core/sourcemod.cpp
author David Anderson <dvander@alliedmods.net>
Mon Jul 23 19:12:54 2007 +0000 (2007-07-23)
changeset 1147 437e1f00a590
parent 1142 13547d08e3a8
child 1221 f2dc55c0ab6f
permissions -rw-r--r--
new jit api versioning scheme for amb398
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/**
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 * vim: set ts=4 :
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 * ===============================================================
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 * SourceMod (C)2004-2007 AlliedModders LLC.  All rights reserved.
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 * ===============================================================
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 *
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 * This file is not open source and may not be copied without explicit
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 * written permission of AlliedModders LLC.  This file may not be redistributed 
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 * in whole or significant part.
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 * For information, see LICENSE.txt or http://www.sourcemod.net/license.php
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 *
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 * Version: $Id$
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 */
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#include <stdio.h>
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#include "sourcemod.h"
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#include "sourcemm_api.h"
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#include "systems/LibrarySys.h"
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#include "vm/sp_vm_engine.h"
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#include <sh_string.h>
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#include "PluginSys.h"
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#include "ShareSys.h"
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#include "CoreConfig.h"
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#include "Logger.h"
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#include "ExtensionSys.h"
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#include "AdminCache.h"
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#include "sm_stringutil.h"
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#include "PlayerManager.h"
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#include "Translator.h"
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#include "ForwardSys.h"
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#include "TimerSys.h"
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#include "MenuStyle_Valve.h"
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#include "MenuStyle_Radio.h"
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#include "Database.h"
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SH_DECL_HOOK6(IServerGameDLL, LevelInit, SH_NOATTRIB, false, bool, const char *, const char *, const char *, const char *, bool, bool);
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SH_DECL_HOOK0_void(IServerGameDLL, LevelShutdown, SH_NOATTRIB, false);
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SH_DECL_HOOK1_void(IServerGameDLL, GameFrame, SH_NOATTRIB, false, bool);
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SH_DECL_HOOK1_void(IVEngineServer, ServerCommand, SH_NOATTRIB, false, const char *);
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SourcePawnEngine g_SourcePawn;
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SourceModBase g_SourceMod;
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ILibrary *g_pJIT = NULL;
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SourceHook::String g_BaseDir;
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ISourcePawnEngine *g_pSourcePawn = &g_SourcePawn;
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IVirtualMachine *g_pVM;
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IdentityToken_t *g_pCoreIdent = NULL;
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float g_LastTime = 0.0f;
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float g_LastMenuTime = 0.0f;
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float g_LastAuthCheck = 0.0f;
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IForward *g_pOnGameFrame = NULL;
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IForward *g_pOnMapEnd = NULL;
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bool g_Loaded = false;
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int g_StillFrames = 0;
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float g_StillTime = 0.0f;
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typedef int (*GIVEENGINEPOINTER)(ISourcePawnEngine *);
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typedef int (*GIVEENGINEPOINTER2)(ISourcePawnEngine *, unsigned int api_version);
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typedef unsigned int (*GETEXPORTCOUNT)();
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typedef IVirtualMachine *(*GETEXPORT)(unsigned int);
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typedef void (*NOTIFYSHUTDOWN)();
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void ShutdownJIT()
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{
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	NOTIFYSHUTDOWN notify = (NOTIFYSHUTDOWN)g_pJIT->GetSymbolAddress("NotifyShutdown");
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	if (notify)
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	{
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		notify();
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	}
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	g_pJIT->CloseLibrary();
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}
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SourceModBase::SourceModBase()
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{
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	m_IsMapLoading = false;
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	m_ExecPluginReload = false;
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	m_ExecOnMapEnd = false;
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	m_GotBasePath = false;
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}
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ConfigResult SourceModBase::OnSourceModConfigChanged(const char *key, 
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									  const char *value, 
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									  ConfigSource source, 
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									  char *error, 
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									  size_t maxlength)
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{
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	if (strcasecmp(key, "BasePath") == 0)
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	{
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		if (source == ConfigSource_Console)
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		{
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			UTIL_Format(error, maxlength, "Cannot be set at runtime");
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			return ConfigResult_Reject;
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		}
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		if (!m_GotBasePath)
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		{
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			g_LibSys.PathFormat(m_SMBaseDir, sizeof(m_SMBaseDir), "%s/%s", g_BaseDir.c_str(), value);
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			g_LibSys.PathFormat(m_SMRelDir, sizeof(m_SMRelDir), value);
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			m_GotBasePath = true;
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		}
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		return ConfigResult_Accept;
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	}
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	return ConfigResult_Ignore;
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}
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bool SourceModBase::InitializeSourceMod(char *error, size_t maxlength, bool late)
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{
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	const char *gamepath = g_SMAPI->GetBaseDir();
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	/* Store full path to game */
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	g_BaseDir.assign(gamepath);
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	/* Store name of game directory by itself */
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	size_t len = strlen(gamepath);
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	for (size_t i = len - 1; i >= 0; i--)
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	{
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		if (gamepath[i] == PLATFORM_SEP_CHAR)
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		{
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			strncopy(m_ModDir, &gamepath[++i], sizeof(m_ModDir));
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			break;
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		}
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	}
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	/* Initialize CoreConfig so we can get SourceMod base path properly - this basically parses core.cfg */
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	g_CoreConfig.Initialize();
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	/* This shouldn't happen, but can't hurt to be safe */
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	if (!g_LibSys.PathExists(m_SMBaseDir) || !m_GotBasePath)
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	{
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		g_LibSys.PathFormat(m_SMBaseDir, sizeof(m_SMBaseDir), "%s/addons/sourcemod", g_BaseDir.c_str());
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		g_LibSys.PathFormat(m_SMRelDir, sizeof(m_SMRelDir), "addons/sourcemod");
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		m_GotBasePath = true;
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	}
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	/* Attempt to load the JIT! */
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	char file[PLATFORM_MAX_PATH];
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	char myerror[255];
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	g_SMAPI->PathFormat(file, sizeof(file), "%s/bin/sourcepawn.jit.x86.%s",
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		GetSourceModPath(),
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		PLATFORM_LIB_EXT
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		);
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	g_pJIT = g_LibSys.OpenLibrary(file, myerror, sizeof(myerror));
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	if (!g_pJIT)
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	{
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		if (error && maxlength)
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		{
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			snprintf(error, maxlength, "%s (failed to load bin/sourcepawn.jit.x86.%s)", 
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				myerror,
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				PLATFORM_LIB_EXT);
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		}
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		return false;
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	}
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	int err;
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	GIVEENGINEPOINTER2 jit_init2 = (GIVEENGINEPOINTER2)g_pJIT->GetSymbolAddress("GiveEnginePointer2");
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	if (!jit_init2)
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	{
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		GIVEENGINEPOINTER jit_init = (GIVEENGINEPOINTER)g_pJIT->GetSymbolAddress("GiveEnginePointer");
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		if (!jit_init)
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		{
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			ShutdownJIT();
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			if (error && maxlength)
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			{
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				snprintf(error, maxlength, "Failed to find GiveEnginePointer in JIT!");
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			}
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			return false;
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		}
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		if ((err=jit_init(g_pSourcePawn)) != 0)
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		{
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			ShutdownJIT();
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			if (error && maxlength)
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			{
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				snprintf(error, maxlength, "GiveEnginePointer returned %d in the JIT", err);
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			}
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			return false;
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		}
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	} else {
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		/* On version bumps, we should check for older versions as well, if the new version fails.
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		 * We can then check the exports to see if any VM versions will be sufficient.
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		 */
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		if ((err=jit_init2(g_pSourcePawn, SOURCEPAWN_ENGINE_API_VERSION)) != SP_ERROR_NONE)
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		{
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			ShutdownJIT();
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			if (error && maxlength)
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			{
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				snprintf(error, maxlength, "JIT incompatible with SourceMod version");
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			}
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			return false;
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		}
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	}
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	GETEXPORTCOUNT jit_getnum = (GETEXPORTCOUNT)g_pJIT->GetSymbolAddress("GetExportCount");
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	GETEXPORT jit_get = (GETEXPORT)g_pJIT->GetSymbolAddress("GetExport");
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	if (!jit_get)
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	{
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		ShutdownJIT();
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		if (error && maxlength)
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		{
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			snprintf(error, maxlength, "JIT is missing a necessary export!");
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		}
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		return false;
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	}
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	unsigned int num = jit_getnum();
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	if (!num)
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	{
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		ShutdownJIT();
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		if (error && maxlength)
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		{
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			snprintf(error, maxlength, "JIT did not export any virtual machines!");
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		}
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		return false;
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	}
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	unsigned int api_version;
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	for (unsigned int i=0; i<num; i++)
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	{
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		 if ((g_pVM=jit_get(i)) == NULL)
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		 {
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			 if (error && maxlength)
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			 {
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				 snprintf(error, maxlength, "JIT did not export any virtual machines!");
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			 }
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			 continue;
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		 }
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		/* Refuse any API that we might not be able to deal with.
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		 * Also refuse anything < 3 because we need fake natives.
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		 */
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		 api_version = g_pVM->GetAPIVersion();
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		 if (api_version < 3 || api_version > SOURCEPAWN_VM_API_VERSION)
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		 {
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			 if (error && maxlength)
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			 {
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				 snprintf(error, maxlength, "JIT is not a compatible version");
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			 }
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			 g_pVM = NULL;
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			 continue;
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		 }
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		 break;
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	}
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	if (!g_pVM)
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	{
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		ShutdownJIT();
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		return false;
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	}
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	/* Hook this now so we can detect startup without calling StartSourceMod() */
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	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
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	/* Only load if we're not late */
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	if (!late)
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	{
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		StartSourceMod(false);
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	}
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	return true;
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}
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void SourceModBase::StartSourceMod(bool late)
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{
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	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, gamedll, this, &SourceModBase::LevelShutdown, false);
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	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, GameFrame, gamedll, this, &SourceModBase::GameFrame, false);
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	enginePatch = SH_GET_CALLCLASS(engine);
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	gamedllPatch = SH_GET_CALLCLASS(gamedll);
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	/* Notify! */
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	SMGlobalClass *pBase = SMGlobalClass::head;
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	while (pBase)
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	{
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		pBase->OnSourceModStartup(false);
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		pBase = pBase->m_pGlobalClassNext;
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	}
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	/* Make the global core identity */
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	g_pCoreIdent = g_ShareSys.CreateCoreIdentity();
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	/* Notify! */
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	pBase = SMGlobalClass::head;
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	while (pBase)
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	{
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		pBase->OnSourceModAllInitialized();
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		pBase = pBase->m_pGlobalClassNext;
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	}
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	/* Add us now... */
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	g_ShareSys.AddInterface(NULL, this);
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	/* We're loaded! */
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	g_Loaded = true;
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}
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static bool g_LevelEndBarrier = false;
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bool SourceModBase::LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background)
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{
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	/* If we're not loaded... */
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	if (!g_Loaded)
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	{
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		/* Do all global initialization now */
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		StartSourceMod(true);
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	}
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   311
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   312
	m_IsMapLoading = true;
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	m_ExecPluginReload = true;
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	m_ExecOnMapEnd = true;
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	g_LastTime = 0.0f;
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	g_LastMenuTime = 0.0f;
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	g_LastAuthCheck = 0.0f;
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	g_SimTicks.ticking = true;
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   319
	g_SimTicks.tickcount = 0;
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   320
	g_StillTime = 0.0f;
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   321
	g_StillFrames = 0;
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   322
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   323
	/* Notify! */
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   324
	SMGlobalClass *pBase = SMGlobalClass::head;
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   325
	while (pBase)
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   326
	{
dvander@673
   327
		pBase->OnSourceModLevelChange(pMapName);
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   328
		pBase = pBase->m_pGlobalClassNext;
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   329
	}
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   330
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   331
	DoGlobalPluginLoads();
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   332
dvander@209
   333
	m_IsMapLoading = false;
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   334
dvander@673
   335
	/* Notify! */
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   336
	pBase = SMGlobalClass::head;
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   337
	while (pBase)
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   338
	{
dvander@673
   339
		pBase->OnSourceModPluginsLoaded();
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   340
		pBase = pBase->m_pGlobalClassNext;
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   341
	}
dvander@340
   342
dvander@531
   343
	if (!g_pOnGameFrame)
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   344
	{
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   345
		g_pOnGameFrame = g_Forwards.CreateForward("OnGameFrame", ET_Ignore, 0, NULL);
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   346
	}
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   347
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   348
	if (!g_pOnMapEnd)
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   349
	{
dvander@718
   350
		g_pOnMapEnd = g_Forwards.CreateForward("OnMapEnd", ET_Ignore, 0, NULL);
dvander@718
   351
	}
dvander@718
   352
dvander@916
   353
	g_LevelEndBarrier = true;
dvander@916
   354
dvander@209
   355
	RETURN_META_VALUE(MRES_IGNORED, true);
dvander@209
   356
}
dvander@209
   357
dvander@727
   358
void StartTickSimulation()
dvander@727
   359
{
dvander@727
   360
	g_SimTicks.ticking = false;
dvander@727
   361
	g_SimTicks.tickcount = 0;
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   362
	g_SimTicks.ticktime = gpGlobals->curtime;
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   363
}
dvander@727
   364
dvander@727
   365
void StopTickSimulation()
dvander@727
   366
{
dvander@727
   367
	g_SimTicks.ticking = true;
dvander@1142
   368
	g_Timers.MapChange(false);
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   369
	g_StillFrames = 0;
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   370
	g_LastTime = gpGlobals->curtime;
dvander@727
   371
}
dvander@727
   372
dvander@727
   373
void SimulateTick()
dvander@727
   374
{
dvander@727
   375
	g_SimTicks.tickcount++;
dvander@727
   376
	g_SimTicks.ticktime = g_StillTime + (g_SimTicks.tickcount * gpGlobals->interval_per_tick);
dvander@727
   377
}
dvander@727
   378
dvander@448
   379
void SourceModBase::GameFrame(bool simulating)
dvander@448
   380
{
dvander@1096
   381
	g_DBMan.RunFrame();
dvander@1096
   382
dvander@448
   383
	/**
dvander@448
   384
	 * Note: This is all hardcoded rather than delegated to save
dvander@448
   385
	 * precious CPU cycles.
dvander@448
   386
	 */
dvander@448
   387
	float curtime = gpGlobals->curtime;
dvander@727
   388
	int framecount = gpGlobals->framecount;
dvander@727
   389
dvander@727
   390
	/* Verify that we're still ticking */
dvander@727
   391
	if (g_SimTicks.ticking)
dvander@727
   392
	{
dvander@727
   393
		if (g_StillFrames == 0)
dvander@727
   394
		{
dvander@727
   395
			g_StillFrames = framecount;
dvander@727
   396
			g_StillTime = curtime;
dvander@727
   397
		} else {
dvander@727
   398
			/* Try to detect when we've stopped ticking.
dvander@727
   399
			 * We do this once 10 frames pass and there have been no ticks.
dvander@727
   400
			 */
dvander@727
   401
			if (g_StillTime == curtime)
dvander@727
   402
			{
dvander@727
   403
				if (framecount - g_StillFrames >= 5)
dvander@727
   404
				{
dvander@727
   405
					StartTickSimulation();
dvander@727
   406
					return;
dvander@727
   407
				}
dvander@727
   408
			} else {
dvander@727
   409
				/* We're definitely ticking we get here, 
dvander@727
   410
				 * but update everything as a precaution */
dvander@727
   411
				g_StillFrames = framecount;
dvander@727
   412
				g_StillTime = curtime;
dvander@727
   413
			}
dvander@727
   414
		}
dvander@727
   415
	} else {
dvander@727
   416
		/* We need to make sure we should still be simulating. */
dvander@727
   417
		if (g_StillTime != curtime)
dvander@727
   418
		{
dvander@727
   419
			/* Wow, we're ticking again! It's time to revert. */
dvander@727
   420
			StopTickSimulation();
dvander@727
   421
			return;
dvander@727
   422
		}
dvander@727
   423
		/* Nope, not ticking.  Simulate! */
dvander@727
   424
		SimulateTick();
dvander@727
   425
		curtime = g_SimTicks.ticktime;
dvander@727
   426
	}
dvander@727
   427
faluco@587
   428
	if (curtime - g_LastTime >= 0.1f)
dvander@448
   429
	{
dvander@448
   430
		if (m_CheckingAuth
dvander@448
   431
			&& (gpGlobals->curtime - g_LastAuthCheck > 0.7f))
dvander@448
   432
		{
dvander@448
   433
			g_LastAuthCheck = gpGlobals->curtime;
dvander@448
   434
			g_Players.RunAuthChecks();
dvander@448
   435
		}
faluco@587
   436
faluco@587
   437
		g_Timers.RunFrame();
dvander@448
   438
		g_LastTime = curtime;
dvander@448
   439
	}
faluco@587
   440
dvander@972
   441
	if (g_SimTicks.ticking && curtime - g_LastMenuTime >= 1.0f)
dvander@769
   442
	{
dvander@769
   443
		g_ValveMenuStyle.ProcessWatchList();
dvander@780
   444
		g_RadioMenuStyle.ProcessWatchList();
dvander@769
   445
		g_LastMenuTime = curtime;
dvander@769
   446
	}
dvander@769
   447
dvander@531
   448
	if (g_pOnGameFrame && g_pOnGameFrame->GetFunctionCount())
dvander@531
   449
	{
dvander@531
   450
		g_pOnGameFrame->Execute(NULL);
dvander@531
   451
	}
dvander@448
   452
}
dvander@448
   453
faluco@333
   454
void SourceModBase::LevelShutdown()
faluco@333
   455
{
dvander@916
   456
	if (g_LevelEndBarrier)
dvander@916
   457
	{
dvander@916
   458
		SMGlobalClass *next = SMGlobalClass::head;
dvander@916
   459
		while (next)
dvander@916
   460
		{
dvander@916
   461
			next->OnSourceModLevelEnd();
dvander@916
   462
			next = next->m_pGlobalClassNext;
dvander@916
   463
		}
dvander@916
   464
		g_LevelEndBarrier = false;
dvander@916
   465
	}
dvander@916
   466
faluco@786
   467
	if (g_pOnMapEnd && m_ExecOnMapEnd)
dvander@718
   468
	{
dvander@718
   469
		g_pOnMapEnd->Execute(NULL);
faluco@786
   470
		m_ExecOnMapEnd = false;
dvander@718
   471
	}
dvander@718
   472
dvander@848
   473
	g_OnMapStarted = false;
dvander@848
   474
faluco@333
   475
	if (m_ExecPluginReload)
faluco@333
   476
	{
faluco@333
   477
		g_PluginSys.ReloadOrUnloadPlugins();
faluco@333
   478
		m_ExecPluginReload = false;
faluco@333
   479
	}
faluco@333
   480
}
faluco@333
   481
faluco@484
   482
bool SourceModBase::IsMapLoading() const
dvander@315
   483
{
dvander@315
   484
	return m_IsMapLoading;
dvander@315
   485
}
dvander@315
   486
dvander@209
   487
void SourceModBase::DoGlobalPluginLoads()
dvander@209
   488
{
dvander@209
   489
	char config_path[PLATFORM_MAX_PATH];
dvander@209
   490
	char plugins_path[PLATFORM_MAX_PATH];
dvander@209
   491
dvander@317
   492
	BuildPath(Path_SM, config_path, 
dvander@209
   493
		sizeof(config_path),
dvander@317
   494
		"configs/plugin_settings.cfg");
dvander@317
   495
	BuildPath(Path_SM, plugins_path,
dvander@209
   496
		sizeof(plugins_path),
dvander@317
   497
		"plugins");
dvander@209
   498
dvander@397
   499
	/* Load any auto extensions */
dvander@397
   500
	g_Extensions.TryAutoload();
dvander@397
   501
dvander@315
   502
	/* Run the first pass */
dvander@211
   503
	g_PluginSys.LoadAll_FirstPass(config_path, plugins_path);
dvander@213
   504
dvander@315
   505
	/* Mark any extensions as loaded */
dvander@315
   506
	g_Extensions.MarkAllLoaded();
dvander@315
   507
dvander@213
   508
	/* No modules yet, it's safe to call this from here */
dvander@213
   509
	g_PluginSys.LoadAll_SecondPass();
dvander@315
   510
dvander@315
   511
	/* Re-mark any extensions as loaded */
dvander@315
   512
	g_Extensions.MarkAllLoaded();
dvander@211
   513
}
dvander@211
   514
dvander@317
   515
size_t SourceModBase::BuildPath(PathType type, char *buffer, size_t maxlength, char *format, ...)
dvander@317
   516
{
ds@652
   517
	char _buffer[PLATFORM_MAX_PATH];
dvander@317
   518
	va_list ap;
dvander@317
   519
dvander@317
   520
	va_start(ap, format);
dvander@317
   521
	vsnprintf(_buffer, PLATFORM_MAX_PATH, format, ap);
dvander@317
   522
	va_end(ap);
dvander@317
   523
dvander@317
   524
	const char *base = NULL;
dvander@317
   525
	if (type == Path_Game)
dvander@317
   526
	{
ds@729
   527
		base = GetGamePath();
dvander@317
   528
	} else if (type == Path_SM) {
dvander@317
   529
		base = GetSourceModPath();
dvander@345
   530
	} else if (type == Path_SM_Rel) {
dvander@345
   531
		base = m_SMRelDir;
dvander@317
   532
	}
dvander@317
   533
dvander@317
   534
	if (base)
dvander@317
   535
	{
dvander@317
   536
		return g_LibSys.PathFormat(buffer, maxlength, "%s/%s", base, _buffer);
dvander@317
   537
	} else {
dvander@317
   538
		return g_LibSys.PathFormat(buffer, maxlength, "%s", _buffer);
dvander@317
   539
	}
dvander@317
   540
}
dvander@317
   541
faluco@289
   542
void SourceModBase::CloseSourceMod()
faluco@289
   543
{
dvander@1018
   544
	/* Force a level end */
dvander@1018
   545
	LevelShutdown();
dvander@1018
   546
dvander@1018
   547
	/* Unload plugins */
dvander@1018
   548
	g_PluginSys.Shutdown();
dvander@1018
   549
dvander@1018
   550
	/* Unload extensions */
dvander@1018
   551
	g_Extensions.Shutdown();
dvander@1018
   552
dvander@688
   553
	SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelInit, gamedll, this, &SourceModBase::LevelInit, false);
faluco@484
   554
dvander@688
   555
	if (g_Loaded)
dvander@496
   556
	{
dvander@688
   557
		if (g_pOnGameFrame)
dvander@688
   558
		{
dvander@688
   559
			g_Forwards.ReleaseForward(g_pOnGameFrame);
dvander@688
   560
		}
dvander@718
   561
dvander@718
   562
		if (g_pOnMapEnd)
dvander@718
   563
		{
dvander@718
   564
			g_Forwards.ReleaseForward(g_pOnMapEnd);
dvander@718
   565
		}
dvander@688
   566
	
dvander@688
   567
		/* Notify! */
dvander@688
   568
		SMGlobalClass *pBase = SMGlobalClass::head;
dvander@688
   569
		while (pBase)
dvander@688
   570
		{
dvander@688
   571
			pBase->OnSourceModShutdown();
dvander@688
   572
			pBase = pBase->m_pGlobalClassNext;
dvander@688
   573
		}
dvander@688
   574
	
dvander@688
   575
		/* Delete all data packs */
dvander@688
   576
		CStack<CDataPack *>::iterator iter;
dvander@688
   577
		CDataPack *pd;
dvander@688
   578
		for (iter=m_freepacks.begin(); iter!=m_freepacks.end(); iter++)
dvander@688
   579
		{
dvander@688
   580
			pd = (*iter);
dvander@688
   581
			delete pd;
dvander@688
   582
		}
dvander@688
   583
		m_freepacks.popall();
dvander@688
   584
	
dvander@688
   585
		/* Notify! */
dvander@688
   586
		pBase = SMGlobalClass::head;
dvander@688
   587
		while (pBase)
dvander@688
   588
		{
dvander@688
   589
			pBase->OnSourceModAllShutdown();
dvander@688
   590
			pBase = pBase->m_pGlobalClassNext;
dvander@688
   591
		}
dvander@688
   592
	
dvander@688
   593
		if (enginePatch)
dvander@688
   594
		{
dvander@688
   595
			SH_RELEASE_CALLCLASS(enginePatch);
dvander@688
   596
			enginePatch = NULL;
dvander@688
   597
		}
dvander@688
   598
	
dvander@688
   599
		if (gamedllPatch)
dvander@688
   600
		{
dvander@688
   601
			SH_RELEASE_CALLCLASS(gamedllPatch);
dvander@688
   602
			gamedllPatch = NULL;
dvander@688
   603
		}
dvander@496
   604
dvander@688
   605
		SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, LevelShutdown, gamedll, this, &SourceModBase::LevelShutdown, false);
dvander@688
   606
		SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, GameFrame, gamedll, this, &SourceModBase::GameFrame, false);
dvander@532
   607
	}
dvander@532
   608
faluco@289
   609
	/* Rest In Peace */
faluco@289
   610
	ShutdownJIT();
faluco@289
   611
}
faluco@289
   612
dvander@317
   613
void SourceModBase::LogMessage(IExtension *pExt, const char *format, ...)
dvander@317
   614
{
dvander@317
   615
	IExtensionInterface *pAPI = pExt->GetAPI();
dvander@317
   616
	const char *tag = pAPI->GetExtensionTag();
dvander@317
   617
	char buffer[2048];
dvander@317
   618
	va_list ap;
dvander@317
   619
dvander@317
   620
	va_start(ap, format);
dvander@317
   621
	vsnprintf(buffer, sizeof(buffer), format, ap);
dvander@317
   622
	va_end(ap);
dvander@317
   623
dvander@317
   624
	if (tag)
dvander@317
   625
	{
dvander@317
   626
		g_Logger.LogMessage("[%s] %s", tag, buffer);
dvander@317
   627
	} else {
dvander@317
   628
		g_Logger.LogMessage("%s", buffer);
dvander@317
   629
	}
dvander@317
   630
}
dvander@317
   631
dvander@317
   632
void SourceModBase::LogError(IExtension *pExt, const char *format, ...)
dvander@317
   633
{
dvander@317
   634
	IExtensionInterface *pAPI = pExt->GetAPI();
dvander@317
   635
	const char *tag = pAPI->GetExtensionTag();
dvander@317
   636
	char buffer[2048];
dvander@317
   637
	va_list ap;
dvander@317
   638
dvander@317
   639
	va_start(ap, format);
dvander@317
   640
	vsnprintf(buffer, sizeof(buffer), format, ap);
dvander@317
   641
	va_end(ap);
dvander@317
   642
dvander@317
   643
	if (tag)
dvander@317
   644
	{
dvander@317
   645
		g_Logger.LogError("[%s] %s", tag, buffer);
dvander@317
   646
	} else {
dvander@317
   647
		g_Logger.LogError("%s", buffer);
dvander@317
   648
	}
dvander@317
   649
}
dvander@317
   650
dvander@347
   651
size_t SourceModBase::FormatString(char *buffer, size_t maxlength, IPluginContext *pContext, const cell_t *params, unsigned int param)
dvander@347
   652
{
dvander@347
   653
	char *fmt;
dvander@347
   654
dvander@347
   655
	pContext->LocalToString(params[param], &fmt);
dvander@347
   656
dvander@347
   657
	int lparam = ++param;
dvander@347
   658
dvander@347
   659
	return atcprintf(buffer, maxlength, fmt, pContext, params, &lparam);
dvander@347
   660
}
dvander@347
   661
faluco@484
   662
const char *SourceModBase::GetSourceModPath() const
dvander@209
   663
{
dvander@209
   664
	return m_SMBaseDir;
dvander@209
   665
}
dvander@211
   666
ds@729
   667
const char *SourceModBase::GetGamePath() const
dvander@255
   668
{
dvander@255
   669
	return g_BaseDir.c_str();
dvander@255
   670
}
dvander@255
   671
faluco@422
   672
void SourceModBase::SetGlobalTarget(unsigned int index)
faluco@422
   673
{
faluco@422
   674
	m_target = index;
faluco@422
   675
}
faluco@422
   676
dvander@448
   677
void SourceModBase::SetAuthChecking(bool set)
dvander@448
   678
{
dvander@448
   679
	m_CheckingAuth = set;
dvander@448
   680
}
dvander@448
   681
faluco@422
   682
unsigned int SourceModBase::GetGlobalTarget() const
faluco@422
   683
{
faluco@422
   684
	return m_target;
faluco@422
   685
}
faluco@422
   686
faluco@484
   687
IDataPack *SourceModBase::CreateDataPack()
faluco@484
   688
{
faluco@484
   689
	CDataPack *pack;
faluco@484
   690
	if (m_freepacks.empty())
faluco@484
   691
	{
faluco@484
   692
		pack = new CDataPack;
faluco@484
   693
	} else {
faluco@484
   694
		pack = m_freepacks.front();
faluco@484
   695
		m_freepacks.pop();
faluco@484
   696
		pack->Initialize();
faluco@484
   697
	}
faluco@484
   698
	return pack;
faluco@484
   699
}
faluco@484
   700
faluco@484
   701
void SourceModBase::FreeDataPack(IDataPack *pack)
faluco@484
   702
{
faluco@484
   703
	m_freepacks.push(static_cast<CDataPack *>(pack));
faluco@484
   704
}
faluco@484
   705
faluco@484
   706
Handle_t SourceModBase::GetDataPackHandleType(bool readonly)
faluco@484
   707
{
faluco@484
   708
	//:TODO:
faluco@484
   709
	return 0;
faluco@484
   710
}
faluco@484
   711
ds@729
   712
const char *SourceModBase::GetGameFolderName() const
ds@696
   713
{
ds@696
   714
	return m_ModDir;
ds@696
   715
}
ds@696
   716
faluco@733
   717
ISourcePawnEngine *SourceModBase::GetScriptingEngine()
faluco@733
   718
{
faluco@733
   719
	return g_pSourcePawn;
faluco@733
   720
}
faluco@733
   721
faluco@733
   722
IVirtualMachine *SourceModBase::GetScriptingVM()
faluco@733
   723
{
faluco@733
   724
	return g_pVM;
faluco@733
   725
}
faluco@733
   726
dvander@893
   727
void SourceModBase::AllPluginsLoaded()
dvander@893
   728
{
dvander@893
   729
	SMGlobalClass *base = SMGlobalClass::head;
dvander@893
   730
	while (base)
dvander@893
   731
	{
dvander@893
   732
		base->OnSourceModGameInitialized();
dvander@893
   733
		base = base->m_pGlobalClassNext;
dvander@893
   734
	}
dvander@893
   735
}
dvander@893
   736
dvander@211
   737
SMGlobalClass *SMGlobalClass::head = NULL;
dvander@211
   738
dvander@211
   739
SMGlobalClass::SMGlobalClass()
dvander@211
   740
{
dvander@211
   741
	m_pGlobalClassNext = SMGlobalClass::head;
dvander@211
   742
	SMGlobalClass::head = this;
dvander@211
   743
}