core/PlayerManager.cpp
author David Anderson <dvander@alliedmods.net>
Sat Mar 17 20:25:08 2007 +0000 (2007-03-17)
changeset 643 f55b20bb1007
parent 616 d5b1dcf38c07
child 644 2a90d4324fc0
permissions -rw-r--r--
added a new forward for OnServerActivate
included timers from sourcemod.inc
dvander@591
     1
/**
dvander@591
     2
 * ===============================================================
dvander@591
     3
 * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
dvander@591
     4
 * ===============================================================
dvander@591
     5
 *
dvander@591
     6
 * This file is not open source and may not be copied without explicit
dvander@591
     7
 * written permission of AlliedModders LLC.  This file may not be redistributed 
dvander@591
     8
 * in whole or significant part.
dvander@591
     9
 * For information, see LICENSE.txt or http://www.sourcemod.net/license.php
dvander@591
    10
 *
dvander@591
    11
 * Version: $Id$
dvander@591
    12
 */
dvander@591
    13
dvander@591
    14
#include "PlayerManager.h"
dvander@591
    15
#include "ForwardSys.h"
dvander@591
    16
#include "ShareSys.h"
dvander@591
    17
#include "AdminCache.h"
dvander@591
    18
#include "ConCmdManager.h"
dvander@591
    19
dvander@616
    20
PlayerManager g_Players;
dvander@591
    21
dvander@591
    22
SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
dvander@591
    23
SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
dvander@591
    24
SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
dvander@591
    25
SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
dvander@591
    26
SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
dvander@591
    27
SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
dvander@591
    28
dvander@616
    29
PlayerManager::PlayerManager()
dvander@591
    30
{
dvander@591
    31
	m_AuthQueue = NULL;
dvander@591
    32
	m_FirstPass = true;
dvander@591
    33
}
dvander@591
    34
dvander@616
    35
PlayerManager::~PlayerManager()
dvander@591
    36
{
dvander@591
    37
	delete [] m_AuthQueue;
dvander@591
    38
}
dvander@591
    39
dvander@616
    40
void PlayerManager::OnSourceModAllInitialized()
dvander@591
    41
{
dvander@616
    42
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
dvander@616
    43
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
dvander@616
    44
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
dvander@616
    45
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
dvander@616
    46
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
dvander@616
    47
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
dvander@616
    48
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
dvander@616
    49
	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
dvander@591
    50
dvander@591
    51
	g_ShareSys.AddInterface(NULL, this);
dvander@591
    52
dvander@591
    53
	ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
dvander@591
    54
	ParamType p2[] = {Param_Cell};
dvander@591
    55
dvander@591
    56
	m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_Event, 3, p1);
dvander@591
    57
	m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
dvander@591
    58
	m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
dvander@591
    59
	m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
dvander@591
    60
	m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
dvander@591
    61
	m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
dvander@591
    62
	m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
dvander@643
    63
	m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
dvander@591
    64
}
dvander@591
    65
dvander@616
    66
void PlayerManager::OnSourceModShutdown()
dvander@591
    67
{
dvander@616
    68
	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
dvander@616
    69
	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
dvander@616
    70
	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
dvander@616
    71
	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
dvander@616
    72
	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
dvander@616
    73
	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
dvander@616
    74
	SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
dvander@591
    75
dvander@591
    76
	/* Release forwards */
dvander@591
    77
	g_Forwards.ReleaseForward(m_clconnect);
dvander@591
    78
	g_Forwards.ReleaseForward(m_clputinserver);
dvander@591
    79
	g_Forwards.ReleaseForward(m_cldisconnect);
dvander@591
    80
	g_Forwards.ReleaseForward(m_cldisconnect_post);
dvander@591
    81
	g_Forwards.ReleaseForward(m_clcommand);
dvander@591
    82
	g_Forwards.ReleaseForward(m_clinfochanged);
dvander@591
    83
	g_Forwards.ReleaseForward(m_clauth);
dvander@643
    84
	g_Forwards.ReleaseForward(m_onActivate);
dvander@591
    85
dvander@591
    86
	delete [] m_Players;
dvander@591
    87
}
dvander@591
    88
dvander@616
    89
void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
dvander@591
    90
{
dvander@591
    91
	if (m_FirstPass)
dvander@591
    92
	{
dvander@591
    93
		/* Initialize all players */
dvander@591
    94
		m_maxClients = clientMax;
dvander@591
    95
		m_PlayerCount = 0;
dvander@591
    96
		m_Players = new CPlayer[m_maxClients + 1];
dvander@591
    97
		m_AuthQueue = new unsigned int[m_maxClients + 1];
dvander@591
    98
		m_FirstPass = false;
dvander@591
    99
dvander@591
   100
		memset(m_AuthQueue, 0, sizeof(unsigned int) * (m_maxClients + 1));
dvander@591
   101
	}
dvander@643
   102
	m_onActivate->Execute(NULL);
dvander@591
   103
}
dvander@591
   104
dvander@616
   105
void PlayerManager::RunAuthChecks()
dvander@591
   106
{
dvander@591
   107
	CPlayer *pPlayer;
dvander@591
   108
	const char *authstr;
dvander@591
   109
	unsigned int removed = 0;
dvander@591
   110
	for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
dvander@591
   111
	{
dvander@591
   112
		pPlayer = GetPlayerByIndex(m_AuthQueue[i]);
dvander@591
   113
		authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
dvander@591
   114
		if (authstr && authstr[0] != '\0'
dvander@591
   115
			&& (strcmp(authstr, "STEAM_ID_PENDING") != 0))
dvander@591
   116
		{
dvander@591
   117
			/* Set authorization */
dvander@591
   118
			pPlayer->m_AuthID.assign(authstr);
dvander@591
   119
			pPlayer->m_IsAuthorized = true;
dvander@591
   120
dvander@591
   121
			/* Send to extensions */
dvander@591
   122
			List<IClientListener *>::iterator iter;
dvander@591
   123
			IClientListener *pListener;
dvander@591
   124
			for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   125
			{
dvander@591
   126
				pListener = (*iter);
dvander@591
   127
				pListener->OnClientAuthorized(m_AuthQueue[i], authstr);
dvander@591
   128
			}
dvander@591
   129
dvander@591
   130
			/* Send to plugins */
dvander@591
   131
			if (m_clauth->GetFunctionCount())
dvander@591
   132
			{
dvander@591
   133
				m_clauth->PushCell(m_AuthQueue[i]);
dvander@591
   134
				m_clauth->PushString(authstr);
dvander@591
   135
				m_clauth->Execute(NULL);
dvander@591
   136
			}
dvander@591
   137
dvander@591
   138
			/* Mark as removed from queue */
dvander@591
   139
			m_AuthQueue[i] = 0;
dvander@591
   140
			removed++;
dvander@591
   141
		}
dvander@591
   142
	}
dvander@591
   143
dvander@591
   144
	/* Clean up the queue */
dvander@591
   145
	if (removed)
dvander@591
   146
	{
dvander@591
   147
		/* We don't have to compcat the list if it's empty */
dvander@591
   148
		if (removed != m_AuthQueue[0])
dvander@591
   149
		{
dvander@591
   150
			unsigned int diff = 0;
dvander@591
   151
			for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
dvander@591
   152
			{
dvander@591
   153
				/* If this member is removed... */
dvander@591
   154
				if (m_AuthQueue[i] == 0)
dvander@591
   155
				{
dvander@591
   156
					/* Increase the differential */
dvander@591
   157
					diff++;
dvander@591
   158
				} else {
dvander@591
   159
					/* diff cannot increase faster than i+1 */
dvander@591
   160
					assert(i > diff);
dvander@591
   161
					assert(i - diff >= 1);
dvander@591
   162
					/* move this index down */
dvander@591
   163
					m_AuthQueue[i - diff] = m_AuthQueue[i];
dvander@591
   164
				}
dvander@591
   165
			}
dvander@591
   166
			m_AuthQueue[0] -= removed;
dvander@591
   167
		} else {
dvander@591
   168
			m_AuthQueue[0] = 0;
dvander@591
   169
			g_SourceMod.SetAuthChecking(false);
dvander@591
   170
		}
dvander@591
   171
	}
dvander@591
   172
}
dvander@591
   173
dvander@616
   174
bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
dvander@591
   175
{
dvander@591
   176
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   177
dvander@591
   178
	List<IClientListener *>::iterator iter;
dvander@591
   179
	IClientListener *pListener = NULL;
dvander@591
   180
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   181
	{
dvander@591
   182
		pListener = (*iter);
dvander@591
   183
		if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
dvander@591
   184
		{
dvander@591
   185
			return false;
dvander@591
   186
		}
dvander@591
   187
	}
dvander@591
   188
dvander@591
   189
	cell_t res = 1;
dvander@591
   190
dvander@591
   191
	m_Players[client].Initialize(pszName, pszAddress, pEntity);
dvander@591
   192
	m_clconnect->PushCell(client);
dvander@591
   193
	m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8, SM_PARAM_COPYBACK);
dvander@591
   194
	m_clconnect->PushCell(maxrejectlen);
dvander@591
   195
	m_clconnect->Execute(&res, NULL);
dvander@591
   196
dvander@591
   197
	if (res)
dvander@591
   198
	{
dvander@591
   199
		m_AuthQueue[++m_AuthQueue[0]] = client;
dvander@591
   200
		g_SourceMod.SetAuthChecking(true);
dvander@591
   201
	} else {
dvander@591
   202
		RETURN_META_VALUE(MRES_SUPERCEDE, false);
dvander@591
   203
	}
dvander@591
   204
dvander@591
   205
	return true;
dvander@591
   206
}
dvander@591
   207
dvander@616
   208
bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
dvander@591
   209
{
dvander@591
   210
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   211
	bool orig_value = META_RESULT_ORIG_RET(bool);
dvander@591
   212
	if (orig_value)
dvander@591
   213
	{
dvander@591
   214
		List<IClientListener *>::iterator iter;
dvander@591
   215
		IClientListener *pListener = NULL;
dvander@591
   216
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   217
		{
dvander@591
   218
			pListener = (*iter);
dvander@591
   219
			pListener->OnClientConnected(client);
dvander@591
   220
		}
dvander@591
   221
	}
dvander@591
   222
dvander@591
   223
	return true;
dvander@591
   224
}
dvander@591
   225
dvander@616
   226
void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
dvander@591
   227
{
dvander@591
   228
	cell_t res;
dvander@591
   229
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   230
dvander@591
   231
	CPlayer *pPlayer = GetPlayerByIndex(client);
dvander@591
   232
	if (!pPlayer->IsConnected())
dvander@591
   233
	{
dvander@591
   234
		/* Run manual connection routines */
dvander@591
   235
		char error[255];
dvander@591
   236
		if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
dvander@591
   237
		{
dvander@591
   238
			/* :TODO: kick the bot if it's rejected */
dvander@591
   239
			return;
dvander@591
   240
		}
dvander@591
   241
		List<IClientListener *>::iterator iter;
dvander@591
   242
		IClientListener *pListener = NULL;
dvander@591
   243
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   244
		{
dvander@591
   245
			pListener = (*iter);
dvander@591
   246
			pListener->OnClientConnected(client);
dvander@591
   247
		}
dvander@591
   248
	}
dvander@591
   249
dvander@591
   250
	List<IClientListener *>::iterator iter;
dvander@591
   251
	IClientListener *pListener = NULL;
dvander@591
   252
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   253
	{
dvander@591
   254
		pListener = (*iter);
dvander@591
   255
		pListener->OnClientPutInServer(client);
dvander@591
   256
	}
dvander@591
   257
dvander@591
   258
	m_Players[client].Connect();
dvander@591
   259
	m_PlayerCount++;
dvander@591
   260
	m_clputinserver->PushCell(client);
dvander@591
   261
	m_clputinserver->Execute(&res, NULL);
dvander@591
   262
}
dvander@591
   263
dvander@616
   264
void PlayerManager::OnClientDisconnect(edict_t *pEntity)
dvander@591
   265
{
dvander@591
   266
	cell_t res;
dvander@591
   267
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   268
dvander@591
   269
	if (m_Players[client].IsConnected())
dvander@591
   270
	{
dvander@591
   271
		m_cldisconnect->PushCell(client);
dvander@591
   272
		m_cldisconnect->Execute(&res, NULL);
dvander@591
   273
	}
dvander@591
   274
dvander@591
   275
	if (m_Players[client].IsInGame())
dvander@591
   276
	{
dvander@591
   277
		m_PlayerCount--;
dvander@591
   278
	}
dvander@591
   279
dvander@591
   280
	List<IClientListener *>::iterator iter;
dvander@591
   281
	IClientListener *pListener = NULL;
dvander@591
   282
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   283
	{
dvander@591
   284
		pListener = (*iter);
dvander@591
   285
		pListener->OnClientDisconnecting(client);
dvander@591
   286
	}
dvander@591
   287
dvander@591
   288
	/**
dvander@591
   289
	 * Remove client from auth queue if necessary
dvander@591
   290
	 */
dvander@591
   291
	if (!m_Players[client].IsAuthorized())
dvander@591
   292
	{
dvander@591
   293
		for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
dvander@591
   294
		{
dvander@591
   295
			if (m_AuthQueue[i] == (unsigned)client)
dvander@591
   296
			{
dvander@591
   297
				/* Move everything ahead of us back by one */
dvander@591
   298
				for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
dvander@591
   299
				{
dvander@591
   300
					m_AuthQueue[j-1] = m_AuthQueue[j];
dvander@591
   301
				}
dvander@591
   302
				/* Remove us and break */
dvander@591
   303
				m_AuthQueue[0]--;
dvander@591
   304
				break;
dvander@591
   305
			}
dvander@591
   306
		}
dvander@591
   307
	}
dvander@591
   308
dvander@591
   309
	m_Players[client].Disconnect();
dvander@591
   310
}
dvander@591
   311
dvander@616
   312
void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
dvander@591
   313
{
dvander@591
   314
	cell_t res;
dvander@591
   315
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   316
dvander@591
   317
	m_cldisconnect_post->PushCell(client);
dvander@591
   318
	m_cldisconnect_post->Execute(&res, NULL);
dvander@591
   319
dvander@591
   320
	List<IClientListener *>::iterator iter;
dvander@591
   321
	IClientListener *pListener = NULL;
dvander@591
   322
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   323
	{
dvander@591
   324
		pListener = (*iter);
dvander@591
   325
		pListener->OnClientDisconnected(client);
dvander@591
   326
	}
dvander@591
   327
}
dvander@591
   328
dvander@616
   329
void PlayerManager::OnClientCommand(edict_t *pEntity)
dvander@591
   330
{
dvander@591
   331
	cell_t res = Pl_Continue;
dvander@591
   332
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   333
dvander@591
   334
	int args = engine->Cmd_Argc() - 1;
dvander@591
   335
dvander@591
   336
	m_clcommand->PushCell(client);
dvander@591
   337
	m_clcommand->PushCell(args);
dvander@591
   338
	m_clcommand->Execute(&res, NULL);
dvander@591
   339
dvander@591
   340
	if (res >= Pl_Stop)
dvander@591
   341
	{
dvander@591
   342
		RETURN_META(MRES_SUPERCEDE);
dvander@591
   343
	}
dvander@591
   344
dvander@591
   345
	res = g_ConCmds.DispatchClientCommand(client, (ResultType)res);
dvander@591
   346
dvander@591
   347
	if (res >= Pl_Handled)
dvander@591
   348
	{
dvander@591
   349
		RETURN_META(MRES_SUPERCEDE);
dvander@591
   350
	}
dvander@591
   351
}
dvander@591
   352
dvander@616
   353
void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
dvander@591
   354
{
dvander@591
   355
	cell_t res;
dvander@591
   356
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   357
dvander@591
   358
	m_clinfochanged->PushCell(engine->IndexOfEdict(pEntity));
dvander@591
   359
	m_clinfochanged->Execute(&res, NULL);
dvander@591
   360
	m_Players[client].SetName(engine->GetClientConVarValue(client, "name"));
dvander@591
   361
}
dvander@591
   362
dvander@616
   363
int PlayerManager::GetMaxClients()
dvander@591
   364
{
dvander@591
   365
	return m_maxClients;
dvander@591
   366
}
dvander@591
   367
dvander@616
   368
CPlayer *PlayerManager::GetPlayerByIndex(int client) const
dvander@591
   369
{
dvander@591
   370
	if (client > m_maxClients || client < 1)
dvander@591
   371
	{
dvander@591
   372
		return NULL;
dvander@591
   373
	}
dvander@591
   374
	return &m_Players[client];
dvander@591
   375
}
dvander@591
   376
dvander@616
   377
int PlayerManager::GetNumPlayers()
dvander@591
   378
{
dvander@591
   379
	return m_PlayerCount;
dvander@591
   380
}
dvander@591
   381
dvander@616
   382
void PlayerManager::AddClientListener(IClientListener *listener)
dvander@591
   383
{
dvander@591
   384
	m_hooks.push_back(listener);
dvander@591
   385
}
dvander@591
   386
dvander@616
   387
void PlayerManager::RemoveClientListener(IClientListener *listener)
dvander@591
   388
{
dvander@591
   389
	m_hooks.remove(listener);
dvander@591
   390
}
dvander@591
   391
dvander@616
   392
IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
dvander@591
   393
{
dvander@591
   394
	int index = engine->IndexOfEdict(pEdict);
dvander@591
   395
	return GetGamePlayer(index);
dvander@591
   396
}
dvander@591
   397
dvander@616
   398
IGamePlayer *PlayerManager::GetGamePlayer(int client)
dvander@591
   399
{
dvander@591
   400
	return GetPlayerByIndex(client);
dvander@591
   401
}
dvander@591
   402
dvander@616
   403
void PlayerManager::ClearAdminId(AdminId id)
dvander@591
   404
{
dvander@591
   405
	for (int i=1; i<=m_maxClients; i++)
dvander@591
   406
	{
dvander@591
   407
		if (m_Players[i].m_Admin == id)
dvander@591
   408
		{
dvander@591
   409
			m_Players[i].DumpAdmin(true);
dvander@591
   410
		}
dvander@591
   411
	}
dvander@591
   412
}
dvander@591
   413
dvander@616
   414
void PlayerManager::ClearAllAdmins()
dvander@591
   415
{
dvander@591
   416
	for (int i=1; i<=m_maxClients; i++)
dvander@591
   417
	{
dvander@591
   418
		m_Players[i].DumpAdmin(true);
dvander@591
   419
	}
dvander@591
   420
}
dvander@591
   421
dvander@591
   422
dvander@591
   423
/*******************
dvander@591
   424
 *** PLAYER CODE ***
dvander@591
   425
 *******************/
dvander@591
   426
dvander@591
   427
CPlayer::CPlayer()
dvander@591
   428
{
dvander@591
   429
	m_IsConnected = false;
dvander@591
   430
	m_IsInGame = false;
dvander@591
   431
	m_IsAuthorized = false;
dvander@591
   432
	m_pEdict = NULL;
dvander@591
   433
	m_Admin = INVALID_ADMIN_ID;
dvander@591
   434
	m_TempAdmin = false;
dvander@591
   435
}
dvander@591
   436
dvander@591
   437
void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
dvander@591
   438
{
dvander@591
   439
	m_IsConnected = true;
dvander@591
   440
	m_Name.assign(name);
dvander@591
   441
	m_Ip.assign(ip);
dvander@591
   442
	m_pEdict = pEntity;
dvander@591
   443
}
dvander@591
   444
dvander@591
   445
void CPlayer::Connect()
dvander@591
   446
{
dvander@591
   447
	m_IsInGame = true;
dvander@591
   448
}
dvander@591
   449
dvander@591
   450
void CPlayer::Authorize(const char *steamid)
dvander@591
   451
{
dvander@591
   452
	m_IsAuthorized = true;
dvander@591
   453
	m_AuthID.assign(steamid);
dvander@591
   454
}
dvander@591
   455
dvander@591
   456
void CPlayer::Disconnect()
dvander@591
   457
{
dvander@591
   458
	DumpAdmin(false);
dvander@591
   459
	m_IsConnected = false;
dvander@591
   460
	m_IsInGame = false;
dvander@591
   461
	m_IsAuthorized = false;
dvander@591
   462
	m_Name.clear();
dvander@591
   463
	m_Ip.clear();
dvander@591
   464
	m_AuthID.clear();
dvander@591
   465
	m_pEdict = NULL;
dvander@591
   466
}
dvander@591
   467
dvander@591
   468
void CPlayer::SetName(const char *name)
dvander@591
   469
{
dvander@591
   470
	m_Name.assign(name);
dvander@591
   471
}
dvander@591
   472
dvander@615
   473
const char *CPlayer::GetName()
dvander@591
   474
{
dvander@591
   475
	return m_Name.c_str();
dvander@591
   476
}
dvander@591
   477
dvander@615
   478
const char *CPlayer::GetIPAddress()
dvander@591
   479
{
dvander@591
   480
	return m_Ip.c_str();
dvander@591
   481
}
dvander@591
   482
dvander@615
   483
const char *CPlayer::GetAuthString()
dvander@591
   484
{
dvander@591
   485
	return m_AuthID.c_str();
dvander@591
   486
}
dvander@591
   487
dvander@615
   488
edict_t *CPlayer::GetEdict()
dvander@591
   489
{
dvander@591
   490
	return m_pEdict;
dvander@591
   491
}
dvander@591
   492
dvander@615
   493
bool CPlayer::IsInGame()
dvander@591
   494
{
dvander@591
   495
	return m_IsInGame;
dvander@591
   496
}
dvander@591
   497
dvander@615
   498
bool CPlayer::IsConnected()
dvander@591
   499
{
dvander@591
   500
	return m_IsConnected;
dvander@591
   501
}
dvander@591
   502
dvander@615
   503
bool CPlayer::IsAuthorized()
dvander@591
   504
{
dvander@591
   505
	return m_IsAuthorized;
dvander@591
   506
}
dvander@591
   507
dvander@615
   508
bool CPlayer::IsFakeClient()
dvander@591
   509
{
dvander@591
   510
	return (strcmp(m_AuthID.c_str(), "BOT") == 0);
dvander@591
   511
}
dvander@591
   512
dvander@591
   513
void CPlayer::SetAdminId(AdminId id, bool temporary)
dvander@591
   514
{
dvander@591
   515
	if (!m_IsConnected)
dvander@591
   516
	{
dvander@591
   517
		return;
dvander@591
   518
	}
dvander@591
   519
dvander@591
   520
	DumpAdmin(false);
dvander@591
   521
dvander@591
   522
	m_Admin = id;
dvander@591
   523
	m_TempAdmin = temporary;
dvander@591
   524
}
dvander@591
   525
dvander@615
   526
AdminId CPlayer::GetAdminId()
dvander@591
   527
{
dvander@591
   528
	return m_Admin;
dvander@591
   529
}
dvander@591
   530
dvander@591
   531
void CPlayer::DumpAdmin(bool deleting)
dvander@591
   532
{
dvander@591
   533
	if (m_Admin != INVALID_ADMIN_ID)
dvander@591
   534
	{
dvander@591
   535
		if (m_TempAdmin && !deleting)
dvander@591
   536
		{
dvander@591
   537
			g_Admins.InvalidateAdmin(m_Admin);
dvander@591
   538
		}
dvander@591
   539
		m_Admin = INVALID_ADMIN_ID;
dvander@591
   540
		m_TempAdmin = false;
dvander@591
   541
	}
dvander@591
   542
}