core/PlayerManager.cpp
author Borja Ferrer <faluco@alliedmods.net>
Sun Aug 19 13:25:42 2007 +0000 (2007-08-19)
changeset 1352 4241c756c278
parent 1350 d5af97658c2e
child 1355 c15901d5c40b
permissions -rw-r--r--
added amb709, translator obeys cl_language
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/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#include "PlayerManager.h"
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#include "ForwardSys.h"
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#include "ShareSys.h"
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#include "AdminCache.h"
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#include "ConCmdManager.h"
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#include "MenuStyle_Valve.h"
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#include "MenuStyle_Radio.h"
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#include "sm_stringutil.h"
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#include "CoreConfig.h"
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#include <inetchannel.h>
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#include <iclient.h>
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#include "TimerSys.h"
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#include "Translator.h"
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#include "ConVarManager.h"
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#include "Logger.h"
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#include "HalfLife2.h"
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PlayerManager g_Players;
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bool g_OnMapStarted = false;
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IForward *PreAdminCheck = NULL;
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IForward *PostAdminCheck = NULL;
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SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
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SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
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SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
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SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
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SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
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SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
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class KickPlayerTimer : public ITimedEvent
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{
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public:
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	ResultType OnTimer(ITimer *pTimer, void *pData)
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	{
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		int userid = (int)pData;
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		int client = g_Players.GetClientOfUserId(userid);
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		if (client)
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		{
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#if defined CLIENT_DEBUG
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			g_Logger.LogMessage("[CL_DEBUG] KickPlayerTimer (userid %d) (client %d)", 
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				client,
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				userid);
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#endif
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			CPlayer *player = g_Players.GetPlayerByIndex(client);
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			player->Kick("Your name is reserved by SourceMod; set your password to use it.");
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		}
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		return Pl_Stop;
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	}
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	void OnTimerEnd(ITimer *pTimer, void *pData)
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	{
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	}
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} s_KickPlayerTimer;
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PlayerManager::PlayerManager()
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{
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	m_AuthQueue = NULL;
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	m_FirstPass = true;
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	m_UserIdLookUp = new int[USHRT_MAX];
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	memset(m_UserIdLookUp, 0, sizeof(int) * USHRT_MAX);
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}
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PlayerManager::~PlayerManager()
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{
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	delete [] m_AuthQueue;
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	delete [] m_UserIdLookUp;
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}
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void PlayerManager::OnSourceModAllInitialized()
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{
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
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	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
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	g_ShareSys.AddInterface(NULL, this);
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	ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
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	ParamType p2[] = {Param_Cell};
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	m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_Event, 3, p1);
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	m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
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	m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
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	m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
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	m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
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	m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
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	m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
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	m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
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	m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
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	PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
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	PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
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}
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#if defined CLIENT_DEBUG
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SH_DECL_HOOK1_void(IServerGameEnts, FreeContainingEntity, SH_NOATTRIB, false, edict_t *);
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void FreeContainingEntity(edict_t *pEdict)
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{
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	if (!pEdict || pEdict->IsFree())
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	{
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		return;
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	}
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	int client = engine->IndexOfEdict(pEdict);
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	if (client >= 1 && client <= g_Players.MaxClients())
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	{
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		g_Logger.LogMessage("[CL_DEBUG] FreeContainingEntity(%p) (client %d) (pUnknown %p)",
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			pEdict,
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			client,
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			pEdict->GetUnknown());
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	}
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}
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#endif
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void PlayerManager::OnSourceModShutdown()
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{
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#if defined CLIENT_DEBUG
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	IServerGameEnts *ents = (IServerGameEnts *)(g_SMAPI->serverFactory(false))(INTERFACEVERSION_SERVERGAMEENTS, NULL);
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	SH_ADD_HOOK_STATICFUNC(IServerGameEnts, FreeContainingEntity, ents, FreeContainingEntity, false);
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#endif
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
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	/* Release forwards */
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	g_Forwards.ReleaseForward(m_clconnect);
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	g_Forwards.ReleaseForward(m_clputinserver);
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	g_Forwards.ReleaseForward(m_cldisconnect);
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	g_Forwards.ReleaseForward(m_cldisconnect_post);
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	g_Forwards.ReleaseForward(m_clcommand);
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	g_Forwards.ReleaseForward(m_clinfochanged);
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	g_Forwards.ReleaseForward(m_clauth);
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	g_Forwards.ReleaseForward(m_onActivate);
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	g_Forwards.ReleaseForward(m_onActivate2);
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	g_Forwards.ReleaseForward(PreAdminCheck);
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	g_Forwards.ReleaseForward(PostAdminCheck);
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	delete [] m_Players;
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}
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ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key, 
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												 const char *value, 
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												 ConfigSource source, 
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												 char *error, 
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												 size_t maxlength)
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{
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	if (strcmp(key, "PassInfoVar") == 0)
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	{
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		if (strcmp(value, "_password") != 0)
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		{
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			m_PassInfoVar.assign(value);
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		}
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		return ConfigResult_Accept;
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	} else if (strcmp(key, "AllowClLanguageVar") == 0) {
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		if (strcasecmp(value, "on") == 0)
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		{
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			m_QueryLang = true;
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		} else if (strcasecmp(value, "off") == 0) {
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			m_QueryLang = false;
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		} else {
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			UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
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			return ConfigResult_Reject;
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		}
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		return ConfigResult_Accept;
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	}
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	return ConfigResult_Ignore;
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}
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void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
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{
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	if (m_FirstPass)
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	{
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		/* Initialize all players */
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		m_maxClients = clientMax;
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		m_PlayerCount = 0;
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		m_Players = new CPlayer[m_maxClients + 1];
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		m_AuthQueue = new unsigned int[m_maxClients + 1];
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		m_FirstPass = false;
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		memset(m_AuthQueue, 0, sizeof(unsigned int) * (m_maxClients + 1));
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	}
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	m_onActivate->Execute(NULL);
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	m_onActivate2->Execute(NULL);
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	g_OnMapStarted = true;
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	SM_ExecuteAllConfigs();
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}
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bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
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{
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	const char *password = g_Admins.GetAdminPassword(id);
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	if (password != NULL)
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	{
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		if (m_PassInfoVar.size() < 1)
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		{
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			return false;
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		}
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		/* Whoa... the user needs a password! */
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		const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
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		if (!given || strcmp(given, password) != 0)
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		{
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			return false;
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		}
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	}
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	pPlayer->SetAdminId(id, false);
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	return true;
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}
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bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
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{
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	const char *password = g_Admins.GetAdminPassword(id);
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	if (password == NULL)
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	{
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		return false;
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	}
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	if (m_PassInfoVar.size() < 1)
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	{
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		return false;
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	}
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	/* Whoa... the user needs a password! */
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	const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
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	if (!given || strcmp(given, password) != 0)
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	{
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		return false;
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	}
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	pPlayer->SetAdminId(id, false);
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	return true;
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}
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void PlayerManager::RunAuthChecks()
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{
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	CPlayer *pPlayer;
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	const char *authstr;
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	unsigned int removed = 0;
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	for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
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	{
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		pPlayer = GetPlayerByIndex(m_AuthQueue[i]);
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		authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
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		if (authstr && authstr[0] != '\0'
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			&& (strcmp(authstr, "STEAM_ID_PENDING") != 0))
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		{
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			/* Set authorization */
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			pPlayer->Authorize(authstr);
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			/* Mark as removed from queue */
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			unsigned int client = m_AuthQueue[i];
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			m_AuthQueue[i] = 0;
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			removed++;
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			/* Send to extensions */
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			List<IClientListener *>::iterator iter;
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			IClientListener *pListener;
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			for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
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			{
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				pListener = (*iter);
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				pListener->OnClientAuthorized(client, authstr);
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				if (!pPlayer->IsConnected())
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				{
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					break;
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				}
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			}
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			/* Send to plugins if player is still connected */
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			if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
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			{
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				/* :TODO: handle the case of a player disconnecting in the middle */
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				m_clauth->PushCell(client);
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				m_clauth->PushString(authstr);
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				m_clauth->Execute(NULL);
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			}
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			if (pPlayer->IsConnected())
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			{
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				pPlayer->Authorize_Post();
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			}
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		}
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	}
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	/* Clean up the queue */
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	if (removed)
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	{
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		/* We don't have to compact the list if it's empty */
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		if (removed != m_AuthQueue[0])
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		{
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			unsigned int diff = 0;
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			for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
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			{
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				/* If this member is removed... */
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				if (m_AuthQueue[i] == 0)
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				{
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					/* Increase the differential */
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					diff++;
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				} else {
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					/* diff cannot increase faster than i+1 */
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					assert(i > diff);
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					assert(i - diff >= 1);
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					/* move this index down */
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					m_AuthQueue[i - diff] = m_AuthQueue[i];
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				}
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			}
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			m_AuthQueue[0] -= removed;
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		} else {
dvander@591
   353
			m_AuthQueue[0] = 0;
dvander@591
   354
			g_SourceMod.SetAuthChecking(false);
dvander@591
   355
		}
dvander@591
   356
	}
dvander@591
   357
}
dvander@591
   358
dvander@616
   359
bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
dvander@591
   360
{
dvander@591
   361
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   362
dvander@1350
   363
#if defined CLIENT_DEBUG
dvander@1350
   364
	g_Logger.LogMessage("[CL_DEBUG] OnClientConnect(%p, %s, %s) (client %d)", pEntity, pszName, pszAddress, client);
dvander@1350
   365
#endif
dvander@1350
   366
dvander@591
   367
	List<IClientListener *>::iterator iter;
dvander@591
   368
	IClientListener *pListener = NULL;
dvander@591
   369
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   370
	{
dvander@591
   371
		pListener = (*iter);
dvander@591
   372
		if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
dvander@591
   373
		{
dvander@591
   374
			return false;
dvander@591
   375
		}
dvander@591
   376
	}
dvander@591
   377
dvander@591
   378
	cell_t res = 1;
dvander@591
   379
dvander@591
   380
	m_Players[client].Initialize(pszName, pszAddress, pEntity);
dvander@591
   381
	m_clconnect->PushCell(client);
dvander@591
   382
	m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8, SM_PARAM_COPYBACK);
dvander@591
   383
	m_clconnect->PushCell(maxrejectlen);
dvander@591
   384
	m_clconnect->Execute(&res, NULL);
dvander@591
   385
dvander@591
   386
	if (res)
dvander@591
   387
	{
dvander@644
   388
		if (!m_Players[client].IsAuthorized())
dvander@644
   389
		{
dvander@644
   390
			m_AuthQueue[++m_AuthQueue[0]] = client;
dvander@644
   391
			g_SourceMod.SetAuthChecking(true);
dvander@644
   392
		}
dvander@591
   393
	} else {
dvander@591
   394
		RETURN_META_VALUE(MRES_SUPERCEDE, false);
dvander@591
   395
	}
dvander@591
   396
faluco@682
   397
	m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
faluco@682
   398
dvander@591
   399
	return true;
dvander@591
   400
}
dvander@591
   401
dvander@616
   402
bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
dvander@591
   403
{
dvander@591
   404
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   405
	bool orig_value = META_RESULT_ORIG_RET(bool);
dvander@930
   406
	CPlayer *pPlayer = GetPlayerByIndex(client);
dvander@1350
   407
dvander@1350
   408
#if defined CLIENT_DEBUG
dvander@1350
   409
	g_Logger.LogMessage("[CL_DEBUG] OnClientConnect_Post(%p, %s, %s) (client %d) (orig_value %d)", 
dvander@1350
   410
		pEntity, 
dvander@1350
   411
		pszName, 
dvander@1350
   412
		pszAddress, 
dvander@1350
   413
		client,
dvander@1350
   414
		orig_value);
dvander@1350
   415
#endif
dvander@1350
   416
dvander@591
   417
	if (orig_value)
dvander@591
   418
	{
dvander@591
   419
		List<IClientListener *>::iterator iter;
dvander@591
   420
		IClientListener *pListener = NULL;
dvander@591
   421
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   422
		{
dvander@591
   423
			pListener = (*iter);
dvander@591
   424
			pListener->OnClientConnected(client);
dvander@930
   425
			if (!pPlayer->IsConnected())
dvander@930
   426
			{
dvander@930
   427
				break;
dvander@930
   428
			}
dvander@930
   429
		}
dvander@930
   430
	}
dvander@930
   431
dvander@591
   432
	return true;
dvander@591
   433
}
dvander@591
   434
dvander@616
   435
void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
dvander@591
   436
{
dvander@591
   437
	cell_t res;
dvander@591
   438
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   439
dvander@1350
   440
#if defined CLIENT_DEBUG
dvander@1350
   441
	g_Logger.LogMessage("[CL_DEBUG] OnClientPutInServer(%p, %s) (client %d)", pEntity, playername, client);
dvander@1350
   442
#endif
dvander@1350
   443
dvander@591
   444
	CPlayer *pPlayer = GetPlayerByIndex(client);
dvander@644
   445
	/* If they're not connected, they're a bot */
dvander@591
   446
	if (!pPlayer->IsConnected())
dvander@591
   447
	{
dvander@591
   448
		/* Run manual connection routines */
dvander@591
   449
		char error[255];
dvander@644
   450
		const char *authid = engine->GetPlayerNetworkIDString(pEntity);
dvander@644
   451
		pPlayer->Authorize(authid);
dvander@591
   452
		if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
dvander@591
   453
		{
dvander@591
   454
			/* :TODO: kick the bot if it's rejected */
dvander@591
   455
			return;
dvander@591
   456
		}
dvander@591
   457
		List<IClientListener *>::iterator iter;
dvander@591
   458
		IClientListener *pListener = NULL;
dvander@591
   459
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   460
		{
dvander@591
   461
			pListener = (*iter);
dvander@591
   462
			pListener->OnClientConnected(client);
dvander@644
   463
			/* See if bot was kicked */
dvander@644
   464
			if (!pPlayer->IsConnected())
dvander@644
   465
			{
dvander@644
   466
				return;
dvander@644
   467
			}
dvander@591
   468
		}
dvander@644
   469
		/* Now do authorization */
dvander@644
   470
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@644
   471
		{
dvander@644
   472
			pListener = (*iter);
dvander@644
   473
			pListener->OnClientAuthorized(client, authid);
dvander@644
   474
			/* See if bot was kicked */
dvander@644
   475
			if (!pPlayer->IsConnected())
dvander@644
   476
			{
dvander@644
   477
				return;
dvander@644
   478
			}
dvander@644
   479
		}
dvander@644
   480
		/* Finally, tell plugins */
dvander@644
   481
		if (m_clauth->GetFunctionCount())
dvander@644
   482
		{
dvander@644
   483
			m_clauth->PushCell(client);
dvander@644
   484
			m_clauth->PushString(authid);
dvander@644
   485
			m_clauth->Execute(NULL);
dvander@1161
   486
			if (!pPlayer->IsConnected())
dvander@1161
   487
			{
dvander@1161
   488
				return;
dvander@1161
   489
			}
dvander@1161
   490
		}
dvander@1161
   491
		pPlayer->Authorize_Post();
dvander@1161
   492
		if (!pPlayer->IsConnected())
dvander@1161
   493
		{
dvander@1161
   494
			return;
dvander@644
   495
		}
dvander@644
   496
	}
dvander@644
   497
dvander@644
   498
	if (playerinfo)
dvander@644
   499
	{
dvander@644
   500
		pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
dvander@591
   501
	}
dvander@591
   502
faluco@1352
   503
	/* Query the client's language */
faluco@1352
   504
	if (m_QueryLang)
faluco@1352
   505
	{
faluco@1352
   506
		if (!pPlayer->IsFakeClient() && !g_IsOriginalEngine)
faluco@1352
   507
		{
faluco@1352
   508
			pPlayer->m_LangCookie = g_ConVarManager.QueryClientConVar(pPlayer->GetEdict(), "cl_language", NULL, 0);
faluco@1352
   509
		} else {
faluco@1352
   510
			/* Skip the query if this is a bot or if we cant query cvars*/
faluco@1352
   511
			pPlayer->m_LangId = g_Translator.GetServerLanguage();
faluco@1352
   512
		}
faluco@1352
   513
	}
faluco@1352
   514
dvander@1350
   515
#if defined CLIENT_DEBUG
dvander@1350
   516
	g_Logger.LogMessage("[CL_DEBUG] OnClientPutInServer() (m_Info %p)", pPlayer->m_Info);
dvander@1350
   517
#endif
dvander@1350
   518
dvander@591
   519
	List<IClientListener *>::iterator iter;
dvander@591
   520
	IClientListener *pListener = NULL;
dvander@591
   521
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   522
	{
dvander@591
   523
		pListener = (*iter);
dvander@591
   524
		pListener->OnClientPutInServer(client);
dvander@644
   525
		/* See if player was kicked */
dvander@644
   526
		if (!pPlayer->IsConnected())
dvander@644
   527
		{
dvander@644
   528
			return;
dvander@644
   529
		}
dvander@591
   530
	}
dvander@591
   531
dvander@591
   532
	m_Players[client].Connect();
dvander@591
   533
	m_PlayerCount++;
dvander@591
   534
	m_clputinserver->PushCell(client);
dvander@591
   535
	m_clputinserver->Execute(&res, NULL);
dvander@591
   536
}
dvander@591
   537
dvander@916
   538
void PlayerManager::OnSourceModLevelEnd()
dvander@916
   539
{
dvander@916
   540
	/* Disconnect all bots still in game */
dvander@916
   541
	for (int i=1; i<=m_maxClients; i++)
dvander@916
   542
	{
dvander@916
   543
		if (m_Players[i].IsConnected() && m_Players[i].IsFakeClient())
dvander@916
   544
		{
dvander@1350
   545
#if defined CLIENT_DEBUG
dvander@1350
   546
			g_Logger.LogMessage("[CL_DEBUG] OnSourceModLevelChange() (client %d)", i);
dvander@1350
   547
#endif
dvander@916
   548
			OnClientDisconnect(m_Players[i].GetEdict());
dvander@916
   549
		}
dvander@916
   550
	}
dvander@916
   551
}
dvander@916
   552
dvander@616
   553
void PlayerManager::OnClientDisconnect(edict_t *pEntity)
dvander@591
   554
{
dvander@591
   555
	cell_t res;
dvander@591
   556
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   557
dvander@1350
   558
#if defined CLIENT_DEBUG
dvander@1350
   559
	g_Logger.LogMessage("[CL_DEBUG] OnClientDisconnect(%p) (client %d) (pUnknown %p)", 
dvander@1350
   560
		pEntity, 
dvander@1350
   561
		client,
dvander@1350
   562
		pEntity->GetUnknown());
dvander@1350
   563
#endif
dvander@1350
   564
dvander@591
   565
	if (m_Players[client].IsConnected())
dvander@591
   566
	{
dvander@591
   567
		m_cldisconnect->PushCell(client);
dvander@591
   568
		m_cldisconnect->Execute(&res, NULL);
dvander@591
   569
	}
dvander@591
   570
dvander@591
   571
	if (m_Players[client].IsInGame())
dvander@591
   572
	{
dvander@591
   573
		m_PlayerCount--;
dvander@591
   574
	}
dvander@591
   575
dvander@591
   576
	List<IClientListener *>::iterator iter;
dvander@591
   577
	IClientListener *pListener = NULL;
dvander@591
   578
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   579
	{
dvander@591
   580
		pListener = (*iter);
dvander@591
   581
		pListener->OnClientDisconnecting(client);
dvander@591
   582
	}
dvander@591
   583
dvander@591
   584
	/**
dvander@591
   585
	 * Remove client from auth queue if necessary
dvander@591
   586
	 */
dvander@591
   587
	if (!m_Players[client].IsAuthorized())
dvander@591
   588
	{
dvander@591
   589
		for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
dvander@591
   590
		{
dvander@591
   591
			if (m_AuthQueue[i] == (unsigned)client)
dvander@591
   592
			{
dvander@591
   593
				/* Move everything ahead of us back by one */
dvander@591
   594
				for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
dvander@591
   595
				{
dvander@591
   596
					m_AuthQueue[j-1] = m_AuthQueue[j];
dvander@591
   597
				}
dvander@591
   598
				/* Remove us and break */
dvander@591
   599
				m_AuthQueue[0]--;
dvander@591
   600
				break;
dvander@591
   601
			}
dvander@591
   602
		}
dvander@591
   603
	}
dvander@591
   604
dvander@591
   605
	m_Players[client].Disconnect();
faluco@682
   606
	m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = 0;
dvander@591
   607
}
dvander@591
   608
dvander@616
   609
void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
dvander@591
   610
{
dvander@591
   611
	cell_t res;
dvander@591
   612
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   613
dvander@1350
   614
#if defined CLIENT_DEBUG
dvander@1350
   615
	g_Logger.LogMessage("[CL_DEBUG] OnClientDisconnect(%p) (client %d) (pUnknown %p)", 
dvander@1350
   616
		pEntity, 
dvander@1350
   617
		client,
dvander@1350
   618
		pEntity->GetUnknown());
dvander@1350
   619
#endif
dvander@1350
   620
dvander@591
   621
	m_cldisconnect_post->PushCell(client);
dvander@591
   622
	m_cldisconnect_post->Execute(&res, NULL);
dvander@591
   623
dvander@591
   624
	List<IClientListener *>::iterator iter;
dvander@591
   625
	IClientListener *pListener = NULL;
dvander@591
   626
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   627
	{
dvander@591
   628
		pListener = (*iter);
dvander@591
   629
		pListener->OnClientDisconnected(client);
dvander@591
   630
	}
dvander@591
   631
}
dvander@591
   632
dvander@616
   633
void PlayerManager::OnClientCommand(edict_t *pEntity)
dvander@591
   634
{
dvander@1335
   635
	/**
dvander@1335
   636
	 * We cache this because the engine is not re-entrant.
dvander@1335
   637
	 */
dvander@1335
   638
	char cmd[300];
dvander@1335
   639
	int args = engine->Cmd_Argc() - 1;
dvander@1335
   640
	strncopy(cmd, engine->Cmd_Argv(0), sizeof(cmd));
dvander@1335
   641
dvander@780
   642
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   643
	cell_t res = Pl_Continue;
dvander@591
   644
dvander@1335
   645
	bool result = g_ValveMenuStyle.OnClientCommand(client, cmd);
dvander@769
   646
	if (result)
dvander@769
   647
	{
dvander@769
   648
		res = Pl_Handled;
dvander@780
   649
	} else {
dvander@1335
   650
		result = g_RadioMenuStyle.OnClientCommand(client, cmd);
dvander@780
   651
		if (result)
dvander@780
   652
		{
dvander@780
   653
			res = Pl_Handled;
dvander@780
   654
		}
dvander@780
   655
	}
dvander@780
   656
dvander@780
   657
	cell_t res2 = Pl_Continue;
dvander@780
   658
	m_clcommand->PushCell(client);
dvander@780
   659
	m_clcommand->PushCell(args);
dvander@780
   660
	m_clcommand->Execute(&res2, NULL);
dvander@780
   661
dvander@780
   662
	if (res2 > res)
dvander@780
   663
	{
dvander@780
   664
		res = res2;
dvander@780
   665
	}
dvander@780
   666
dvander@780
   667
	if (res >= Pl_Stop)
dvander@780
   668
	{
dvander@780
   669
		RETURN_META(MRES_SUPERCEDE);
dvander@769
   670
	}
dvander@769
   671
dvander@1335
   672
	res = g_ConCmds.DispatchClientCommand(client, cmd, args, (ResultType)res);
dvander@591
   673
dvander@591
   674
	if (res >= Pl_Handled)
dvander@591
   675
	{
dvander@591
   676
		RETURN_META(MRES_SUPERCEDE);
dvander@591
   677
	}
dvander@591
   678
}
dvander@591
   679
dvander@616
   680
void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
dvander@591
   681
{
dvander@591
   682
	cell_t res;
dvander@591
   683
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   684
dvander@591
   685
	m_clinfochanged->PushCell(engine->IndexOfEdict(pEntity));
dvander@591
   686
	m_clinfochanged->Execute(&res, NULL);
dvander@1161
   687
dvander@1161
   688
	IPlayerInfo *info = m_Players[client].GetPlayerInfo();
dvander@1161
   689
	const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
dvander@1161
   690
	const char *old_name = m_Players[client].m_Name.c_str();
dvander@1161
   691
dvander@1161
   692
	if (strcmp(old_name, new_name) != 0)
dvander@1161
   693
	{
dvander@1161
   694
		AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
dvander@1161
   695
		if (id != INVALID_ADMIN_ID && m_Players[client].GetAdminId() != id)
dvander@1161
   696
		{
dvander@1161
   697
			if (!CheckSetAdminName(client, &m_Players[client], id))
dvander@1161
   698
			{
dvander@1161
   699
				m_Players[client].Kick("Your name is reserved by SourceMod; set your password to use it.");
dvander@1161
   700
				RETURN_META(MRES_IGNORED);
dvander@1161
   701
			}
dvander@1161
   702
		} else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
dvander@1161
   703
			if (id == m_Players[client].GetAdminId())
dvander@1161
   704
			{
dvander@1161
   705
				/* This player is changing their name; force them to drop admin privileges! */
dvander@1161
   706
				m_Players[client].SetAdminId(INVALID_ADMIN_ID, false);
dvander@1161
   707
			}
dvander@1161
   708
		}
dvander@1161
   709
		m_Players[client].SetName(new_name);
dvander@1161
   710
	}
dvander@1161
   711
	
dvander@1161
   712
	if (m_PassInfoVar.size() > 0)
dvander@1161
   713
	{
dvander@1161
   714
		/* Try for a password change */
dvander@1161
   715
		const char *old_pass = m_Players[client].m_LastPassword.c_str();
dvander@1161
   716
		const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
dvander@1161
   717
		if (strcmp(old_pass, new_pass) != 0)
dvander@1161
   718
		{
dvander@1161
   719
			m_Players[client].m_LastPassword.assign(new_pass);
dvander@1161
   720
			if (m_Players[client].IsInGame() && m_Players[client].IsAuthorized())
dvander@1161
   721
			{
dvander@1161
   722
				/* If there is already an admin id assigned, this will just bail out. */
dvander@1161
   723
				m_Players[client].DoBasicAdminChecks();
dvander@1161
   724
			}
dvander@1161
   725
		}
dvander@1161
   726
	}
dvander@591
   727
}
dvander@591
   728
dvander@616
   729
int PlayerManager::GetMaxClients()
dvander@591
   730
{
dvander@591
   731
	return m_maxClients;
dvander@591
   732
}
dvander@591
   733
dvander@616
   734
CPlayer *PlayerManager::GetPlayerByIndex(int client) const
dvander@591
   735
{
dvander@591
   736
	if (client > m_maxClients || client < 1)
dvander@591
   737
	{
dvander@591
   738
		return NULL;
dvander@591
   739
	}
dvander@591
   740
	return &m_Players[client];
dvander@591
   741
}
dvander@591
   742
dvander@616
   743
int PlayerManager::GetNumPlayers()
dvander@591
   744
{
dvander@591
   745
	return m_PlayerCount;
dvander@591
   746
}
dvander@591
   747
faluco@682
   748
int PlayerManager::GetClientOfUserId(int userid)
faluco@682
   749
{
dvander@719
   750
	if (userid < 0 || userid > USHRT_MAX)
dvander@719
   751
	{
dvander@719
   752
		return 0;
dvander@719
   753
	}
dvander@719
   754
	
dvander@719
   755
	int client = m_UserIdLookUp[userid];
dvander@719
   756
dvander@719
   757
	/* Verify the userid.  The cache can get messed up with older
dvander@719
   758
	 * Valve engines.  :TODO: If this gets fixed, do an old engine 
dvander@719
   759
	 * check before invoking this backwards compat code.
dvander@719
   760
	 */
dvander@719
   761
	if (client)
dvander@719
   762
	{
dvander@719
   763
		CPlayer *player = GetPlayerByIndex(client);
dvander@719
   764
		if (player && player->IsConnected())
dvander@719
   765
		{
dvander@719
   766
			int realUserId = engine->GetPlayerUserId(player->GetEdict());
dvander@719
   767
			if (realUserId == userid)
dvander@719
   768
			{
dvander@719
   769
				return client;
dvander@719
   770
			}
dvander@719
   771
		}
dvander@719
   772
	}
dvander@719
   773
dvander@719
   774
	/* If we can't verify the userid, we have to do a manual loop */
dvander@719
   775
	CPlayer *player;
dvander@719
   776
	for (int i = 1; i <= m_maxClients; i++)
dvander@719
   777
	{
dvander@719
   778
		player = GetPlayerByIndex(i);
dvander@719
   779
		if (!player || !player->IsConnected())
dvander@719
   780
		{
dvander@719
   781
			continue;
dvander@719
   782
		}
dvander@719
   783
		if (engine->GetPlayerUserId(player->GetEdict()) == userid)
dvander@719
   784
		{
dvander@720
   785
			m_UserIdLookUp[userid] = i;
dvander@719
   786
			return i;
dvander@719
   787
		}
dvander@719
   788
	}
dvander@719
   789
dvander@719
   790
	return 0;
faluco@682
   791
}
faluco@682
   792
dvander@616
   793
void PlayerManager::AddClientListener(IClientListener *listener)
dvander@591
   794
{
dvander@591
   795
	m_hooks.push_back(listener);
dvander@591
   796
}
dvander@591
   797
dvander@616
   798
void PlayerManager::RemoveClientListener(IClientListener *listener)
dvander@591
   799
{
dvander@591
   800
	m_hooks.remove(listener);
dvander@591
   801
}
dvander@591
   802
dvander@616
   803
IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
dvander@591
   804
{
dvander@591
   805
	int index = engine->IndexOfEdict(pEdict);
dvander@591
   806
	return GetGamePlayer(index);
dvander@591
   807
}
dvander@591
   808
dvander@616
   809
IGamePlayer *PlayerManager::GetGamePlayer(int client)
dvander@591
   810
{
dvander@591
   811
	return GetPlayerByIndex(client);
dvander@591
   812
}
dvander@591
   813
dvander@616
   814
void PlayerManager::ClearAdminId(AdminId id)
dvander@591
   815
{
dvander@591
   816
	for (int i=1; i<=m_maxClients; i++)
dvander@591
   817
	{
dvander@591
   818
		if (m_Players[i].m_Admin == id)
dvander@591
   819
		{
dvander@591
   820
			m_Players[i].DumpAdmin(true);
dvander@591
   821
		}
dvander@591
   822
	}
dvander@591
   823
}
dvander@591
   824
dvander@616
   825
void PlayerManager::ClearAllAdmins()
dvander@591
   826
{
dvander@591
   827
	for (int i=1; i<=m_maxClients; i++)
dvander@591
   828
	{
dvander@591
   829
		m_Players[i].DumpAdmin(true);
dvander@591
   830
	}
dvander@591
   831
}
dvander@591
   832
dvander@1161
   833
const char *PlayerManager::GetPassInfoVar()
dvander@1161
   834
{
dvander@1161
   835
	return m_PassInfoVar.c_str();
dvander@1161
   836
}
dvander@591
   837
dvander@1162
   838
void PlayerManager::RecheckAnyAdmins()
dvander@1162
   839
{
dvander@1162
   840
	for (int i=1; i<=m_maxClients; i++)
dvander@1162
   841
	{
dvander@1162
   842
		if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
dvander@1162
   843
		{
dvander@1162
   844
			m_Players[i].DoBasicAdminChecks();
dvander@1162
   845
		}
dvander@1162
   846
	}
dvander@1162
   847
}
dvander@1162
   848
faluco@1352
   849
void PlayerManager::HandleLangQuery(int userid, const char *value, QueryCvarCookie_t cookie)
faluco@1352
   850
{
faluco@1352
   851
	int id = GetClientOfUserId(userid);
faluco@1352
   852
	if (id == 0)
faluco@1352
   853
	{
faluco@1352
   854
		return;
faluco@1352
   855
	}
faluco@1352
   856
faluco@1352
   857
	CPlayer *pl = GetPlayerByIndex(id);
faluco@1352
   858
faluco@1352
   859
	unsigned int langid;
faluco@1352
   860
	if (pl->m_LangCookie == cookie)
faluco@1352
   861
	{
faluco@1352
   862
		if (value[0] != '\0' && g_Translator.GetLanguageByName(value, &langid))
faluco@1352
   863
		{
faluco@1352
   864
			pl->m_LangId = langid;
faluco@1352
   865
		} else {
faluco@1352
   866
			pl->m_LangId = g_Translator.GetServerLanguage();
faluco@1352
   867
		}
faluco@1352
   868
	}
faluco@1352
   869
}
dvander@1162
   870
dvander@591
   871
/*******************
dvander@591
   872
 *** PLAYER CODE ***
dvander@591
   873
 *******************/
dvander@591
   874
dvander@591
   875
CPlayer::CPlayer()
dvander@591
   876
{
dvander@591
   877
	m_IsConnected = false;
dvander@591
   878
	m_IsInGame = false;
dvander@591
   879
	m_IsAuthorized = false;
dvander@591
   880
	m_pEdict = NULL;
dvander@591
   881
	m_Admin = INVALID_ADMIN_ID;
dvander@591
   882
	m_TempAdmin = false;
dvander@644
   883
	m_Info = NULL;
dvander@1273
   884
	m_bAdminCheckSignalled = false;
dvander@1161
   885
	m_LastPassword.clear();
faluco@1352
   886
	m_LangId = LANGUAGE_ENGLISH;
faluco@1352
   887
	m_LangCookie = 0;
dvander@591
   888
}
dvander@591
   889
dvander@591
   890
void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
dvander@591
   891
{
dvander@591
   892
	m_IsConnected = true;
dvander@591
   893
	m_Name.assign(name);
dvander@591
   894
	m_Ip.assign(ip);
dvander@591
   895
	m_pEdict = pEntity;
dvander@1273
   896
	m_iIndex = engine->IndexOfEdict(pEntity);
faluco@1352
   897
	m_LangId = g_Translator.GetServerLanguage();
faluco@1352
   898
	m_LangCookie = 0;
dvander@1161
   899
dvander@1161
   900
	char ip2[24], *ptr;
dvander@1161
   901
	strncopy(ip2, ip, sizeof(ip2));
dvander@1161
   902
	if ((ptr = strchr(ip2, ':')) != NULL)
dvander@1161
   903
	{
dvander@1161
   904
		*ptr = '\0';
dvander@1161
   905
	}
dvander@1161
   906
	m_IpNoPort.assign(ip2);
dvander@591
   907
}
dvander@591
   908
dvander@591
   909
void CPlayer::Connect()
dvander@591
   910
{
dvander@1161
   911
	if (m_IsInGame)
dvander@1161
   912
	{
dvander@1161
   913
		return;
dvander@1161
   914
	}
dvander@1161
   915
dvander@591
   916
	m_IsInGame = true;
dvander@1161
   917
dvander@1161
   918
	const char *var = g_Players.GetPassInfoVar();
dvander@1161
   919
	int client = engine->IndexOfEdict(m_pEdict);
dvander@1161
   920
	if (var[0] != '\0')
dvander@1161
   921
	{
dvander@1161
   922
		const char *pass = engine->GetClientConVarValue(client, var);
dvander@1161
   923
		m_LastPassword.assign(pass ? pass : "");
dvander@1161
   924
	} else {
dvander@1161
   925
		m_LastPassword.assign("");
dvander@1161
   926
	}
dvander@1161
   927
dvander@1161
   928
	if (m_IsAuthorized)
dvander@1161
   929
	{
dvander@1273
   930
		DoPostConnectAuthorization();
dvander@1161
   931
	}
dvander@591
   932
}
dvander@591
   933
dvander@591
   934
void CPlayer::Authorize(const char *steamid)
dvander@591
   935
{
dvander@1161
   936
	if (m_IsAuthorized)
dvander@1161
   937
	{
dvander@1161
   938
		return;
dvander@1161
   939
	}
dvander@1161
   940
dvander@591
   941
	m_IsAuthorized = true;
dvander@591
   942
	m_AuthID.assign(steamid);
dvander@591
   943
}
dvander@591
   944
dvander@591
   945
void CPlayer::Disconnect()
dvander@591
   946
{
dvander@591
   947
	DumpAdmin(false);
dvander@591
   948
	m_IsConnected = false;
dvander@591
   949
	m_IsInGame = false;
dvander@591
   950
	m_IsAuthorized = false;
dvander@591
   951
	m_Name.clear();
dvander@591
   952
	m_Ip.clear();
dvander@591
   953
	m_AuthID.clear();
dvander@591
   954
	m_pEdict = NULL;
dvander@644
   955
	m_Info = NULL;
dvander@1273
   956
	m_bAdminCheckSignalled = false;
dvander@1350
   957
	m_UserId = -1;
dvander@591
   958
}
dvander@591
   959
dvander@591
   960
void CPlayer::SetName(const char *name)
dvander@591
   961
{
dvander@591
   962
	m_Name.assign(name);
dvander@591
   963
}
dvander@591
   964
dvander@615
   965
const char *CPlayer::GetName()
dvander@591
   966
{
faluco@658
   967
	return (m_Info) ? m_Info->GetName(): m_Name.c_str();
dvander@591
   968
}
dvander@591
   969
dvander@615
   970
const char *CPlayer::GetIPAddress()
dvander@591
   971
{
dvander@591
   972
	return m_Ip.c_str();
dvander@591
   973
}
dvander@591
   974
dvander@615
   975
const char *CPlayer::GetAuthString()
dvander@591
   976
{
dvander@591
   977
	return m_AuthID.c_str();
dvander@591
   978
}
dvander@591
   979
dvander@615
   980
edict_t *CPlayer::GetEdict()
dvander@591
   981
{
dvander@591
   982
	return m_pEdict;
dvander@591
   983
}
dvander@591
   984
dvander@615
   985
bool CPlayer::IsInGame()
dvander@591
   986
{
dvander@591
   987
	return m_IsInGame;
dvander@591
   988
}
dvander@591
   989
dvander@615
   990
bool CPlayer::IsConnected()
dvander@591
   991
{
dvander@591
   992
	return m_IsConnected;
dvander@591
   993
}
dvander@591
   994
dvander@615
   995
bool CPlayer::IsAuthorized()
dvander@591
   996
{
dvander@591
   997
	return m_IsAuthorized;
dvander@591
   998
}
dvander@591
   999
dvander@644
  1000
IPlayerInfo *CPlayer::GetPlayerInfo()
dvander@644
  1001
{
dvander@644
  1002
	return m_Info;
dvander@644
  1003
}
dvander@644
  1004
dvander@615
  1005
bool CPlayer::IsFakeClient()
dvander@591
  1006
{
dvander@591
  1007
	return (strcmp(m_AuthID.c_str(), "BOT") == 0);
dvander@591
  1008
}
dvander@591
  1009
dvander@591
  1010
void CPlayer::SetAdminId(AdminId id, bool temporary)
dvander@591
  1011
{
dvander@591
  1012
	if (!m_IsConnected)
dvander@591
  1013
	{
dvander@591
  1014
		return;
dvander@591
  1015
	}
dvander@591
  1016
dvander@591
  1017
	DumpAdmin(false);
dvander@591
  1018
dvander@591
  1019
	m_Admin = id;
dvander@591
  1020
	m_TempAdmin = temporary;
dvander@591
  1021
}
dvander@591
  1022
dvander@615
  1023
AdminId CPlayer::GetAdminId()
dvander@591
  1024
{
dvander@591
  1025
	return m_Admin;
dvander@591
  1026
}
dvander@591
  1027
dvander@591
  1028
void CPlayer::DumpAdmin(bool deleting)
dvander@591
  1029
{
dvander@591
  1030
	if (m_Admin != INVALID_ADMIN_ID)
dvander@591
  1031
	{
dvander@591
  1032
		if (m_TempAdmin && !deleting)
dvander@591
  1033
		{
dvander@591
  1034
			g_Admins.InvalidateAdmin(m_Admin);
dvander@591
  1035
		}
dvander@591
  1036
		m_Admin = INVALID_ADMIN_ID;
dvander@591
  1037
		m_TempAdmin = false;
dvander@591
  1038
	}
dvander@591
  1039
}
dvander@1161
  1040
dvander@1161
  1041
void CPlayer::Kick(const char *str)
dvander@1161
  1042
{
dvander@1273
  1043
	INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
dvander@1161
  1044
	IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
dvander@1161
  1045
	pClient->Disconnect("%s", str);
dvander@1161
  1046
}
dvander@1161
  1047
dvander@1161
  1048
void CPlayer::Authorize_Post()
dvander@1161
  1049
{
dvander@1161
  1050
	if (m_IsInGame)
dvander@1161
  1051
	{
dvander@1273
  1052
		DoPostConnectAuthorization();
dvander@1273
  1053
	}
dvander@1273
  1054
}
dvander@1273
  1055
dvander@1273
  1056
void CPlayer::DoPostConnectAuthorization()
dvander@1273
  1057
{
dvander@1288
  1058
	cell_t result = 0;
dvander@1273
  1059
	PreAdminCheck->PushCell(m_iIndex);
dvander@1273
  1060
	PreAdminCheck->Execute(&result);
dvander@1273
  1061
dvander@1273
  1062
	/* Defer, for better or worse */
dvander@1273
  1063
	if ((ResultType)result >= Pl_Handled)
dvander@1273
  1064
	{
dvander@1273
  1065
		return;
dvander@1273
  1066
	}
dvander@1273
  1067
dvander@1273
  1068
	/* Sanity check */
dvander@1273
  1069
	if (!IsConnected())
dvander@1273
  1070
	{
dvander@1273
  1071
		return;
dvander@1161
  1072
	}
dvander@1273
  1073
dvander@1273
  1074
	/* Otherwise, go ahead and do admin checks */
dvander@1273
  1075
	DoBasicAdminChecks();
dvander@1273
  1076
dvander@1273
  1077
	/* Send the notification out */
dvander@1273
  1078
	NotifyPostAdminChecks();
dvander@1273
  1079
}
dvander@1273
  1080
dvander@1273
  1081
void CPlayer::NotifyPostAdminChecks()
dvander@1273
  1082
{
dvander@1273
  1083
	if (m_bAdminCheckSignalled)
dvander@1273
  1084
	{
dvander@1273
  1085
		return;
dvander@1273
  1086
	}
dvander@1273
  1087
dvander@1273
  1088
	/* Block beforehand so they can't double-call */
dvander@1273
  1089
	m_bAdminCheckSignalled = true;
dvander@1273
  1090
dvander@1273
  1091
	PostAdminCheck->PushCell(m_iIndex);
dvander@1273
  1092
	PostAdminCheck->Execute(NULL);
dvander@1161
  1093
}
dvander@1161
  1094
dvander@1161
  1095
void CPlayer::DoBasicAdminChecks()
dvander@1161
  1096
{
dvander@1161
  1097
	if (GetAdminId() != INVALID_ADMIN_ID)
dvander@1161
  1098
	{
dvander@1161
  1099
		return;
dvander@1161
  1100
	}
dvander@1161
  1101
dvander@1161
  1102
	/* First check the name */
dvander@1161
  1103
	AdminId id;
dvander@1161
  1104
	int client = engine->IndexOfEdict(m_pEdict);
dvander@1161
  1105
dvander@1161
  1106
	if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
dvander@1161
  1107
	{
dvander@1161
  1108
		if (!g_Players.CheckSetAdminName(client, this, id))
dvander@1161
  1109
		{
dvander@1161
  1110
			int userid = engine->GetPlayerUserId(m_pEdict);
dvander@1161
  1111
			g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
dvander@1161
  1112
		}
dvander@1161
  1113
		return;
dvander@1161
  1114
	}
dvander@1161
  1115
	
dvander@1161
  1116
	/* Check IP */
dvander@1161
  1117
	if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
dvander@1161
  1118
	{
dvander@1161
  1119
		if (g_Players.CheckSetAdmin(client, this, id))
dvander@1161
  1120
		{
dvander@1161
  1121
			return;
dvander@1161
  1122
		}
dvander@1161
  1123
	}
dvander@1161
  1124
dvander@1161
  1125
	/* Check IP address */
dvander@1161
  1126
	if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
dvander@1161
  1127
	{
dvander@1161
  1128
		if (g_Players.CheckSetAdmin(client, this, id))
dvander@1161
  1129
		{
dvander@1161
  1130
			return;
dvander@1161
  1131
		}
dvander@1161
  1132
	}
dvander@1161
  1133
}
dvander@1350
  1134
faluco@1352
  1135
unsigned int CPlayer::GetLanguageId()
faluco@1352
  1136
{
faluco@1352
  1137
	return m_LangId;
faluco@1352
  1138
}
faluco@1352
  1139
dvander@1350
  1140
int CPlayer::GetUserId()
dvander@1350
  1141
{
dvander@1350
  1142
	if (m_UserId == -1)
dvander@1350
  1143
	{
dvander@1350
  1144
		m_UserId = engine->GetPlayerUserId(GetEdict());
dvander@1350
  1145
	}
dvander@1350
  1146
dvander@1350
  1147
	return m_UserId;
dvander@1350
  1148
}