core/PlayerManager.cpp
author David Anderson <dvander@alliedmods.net>
Sat Nov 17 02:54:44 2007 +0000 (2007-11-17)
changeset 1688 513a3b2dd86d
parent 1621 ac5d4c68a99a
child 1813 372939c88bc7
permissions -rw-r--r--
added amb1165 - exposed some plugin admin functionality to extensions
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/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#include "PlayerManager.h"
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#include "ForwardSys.h"
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#include "ShareSys.h"
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#include "AdminCache.h"
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#include "ConCmdManager.h"
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#include "MenuStyle_Valve.h"
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#include "MenuStyle_Radio.h"
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#include "sm_stringutil.h"
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#include "CoreConfig.h"
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#include "TimerSys.h"
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#include "Translator.h"
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#include "Logger.h"
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#include "ChatTriggers.h"
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#include "HalfLife2.h"
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#include <inetchannel.h>
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#include <iclient.h>
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#include "GameConfigs.h"
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PlayerManager g_Players;
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bool g_OnMapStarted = false;
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IForward *PreAdminCheck = NULL;
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IForward *PostAdminCheck = NULL;
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const unsigned int *g_NumPlayersToAuth = NULL;
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int lifestate_offset = -1;
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List<ICommandTargetProcessor *> target_processors;
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SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
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SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
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SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
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#if defined ORANGEBOX_BUILD
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SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
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#else
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SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
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#endif
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SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
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SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
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class KickPlayerTimer : public ITimedEvent
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{
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public:
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	ResultType OnTimer(ITimer *pTimer, void *pData)
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	{
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		int userid = (int)pData;
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		int client = g_Players.GetClientOfUserId(userid);
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		if (client)
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		{
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			CPlayer *player = g_Players.GetPlayerByIndex(client);
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			player->Kick("Your name is reserved by SourceMod; set your password to use it.");
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		}
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		return Pl_Stop;
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	}
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	void OnTimerEnd(ITimer *pTimer, void *pData)
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	{
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	}
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} s_KickPlayerTimer;
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PlayerManager::PlayerManager()
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{
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	m_AuthQueue = NULL;
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	m_FirstPass = false;
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	m_UserIdLookUp = new int[USHRT_MAX+1];
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	memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
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}
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PlayerManager::~PlayerManager()
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{
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	g_NumPlayersToAuth = NULL;
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	delete [] m_AuthQueue;
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	delete [] m_UserIdLookUp;
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}
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void PlayerManager::OnSourceModAllInitialized()
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{
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
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	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
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	g_ShareSys.AddInterface(NULL, this);
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	ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
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	ParamType p2[] = {Param_Cell};
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	m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_Event, 3, p1);
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	m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
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	m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
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	m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
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	m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
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	m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
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	m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
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	m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
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	m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
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	PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
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	PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
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}
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void PlayerManager::OnSourceModShutdown()
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{
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
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	/* Release forwards */
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	g_Forwards.ReleaseForward(m_clconnect);
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	g_Forwards.ReleaseForward(m_clputinserver);
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	g_Forwards.ReleaseForward(m_cldisconnect);
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	g_Forwards.ReleaseForward(m_cldisconnect_post);
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	g_Forwards.ReleaseForward(m_clcommand);
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	g_Forwards.ReleaseForward(m_clinfochanged);
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	g_Forwards.ReleaseForward(m_clauth);
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	g_Forwards.ReleaseForward(m_onActivate);
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	g_Forwards.ReleaseForward(m_onActivate2);
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	g_Forwards.ReleaseForward(PreAdminCheck);
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	g_Forwards.ReleaseForward(PostAdminCheck);
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	delete [] m_Players;
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}
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ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key, 
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												 const char *value, 
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												 ConfigSource source, 
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												 char *error, 
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												 size_t maxlength)
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{
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	if (strcmp(key, "PassInfoVar") == 0)
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	{
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		if (strcmp(value, "_password") != 0)
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		{
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			m_PassInfoVar.assign(value);
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		}
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		return ConfigResult_Accept;
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	} else if (strcmp(key, "AllowClLanguageVar") == 0) {
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		if (strcasecmp(value, "on") == 0)
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		{
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			m_QueryLang = true;
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		} else if (strcasecmp(value, "off") == 0) {
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			m_QueryLang = false;
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		} else {
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			UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
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			return ConfigResult_Reject;
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		}
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		return ConfigResult_Accept;
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	}
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	return ConfigResult_Ignore;
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}
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void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
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{
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	if (!m_FirstPass)
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	{
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		/* Initialize all players */
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		m_maxClients = clientMax;
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		m_PlayerCount = 0;
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		m_Players = new CPlayer[m_maxClients + 1];
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		m_AuthQueue = new unsigned int[m_maxClients + 1];
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		m_FirstPass = true;
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		memset(m_AuthQueue, 0, sizeof(unsigned int) * (m_maxClients + 1));
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		g_NumPlayersToAuth = &m_AuthQueue[0];
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	}
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	m_onActivate->Execute(NULL);
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	m_onActivate2->Execute(NULL);
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	List<IClientListener *>::iterator iter;
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	for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
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	{
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		if ((*iter)->GetClientListenerVersion() >= 5)
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		{
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			(*iter)->OnServerActivated(clientMax);
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		}
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	}
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	g_OnMapStarted = true;
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	SM_ExecuteAllConfigs();
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}
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bool PlayerManager::IsServerActivated()
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{
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	return m_FirstPass;
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}
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bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
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{
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	const char *password = g_Admins.GetAdminPassword(id);
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	if (password != NULL)
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	{
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		if (m_PassInfoVar.size() < 1)
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		{
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			return false;
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		}
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		/* Whoa... the user needs a password! */
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		const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
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		if (!given || strcmp(given, password) != 0)
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		{
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			return false;
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		}
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	}
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	pPlayer->SetAdminId(id, false);
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	return true;
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}
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bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
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{
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	const char *password = g_Admins.GetAdminPassword(id);
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	if (password == NULL)
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	{
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		return false;
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	}
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	if (m_PassInfoVar.size() < 1)
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	{
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		return false;
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	}
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	/* Whoa... the user needs a password! */
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	const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
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	if (!given || strcmp(given, password) != 0)
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	{
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		return false;
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	}
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	pPlayer->SetAdminId(id, false);
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	return true;
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}
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void PlayerManager::RunAuthChecks()
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{
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	CPlayer *pPlayer;
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	const char *authstr;
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	unsigned int removed = 0;
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	for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
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	{
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		pPlayer = GetPlayerByIndex(m_AuthQueue[i]);
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		authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
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		if (authstr && authstr[0] != '\0'
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			&& (strcmp(authstr, "STEAM_ID_PENDING") != 0))
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		{
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			/* Set authorization */
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			pPlayer->Authorize(authstr);
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			/* Mark as removed from queue */
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			unsigned int client = m_AuthQueue[i];
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			m_AuthQueue[i] = 0;
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			removed++;
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			/* Send to extensions */
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			List<IClientListener *>::iterator iter;
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			IClientListener *pListener;
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			for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
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			{
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				pListener = (*iter);
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				pListener->OnClientAuthorized(client, authstr);
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				if (!pPlayer->IsConnected())
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				{
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					break;
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				}
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			}
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			/* Send to plugins if player is still connected */
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			if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
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			{
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				/* :TODO: handle the case of a player disconnecting in the middle */
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				m_clauth->PushCell(client);
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				m_clauth->PushString(authstr);
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				m_clauth->Execute(NULL);
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			}
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			if (pPlayer->IsConnected())
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			{
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				pPlayer->Authorize_Post();
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			}
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		}
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	}
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	/* Clean up the queue */
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	if (removed)
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	{
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		/* We don't have to compact the list if it's empty */
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		if (removed != m_AuthQueue[0])
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		{
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			unsigned int diff = 0;
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			for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
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			{
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				/* If this member is removed... */
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				if (m_AuthQueue[i] == 0)
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				{
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					/* Increase the differential */
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					diff++;
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				} else {
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					/* diff cannot increase faster than i+1 */
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					assert(i > diff);
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					assert(i - diff >= 1);
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					/* move this index down */
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					m_AuthQueue[i - diff] = m_AuthQueue[i];
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				}
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			}
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			m_AuthQueue[0] -= removed;
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		} else {
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			m_AuthQueue[0] = 0;
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		}
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	}
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}
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bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
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{
dvander@591
   355
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   356
dvander@591
   357
	List<IClientListener *>::iterator iter;
dvander@591
   358
	IClientListener *pListener = NULL;
dvander@591
   359
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   360
	{
dvander@591
   361
		pListener = (*iter);
dvander@591
   362
		if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
dvander@591
   363
		{
dvander@591
   364
			return false;
dvander@591
   365
		}
dvander@591
   366
	}
dvander@591
   367
dvander@591
   368
	cell_t res = 1;
dvander@591
   369
dvander@591
   370
	m_Players[client].Initialize(pszName, pszAddress, pEntity);
dvander@591
   371
	m_clconnect->PushCell(client);
dvander@591
   372
	m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8, SM_PARAM_COPYBACK);
dvander@591
   373
	m_clconnect->PushCell(maxrejectlen);
dvander@591
   374
	m_clconnect->Execute(&res, NULL);
dvander@591
   375
dvander@591
   376
	if (res)
dvander@591
   377
	{
dvander@644
   378
		if (!m_Players[client].IsAuthorized())
dvander@644
   379
		{
dvander@644
   380
			m_AuthQueue[++m_AuthQueue[0]] = client;
dvander@644
   381
		}
dvander@591
   382
	} else {
dvander@591
   383
		RETURN_META_VALUE(MRES_SUPERCEDE, false);
dvander@591
   384
	}
dvander@591
   385
faluco@682
   386
	m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
faluco@682
   387
dvander@591
   388
	return true;
dvander@591
   389
}
dvander@591
   390
dvander@616
   391
bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
dvander@591
   392
{
dvander@591
   393
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   394
	bool orig_value = META_RESULT_ORIG_RET(bool);
dvander@930
   395
	CPlayer *pPlayer = GetPlayerByIndex(client);
dvander@1350
   396
dvander@591
   397
	if (orig_value)
dvander@591
   398
	{
dvander@591
   399
		List<IClientListener *>::iterator iter;
dvander@591
   400
		IClientListener *pListener = NULL;
dvander@591
   401
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   402
		{
dvander@591
   403
			pListener = (*iter);
dvander@591
   404
			pListener->OnClientConnected(client);
dvander@930
   405
			if (!pPlayer->IsConnected())
dvander@930
   406
			{
dvander@930
   407
				break;
dvander@930
   408
			}
dvander@930
   409
		}
dvander@930
   410
	}
dvander@930
   411
dvander@591
   412
	return true;
dvander@591
   413
}
dvander@591
   414
dvander@616
   415
void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
dvander@591
   416
{
dvander@591
   417
	cell_t res;
dvander@591
   418
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   419
dvander@591
   420
	CPlayer *pPlayer = GetPlayerByIndex(client);
dvander@644
   421
	/* If they're not connected, they're a bot */
dvander@591
   422
	if (!pPlayer->IsConnected())
dvander@591
   423
	{
dvander@591
   424
		/* Run manual connection routines */
dvander@591
   425
		char error[255];
dvander@644
   426
		const char *authid = engine->GetPlayerNetworkIDString(pEntity);
dvander@644
   427
		pPlayer->Authorize(authid);
dvander@591
   428
		if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
dvander@591
   429
		{
dvander@591
   430
			/* :TODO: kick the bot if it's rejected */
dvander@591
   431
			return;
dvander@591
   432
		}
dvander@591
   433
		List<IClientListener *>::iterator iter;
dvander@591
   434
		IClientListener *pListener = NULL;
dvander@591
   435
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   436
		{
dvander@591
   437
			pListener = (*iter);
dvander@591
   438
			pListener->OnClientConnected(client);
dvander@644
   439
			/* See if bot was kicked */
dvander@644
   440
			if (!pPlayer->IsConnected())
dvander@644
   441
			{
dvander@644
   442
				return;
dvander@644
   443
			}
dvander@591
   444
		}
dvander@644
   445
		/* Now do authorization */
dvander@644
   446
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@644
   447
		{
dvander@644
   448
			pListener = (*iter);
dvander@644
   449
			pListener->OnClientAuthorized(client, authid);
dvander@644
   450
		}
dvander@644
   451
		/* Finally, tell plugins */
dvander@644
   452
		if (m_clauth->GetFunctionCount())
dvander@644
   453
		{
dvander@644
   454
			m_clauth->PushCell(client);
dvander@644
   455
			m_clauth->PushString(authid);
dvander@644
   456
			m_clauth->Execute(NULL);
dvander@1161
   457
		}
dvander@1161
   458
		pPlayer->Authorize_Post();
dvander@644
   459
	}
dvander@644
   460
dvander@644
   461
	if (playerinfo)
dvander@644
   462
	{
dvander@644
   463
		pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
dvander@591
   464
	}
dvander@591
   465
faluco@1355
   466
	/* Get the client's language */
faluco@1352
   467
	if (m_QueryLang)
faluco@1352
   468
	{
faluco@1355
   469
		const char *name;
faluco@1355
   470
		if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
faluco@1352
   471
		{
faluco@1355
   472
			unsigned int langid;
faluco@1355
   473
			pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
faluco@1352
   474
		} else {
faluco@1352
   475
			pPlayer->m_LangId = g_Translator.GetServerLanguage();
faluco@1352
   476
		}
faluco@1352
   477
	}
faluco@1352
   478
dvander@1357
   479
	m_Players[client].Connect();
dvander@1357
   480
	m_PlayerCount++;
dvander@1350
   481
dvander@591
   482
	List<IClientListener *>::iterator iter;
dvander@591
   483
	IClientListener *pListener = NULL;
dvander@591
   484
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   485
	{
dvander@591
   486
		pListener = (*iter);
dvander@591
   487
		pListener->OnClientPutInServer(client);
dvander@591
   488
	}
dvander@591
   489
dvander@591
   490
	m_clputinserver->PushCell(client);
dvander@591
   491
	m_clputinserver->Execute(&res, NULL);
dvander@591
   492
}
dvander@591
   493
dvander@916
   494
void PlayerManager::OnSourceModLevelEnd()
dvander@916
   495
{
dvander@916
   496
	/* Disconnect all bots still in game */
dvander@916
   497
	for (int i=1; i<=m_maxClients; i++)
dvander@916
   498
	{
dvander@1357
   499
		if (m_Players[i].IsConnected())
dvander@916
   500
		{
dvander@916
   501
			OnClientDisconnect(m_Players[i].GetEdict());
dvander@916
   502
		}
dvander@916
   503
	}
dvander@1358
   504
	m_PlayerCount = 0;
dvander@916
   505
}
dvander@916
   506
dvander@616
   507
void PlayerManager::OnClientDisconnect(edict_t *pEntity)
dvander@591
   508
{
dvander@591
   509
	cell_t res;
dvander@591
   510
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   511
dvander@591
   512
	if (m_Players[client].IsConnected())
dvander@591
   513
	{
dvander@591
   514
		m_cldisconnect->PushCell(client);
dvander@591
   515
		m_cldisconnect->Execute(&res, NULL);
dvander@1357
   516
	} else {
dvander@1357
   517
		/* We don't care, prevent a double call */
dvander@1357
   518
		return;
dvander@591
   519
	}
dvander@591
   520
dvander@1358
   521
	if (m_Players[client].WasCountedAsInGame())
dvander@591
   522
	{
dvander@591
   523
		m_PlayerCount--;
dvander@591
   524
	}
dvander@591
   525
dvander@591
   526
	List<IClientListener *>::iterator iter;
dvander@591
   527
	IClientListener *pListener = NULL;
dvander@591
   528
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   529
	{
dvander@591
   530
		pListener = (*iter);
dvander@591
   531
		pListener->OnClientDisconnecting(client);
dvander@591
   532
	}
dvander@591
   533
dvander@591
   534
	/**
dvander@591
   535
	 * Remove client from auth queue if necessary
dvander@591
   536
	 */
dvander@591
   537
	if (!m_Players[client].IsAuthorized())
dvander@591
   538
	{
dvander@591
   539
		for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
dvander@591
   540
		{
dvander@591
   541
			if (m_AuthQueue[i] == (unsigned)client)
dvander@591
   542
			{
dvander@591
   543
				/* Move everything ahead of us back by one */
dvander@591
   544
				for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
dvander@591
   545
				{
dvander@591
   546
					m_AuthQueue[j-1] = m_AuthQueue[j];
dvander@591
   547
				}
dvander@591
   548
				/* Remove us and break */
dvander@591
   549
				m_AuthQueue[0]--;
dvander@591
   550
				break;
dvander@591
   551
			}
dvander@591
   552
		}
dvander@591
   553
	}
dvander@591
   554
dvander@591
   555
	m_Players[client].Disconnect();
faluco@682
   556
	m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = 0;
dvander@591
   557
}
dvander@591
   558
dvander@616
   559
void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
dvander@591
   560
{
dvander@591
   561
	cell_t res;
dvander@591
   562
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   563
dvander@591
   564
	m_cldisconnect_post->PushCell(client);
dvander@591
   565
	m_cldisconnect_post->Execute(&res, NULL);
dvander@591
   566
dvander@591
   567
	List<IClientListener *>::iterator iter;
dvander@591
   568
	IClientListener *pListener = NULL;
dvander@591
   569
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   570
	{
dvander@591
   571
		pListener = (*iter);
dvander@591
   572
		pListener->OnClientDisconnected(client);
dvander@591
   573
	}
dvander@591
   574
}
dvander@591
   575
faluco@1541
   576
#if defined ORANGEBOX_BUILD
faluco@1541
   577
void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
faluco@1541
   578
{
faluco@1541
   579
#else
dvander@616
   580
void PlayerManager::OnClientCommand(edict_t *pEntity)
dvander@591
   581
{
faluco@1541
   582
	CCommand args;
faluco@1541
   583
#endif
dvander@1369
   584
	int client = engine->IndexOfEdict(pEntity);
dvander@1369
   585
	cell_t res = Pl_Continue;
dvander@1369
   586
dvander@1369
   587
	CPlayer *pPlayer = GetPlayerByIndex(client);
dvander@1369
   588
	if (!pPlayer || !pPlayer->IsConnected())
dvander@1369
   589
	{
dvander@1369
   590
		return;
dvander@1369
   591
	}
dvander@1369
   592
dvander@1544
   593
	g_HL2.PushCommandStack(&args);
dvander@1544
   594
faluco@1541
   595
	int argcount = args.ArgC() - 1;
dvander@1544
   596
	const char *cmd = g_HL2.CurrentCommandName();
dvander@1335
   597
faluco@1541
   598
	bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
dvander@769
   599
	if (result)
dvander@769
   600
	{
dvander@769
   601
		res = Pl_Handled;
dvander@780
   602
	} else {
faluco@1541
   603
		result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
dvander@780
   604
		if (result)
dvander@780
   605
		{
dvander@780
   606
			res = Pl_Handled;
dvander@780
   607
		}
dvander@780
   608
	}
dvander@780
   609
dvander@780
   610
	cell_t res2 = Pl_Continue;
dvander@780
   611
	m_clcommand->PushCell(client);
faluco@1541
   612
	m_clcommand->PushCell(argcount);
dvander@780
   613
	m_clcommand->Execute(&res2, NULL);
dvander@780
   614
dvander@780
   615
	if (res2 > res)
dvander@780
   616
	{
dvander@780
   617
		res = res2;
dvander@780
   618
	}
dvander@780
   619
dvander@780
   620
	if (res >= Pl_Stop)
dvander@780
   621
	{
dvander@1544
   622
		g_HL2.PopCommandStack();
dvander@780
   623
		RETURN_META(MRES_SUPERCEDE);
dvander@769
   624
	}
dvander@769
   625
faluco@1541
   626
	res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
dvander@591
   627
dvander@1544
   628
	g_HL2.PopCommandStack();
dvander@1544
   629
dvander@591
   630
	if (res >= Pl_Handled)
dvander@591
   631
	{
dvander@591
   632
		RETURN_META(MRES_SUPERCEDE);
dvander@591
   633
	}
dvander@591
   634
}
dvander@591
   635
dvander@616
   636
void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
dvander@591
   637
{
dvander@591
   638
	cell_t res;
dvander@591
   639
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   640
dvander@1363
   641
	if (!m_Players[client].IsConnected())
dvander@1363
   642
	{
dvander@1363
   643
		return;
dvander@1363
   644
	}
dvander@1363
   645
dvander@591
   646
	m_clinfochanged->PushCell(engine->IndexOfEdict(pEntity));
dvander@591
   647
	m_clinfochanged->Execute(&res, NULL);
dvander@1161
   648
dvander@1161
   649
	IPlayerInfo *info = m_Players[client].GetPlayerInfo();
dvander@1161
   650
	const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
dvander@1161
   651
	const char *old_name = m_Players[client].m_Name.c_str();
dvander@1161
   652
dvander@1161
   653
	if (strcmp(old_name, new_name) != 0)
dvander@1161
   654
	{
dvander@1161
   655
		AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
dvander@1161
   656
		if (id != INVALID_ADMIN_ID && m_Players[client].GetAdminId() != id)
dvander@1161
   657
		{
dvander@1161
   658
			if (!CheckSetAdminName(client, &m_Players[client], id))
dvander@1161
   659
			{
dvander@1161
   660
				m_Players[client].Kick("Your name is reserved by SourceMod; set your password to use it.");
dvander@1161
   661
				RETURN_META(MRES_IGNORED);
dvander@1161
   662
			}
dvander@1161
   663
		} else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
dvander@1161
   664
			if (id == m_Players[client].GetAdminId())
dvander@1161
   665
			{
dvander@1161
   666
				/* This player is changing their name; force them to drop admin privileges! */
dvander@1161
   667
				m_Players[client].SetAdminId(INVALID_ADMIN_ID, false);
dvander@1161
   668
			}
dvander@1161
   669
		}
dvander@1161
   670
		m_Players[client].SetName(new_name);
dvander@1161
   671
	}
dvander@1161
   672
	
dvander@1161
   673
	if (m_PassInfoVar.size() > 0)
dvander@1161
   674
	{
dvander@1161
   675
		/* Try for a password change */
dvander@1161
   676
		const char *old_pass = m_Players[client].m_LastPassword.c_str();
dvander@1161
   677
		const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
dvander@1161
   678
		if (strcmp(old_pass, new_pass) != 0)
dvander@1161
   679
		{
dvander@1161
   680
			m_Players[client].m_LastPassword.assign(new_pass);
dvander@1161
   681
			if (m_Players[client].IsInGame() && m_Players[client].IsAuthorized())
dvander@1161
   682
			{
dvander@1161
   683
				/* If there is already an admin id assigned, this will just bail out. */
dvander@1161
   684
				m_Players[client].DoBasicAdminChecks();
dvander@1161
   685
			}
dvander@1161
   686
		}
dvander@1161
   687
	}
dvander@591
   688
}
dvander@591
   689
dvander@616
   690
int PlayerManager::GetMaxClients()
dvander@591
   691
{
dvander@591
   692
	return m_maxClients;
dvander@591
   693
}
dvander@591
   694
dvander@616
   695
CPlayer *PlayerManager::GetPlayerByIndex(int client) const
dvander@591
   696
{
dvander@591
   697
	if (client > m_maxClients || client < 1)
dvander@591
   698
	{
dvander@591
   699
		return NULL;
dvander@591
   700
	}
dvander@591
   701
	return &m_Players[client];
dvander@591
   702
}
dvander@591
   703
dvander@616
   704
int PlayerManager::GetNumPlayers()
dvander@591
   705
{
dvander@591
   706
	return m_PlayerCount;
dvander@591
   707
}
dvander@591
   708
faluco@682
   709
int PlayerManager::GetClientOfUserId(int userid)
faluco@682
   710
{
dvander@719
   711
	if (userid < 0 || userid > USHRT_MAX)
dvander@719
   712
	{
dvander@719
   713
		return 0;
dvander@719
   714
	}
dvander@719
   715
	
dvander@719
   716
	int client = m_UserIdLookUp[userid];
dvander@719
   717
dvander@719
   718
	/* Verify the userid.  The cache can get messed up with older
dvander@719
   719
	 * Valve engines.  :TODO: If this gets fixed, do an old engine 
dvander@719
   720
	 * check before invoking this backwards compat code.
dvander@719
   721
	 */
dvander@719
   722
	if (client)
dvander@719
   723
	{
dvander@719
   724
		CPlayer *player = GetPlayerByIndex(client);
dvander@719
   725
		if (player && player->IsConnected())
dvander@719
   726
		{
dvander@719
   727
			int realUserId = engine->GetPlayerUserId(player->GetEdict());
dvander@719
   728
			if (realUserId == userid)
dvander@719
   729
			{
dvander@719
   730
				return client;
dvander@719
   731
			}
dvander@719
   732
		}
dvander@719
   733
	}
dvander@719
   734
dvander@719
   735
	/* If we can't verify the userid, we have to do a manual loop */
dvander@719
   736
	CPlayer *player;
dvander@719
   737
	for (int i = 1; i <= m_maxClients; i++)
dvander@719
   738
	{
dvander@719
   739
		player = GetPlayerByIndex(i);
dvander@719
   740
		if (!player || !player->IsConnected())
dvander@719
   741
		{
dvander@719
   742
			continue;
dvander@719
   743
		}
dvander@719
   744
		if (engine->GetPlayerUserId(player->GetEdict()) == userid)
dvander@719
   745
		{
dvander@720
   746
			m_UserIdLookUp[userid] = i;
dvander@719
   747
			return i;
dvander@719
   748
		}
dvander@719
   749
	}
dvander@719
   750
dvander@719
   751
	return 0;
faluco@682
   752
}
faluco@682
   753
dvander@616
   754
void PlayerManager::AddClientListener(IClientListener *listener)
dvander@591
   755
{
dvander@591
   756
	m_hooks.push_back(listener);
dvander@591
   757
}
dvander@591
   758
dvander@616
   759
void PlayerManager::RemoveClientListener(IClientListener *listener)
dvander@591
   760
{
dvander@591
   761
	m_hooks.remove(listener);
dvander@591
   762
}
dvander@591
   763
dvander@616
   764
IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
dvander@591
   765
{
dvander@591
   766
	int index = engine->IndexOfEdict(pEdict);
dvander@591
   767
	return GetGamePlayer(index);
dvander@591
   768
}
dvander@591
   769
dvander@616
   770
IGamePlayer *PlayerManager::GetGamePlayer(int client)
dvander@591
   771
{
dvander@591
   772
	return GetPlayerByIndex(client);
dvander@591
   773
}
dvander@591
   774
dvander@616
   775
void PlayerManager::ClearAdminId(AdminId id)
dvander@591
   776
{
dvander@591
   777
	for (int i=1; i<=m_maxClients; i++)
dvander@591
   778
	{
dvander@591
   779
		if (m_Players[i].m_Admin == id)
dvander@591
   780
		{
dvander@591
   781
			m_Players[i].DumpAdmin(true);
dvander@591
   782
		}
dvander@591
   783
	}
dvander@591
   784
}
dvander@591
   785
dvander@616
   786
void PlayerManager::ClearAllAdmins()
dvander@591
   787
{
dvander@591
   788
	for (int i=1; i<=m_maxClients; i++)
dvander@591
   789
	{
dvander@591
   790
		m_Players[i].DumpAdmin(true);
dvander@591
   791
	}
dvander@591
   792
}
dvander@591
   793
dvander@1161
   794
const char *PlayerManager::GetPassInfoVar()
dvander@1161
   795
{
dvander@1161
   796
	return m_PassInfoVar.c_str();
dvander@1161
   797
}
dvander@591
   798
dvander@1162
   799
void PlayerManager::RecheckAnyAdmins()
dvander@1162
   800
{
dvander@1162
   801
	for (int i=1; i<=m_maxClients; i++)
dvander@1162
   802
	{
dvander@1162
   803
		if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
dvander@1162
   804
		{
dvander@1162
   805
			m_Players[i].DoBasicAdminChecks();
dvander@1162
   806
		}
dvander@1162
   807
	}
dvander@1162
   808
}
dvander@1162
   809
dvander@1519
   810
unsigned int PlayerManager::GetReplyTo()
dvander@1519
   811
{
dvander@1519
   812
	return g_ChatTriggers.GetReplyTo();
dvander@1519
   813
}
dvander@1519
   814
dvander@1519
   815
unsigned int PlayerManager::SetReplyTo(unsigned int reply)
dvander@1519
   816
{
dvander@1519
   817
	return g_ChatTriggers.SetReplyTo(reply);
dvander@1519
   818
}
dvander@1519
   819
dvander@1621
   820
int PlayerManager::FilterCommandTarget(IGamePlayer *pAdmin, IGamePlayer *pTarget, int flags)
dvander@1621
   821
{
dvander@1621
   822
	return InternalFilterCommandTarget((CPlayer *)pAdmin, (CPlayer *)pTarget, flags);
dvander@1621
   823
}
dvander@1621
   824
dvander@1621
   825
void PlayerManager::RegisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
dvander@1621
   826
{
dvander@1621
   827
	target_processors.push_back(pHandler);
dvander@1621
   828
}
dvander@1621
   829
dvander@1621
   830
void PlayerManager::UnregisterCommandTargetProcessor(ICommandTargetProcessor *pHandler)
dvander@1621
   831
{
dvander@1621
   832
	target_processors.remove(pHandler);
dvander@1621
   833
}
dvander@1621
   834
dvander@1621
   835
int PlayerManager::InternalFilterCommandTarget(CPlayer *pAdmin, CPlayer *pTarget, int flags)
dvander@1621
   836
{
dvander@1621
   837
	if ((flags & COMMAND_FILTER_CONNECTED) == COMMAND_FILTER_CONNECTED
dvander@1621
   838
		&& !pTarget->IsConnected())
dvander@1621
   839
	{
dvander@1621
   840
		return COMMAND_TARGET_NONE;
dvander@1621
   841
	}
dvander@1621
   842
	else if ((flags & COMMAND_FILTER_CONNECTED) != COMMAND_FILTER_CONNECTED && 
dvander@1621
   843
		!pTarget->IsInGame())
dvander@1621
   844
	{
dvander@1621
   845
		return COMMAND_TARGET_NOT_IN_GAME;
dvander@1621
   846
	}
dvander@1621
   847
dvander@1621
   848
	if ((flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS
dvander@1621
   849
		&& pTarget->IsFakeClient())
dvander@1621
   850
	{
dvander@1621
   851
		return COMMAND_TARGET_NOT_HUMAN;
dvander@1621
   852
	}
dvander@1621
   853
dvander@1621
   854
	if (pAdmin != NULL)
dvander@1621
   855
	{
dvander@1621
   856
		if ((flags & COMMAND_FILTER_NO_IMMUNITY) != COMMAND_FILTER_NO_IMMUNITY
dvander@1621
   857
			&& !g_Admins.CanAdminTarget(pAdmin->GetAdminId(), pTarget->GetAdminId()))
dvander@1621
   858
		{
dvander@1621
   859
			return COMMAND_TARGET_IMMUNE;
dvander@1621
   860
		}
dvander@1621
   861
	}
dvander@1621
   862
dvander@1621
   863
	if ((flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE 
dvander@1621
   864
		&& pTarget->GetLifeState() != PLAYER_LIFE_ALIVE)
dvander@1621
   865
	{
dvander@1621
   866
		return COMMAND_TARGET_NOT_ALIVE;
dvander@1621
   867
	}
dvander@1621
   868
dvander@1621
   869
	if ((flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD
dvander@1621
   870
		&& pTarget->GetLifeState() != PLAYER_LIFE_DEAD)
dvander@1621
   871
	{
dvander@1621
   872
		return COMMAND_TARGET_NOT_DEAD;
dvander@1621
   873
	}
dvander@1621
   874
dvander@1621
   875
	return COMMAND_TARGET_VALID;
dvander@1621
   876
}
dvander@1621
   877
dvander@1621
   878
void PlayerManager::ProcessCommandTarget(cmd_target_info_t *info)
dvander@1621
   879
{
dvander@1621
   880
	CPlayer *pTarget, *pAdmin;
dvander@1621
   881
	int max_clients, total = 0;
dvander@1621
   882
dvander@1621
   883
	max_clients = GetMaxClients();
dvander@1621
   884
dvander@1621
   885
	if (info->max_targets < 1)
dvander@1621
   886
	{
dvander@1621
   887
		info->reason = COMMAND_TARGET_NONE;
dvander@1621
   888
		info->num_targets = 0;
dvander@1621
   889
	}
dvander@1621
   890
dvander@1621
   891
	if (info->admin == 0)
dvander@1621
   892
	{
dvander@1621
   893
		pAdmin = NULL;
dvander@1621
   894
	}
dvander@1621
   895
	else
dvander@1621
   896
	{
dvander@1621
   897
		pAdmin = GetPlayerByIndex(info->admin);
dvander@1621
   898
	}
dvander@1621
   899
dvander@1621
   900
	if (info->pattern[0] == '#')
dvander@1621
   901
	{
dvander@1621
   902
		int userid = atoi(&info->pattern[1]);
dvander@1621
   903
		int client = GetClientOfUserId(userid);
dvander@1621
   904
dvander@1621
   905
		/* See if a valid userid matched */
dvander@1621
   906
		if (client > 0)
dvander@1621
   907
		{
dvander@1621
   908
			IGamePlayer *pTarget = GetPlayerByIndex(client);
dvander@1621
   909
			if (pTarget != NULL)
dvander@1621
   910
			{
dvander@1621
   911
				if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags)) == COMMAND_TARGET_VALID)
dvander@1621
   912
				{
dvander@1621
   913
					info->targets[0] = client;
dvander@1621
   914
					info->num_targets = 1;
dvander@1621
   915
					strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
dvander@1621
   916
					info->target_name_style = COMMAND_TARGETNAME_RAW;
dvander@1621
   917
				}
dvander@1621
   918
				else
dvander@1621
   919
				{
dvander@1621
   920
					info->num_targets = 0;
dvander@1621
   921
				}
dvander@1621
   922
				return;
dvander@1621
   923
			}
dvander@1621
   924
		}
dvander@1621
   925
dvander@1621
   926
		/* See if an exact name matches */
dvander@1621
   927
		for (int i = 1; i <= max_clients; i++)
dvander@1621
   928
		{
dvander@1621
   929
			if ((pTarget = GetPlayerByIndex(i)) == NULL)
dvander@1621
   930
			{
dvander@1621
   931
				continue;
dvander@1621
   932
			}
dvander@1621
   933
			if  (!pTarget->IsConnected())
dvander@1621
   934
			{
dvander@1621
   935
				continue;
dvander@1621
   936
			}
dvander@1621
   937
			if (strcmp(pTarget->GetName(), &info->pattern[1]) == 0)
dvander@1621
   938
			{
dvander@1621
   939
				if ((info->reason = FilterCommandTarget(pAdmin, pTarget, info->flags))
dvander@1621
   940
					== COMMAND_TARGET_VALID)
dvander@1621
   941
				{
dvander@1621
   942
					info->targets[0] = i;
dvander@1621
   943
					info->num_targets = 1;
dvander@1621
   944
					strncopy(info->target_name, pTarget->GetName(), info->target_name_maxlength);
dvander@1621
   945
					info->target_name_style = COMMAND_TARGETNAME_RAW;
dvander@1621
   946
				}
dvander@1621
   947
				else
dvander@1621
   948
				{
dvander@1621
   949
					info->num_targets = 0;
dvander@1621
   950
				}
dvander@1621
   951
				return;
dvander@1621
   952
			}
dvander@1621
   953
		}
dvander@1621
   954
	}
dvander@1621
   955
dvander@1621
   956
	if ((info->flags & COMMAND_FILTER_NO_MULTI) != COMMAND_FILTER_NO_MULTI)
dvander@1621
   957
	{
dvander@1621
   958
		bool is_multi = false;
dvander@1621
   959
		bool bots_only = false;
dvander@1621
   960
dvander@1621
   961
		if (strcmp(info->pattern, "@all") == 0)
dvander@1621
   962
		{
dvander@1621
   963
			is_multi = true;
dvander@1621
   964
			strncopy(info->target_name, "all players", info->target_name_maxlength);
dvander@1621
   965
			info->target_name_style = COMMAND_TARGETNAME_ML;
dvander@1621
   966
		}
dvander@1621
   967
		else if (strcmp(info->pattern, "@dead") == 0)
dvander@1621
   968
		{
dvander@1621
   969
			is_multi = true;
dvander@1621
   970
			if ((info->flags & COMMAND_FILTER_ALIVE) == COMMAND_FILTER_ALIVE)
dvander@1621
   971
			{
dvander@1621
   972
				info->num_targets = 0;
dvander@1621
   973
				info->reason = COMMAND_TARGET_NOT_ALIVE;
dvander@1621
   974
				return;
dvander@1621
   975
			}
dvander@1621
   976
			info->flags |= COMMAND_FILTER_DEAD;
dvander@1621
   977
			strncopy(info->target_name, "all dead players", info->target_name_maxlength);
dvander@1621
   978
			info->target_name_style = COMMAND_TARGETNAME_ML;
dvander@1621
   979
		}
dvander@1621
   980
		else if (strcmp(info->pattern, "@alive") == 0)
dvander@1621
   981
		{
dvander@1621
   982
			is_multi = true;
dvander@1621
   983
			if ((info->flags & COMMAND_FILTER_DEAD) == COMMAND_FILTER_DEAD)
dvander@1621
   984
			{
dvander@1621
   985
				info->num_targets = 0;
dvander@1621
   986
				info->reason = COMMAND_TARGET_NOT_DEAD;
dvander@1621
   987
				return;
dvander@1621
   988
			}
dvander@1621
   989
			strncopy(info->target_name, "all alive players", info->target_name_maxlength);
dvander@1621
   990
			info->target_name_style = COMMAND_TARGETNAME_ML;
dvander@1621
   991
			info->flags |= COMMAND_FILTER_ALIVE;
dvander@1621
   992
		}
dvander@1621
   993
		else if (strcmp(info->pattern, "@bots") == 0)
dvander@1621
   994
		{
dvander@1621
   995
			is_multi = true;
dvander@1621
   996
			if ((info->flags & COMMAND_FILTER_NO_BOTS) == COMMAND_FILTER_NO_BOTS)
dvander@1621
   997
			{
dvander@1621
   998
				info->num_targets = 0;
dvander@1621
   999
				info->reason = COMMAND_FILTER_NO_BOTS;
dvander@1621
  1000
				return;
dvander@1621
  1001
			}
dvander@1621
  1002
			strncopy(info->target_name, "all bots", info->target_name_maxlength);
dvander@1621
  1003
			info->target_name_style = COMMAND_TARGETNAME_ML;
dvander@1621
  1004
			bots_only = true;
dvander@1621
  1005
		}
dvander@1621
  1006
		else if (strcmp(info->pattern, "@humans") == 0)
dvander@1621
  1007
		{
dvander@1621
  1008
			is_multi = true;
dvander@1621
  1009
			strncopy(info->target_name, "all humans", info->target_name_maxlength);
dvander@1621
  1010
			info->target_name_style = COMMAND_TARGETNAME_ML;
dvander@1621
  1011
			info->flags |= COMMAND_FILTER_NO_BOTS;
dvander@1621
  1012
		}
dvander@1621
  1013
dvander@1621
  1014
		if (is_multi)
dvander@1621
  1015
		{
dvander@1621
  1016
			for (int i = 1; i <= max_clients && total < info->max_targets; i++)
dvander@1621
  1017
			{
dvander@1621
  1018
				if ((pTarget = GetPlayerByIndex(i)) == NULL)
dvander@1621
  1019
				{
dvander@1621
  1020
					continue;
dvander@1621
  1021
				}
dvander@1621
  1022
				if (FilterCommandTarget(pAdmin, pTarget, info->flags) > 0)
dvander@1621
  1023
				{
dvander@1621
  1024
					if (!bots_only || pTarget->IsFakeClient())
dvander@1621
  1025
					{
dvander@1621
  1026
						info->targets[total++] = i;
dvander@1621
  1027
					}
dvander@1621
  1028
				}
dvander@1621
  1029
			}
dvander@1621
  1030
dvander@1621
  1031
			info->num_targets = total;
dvander@1621
  1032
			info->reason = (info->num_targets) ? COMMAND_TARGET_VALID : COMMAND_TARGET_EMPTY_FILTER;
dvander@1621
  1033
			return;
dvander@1621
  1034
		}
dvander@1621
  1035
	}
dvander@1621
  1036
dvander@1621
  1037
	List<ICommandTargetProcessor *>::iterator iter;
dvander@1621
  1038
	for (iter = target_processors.begin(); iter != target_processors.end(); iter++)
dvander@1621
  1039
	{
dvander@1621
  1040
		ICommandTargetProcessor *pProcessor = (*iter);
dvander@1621
  1041
		if (pProcessor->ProcessCommandTarget(info))
dvander@1621
  1042
		{
dvander@1621
  1043
			return;
dvander@1621
  1044
		}
dvander@1621
  1045
	}
dvander@1621
  1046
dvander@1621
  1047
	/* Check partial names */
dvander@1621
  1048
	int found_client = 0;
dvander@1621
  1049
	CPlayer *pFoundClient = NULL;
dvander@1621
  1050
	for (int i = 1; i <= max_clients; i++)
dvander@1621
  1051
	{
dvander@1621
  1052
		if ((pTarget = GetPlayerByIndex(i)) == NULL)
dvander@1621
  1053
		{
dvander@1621
  1054
			continue;
dvander@1621
  1055
		}
dvander@1621
  1056
dvander@1621
  1057
		if (stristr(pTarget->GetName(), info->pattern) != NULL)
dvander@1621
  1058
		{
dvander@1621
  1059
			if (found_client)
dvander@1621
  1060
			{
dvander@1621
  1061
				info->num_targets = 0;
dvander@1621
  1062
				info->reason = COMMAND_TARGET_AMBIGUOUS;
dvander@1621
  1063
				return;
dvander@1621
  1064
			}
dvander@1621
  1065
			else
dvander@1621
  1066
			{
dvander@1621
  1067
				found_client = i;
dvander@1621
  1068
				pFoundClient = pTarget;
dvander@1621
  1069
			}
dvander@1621
  1070
		}
dvander@1621
  1071
	}
dvander@1621
  1072
dvander@1621
  1073
	if (found_client)
dvander@1621
  1074
	{
dvander@1621
  1075
		if ((info->reason = FilterCommandTarget(pAdmin, pFoundClient, info->flags)) 
dvander@1621
  1076
			== COMMAND_TARGET_VALID)
dvander@1621
  1077
		{
dvander@1621
  1078
			info->targets[0] = found_client;
dvander@1621
  1079
			info->num_targets = 1;
dvander@1621
  1080
			strncopy(info->target_name, pFoundClient->GetName(), info->target_name_maxlength);
dvander@1621
  1081
			info->target_name_style = COMMAND_TARGETNAME_RAW;
dvander@1621
  1082
		}
dvander@1621
  1083
		else
dvander@1621
  1084
		{
dvander@1621
  1085
			info->num_targets = 0;
dvander@1621
  1086
		}
dvander@1621
  1087
	}
dvander@1621
  1088
	else
dvander@1621
  1089
	{
dvander@1621
  1090
		info->num_targets = 0;
dvander@1621
  1091
		info->reason = COMMAND_TARGET_NONE;
dvander@1621
  1092
	}
dvander@1621
  1093
}
dvander@1621
  1094
dvander@591
  1095
/*******************
dvander@591
  1096
 *** PLAYER CODE ***
dvander@591
  1097
 *******************/
dvander@591
  1098
dvander@591
  1099
CPlayer::CPlayer()
dvander@591
  1100
{
dvander@591
  1101
	m_IsConnected = false;
dvander@591
  1102
	m_IsInGame = false;
dvander@591
  1103
	m_IsAuthorized = false;
dvander@591
  1104
	m_pEdict = NULL;
dvander@591
  1105
	m_Admin = INVALID_ADMIN_ID;
dvander@591
  1106
	m_TempAdmin = false;
dvander@644
  1107
	m_Info = NULL;
dvander@1273
  1108
	m_bAdminCheckSignalled = false;
dvander@1509
  1109
	m_bIsInKickQueue = false;
dvander@1161
  1110
	m_LastPassword.clear();
faluco@1352
  1111
	m_LangId = LANGUAGE_ENGLISH;
dvander@591
  1112
}
dvander@591
  1113
dvander@591
  1114
void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
dvander@591
  1115
{
dvander@591
  1116
	m_IsConnected = true;
dvander@591
  1117
	m_Name.assign(name);
dvander@591
  1118
	m_Ip.assign(ip);
dvander@591
  1119
	m_pEdict = pEntity;
dvander@1273
  1120
	m_iIndex = engine->IndexOfEdict(pEntity);
faluco@1352
  1121
	m_LangId = g_Translator.GetServerLanguage();
dvander@1161
  1122
dvander@1161
  1123
	char ip2[24], *ptr;
dvander@1161
  1124
	strncopy(ip2, ip, sizeof(ip2));
dvander@1161
  1125
	if ((ptr = strchr(ip2, ':')) != NULL)
dvander@1161
  1126
	{
dvander@1161
  1127
		*ptr = '\0';
dvander@1161
  1128
	}
dvander@1161
  1129
	m_IpNoPort.assign(ip2);
dvander@591
  1130
}
dvander@591
  1131
dvander@591
  1132
void CPlayer::Connect()
dvander@591
  1133
{
dvander@1161
  1134
	if (m_IsInGame)
dvander@1161
  1135
	{
dvander@1161
  1136
		return;
dvander@1161
  1137
	}
dvander@1161
  1138
dvander@591
  1139
	m_IsInGame = true;
dvander@1161
  1140
dvander@1161
  1141
	const char *var = g_Players.GetPassInfoVar();
dvander@1161
  1142
	int client = engine->IndexOfEdict(m_pEdict);
dvander@1161
  1143
	if (var[0] != '\0')
dvander@1161
  1144
	{
dvander@1161
  1145
		const char *pass = engine->GetClientConVarValue(client, var);
dvander@1161
  1146
		m_LastPassword.assign(pass ? pass : "");
dvander@1161
  1147
	} else {
dvander@1161
  1148
		m_LastPassword.assign("");
dvander@1161
  1149
	}
dvander@1161
  1150
dvander@1161
  1151
	if (m_IsAuthorized)
dvander@1161
  1152
	{
dvander@1273
  1153
		DoPostConnectAuthorization();
dvander@1161
  1154
	}
dvander@591
  1155
}
dvander@591
  1156
dvander@591
  1157
void CPlayer::Authorize(const char *steamid)
dvander@591
  1158
{
dvander@1161
  1159
	if (m_IsAuthorized)
dvander@1161
  1160
	{
dvander@1161
  1161
		return;
dvander@1161
  1162
	}
dvander@1161
  1163
dvander@591
  1164
	m_IsAuthorized = true;
dvander@591
  1165
	m_AuthID.assign(steamid);
dvander@591
  1166
}
dvander@591
  1167
dvander@591
  1168
void CPlayer::Disconnect()
dvander@591
  1169
{
dvander@591
  1170
	DumpAdmin(false);
dvander@591
  1171
	m_IsConnected = false;
dvander@591
  1172
	m_IsInGame = false;
dvander@591
  1173
	m_IsAuthorized = false;
dvander@591
  1174
	m_Name.clear();
dvander@591
  1175
	m_Ip.clear();
dvander@591
  1176
	m_AuthID.clear();
dvander@591
  1177
	m_pEdict = NULL;
dvander@644
  1178
	m_Info = NULL;
dvander@1273
  1179
	m_bAdminCheckSignalled = false;
dvander@1350
  1180
	m_UserId = -1;
dvander@1509
  1181
	m_bIsInKickQueue = false;
dvander@591
  1182
}
dvander@591
  1183
dvander@591
  1184
void CPlayer::SetName(const char *name)
dvander@591
  1185
{
dvander@591
  1186
	m_Name.assign(name);
dvander@591
  1187
}
dvander@591
  1188
dvander@615
  1189
const char *CPlayer::GetName()
dvander@591
  1190
{
dvander@1357
  1191
	if (m_Info && m_pEdict->GetUnknown())
dvander@1357
  1192
	{
dvander@1357
  1193
		return m_Info->GetName();
dvander@1357
  1194
	}
dvander@1357
  1195
	
dvander@1357
  1196
	return m_Name.c_str();
dvander@591
  1197
}
dvander@591
  1198
dvander@615
  1199
const char *CPlayer::GetIPAddress()
dvander@591
  1200
{
dvander@591
  1201
	return m_Ip.c_str();
dvander@591
  1202
}
dvander@591
  1203
dvander@615
  1204
const char *CPlayer::GetAuthString()
dvander@591
  1205
{
dvander@591
  1206
	return m_AuthID.c_str();
dvander@591
  1207
}
dvander@591
  1208
dvander@615
  1209
edict_t *CPlayer::GetEdict()
dvander@591
  1210
{
dvander@591
  1211
	return m_pEdict;
dvander@591
  1212
}
dvander@591
  1213
dvander@615
  1214
bool CPlayer::IsInGame()
dvander@591
  1215
{
dvander@1357
  1216
	return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
dvander@591
  1217
}
dvander@591
  1218
dvander@1358
  1219
bool CPlayer::WasCountedAsInGame()
dvander@1358
  1220
{
dvander@1358
  1221
	return m_IsInGame;
dvander@1358
  1222
}
dvander@1358
  1223
dvander@615
  1224
bool CPlayer::IsConnected()
dvander@591
  1225
{
dvander@591
  1226
	return m_IsConnected;
dvander@591
  1227
}
dvander@591
  1228
dvander@615
  1229
bool CPlayer::IsAuthorized()
dvander@591
  1230
{
dvander@591
  1231
	return m_IsAuthorized;
dvander@591
  1232
}
dvander@591
  1233
dvander@644
  1234
IPlayerInfo *CPlayer::GetPlayerInfo()
dvander@644
  1235
{
dvander@1357
  1236
	if (m_pEdict->GetUnknown())
dvander@1357
  1237
	{
dvander@1357
  1238
		return m_Info;
dvander@1357
  1239
	}
dvander@1357
  1240
dvander@1357
  1241
	return NULL;
dvander@644
  1242
}
dvander@644
  1243
dvander@615
  1244
bool CPlayer::IsFakeClient()
dvander@591
  1245
{
dvander@591
  1246
	return (strcmp(m_AuthID.c_str(), "BOT") == 0);
dvander@591
  1247
}
dvander@591
  1248
dvander@591
  1249
void CPlayer::SetAdminId(AdminId id, bool temporary)
dvander@591
  1250
{
dvander@591
  1251
	if (!m_IsConnected)
dvander@591
  1252
	{
dvander@591
  1253
		return;
dvander@591
  1254
	}
dvander@591
  1255
dvander@591
  1256
	DumpAdmin(false);
dvander@591
  1257
dvander@591
  1258
	m_Admin = id;
dvander@591
  1259
	m_TempAdmin = temporary;
dvander@591
  1260
}
dvander@591
  1261
dvander@615
  1262
AdminId CPlayer::GetAdminId()
dvander@591
  1263
{
dvander@591
  1264
	return m_Admin;
dvander@591
  1265
}
dvander@591
  1266
dvander@591
  1267
void CPlayer::DumpAdmin(bool deleting)
dvander@591
  1268
{
dvander@591
  1269
	if (m_Admin != INVALID_ADMIN_ID)
dvander@591
  1270
	{
dvander@591
  1271
		if (m_TempAdmin && !deleting)
dvander@591
  1272
		{
dvander@591
  1273
			g_Admins.InvalidateAdmin(m_Admin);
dvander@591
  1274
		}
dvander@591
  1275
		m_Admin = INVALID_ADMIN_ID;
dvander@591
  1276
		m_TempAdmin = false;
dvander@591
  1277
	}
dvander@591
  1278
}
dvander@1161
  1279
dvander@1161
  1280
void CPlayer::Kick(const char *str)
dvander@1161
  1281
{
dvander@1576
  1282
	MarkAsBeingKicked();
dvander@1273
  1283
	INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
dvander@1161
  1284
	IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
dvander@1161
  1285
	pClient->Disconnect("%s", str);
dvander@1161
  1286
}
dvander@1161
  1287
dvander@1161
  1288
void CPlayer::Authorize_Post()
dvander@1161
  1289
{
dvander@1161
  1290
	if (m_IsInGame)
dvander@1161
  1291
	{
dvander@1273
  1292
		DoPostConnectAuthorization();
dvander@1273
  1293
	}
dvander@1273
  1294
}
dvander@1273
  1295
dvander@1273
  1296
void CPlayer::DoPostConnectAuthorization()
dvander@1273
  1297
{
dvander@1688
  1298
	bool delay = false;
dvander@1688
  1299
dvander@1688
  1300
	List<IClientListener *>::iterator iter;
dvander@1688
  1301
	for (iter = g_Players.m_hooks.begin();
dvander@1688
  1302
		 iter != g_Players.m_hooks.end();
dvander@1688
  1303
		 iter++)
dvander@1688
  1304
	{
dvander@1688
  1305
		IClientListener *pListener = (*iter);
dvander@1688
  1306
#if defined MIN_API_FOR_ADMINCALLS
dvander@1688
  1307
		if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
dvander@1688
  1308
		{
dvander@1688
  1309
			continue;
dvander@1688
  1310
		}
dvander@1688
  1311
#endif
dvander@1688
  1312
		if (!pListener->OnClientPreAdminCheck(m_iIndex))
dvander@1688
  1313
		{
dvander@1688
  1314
			delay = true;
dvander@1688
  1315
		}
dvander@1688
  1316
	}
dvander@1688
  1317
	
dvander@1288
  1318
	cell_t result = 0;
dvander@1273
  1319
	PreAdminCheck->PushCell(m_iIndex);
dvander@1273
  1320
	PreAdminCheck->Execute(&result);
dvander@1273
  1321
dvander@1273
  1322
	/* Defer, for better or worse */
dvander@1688
  1323
	if (delay || (ResultType)result >= Pl_Handled)
dvander@1273
  1324
	{
dvander@1273
  1325
		return;
dvander@1273
  1326
	}
dvander@1273
  1327
dvander@1273
  1328
	/* Sanity check */
dvander@1273
  1329
	if (!IsConnected())
dvander@1273
  1330
	{
dvander@1273
  1331
		return;
dvander@1161
  1332
	}
dvander@1273
  1333
dvander@1273
  1334
	/* Otherwise, go ahead and do admin checks */
dvander@1273
  1335
	DoBasicAdminChecks();
dvander@1273
  1336
dvander@1273
  1337
	/* Send the notification out */
dvander@1273
  1338
	NotifyPostAdminChecks();
dvander@1273
  1339
}
dvander@1273
  1340
dvander@1688
  1341
bool CPlayer::RunAdminCacheChecks()
dvander@1688
  1342
{
dvander@1688
  1343
	AdminId old_id = GetAdminId();
dvander@1688
  1344
dvander@1688
  1345
	DoBasicAdminChecks();
dvander@1688
  1346
dvander@1688
  1347
	return (GetAdminId() != old_id);
dvander@1688
  1348
}
dvander@1688
  1349
dvander@1273
  1350
void CPlayer::NotifyPostAdminChecks()
dvander@1273
  1351
{
dvander@1273
  1352
	if (m_bAdminCheckSignalled)
dvander@1273
  1353
	{
dvander@1273
  1354
		return;
dvander@1273
  1355
	}
dvander@1273
  1356
dvander@1273
  1357
	/* Block beforehand so they can't double-call */
dvander@1273
  1358
	m_bAdminCheckSignalled = true;
dvander@1273
  1359
dvander@1688
  1360
	List<IClientListener *>::iterator iter;
dvander@1688
  1361
	for (iter = g_Players.m_hooks.begin();
dvander@1688
  1362
		iter != g_Players.m_hooks.end();
dvander@1688
  1363
		iter++)
dvander@1688
  1364
	{
dvander@1688
  1365
		IClientListener *pListener = (*iter);
dvander@1688
  1366
#if defined MIN_API_FOR_ADMINCALLS
dvander@1688
  1367
		if (pListener->GetClientListenerVersion() < MIN_API_FOR_ADMINCALLS)
dvander@1688
  1368
		{
dvander@1688
  1369
			continue;
dvander@1688
  1370
		}
dvander@1688
  1371
#endif
dvander@1688
  1372
		pListener->OnClientPostAdminCheck(m_iIndex);
dvander@1688
  1373
	}
dvander@1688
  1374
dvander@1273
  1375
	PostAdminCheck->PushCell(m_iIndex);
dvander@1273
  1376
	PostAdminCheck->Execute(NULL);
dvander@1161
  1377
}
dvander@1161
  1378
dvander@1161
  1379
void CPlayer::DoBasicAdminChecks()
dvander@1161
  1380
{
dvander@1161
  1381
	if (GetAdminId() != INVALID_ADMIN_ID)
dvander@1161
  1382
	{
dvander@1161
  1383
		return;
dvander@1161
  1384
	}
dvander@1161
  1385
dvander@1161
  1386
	/* First check the name */
dvander@1161
  1387
	AdminId id;
dvander@1161
  1388
	int client = engine->IndexOfEdict(m_pEdict);
dvander@1161
  1389
dvander@1161
  1390
	if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
dvander@1161
  1391
	{
dvander@1161
  1392
		if (!g_Players.CheckSetAdminName(client, this, id))
dvander@1161
  1393
		{
dvander@1161
  1394
			int userid = engine->GetPlayerUserId(m_pEdict);
dvander@1161
  1395
			g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
dvander@1161
  1396
		}
dvander@1161
  1397
		return;
dvander@1161
  1398
	}
dvander@1161
  1399
	
dvander@1161
  1400
	/* Check IP */
dvander@1161
  1401
	if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
dvander@1161
  1402
	{
dvander@1161
  1403
		if (g_Players.CheckSetAdmin(client, this, id))
dvander@1161
  1404
		{
dvander@1161
  1405
			return;
dvander@1161
  1406
		}
dvander@1161
  1407
	}
dvander@1161
  1408
dvander@1161
  1409
	/* Check IP address */
dvander@1161
  1410
	if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
dvander@1161
  1411
	{
dvander@1161
  1412
		if (g_Players.CheckSetAdmin(client, this, id))
dvander@1161
  1413
		{
dvander@1161
  1414
			return;
dvander@1161
  1415
		}
dvander@1161
  1416
	}
dvander@1161
  1417
}
dvander@1350
  1418
faluco@1352
  1419
unsigned int CPlayer::GetLanguageId()
faluco@1352
  1420
{
faluco@1352
  1421
	return m_LangId;
faluco@1352
  1422
}
faluco@1352
  1423
dvander@1350
  1424
int CPlayer::GetUserId()
dvander@1350
  1425
{
dvander@1350
  1426
	if (m_UserId == -1)
dvander@1350
  1427
	{
dvander@1350
  1428
		m_UserId = engine->GetPlayerUserId(GetEdict());
dvander@1350
  1429
	}
dvander@1350
  1430
dvander@1350
  1431
	return m_UserId;
dvander@1350
  1432
}
dvander@1509
  1433
dvander@1509
  1434
bool CPlayer::IsInKickQueue()
dvander@1509
  1435
{
dvander@1509
  1436
	return m_bIsInKickQueue;
dvander@1509
  1437
}
dvander@1509
  1438
dvander@1509
  1439
void CPlayer::MarkAsBeingKicked()
dvander@1509
  1440
{
dvander@1509
  1441
	m_bIsInKickQueue = true;
dvander@1509
  1442
}
dvander@1621
  1443
dvander@1621
  1444
int CPlayer::GetLifeState()
dvander@1621
  1445
{
dvander@1621
  1446
	if (lifestate_offset == -1)
dvander@1621
  1447
	{
dvander@1621
  1448
		if (!g_pGameConf->GetOffset("m_lifeState", &lifestate_offset))
dvander@1621
  1449
		{
dvander@1621
  1450
			lifestate_offset = -2;
dvander@1621
  1451
		}
dvander@1621
  1452
	}
dvander@1621
  1453
dvander@1621
  1454
	if (lifestate_offset < 0)
dvander@1621
  1455
	{
dvander@1621
  1456
		IPlayerInfo *info = GetPlayerInfo();
dvander@1621
  1457
		if (info == NULL)
dvander@1621
  1458
		{
dvander@1621
  1459
			return PLAYER_LIFE_UNKNOWN;
dvander@1621
  1460
		}
dvander@1621
  1461
		return info->IsDead() ? PLAYER_LIFE_DEAD : PLAYER_LIFE_ALIVE;
dvander@1621
  1462
	}
dvander@1621
  1463
dvander@1621
  1464
	if (m_pEdict == NULL)
dvander@1621
  1465
	{
dvander@1621
  1466
		return PLAYER_LIFE_UNKNOWN;
dvander@1621
  1467
	}
dvander@1621
  1468
dvander@1621
  1469
	CBaseEntity *pEntity;
dvander@1621
  1470
	IServerUnknown *pUnknown = m_pEdict->GetUnknown();
dvander@1621
  1471
	if (pUnknown == NULL || (pEntity = pUnknown->GetBaseEntity()) == NULL)
dvander@1621
  1472
	{
dvander@1621
  1473
		return PLAYER_LIFE_UNKNOWN;
dvander@1621
  1474
	}
dvander@1621
  1475
dvander@1621
  1476
	if (*((uint8_t *)pEntity + lifestate_offset) == LIFE_ALIVE)
dvander@1621
  1477
	{
dvander@1621
  1478
		return PLAYER_LIFE_ALIVE;
dvander@1621
  1479
	}
dvander@1621
  1480
	else
dvander@1621
  1481
	{
dvander@1621
  1482
		return PLAYER_LIFE_DEAD;
dvander@1621
  1483
	}
dvander@1621
  1484
}