
child 938 8e95112b2501
permissions -rw-r--r--
sm_kick now uses targeting properly
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/**
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 * vim: set ts=4 :
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 * ===============================================================
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 * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
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 * ===============================================================
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 *
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 * This file is not open source and may not be copied without explicit
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 * written permission of AlliedModders LLC.  This file may not be redistributed 
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 * in whole or significant part.
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 * For information, see LICENSE.txt or http://www.sourcemod.net/license.php
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 *
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 * Version: $Id$
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 */
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#include <stdio.h>
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#include "sourcemod.h"
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#include "sourcemm_api.h"
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#include "systems/LibrarySys.h"
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#include "vm/sp_vm_engine.h"
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#include <sh_string.h>
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#include "PluginSys.h"
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#include "ShareSys.h"
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#include "CoreConfig.h"
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#include "Logger.h"
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#include "ExtensionSys.h"
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#include "AdminCache.h"
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#include "sm_stringutil.h"
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#include "PlayerManager.h"
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#include "Translator.h"
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#include "ForwardSys.h"
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#include "TimerSys.h"
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#include "MenuStyle_Valve.h"
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#include "MenuStyle_Radio.h"
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SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
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SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, false);
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SH_DECL_HOOK1_void(IServerGameDLL, GameFrame, SH_NOATTRIB, false, bool);
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SourcePawnEngine g_SourcePawn;
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SourceModBase g_SourceMod;
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ILibrary *g_pJIT = NULL;
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SourceHook::String g_BaseDir;
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ISourcePawnEngine *g_pSourcePawn = &g_SourcePawn;
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IVirtualMachine *g_pVM;
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IdentityToken_t *g_pCoreIdent = NULL;
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float g_LastTime = 0.0f;
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float g_LastMenuTime = 0.0f;
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float g_LastAuthCheck = 0.0f;
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IForward *g_pOnGameFrame = NULL;
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IForward *g_pOnMapEnd = NULL;
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bool g_Loaded = false;
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int g_StillFrames = 0;
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float g_StillTime = 0.0f;
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typedef int (*GIVEENGINEPOINTER)(ISourcePawnEngine *);
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typedef unsigned int (*GETEXPORTCOUNT)();
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typedef IVirtualMachine *(*GETEXPORT)(unsigned int);
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typedef void (*NOTIFYSHUTDOWN)();
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void ShutdownJIT()
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{
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	NOTIFYSHUTDOWN notify = (NOTIFYSHUTDOWN)g_pJIT->GetSymbolAddress("NotifyShutdown");
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	if (notify)
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	{
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		notify();
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	}
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	g_pJIT->CloseLibrary();
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}
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SourceModBase::SourceModBase()
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{
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	m_IsMapLoading = false;
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	m_ExecPluginReload = false;
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	m_ExecOnMapEnd = false;
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	m_GotBasePath = false;
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}
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ConfigResult SourceModBase::OnSourceModConfigChanged(const char *key, 
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									  const char *value, 
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									  ConfigSource source, 
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									  char *error, 
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									  size_t maxlength)
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{
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	if (strcasecmp(key, "BasePath") == 0)
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	{
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		if (source == ConfigSource_Console)
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		{
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			UTIL_Format(error, maxlength, "Cannot be set at runtime");
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			return ConfigResult_Reject;
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		}
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		if (!m_GotBasePath)
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		{
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			g_LibSys.PathFormat(m_SMBaseDir, sizeof(m_SMBaseDir), "%s/%s", g_BaseDir.c_str(), value);
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			g_LibSys.PathFormat(m_SMRelDir, sizeof(m_SMRelDir), value);
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			m_GotBasePath = true;
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		}
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		return ConfigResult_Accept;
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	}
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	return ConfigResult_Ignore;
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}
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bool SourceModBase::InitializeSourceMod(char *error, size_t maxlength, bool late)
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{
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	const char *gamepath = g_SMAPI->GetBaseDir();
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	/* Store full path to game */
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	g_BaseDir.assign(gamepath);
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	/* Store name of game directory by itself */
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	size_t len = strlen(gamepath);
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	for (size_t i = len - 1; i >= 0; i--)
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	{
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		if (gamepath[i] == PLATFORM_SEP_CHAR)
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		{
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			strncopy(m_ModDir, &gamepath[++i], sizeof(m_ModDir));
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			break;
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		}
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	}
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	/* Initialize CoreConfig so we can get SourceMod base path properly - this basically parses core.cfg */
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	g_CoreConfig.Initialize();
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	/* This shouldn't happen, but can't hurt to be safe */
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	if (!g_LibSys.PathExists(m_SMBaseDir) || !m_GotBasePath)
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	{
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		g_LibSys.PathFormat(m_SMBaseDir, sizeof(m_SMBaseDir), "%s/addons/sourcemod", g_BaseDir.c_str());
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		g_LibSys.PathFormat(m_SMRelDir, sizeof(m_SMRelDir), "addons/sourcemod");
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		m_GotBasePath = true;
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	}
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	/* Attempt to load the JIT! */
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	char file[PLATFORM_MAX_PATH];
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	char myerror[255];
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	g_SMAPI->PathFormat(file, sizeof(file), "%s/bin/sourcepawn.jit.x86.%s",
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		GetSourceModPath(),
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		PLATFORM_LIB_EXT
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		);
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	g_pJIT = g_LibSys.OpenLibrary(file, myerror, sizeof(myerror));
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	if (!g_pJIT)
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	{
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		if (error && maxlength)
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		{
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			snprintf(error, maxlength, "%s (failed to load bin/sourcepawn.jit.x86.%s)", 
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				myerror,
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				PLATFORM_LIB_EXT);
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		}
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		return false;
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	}
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	int err;
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	GIVEENGINEPOINTER jit_init = (GIVEENGINEPOINTER)g_pJIT->GetSymbolAddress("GiveEnginePointer");
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	if (!jit_init)
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	{
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		ShutdownJIT();
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		if (error && maxlength)
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		{
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			snprintf(error, maxlength, "Failed to find GiveEnginePointer in JIT!");
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		}
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		return false;
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	}
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	if ((err=jit_init(g_pSourcePawn)) != 0)
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	{
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		ShutdownJIT();
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		if (error && maxlength)
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		{
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			snprintf(error, maxlength, "GiveEnginePointer returned %d in the JIT", err);
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		}
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		return false;
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	}
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	GETEXPORTCOUNT jit_getnum = (GETEXPORTCOUNT)g_pJIT->GetSymbolAddress("GetExportCount");
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	GETEXPORT jit_get = (GETEXPORT)g_pJIT->GetSymbolAddress("GetExport");
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	if (!jit_get)
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	{
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		ShutdownJIT();
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		if (error && maxlength)
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		{
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			snprintf(error, maxlength, "JIT is missing a necessary export!");
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		}
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		return false;
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	}
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	unsigned int num = jit_getnum();
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	if (!num || ((g_pVM=jit_get(0)) == NULL))
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	{
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		ShutdownJIT();
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		if (error && maxlength)
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		{
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			snprintf(error, maxlength, "JIT did not export any virtual machines!");
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		}
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		return false;
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	}
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	unsigned int api = g_pVM->GetAPIVersion();
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	if (api != SOURCEPAWN_VM_API_VERSION)
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	{
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		ShutdownJIT();
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		if (error && maxlength)
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		{
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			snprintf(error, maxlength, "JIT is not a compatible version");
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		}
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		return false;
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	}
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	/* Hook this now so we can detect startup without calling StartSourceMod() */
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	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
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	/* Only load if we're not late */
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	if (!late)
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	{
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		StartSourceMod(false);
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	}
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	return true;
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}
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void SourceModBase::StartSourceMod(bool late)
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{
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	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, gamedll, this, &SourceModBase::LevelShutdown, false);
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	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, GameFrame, gamedll, this, &SourceModBase::GameFrame, false);
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	enginePatch = SH_GET_CALLCLASS(engine);
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	gamedllPatch = SH_GET_CALLCLASS(gamedll);
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	/* Notify! */
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	SMGlobalClass *pBase = SMGlobalClass::head;
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	while (pBase)
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	{
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		pBase->OnSourceModStartup(false);
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		pBase = pBase->m_pGlobalClassNext;
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	}
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	/* Make the global core identity */
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	g_pCoreIdent = g_ShareSys.CreateCoreIdentity();
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	/* Notify! */
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	pBase = SMGlobalClass::head;
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	while (pBase)
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	{
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		pBase->OnSourceModAllInitialized();
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		pBase = pBase->m_pGlobalClassNext;
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	}
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	/* Add us now... */
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	g_ShareSys.AddInterface(NULL, this);
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	/* We're loaded! */
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	g_Loaded = true;
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}
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static bool g_LevelEndBarrier = false;
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bool SourceModBase::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
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{
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	/* If we're not loaded... */
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	if (!g_Loaded)
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	{
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		/* Do all global initialization now */
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		StartSourceMod(true);
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	}
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	m_IsMapLoading = true;
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	m_ExecPluginReload = true;
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	m_ExecOnMapEnd = true;
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	g_LastTime = 0.0f;
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	g_LastMenuTime = 0.0f;
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	g_LastAuthCheck = 0.0f;
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	g_SimTicks.ticking = true;
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	g_SimTicks.tickcount = 0;
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	g_StillTime = 0.0f;
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	g_StillFrames = 0;
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	/* Notify! */
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	SMGlobalClass *pBase = SMGlobalClass::head;
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	while (pBase)
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	{
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		pBase->OnSourceModLevelChange(pMapName);
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		pBase = pBase->m_pGlobalClassNext;
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	}
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	DoGlobalPluginLoads();
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	m_IsMapLoading = false;
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	/* Notify! */
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	pBase = SMGlobalClass::head;
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	while (pBase)
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	{
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		pBase->OnSourceModPluginsLoaded();
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		pBase = pBase->m_pGlobalClassNext;
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	}
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	if (!g_pOnGameFrame)
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	{
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		g_pOnGameFrame = g_Forwards.CreateForward("OnGameFrame", ET_Ignore, 0, NULL);
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	}
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	if (!g_pOnMapEnd)
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	{
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		g_pOnMapEnd = g_Forwards.CreateForward("OnMapEnd", ET_Ignore, 0, NULL);
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	}
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	g_LevelEndBarrier = true;
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	RETURN_META_VALUE(MRES_IGNORED, true);
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}
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void StartTickSimulation()
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{
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	g_SimTicks.ticking = false;
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	g_SimTicks.tickcount = 0;
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	g_SimTicks.ticktime = gpGlobals->curtime;
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}
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void StopTickSimulation()
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{
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	g_SimTicks.ticking = true;
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	g_Timers.MapChange();
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	g_StillFrames = 0;
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	g_LastTime = gpGlobals->curtime;
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}
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void SimulateTick()
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{
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	g_SimTicks.tickcount++;
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	g_SimTicks.ticktime = g_StillTime + (g_SimTicks.tickcount * gpGlobals->interval_per_tick);
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}
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void SourceModBase::GameFrame(bool simulating)
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{
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   338
	/**
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	 * Note: This is all hardcoded rather than delegated to save
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	 * precious CPU cycles.
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	 */
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	float curtime = gpGlobals->curtime;
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	int framecount = gpGlobals->framecount;
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   345
	/* Verify that we're still ticking */
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	if (g_SimTicks.ticking)
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   347
	{
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   348
		if (g_StillFrames == 0)
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   349
		{
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   350
			g_StillFrames = framecount;
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   351
			g_StillTime = curtime;
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   352
		} else {
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   353
			/* Try to detect when we've stopped ticking.
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			 * We do this once 10 frames pass and there have been no ticks.
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   355
			 */
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   356
			if (g_StillTime == curtime)
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   357
			{
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   358
				if (framecount - g_StillFrames >= 5)
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   359
				{
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   360
					StartTickSimulation();
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   361
					return;
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   362
				}
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   363
			} else {
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   364
				/* We're definitely ticking we get here, 
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   365
				 * but update everything as a precaution */
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   366
				g_StillFrames = framecount;
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   367
				g_StillTime = curtime;
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   368
			}
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   369
		}
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   370
	} else {
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   371
		/* We need to make sure we should still be simulating. */
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   372
		if (g_StillTime != curtime)
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   373
		{
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   374
			/* Wow, we're ticking again! It's time to revert. */
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   375
			StopTickSimulation();
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   376
			return;
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   377
		}
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		/* Nope, not ticking.  Simulate! */
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   379
		SimulateTick();
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   380
		curtime = g_SimTicks.ticktime;
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   381
	}
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   383
	if (curtime - g_LastTime >= 0.1f)
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   384
	{
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   385
		if (m_CheckingAuth
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   386
			&& (gpGlobals->curtime - g_LastAuthCheck > 0.7f))
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   387
		{
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   388
			g_LastAuthCheck = gpGlobals->curtime;
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   389
			g_Players.RunAuthChecks();
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   390
		}
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   391
faluco@587
   392
		g_Timers.RunFrame();
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   393
		g_LastTime = curtime;
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   394
	}
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   395
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   396
	if (g_SimTicks.tickcount && (curtime - g_LastMenuTime >= 1.0f))
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   397
	{
dvander@769
   398
		g_ValveMenuStyle.ProcessWatchList();
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   399
		g_RadioMenuStyle.ProcessWatchList();
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   400
		g_LastMenuTime = curtime;
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   401
	}
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   402
dvander@531
   403
	if (g_pOnGameFrame && g_pOnGameFrame->GetFunctionCount())
dvander@531
   404
	{
dvander@531
   405
		g_pOnGameFrame->Execute(NULL);
dvander@531
   406
	}
dvander@448
   407
}
dvander@448
   408
faluco@333
   409
void SourceModBase::LevelShutdown()
faluco@333
   410
{
dvander@916
   411
	if (g_LevelEndBarrier)
dvander@916
   412
	{
dvander@916
   413
		SMGlobalClass *next = SMGlobalClass::head;
dvander@916
   414
		while (next)
dvander@916
   415
		{
dvander@916
   416
			next->OnSourceModLevelEnd();
dvander@916
   417
			next = next->m_pGlobalClassNext;
dvander@916
   418
		}
dvander@916
   419
		g_LevelEndBarrier = false;
dvander@916
   420
	}
dvander@916
   421
faluco@786
   422
	if (g_pOnMapEnd && m_ExecOnMapEnd)
dvander@718
   423
	{
dvander@718
   424
		g_pOnMapEnd->Execute(NULL);
faluco@786
   425
		m_ExecOnMapEnd = false;
dvander@718
   426
	}
dvander@718
   427
dvander@848
   428
	g_OnMapStarted = false;
dvander@848
   429
faluco@333
   430
	if (m_ExecPluginReload)
faluco@333
   431
	{
faluco@333
   432
		g_PluginSys.ReloadOrUnloadPlugins();
faluco@333
   433
		m_ExecPluginReload = false;
faluco@333
   434
	}
faluco@333
   435
}
faluco@333
   436
faluco@484
   437
bool SourceModBase::IsMapLoading() const
dvander@315
   438
{
dvander@315
   439
	return m_IsMapLoading;
dvander@315
   440
}
dvander@315
   441
dvander@209
   442
void SourceModBase::DoGlobalPluginLoads()
dvander@209
   443
{
dvander@209
   444
	char config_path[PLATFORM_MAX_PATH];
dvander@209
   445
	char plugins_path[PLATFORM_MAX_PATH];
dvander@209
   446
dvander@317
   447
	BuildPath(Path_SM, config_path, 
dvander@209
   448
		sizeof(config_path),
dvander@317
   449
		"configs/plugin_settings.cfg");
dvander@317
   450
	BuildPath(Path_SM, plugins_path,
dvander@209
   451
		sizeof(plugins_path),
dvander@317
   452
		"plugins");
dvander@209
   453
dvander@397
   454
	/* Load any auto extensions */
dvander@397
   455
	g_Extensions.TryAutoload();
dvander@397
   456
dvander@315
   457
	/* Run the first pass */
dvander@211
   458
	g_PluginSys.LoadAll_FirstPass(config_path, plugins_path);
dvander@213
   459
dvander@315
   460
	/* Mark any extensions as loaded */
dvander@315
   461
	g_Extensions.MarkAllLoaded();
dvander@315
   462
dvander@213
   463
	/* No modules yet, it's safe to call this from here */
dvander@213
   464
	g_PluginSys.LoadAll_SecondPass();
dvander@315
   465
dvander@315
   466
	/* Re-mark any extensions as loaded */
dvander@315
   467
	g_Extensions.MarkAllLoaded();
dvander@211
   468
}
dvander@211
   469
dvander@317
   470
size_t SourceModBase::BuildPath(PathType type, char *buffer, size_t maxlength, char *format, ...)
dvander@317
   471
{
ds@652
   472
	char _buffer[PLATFORM_MAX_PATH];
dvander@317
   473
	va_list ap;
dvander@317
   474
dvander@317
   475
	va_start(ap, format);
dvander@317
   476
	vsnprintf(_buffer, PLATFORM_MAX_PATH, format, ap);
dvander@317
   477
	va_end(ap);
dvander@317
   478
dvander@317
   479
	const char *base = NULL;
dvander@317
   480
	if (type == Path_Game)
dvander@317
   481
	{
ds@729
   482
		base = GetGamePath();
dvander@317
   483
	} else if (type == Path_SM) {
dvander@317
   484
		base = GetSourceModPath();
dvander@345
   485
	} else if (type == Path_SM_Rel) {
dvander@345
   486
		base = m_SMRelDir;
dvander@317
   487
	}
dvander@317
   488
dvander@317
   489
	if (base)
dvander@317
   490
	{
dvander@317
   491
		return g_LibSys.PathFormat(buffer, maxlength, "%s/%s", base, _buffer);
dvander@317
   492
	} else {
dvander@317
   493
		return g_LibSys.PathFormat(buffer, maxlength, "%s", _buffer);
dvander@317
   494
	}
dvander@317
   495
}
dvander@317
   496
faluco@289
   497
void SourceModBase::CloseSourceMod()
faluco@289
   498
{
dvander@688
   499
	SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
faluco@484
   500
dvander@688
   501
	if (g_Loaded)
dvander@496
   502
	{
dvander@688
   503
		if (g_pOnGameFrame)
dvander@688
   504
		{
dvander@688
   505
			g_Forwards.ReleaseForward(g_pOnGameFrame);
dvander@688
   506
		}
dvander@718
   507
dvander@718
   508
		if (g_pOnMapEnd)
dvander@718
   509
		{
dvander@718
   510
			g_Forwards.ReleaseForward(g_pOnMapEnd);
dvander@718
   511
		}
dvander@688
   512
	
dvander@688
   513
		/* Notify! */
dvander@688
   514
		SMGlobalClass *pBase = SMGlobalClass::head;
dvander@688
   515
		while (pBase)
dvander@688
   516
		{
dvander@688
   517
			pBase->OnSourceModShutdown();
dvander@688
   518
			pBase = pBase->m_pGlobalClassNext;
dvander@688
   519
		}
dvander@688
   520
	
dvander@688
   521
		/* Delete all data packs */
dvander@688
   522
		CStack<CDataPack *>::iterator iter;
dvander@688
   523
		CDataPack *pd;
dvander@688
   524
		for (iter=m_freepacks.begin(); iter!=m_freepacks.end(); iter++)
dvander@688
   525
		{
dvander@688
   526
			pd = (*iter);
dvander@688
   527
			delete pd;
dvander@688
   528
		}
dvander@688
   529
		m_freepacks.popall();
dvander@688
   530
	
dvander@688
   531
		/* Notify! */
dvander@688
   532
		pBase = SMGlobalClass::head;
dvander@688
   533
		while (pBase)
dvander@688
   534
		{
dvander@688
   535
			pBase->OnSourceModAllShutdown();
dvander@688
   536
			pBase = pBase->m_pGlobalClassNext;
dvander@688
   537
		}
dvander@688
   538
	
dvander@688
   539
		if (enginePatch)
dvander@688
   540
		{
dvander@688
   541
			SH_RELEASE_CALLCLASS(enginePatch);
dvander@688
   542
			enginePatch = NULL;
dvander@688
   543
		}
dvander@688
   544
	
dvander@688
   545
		if (gamedllPatch)
dvander@688
   546
		{
dvander@688
   547
			SH_RELEASE_CALLCLASS(gamedllPatch);
dvander@688
   548
			gamedllPatch = NULL;
dvander@688
   549
		}
dvander@496
   550
dvander@688
   551
		SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, gamedll, this, &SourceModBase::LevelShutdown, false);
dvander@688
   552
		SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, GameFrame, gamedll, this, &SourceModBase::GameFrame, false);
dvander@532
   553
	}
dvander@532
   554
faluco@289
   555
	/* Rest In Peace */
faluco@289
   556
	ShutdownJIT();
faluco@289
   557
}
faluco@289
   558
dvander@317
   559
void SourceModBase::LogMessage(IExtension *pExt, const char *format, ...)
dvander@317
   560
{
dvander@317
   561
	IExtensionInterface *pAPI = pExt->GetAPI();
dvander@317
   562
	const char *tag = pAPI->GetExtensionTag();
dvander@317
   563
	char buffer[2048];
dvander@317
   564
	va_list ap;
dvander@317
   565
dvander@317
   566
	va_start(ap, format);
dvander@317
   567
	vsnprintf(buffer, sizeof(buffer), format, ap);
dvander@317
   568
	va_end(ap);
dvander@317
   569
dvander@317
   570
	if (tag)
dvander@317
   571
	{
dvander@317
   572
		g_Logger.LogMessage("[%s] %s", tag, buffer);
dvander@317
   573
	} else {
dvander@317
   574
		g_Logger.LogMessage("%s", buffer);
dvander@317
   575
	}
dvander@317
   576
}
dvander@317
   577
dvander@317
   578
void SourceModBase::LogError(IExtension *pExt, const char *format, ...)
dvander@317
   579
{
dvander@317
   580
	IExtensionInterface *pAPI = pExt->GetAPI();
dvander@317
   581
	const char *tag = pAPI->GetExtensionTag();
dvander@317
   582
	char buffer[2048];
dvander@317
   583
	va_list ap;
dvander@317
   584
dvander@317
   585
	va_start(ap, format);
dvander@317
   586
	vsnprintf(buffer, sizeof(buffer), format, ap);
dvander@317
   587
	va_end(ap);
dvander@317
   588
dvander@317
   589
	if (tag)
dvander@317
   590
	{
dvander@317
   591
		g_Logger.LogError("[%s] %s", tag, buffer);
dvander@317
   592
	} else {
dvander@317
   593
		g_Logger.LogError("%s", buffer);
dvander@317
   594
	}
dvander@317
   595
}
dvander@317
   596
dvander@347
   597
size_t SourceModBase::FormatString(char *buffer, size_t maxlength, IPluginContext *pContext, const cell_t *params, unsigned int param)
dvander@347
   598
{
dvander@347
   599
	char *fmt;
dvander@347
   600
dvander@347
   601
	pContext->LocalToString(params[param], &fmt);
dvander@347
   602
dvander@347
   603
	int lparam = ++param;
dvander@347
   604
dvander@347
   605
	return atcprintf(buffer, maxlength, fmt, pContext, params, &lparam);
dvander@347
   606
}
dvander@347
   607
faluco@484
   608
const char *SourceModBase::GetSourceModPath() const
dvander@209
   609
{
dvander@209
   610
	return m_SMBaseDir;
dvander@209
   611
}
dvander@211
   612
ds@729
   613
const char *SourceModBase::GetGamePath() const
dvander@255
   614
{
dvander@255
   615
	return g_BaseDir.c_str();
dvander@255
   616
}
dvander@255
   617
faluco@422
   618
void SourceModBase::SetGlobalTarget(unsigned int index)
faluco@422
   619
{
faluco@422
   620
	m_target = index;
faluco@422
   621
}
faluco@422
   622
dvander@448
   623
void SourceModBase::SetAuthChecking(bool set)
dvander@448
   624
{
dvander@448
   625
	m_CheckingAuth = set;
dvander@448
   626
}
dvander@448
   627
faluco@422
   628
unsigned int SourceModBase::GetGlobalTarget() const
faluco@422
   629
{
faluco@422
   630
	return m_target;
faluco@422
   631
}
faluco@422
   632
faluco@484
   633
IDataPack *SourceModBase::CreateDataPack()
faluco@484
   634
{
faluco@484
   635
	CDataPack *pack;
faluco@484
   636
	if (m_freepacks.empty())
faluco@484
   637
	{
faluco@484
   638
		pack = new CDataPack;
faluco@484
   639
	} else {
faluco@484
   640
		pack = m_freepacks.front();
faluco@484
   641
		m_freepacks.pop();
faluco@484
   642
		pack->Initialize();
faluco@484
   643
	}
faluco@484
   644
	return pack;
faluco@484
   645
}
faluco@484
   646
faluco@484
   647
void SourceModBase::FreeDataPack(IDataPack *pack)
faluco@484
   648
{
faluco@484
   649
	m_freepacks.push(static_cast<CDataPack *>(pack));
faluco@484
   650
}
faluco@484
   651
faluco@484
   652
Handle_t SourceModBase::GetDataPackHandleType(bool readonly)
faluco@484
   653
{
faluco@484
   654
	//:TODO:
faluco@484
   655
	return 0;
faluco@484
   656
}
faluco@484
   657
ds@729
   658
const char *SourceModBase::GetGameFolderName() const
ds@696
   659
{
ds@696
   660
	return m_ModDir;
ds@696
   661
}
ds@696
   662
faluco@733
   663
ISourcePawnEngine *SourceModBase::GetScriptingEngine()
faluco@733
   664
{
faluco@733
   665
	return g_pSourcePawn;
faluco@733
   666
}
faluco@733
   667
faluco@733
   668
IVirtualMachine *SourceModBase::GetScriptingVM()
faluco@733
   669
{
faluco@733
   670
	return g_pVM;
faluco@733
   671
}
faluco@733
   672
dvander@893
   673
void SourceModBase::AllPluginsLoaded()
dvander@893
   674
{
dvander@893
   675
	SMGlobalClass *base = SMGlobalClass::head;
dvander@893
   676
	while (base)
dvander@893
   677
	{
dvander@893
   678
		base->OnSourceModGameInitialized();
dvander@893
   679
		base = base->m_pGlobalClassNext;
dvander@893
   680
	}
dvander@893
   681
}
dvander@893
   682
dvander@211
   683
SMGlobalClass *SMGlobalClass::head = NULL;
dvander@211
   684
dvander@211
   685
SMGlobalClass::SMGlobalClass()
dvander@211
   686
{
dvander@211
   687
	m_pGlobalClassNext = SMGlobalClass::head;
dvander@211
   688
	SMGlobalClass::head = this;
dvander@211
   689
}