core/PlayerManager.cpp
author David Anderson <dvander@alliedmods.net>
Sun Oct 14 02:30:16 2007 +0000 (2007-10-14)
changeset 1544 feff70182207
parent 1541 e46ad208b9b4
child 1576 f36378b2d71f
permissions -rw-r--r--
part 1 of tf2 support is now done
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/**
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 * vim: set ts=4 :
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 * =============================================================================
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 * SourceMod
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 * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
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 * =============================================================================
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 *
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 * This program is free software; you can redistribute it and/or modify it under
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 * the terms of the GNU General Public License, version 3.0, as published by the
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 * Free Software Foundation.
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 * 
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 * This program is distributed in the hope that it will be useful, but WITHOUT
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 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
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 * details.
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 *
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 * You should have received a copy of the GNU General Public License along with
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 * this program.  If not, see <http://www.gnu.org/licenses/>.
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 *
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 * As a special exception, AlliedModders LLC gives you permission to link the
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 * code of this program (as well as its derivative works) to "Half-Life 2," the
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 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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 * by the Valve Corporation.  You must obey the GNU General Public License in
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 * all respects for all other code used.  Additionally, AlliedModders LLC grants
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 * this exception to all derivative works.  AlliedModders LLC defines further
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 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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 * or <http://www.sourcemod.net/license.php>.
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 *
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 * Version: $Id$
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 */
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#include "PlayerManager.h"
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#include "ForwardSys.h"
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#include "ShareSys.h"
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#include "AdminCache.h"
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#include "ConCmdManager.h"
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#include "MenuStyle_Valve.h"
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#include "MenuStyle_Radio.h"
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#include "sm_stringutil.h"
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#include "CoreConfig.h"
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#include <inetchannel.h>
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#include <iclient.h>
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#include "TimerSys.h"
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#include "Translator.h"
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#include "Logger.h"
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#include "ChatTriggers.h"
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#include "HalfLife2.h"
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PlayerManager g_Players;
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bool g_OnMapStarted = false;
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IForward *PreAdminCheck = NULL;
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IForward *PostAdminCheck = NULL;
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const unsigned int *g_NumPlayersToAuth = NULL;
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SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
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SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
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SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
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#if defined ORANGEBOX_BUILD
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SH_DECL_HOOK2_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *, const CCommand &);
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#else
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SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
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#endif
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SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
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SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
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class KickPlayerTimer : public ITimedEvent
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{
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public:
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	ResultType OnTimer(ITimer *pTimer, void *pData)
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	{
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		int userid = (int)pData;
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		int client = g_Players.GetClientOfUserId(userid);
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		if (client)
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		{
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			CPlayer *player = g_Players.GetPlayerByIndex(client);
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			player->Kick("Your name is reserved by SourceMod; set your password to use it.");
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		}
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		return Pl_Stop;
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	}
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	void OnTimerEnd(ITimer *pTimer, void *pData)
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	{
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	}
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} s_KickPlayerTimer;
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PlayerManager::PlayerManager()
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{
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	m_AuthQueue = NULL;
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	m_FirstPass = false;
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	m_UserIdLookUp = new int[USHRT_MAX+1];
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	memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
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}
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PlayerManager::~PlayerManager()
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{
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	g_NumPlayersToAuth = NULL;
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	delete [] m_AuthQueue;
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	delete [] m_UserIdLookUp;
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}
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void PlayerManager::OnSourceModAllInitialized()
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{
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
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	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
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	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
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	g_ShareSys.AddInterface(NULL, this);
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	ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
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	ParamType p2[] = {Param_Cell};
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	m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_Event, 3, p1);
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	m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
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	m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
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	m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
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	m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
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	m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
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	m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
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	m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
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	m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
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	PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
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	PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
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}
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void PlayerManager::OnSourceModShutdown()
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{
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
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	SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
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	/* Release forwards */
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	g_Forwards.ReleaseForward(m_clconnect);
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	g_Forwards.ReleaseForward(m_clputinserver);
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	g_Forwards.ReleaseForward(m_cldisconnect);
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	g_Forwards.ReleaseForward(m_cldisconnect_post);
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	g_Forwards.ReleaseForward(m_clcommand);
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	g_Forwards.ReleaseForward(m_clinfochanged);
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	g_Forwards.ReleaseForward(m_clauth);
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	g_Forwards.ReleaseForward(m_onActivate);
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	g_Forwards.ReleaseForward(m_onActivate2);
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	g_Forwards.ReleaseForward(PreAdminCheck);
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	g_Forwards.ReleaseForward(PostAdminCheck);
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	delete [] m_Players;
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}
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ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key, 
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												 const char *value, 
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												 ConfigSource source, 
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												 char *error, 
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												 size_t maxlength)
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{
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	if (strcmp(key, "PassInfoVar") == 0)
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	{
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		if (strcmp(value, "_password") != 0)
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		{
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			m_PassInfoVar.assign(value);
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		}
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		return ConfigResult_Accept;
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	} else if (strcmp(key, "AllowClLanguageVar") == 0) {
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		if (strcasecmp(value, "on") == 0)
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		{
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			m_QueryLang = true;
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		} else if (strcasecmp(value, "off") == 0) {
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			m_QueryLang = false;
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		} else {
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			UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
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			return ConfigResult_Reject;
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		}
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		return ConfigResult_Accept;
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	}
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	return ConfigResult_Ignore;
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}
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void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
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{
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	if (!m_FirstPass)
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	{
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		/* Initialize all players */
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		m_maxClients = clientMax;
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		m_PlayerCount = 0;
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		m_Players = new CPlayer[m_maxClients + 1];
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		m_AuthQueue = new unsigned int[m_maxClients + 1];
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		m_FirstPass = true;
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		memset(m_AuthQueue, 0, sizeof(unsigned int) * (m_maxClients + 1));
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		g_NumPlayersToAuth = &m_AuthQueue[0];
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	}
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	m_onActivate->Execute(NULL);
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	m_onActivate2->Execute(NULL);
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	List<IClientListener *>::iterator iter;
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	for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
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	{
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		if ((*iter)->GetClientListenerVersion() >= 5)
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		{
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			(*iter)->OnServerActivated(clientMax);
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		}
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	}
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	g_OnMapStarted = true;
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	SM_ExecuteAllConfigs();
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}
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bool PlayerManager::IsServerActivated()
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{
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	return m_FirstPass;
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}
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bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
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{
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	const char *password = g_Admins.GetAdminPassword(id);
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	if (password != NULL)
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	{
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		if (m_PassInfoVar.size() < 1)
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		{
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			return false;
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		}
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		/* Whoa... the user needs a password! */
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		const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
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		if (!given || strcmp(given, password) != 0)
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		{
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			return false;
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		}
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	}
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	pPlayer->SetAdminId(id, false);
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	return true;
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}
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bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
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{
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	const char *password = g_Admins.GetAdminPassword(id);
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	if (password == NULL)
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	{
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		return false;
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	}
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	if (m_PassInfoVar.size() < 1)
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	{
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		return false;
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	}
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	/* Whoa... the user needs a password! */
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	const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
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	if (!given || strcmp(given, password) != 0)
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	{
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		return false;
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	}
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	pPlayer->SetAdminId(id, false);
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	return true;
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}
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void PlayerManager::RunAuthChecks()
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{
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	CPlayer *pPlayer;
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	const char *authstr;
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	unsigned int removed = 0;
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	for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
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	{
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		pPlayer = GetPlayerByIndex(m_AuthQueue[i]);
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		authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
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		if (authstr && authstr[0] != '\0'
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			&& (strcmp(authstr, "STEAM_ID_PENDING") != 0))
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		{
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			/* Set authorization */
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			pPlayer->Authorize(authstr);
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			/* Mark as removed from queue */
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			unsigned int client = m_AuthQueue[i];
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			m_AuthQueue[i] = 0;
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			removed++;
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			/* Send to extensions */
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			List<IClientListener *>::iterator iter;
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			IClientListener *pListener;
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			for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
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			{
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				pListener = (*iter);
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				pListener->OnClientAuthorized(client, authstr);
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				if (!pPlayer->IsConnected())
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				{
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					break;
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				}
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			}
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			/* Send to plugins if player is still connected */
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			if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
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			{
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				/* :TODO: handle the case of a player disconnecting in the middle */
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				m_clauth->PushCell(client);
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				m_clauth->PushString(authstr);
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				m_clauth->Execute(NULL);
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			}
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			if (pPlayer->IsConnected())
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			{
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				pPlayer->Authorize_Post();
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			}
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		}
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	}
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	/* Clean up the queue */
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	if (removed)
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	{
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		/* We don't have to compact the list if it's empty */
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		if (removed != m_AuthQueue[0])
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		{
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			unsigned int diff = 0;
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			for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
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			{
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				/* If this member is removed... */
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				if (m_AuthQueue[i] == 0)
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				{
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					/* Increase the differential */
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					diff++;
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				} else {
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					/* diff cannot increase faster than i+1 */
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					assert(i > diff);
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					assert(i - diff >= 1);
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					/* move this index down */
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					m_AuthQueue[i - diff] = m_AuthQueue[i];
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				}
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			}
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			m_AuthQueue[0] -= removed;
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		} else {
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			m_AuthQueue[0] = 0;
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		}
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	}
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}
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bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
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{
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	int client = engine->IndexOfEdict(pEntity);
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	List<IClientListener *>::iterator iter;
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   355
	IClientListener *pListener = NULL;
dvander@591
   356
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   357
	{
dvander@591
   358
		pListener = (*iter);
dvander@591
   359
		if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
dvander@591
   360
		{
dvander@591
   361
			return false;
dvander@591
   362
		}
dvander@591
   363
	}
dvander@591
   364
dvander@591
   365
	cell_t res = 1;
dvander@591
   366
dvander@591
   367
	m_Players[client].Initialize(pszName, pszAddress, pEntity);
dvander@591
   368
	m_clconnect->PushCell(client);
dvander@591
   369
	m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8, SM_PARAM_COPYBACK);
dvander@591
   370
	m_clconnect->PushCell(maxrejectlen);
dvander@591
   371
	m_clconnect->Execute(&res, NULL);
dvander@591
   372
dvander@591
   373
	if (res)
dvander@591
   374
	{
dvander@644
   375
		if (!m_Players[client].IsAuthorized())
dvander@644
   376
		{
dvander@644
   377
			m_AuthQueue[++m_AuthQueue[0]] = client;
dvander@644
   378
		}
dvander@591
   379
	} else {
dvander@591
   380
		RETURN_META_VALUE(MRES_SUPERCEDE, false);
dvander@591
   381
	}
dvander@591
   382
faluco@682
   383
	m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
faluco@682
   384
dvander@591
   385
	return true;
dvander@591
   386
}
dvander@591
   387
dvander@616
   388
bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
dvander@591
   389
{
dvander@591
   390
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   391
	bool orig_value = META_RESULT_ORIG_RET(bool);
dvander@930
   392
	CPlayer *pPlayer = GetPlayerByIndex(client);
dvander@1350
   393
dvander@591
   394
	if (orig_value)
dvander@591
   395
	{
dvander@591
   396
		List<IClientListener *>::iterator iter;
dvander@591
   397
		IClientListener *pListener = NULL;
dvander@591
   398
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   399
		{
dvander@591
   400
			pListener = (*iter);
dvander@591
   401
			pListener->OnClientConnected(client);
dvander@930
   402
			if (!pPlayer->IsConnected())
dvander@930
   403
			{
dvander@930
   404
				break;
dvander@930
   405
			}
dvander@930
   406
		}
dvander@930
   407
	}
dvander@930
   408
dvander@591
   409
	return true;
dvander@591
   410
}
dvander@591
   411
dvander@616
   412
void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
dvander@591
   413
{
dvander@591
   414
	cell_t res;
dvander@591
   415
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   416
dvander@591
   417
	CPlayer *pPlayer = GetPlayerByIndex(client);
dvander@644
   418
	/* If they're not connected, they're a bot */
dvander@591
   419
	if (!pPlayer->IsConnected())
dvander@591
   420
	{
dvander@591
   421
		/* Run manual connection routines */
dvander@591
   422
		char error[255];
dvander@644
   423
		const char *authid = engine->GetPlayerNetworkIDString(pEntity);
dvander@644
   424
		pPlayer->Authorize(authid);
dvander@591
   425
		if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
dvander@591
   426
		{
dvander@591
   427
			/* :TODO: kick the bot if it's rejected */
dvander@591
   428
			return;
dvander@591
   429
		}
dvander@591
   430
		List<IClientListener *>::iterator iter;
dvander@591
   431
		IClientListener *pListener = NULL;
dvander@591
   432
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   433
		{
dvander@591
   434
			pListener = (*iter);
dvander@591
   435
			pListener->OnClientConnected(client);
dvander@644
   436
			/* See if bot was kicked */
dvander@644
   437
			if (!pPlayer->IsConnected())
dvander@644
   438
			{
dvander@644
   439
				return;
dvander@644
   440
			}
dvander@591
   441
		}
dvander@644
   442
		/* Now do authorization */
dvander@644
   443
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@644
   444
		{
dvander@644
   445
			pListener = (*iter);
dvander@644
   446
			pListener->OnClientAuthorized(client, authid);
dvander@644
   447
		}
dvander@644
   448
		/* Finally, tell plugins */
dvander@644
   449
		if (m_clauth->GetFunctionCount())
dvander@644
   450
		{
dvander@644
   451
			m_clauth->PushCell(client);
dvander@644
   452
			m_clauth->PushString(authid);
dvander@644
   453
			m_clauth->Execute(NULL);
dvander@1161
   454
		}
dvander@1161
   455
		pPlayer->Authorize_Post();
dvander@644
   456
	}
dvander@644
   457
dvander@644
   458
	if (playerinfo)
dvander@644
   459
	{
dvander@644
   460
		pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
dvander@591
   461
	}
dvander@591
   462
faluco@1355
   463
	/* Get the client's language */
faluco@1352
   464
	if (m_QueryLang)
faluco@1352
   465
	{
faluco@1355
   466
		const char *name;
faluco@1355
   467
		if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
faluco@1352
   468
		{
faluco@1355
   469
			unsigned int langid;
faluco@1355
   470
			pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
faluco@1352
   471
		} else {
faluco@1352
   472
			pPlayer->m_LangId = g_Translator.GetServerLanguage();
faluco@1352
   473
		}
faluco@1352
   474
	}
faluco@1352
   475
dvander@1357
   476
	m_Players[client].Connect();
dvander@1357
   477
	m_PlayerCount++;
dvander@1350
   478
dvander@591
   479
	List<IClientListener *>::iterator iter;
dvander@591
   480
	IClientListener *pListener = NULL;
dvander@591
   481
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   482
	{
dvander@591
   483
		pListener = (*iter);
dvander@591
   484
		pListener->OnClientPutInServer(client);
dvander@591
   485
	}
dvander@591
   486
dvander@591
   487
	m_clputinserver->PushCell(client);
dvander@591
   488
	m_clputinserver->Execute(&res, NULL);
dvander@591
   489
}
dvander@591
   490
dvander@916
   491
void PlayerManager::OnSourceModLevelEnd()
dvander@916
   492
{
dvander@916
   493
	/* Disconnect all bots still in game */
dvander@916
   494
	for (int i=1; i<=m_maxClients; i++)
dvander@916
   495
	{
dvander@1357
   496
		if (m_Players[i].IsConnected())
dvander@916
   497
		{
dvander@916
   498
			OnClientDisconnect(m_Players[i].GetEdict());
dvander@916
   499
		}
dvander@916
   500
	}
dvander@1358
   501
	m_PlayerCount = 0;
dvander@916
   502
}
dvander@916
   503
dvander@616
   504
void PlayerManager::OnClientDisconnect(edict_t *pEntity)
dvander@591
   505
{
dvander@591
   506
	cell_t res;
dvander@591
   507
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   508
dvander@591
   509
	if (m_Players[client].IsConnected())
dvander@591
   510
	{
dvander@591
   511
		m_cldisconnect->PushCell(client);
dvander@591
   512
		m_cldisconnect->Execute(&res, NULL);
dvander@1357
   513
	} else {
dvander@1357
   514
		/* We don't care, prevent a double call */
dvander@1357
   515
		return;
dvander@591
   516
	}
dvander@591
   517
dvander@1358
   518
	if (m_Players[client].WasCountedAsInGame())
dvander@591
   519
	{
dvander@591
   520
		m_PlayerCount--;
dvander@591
   521
	}
dvander@591
   522
dvander@591
   523
	List<IClientListener *>::iterator iter;
dvander@591
   524
	IClientListener *pListener = NULL;
dvander@591
   525
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   526
	{
dvander@591
   527
		pListener = (*iter);
dvander@591
   528
		pListener->OnClientDisconnecting(client);
dvander@591
   529
	}
dvander@591
   530
dvander@591
   531
	/**
dvander@591
   532
	 * Remove client from auth queue if necessary
dvander@591
   533
	 */
dvander@591
   534
	if (!m_Players[client].IsAuthorized())
dvander@591
   535
	{
dvander@591
   536
		for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
dvander@591
   537
		{
dvander@591
   538
			if (m_AuthQueue[i] == (unsigned)client)
dvander@591
   539
			{
dvander@591
   540
				/* Move everything ahead of us back by one */
dvander@591
   541
				for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
dvander@591
   542
				{
dvander@591
   543
					m_AuthQueue[j-1] = m_AuthQueue[j];
dvander@591
   544
				}
dvander@591
   545
				/* Remove us and break */
dvander@591
   546
				m_AuthQueue[0]--;
dvander@591
   547
				break;
dvander@591
   548
			}
dvander@591
   549
		}
dvander@591
   550
	}
dvander@591
   551
dvander@591
   552
	m_Players[client].Disconnect();
faluco@682
   553
	m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = 0;
dvander@591
   554
}
dvander@591
   555
dvander@616
   556
void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
dvander@591
   557
{
dvander@591
   558
	cell_t res;
dvander@591
   559
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   560
dvander@591
   561
	m_cldisconnect_post->PushCell(client);
dvander@591
   562
	m_cldisconnect_post->Execute(&res, NULL);
dvander@591
   563
dvander@591
   564
	List<IClientListener *>::iterator iter;
dvander@591
   565
	IClientListener *pListener = NULL;
dvander@591
   566
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   567
	{
dvander@591
   568
		pListener = (*iter);
dvander@591
   569
		pListener->OnClientDisconnected(client);
dvander@591
   570
	}
dvander@591
   571
}
dvander@591
   572
faluco@1541
   573
#if defined ORANGEBOX_BUILD
faluco@1541
   574
void PlayerManager::OnClientCommand(edict_t *pEntity, const CCommand &args)
faluco@1541
   575
{
faluco@1541
   576
#else
dvander@616
   577
void PlayerManager::OnClientCommand(edict_t *pEntity)
dvander@591
   578
{
faluco@1541
   579
	CCommand args;
faluco@1541
   580
#endif
dvander@1369
   581
	int client = engine->IndexOfEdict(pEntity);
dvander@1369
   582
	cell_t res = Pl_Continue;
dvander@1369
   583
dvander@1369
   584
	CPlayer *pPlayer = GetPlayerByIndex(client);
dvander@1369
   585
	if (!pPlayer || !pPlayer->IsConnected())
dvander@1369
   586
	{
dvander@1369
   587
		return;
dvander@1369
   588
	}
dvander@1369
   589
dvander@1544
   590
	g_HL2.PushCommandStack(&args);
dvander@1544
   591
faluco@1541
   592
	int argcount = args.ArgC() - 1;
dvander@1544
   593
	const char *cmd = g_HL2.CurrentCommandName();
dvander@1335
   594
faluco@1541
   595
	bool result = g_ValveMenuStyle.OnClientCommand(client, cmd, args);
dvander@769
   596
	if (result)
dvander@769
   597
	{
dvander@769
   598
		res = Pl_Handled;
dvander@780
   599
	} else {
faluco@1541
   600
		result = g_RadioMenuStyle.OnClientCommand(client, cmd, args);
dvander@780
   601
		if (result)
dvander@780
   602
		{
dvander@780
   603
			res = Pl_Handled;
dvander@780
   604
		}
dvander@780
   605
	}
dvander@780
   606
dvander@780
   607
	cell_t res2 = Pl_Continue;
dvander@780
   608
	m_clcommand->PushCell(client);
faluco@1541
   609
	m_clcommand->PushCell(argcount);
dvander@780
   610
	m_clcommand->Execute(&res2, NULL);
dvander@780
   611
dvander@780
   612
	if (res2 > res)
dvander@780
   613
	{
dvander@780
   614
		res = res2;
dvander@780
   615
	}
dvander@780
   616
dvander@780
   617
	if (res >= Pl_Stop)
dvander@780
   618
	{
dvander@1544
   619
		g_HL2.PopCommandStack();
dvander@780
   620
		RETURN_META(MRES_SUPERCEDE);
dvander@769
   621
	}
dvander@769
   622
faluco@1541
   623
	res = g_ConCmds.DispatchClientCommand(client, cmd, argcount, (ResultType)res);
dvander@591
   624
dvander@1544
   625
	g_HL2.PopCommandStack();
dvander@1544
   626
dvander@591
   627
	if (res >= Pl_Handled)
dvander@591
   628
	{
dvander@591
   629
		RETURN_META(MRES_SUPERCEDE);
dvander@591
   630
	}
dvander@591
   631
}
dvander@591
   632
dvander@616
   633
void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
dvander@591
   634
{
dvander@591
   635
	cell_t res;
dvander@591
   636
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   637
dvander@1363
   638
	if (!m_Players[client].IsConnected())
dvander@1363
   639
	{
dvander@1363
   640
		return;
dvander@1363
   641
	}
dvander@1363
   642
dvander@591
   643
	m_clinfochanged->PushCell(engine->IndexOfEdict(pEntity));
dvander@591
   644
	m_clinfochanged->Execute(&res, NULL);
dvander@1161
   645
dvander@1161
   646
	IPlayerInfo *info = m_Players[client].GetPlayerInfo();
dvander@1161
   647
	const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
dvander@1161
   648
	const char *old_name = m_Players[client].m_Name.c_str();
dvander@1161
   649
dvander@1161
   650
	if (strcmp(old_name, new_name) != 0)
dvander@1161
   651
	{
dvander@1161
   652
		AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
dvander@1161
   653
		if (id != INVALID_ADMIN_ID && m_Players[client].GetAdminId() != id)
dvander@1161
   654
		{
dvander@1161
   655
			if (!CheckSetAdminName(client, &m_Players[client], id))
dvander@1161
   656
			{
dvander@1161
   657
				m_Players[client].Kick("Your name is reserved by SourceMod; set your password to use it.");
dvander@1161
   658
				RETURN_META(MRES_IGNORED);
dvander@1161
   659
			}
dvander@1161
   660
		} else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
dvander@1161
   661
			if (id == m_Players[client].GetAdminId())
dvander@1161
   662
			{
dvander@1161
   663
				/* This player is changing their name; force them to drop admin privileges! */
dvander@1161
   664
				m_Players[client].SetAdminId(INVALID_ADMIN_ID, false);
dvander@1161
   665
			}
dvander@1161
   666
		}
dvander@1161
   667
		m_Players[client].SetName(new_name);
dvander@1161
   668
	}
dvander@1161
   669
	
dvander@1161
   670
	if (m_PassInfoVar.size() > 0)
dvander@1161
   671
	{
dvander@1161
   672
		/* Try for a password change */
dvander@1161
   673
		const char *old_pass = m_Players[client].m_LastPassword.c_str();
dvander@1161
   674
		const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
dvander@1161
   675
		if (strcmp(old_pass, new_pass) != 0)
dvander@1161
   676
		{
dvander@1161
   677
			m_Players[client].m_LastPassword.assign(new_pass);
dvander@1161
   678
			if (m_Players[client].IsInGame() && m_Players[client].IsAuthorized())
dvander@1161
   679
			{
dvander@1161
   680
				/* If there is already an admin id assigned, this will just bail out. */
dvander@1161
   681
				m_Players[client].DoBasicAdminChecks();
dvander@1161
   682
			}
dvander@1161
   683
		}
dvander@1161
   684
	}
dvander@591
   685
}
dvander@591
   686
dvander@616
   687
int PlayerManager::GetMaxClients()
dvander@591
   688
{
dvander@591
   689
	return m_maxClients;
dvander@591
   690
}
dvander@591
   691
dvander@616
   692
CPlayer *PlayerManager::GetPlayerByIndex(int client) const
dvander@591
   693
{
dvander@591
   694
	if (client > m_maxClients || client < 1)
dvander@591
   695
	{
dvander@591
   696
		return NULL;
dvander@591
   697
	}
dvander@591
   698
	return &m_Players[client];
dvander@591
   699
}
dvander@591
   700
dvander@616
   701
int PlayerManager::GetNumPlayers()
dvander@591
   702
{
dvander@591
   703
	return m_PlayerCount;
dvander@591
   704
}
dvander@591
   705
faluco@682
   706
int PlayerManager::GetClientOfUserId(int userid)
faluco@682
   707
{
dvander@719
   708
	if (userid < 0 || userid > USHRT_MAX)
dvander@719
   709
	{
dvander@719
   710
		return 0;
dvander@719
   711
	}
dvander@719
   712
	
dvander@719
   713
	int client = m_UserIdLookUp[userid];
dvander@719
   714
dvander@719
   715
	/* Verify the userid.  The cache can get messed up with older
dvander@719
   716
	 * Valve engines.  :TODO: If this gets fixed, do an old engine 
dvander@719
   717
	 * check before invoking this backwards compat code.
dvander@719
   718
	 */
dvander@719
   719
	if (client)
dvander@719
   720
	{
dvander@719
   721
		CPlayer *player = GetPlayerByIndex(client);
dvander@719
   722
		if (player && player->IsConnected())
dvander@719
   723
		{
dvander@719
   724
			int realUserId = engine->GetPlayerUserId(player->GetEdict());
dvander@719
   725
			if (realUserId == userid)
dvander@719
   726
			{
dvander@719
   727
				return client;
dvander@719
   728
			}
dvander@719
   729
		}
dvander@719
   730
	}
dvander@719
   731
dvander@719
   732
	/* If we can't verify the userid, we have to do a manual loop */
dvander@719
   733
	CPlayer *player;
dvander@719
   734
	for (int i = 1; i <= m_maxClients; i++)
dvander@719
   735
	{
dvander@719
   736
		player = GetPlayerByIndex(i);
dvander@719
   737
		if (!player || !player->IsConnected())
dvander@719
   738
		{
dvander@719
   739
			continue;
dvander@719
   740
		}
dvander@719
   741
		if (engine->GetPlayerUserId(player->GetEdict()) == userid)
dvander@719
   742
		{
dvander@720
   743
			m_UserIdLookUp[userid] = i;
dvander@719
   744
			return i;
dvander@719
   745
		}
dvander@719
   746
	}
dvander@719
   747
dvander@719
   748
	return 0;
faluco@682
   749
}
faluco@682
   750
dvander@616
   751
void PlayerManager::AddClientListener(IClientListener *listener)
dvander@591
   752
{
dvander@591
   753
	m_hooks.push_back(listener);
dvander@591
   754
}
dvander@591
   755
dvander@616
   756
void PlayerManager::RemoveClientListener(IClientListener *listener)
dvander@591
   757
{
dvander@591
   758
	m_hooks.remove(listener);
dvander@591
   759
}
dvander@591
   760
dvander@616
   761
IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
dvander@591
   762
{
dvander@591
   763
	int index = engine->IndexOfEdict(pEdict);
dvander@591
   764
	return GetGamePlayer(index);
dvander@591
   765
}
dvander@591
   766
dvander@616
   767
IGamePlayer *PlayerManager::GetGamePlayer(int client)
dvander@591
   768
{
dvander@591
   769
	return GetPlayerByIndex(client);
dvander@591
   770
}
dvander@591
   771
dvander@616
   772
void PlayerManager::ClearAdminId(AdminId id)
dvander@591
   773
{
dvander@591
   774
	for (int i=1; i<=m_maxClients; i++)
dvander@591
   775
	{
dvander@591
   776
		if (m_Players[i].m_Admin == id)
dvander@591
   777
		{
dvander@591
   778
			m_Players[i].DumpAdmin(true);
dvander@591
   779
		}
dvander@591
   780
	}
dvander@591
   781
}
dvander@591
   782
dvander@616
   783
void PlayerManager::ClearAllAdmins()
dvander@591
   784
{
dvander@591
   785
	for (int i=1; i<=m_maxClients; i++)
dvander@591
   786
	{
dvander@591
   787
		m_Players[i].DumpAdmin(true);
dvander@591
   788
	}
dvander@591
   789
}
dvander@591
   790
dvander@1161
   791
const char *PlayerManager::GetPassInfoVar()
dvander@1161
   792
{
dvander@1161
   793
	return m_PassInfoVar.c_str();
dvander@1161
   794
}
dvander@591
   795
dvander@1162
   796
void PlayerManager::RecheckAnyAdmins()
dvander@1162
   797
{
dvander@1162
   798
	for (int i=1; i<=m_maxClients; i++)
dvander@1162
   799
	{
dvander@1162
   800
		if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
dvander@1162
   801
		{
dvander@1162
   802
			m_Players[i].DoBasicAdminChecks();
dvander@1162
   803
		}
dvander@1162
   804
	}
dvander@1162
   805
}
dvander@1162
   806
dvander@1519
   807
unsigned int PlayerManager::GetReplyTo()
dvander@1519
   808
{
dvander@1519
   809
	return g_ChatTriggers.GetReplyTo();
dvander@1519
   810
}
dvander@1519
   811
dvander@1519
   812
unsigned int PlayerManager::SetReplyTo(unsigned int reply)
dvander@1519
   813
{
dvander@1519
   814
	return g_ChatTriggers.SetReplyTo(reply);
dvander@1519
   815
}
dvander@1519
   816
dvander@591
   817
/*******************
dvander@591
   818
 *** PLAYER CODE ***
dvander@591
   819
 *******************/
dvander@591
   820
dvander@591
   821
CPlayer::CPlayer()
dvander@591
   822
{
dvander@591
   823
	m_IsConnected = false;
dvander@591
   824
	m_IsInGame = false;
dvander@591
   825
	m_IsAuthorized = false;
dvander@591
   826
	m_pEdict = NULL;
dvander@591
   827
	m_Admin = INVALID_ADMIN_ID;
dvander@591
   828
	m_TempAdmin = false;
dvander@644
   829
	m_Info = NULL;
dvander@1273
   830
	m_bAdminCheckSignalled = false;
dvander@1509
   831
	m_bIsInKickQueue = false;
dvander@1161
   832
	m_LastPassword.clear();
faluco@1352
   833
	m_LangId = LANGUAGE_ENGLISH;
dvander@591
   834
}
dvander@591
   835
dvander@591
   836
void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
dvander@591
   837
{
dvander@591
   838
	m_IsConnected = true;
dvander@591
   839
	m_Name.assign(name);
dvander@591
   840
	m_Ip.assign(ip);
dvander@591
   841
	m_pEdict = pEntity;
dvander@1273
   842
	m_iIndex = engine->IndexOfEdict(pEntity);
faluco@1352
   843
	m_LangId = g_Translator.GetServerLanguage();
dvander@1161
   844
dvander@1161
   845
	char ip2[24], *ptr;
dvander@1161
   846
	strncopy(ip2, ip, sizeof(ip2));
dvander@1161
   847
	if ((ptr = strchr(ip2, ':')) != NULL)
dvander@1161
   848
	{
dvander@1161
   849
		*ptr = '\0';
dvander@1161
   850
	}
dvander@1161
   851
	m_IpNoPort.assign(ip2);
dvander@591
   852
}
dvander@591
   853
dvander@591
   854
void CPlayer::Connect()
dvander@591
   855
{
dvander@1161
   856
	if (m_IsInGame)
dvander@1161
   857
	{
dvander@1161
   858
		return;
dvander@1161
   859
	}
dvander@1161
   860
dvander@591
   861
	m_IsInGame = true;
dvander@1161
   862
dvander@1161
   863
	const char *var = g_Players.GetPassInfoVar();
dvander@1161
   864
	int client = engine->IndexOfEdict(m_pEdict);
dvander@1161
   865
	if (var[0] != '\0')
dvander@1161
   866
	{
dvander@1161
   867
		const char *pass = engine->GetClientConVarValue(client, var);
dvander@1161
   868
		m_LastPassword.assign(pass ? pass : "");
dvander@1161
   869
	} else {
dvander@1161
   870
		m_LastPassword.assign("");
dvander@1161
   871
	}
dvander@1161
   872
dvander@1161
   873
	if (m_IsAuthorized)
dvander@1161
   874
	{
dvander@1273
   875
		DoPostConnectAuthorization();
dvander@1161
   876
	}
dvander@591
   877
}
dvander@591
   878
dvander@591
   879
void CPlayer::Authorize(const char *steamid)
dvander@591
   880
{
dvander@1161
   881
	if (m_IsAuthorized)
dvander@1161
   882
	{
dvander@1161
   883
		return;
dvander@1161
   884
	}
dvander@1161
   885
dvander@591
   886
	m_IsAuthorized = true;
dvander@591
   887
	m_AuthID.assign(steamid);
dvander@591
   888
}
dvander@591
   889
dvander@591
   890
void CPlayer::Disconnect()
dvander@591
   891
{
dvander@591
   892
	DumpAdmin(false);
dvander@591
   893
	m_IsConnected = false;
dvander@591
   894
	m_IsInGame = false;
dvander@591
   895
	m_IsAuthorized = false;
dvander@591
   896
	m_Name.clear();
dvander@591
   897
	m_Ip.clear();
dvander@591
   898
	m_AuthID.clear();
dvander@591
   899
	m_pEdict = NULL;
dvander@644
   900
	m_Info = NULL;
dvander@1273
   901
	m_bAdminCheckSignalled = false;
dvander@1350
   902
	m_UserId = -1;
dvander@1509
   903
	m_bIsInKickQueue = false;
dvander@591
   904
}
dvander@591
   905
dvander@591
   906
void CPlayer::SetName(const char *name)
dvander@591
   907
{
dvander@591
   908
	m_Name.assign(name);
dvander@591
   909
}
dvander@591
   910
dvander@615
   911
const char *CPlayer::GetName()
dvander@591
   912
{
dvander@1357
   913
	if (m_Info && m_pEdict->GetUnknown())
dvander@1357
   914
	{
dvander@1357
   915
		return m_Info->GetName();
dvander@1357
   916
	}
dvander@1357
   917
	
dvander@1357
   918
	return m_Name.c_str();
dvander@591
   919
}
dvander@591
   920
dvander@615
   921
const char *CPlayer::GetIPAddress()
dvander@591
   922
{
dvander@591
   923
	return m_Ip.c_str();
dvander@591
   924
}
dvander@591
   925
dvander@615
   926
const char *CPlayer::GetAuthString()
dvander@591
   927
{
dvander@591
   928
	return m_AuthID.c_str();
dvander@591
   929
}
dvander@591
   930
dvander@615
   931
edict_t *CPlayer::GetEdict()
dvander@591
   932
{
dvander@591
   933
	return m_pEdict;
dvander@591
   934
}
dvander@591
   935
dvander@615
   936
bool CPlayer::IsInGame()
dvander@591
   937
{
dvander@1357
   938
	return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
dvander@591
   939
}
dvander@591
   940
dvander@1358
   941
bool CPlayer::WasCountedAsInGame()
dvander@1358
   942
{
dvander@1358
   943
	return m_IsInGame;
dvander@1358
   944
}
dvander@1358
   945
dvander@615
   946
bool CPlayer::IsConnected()
dvander@591
   947
{
dvander@591
   948
	return m_IsConnected;
dvander@591
   949
}
dvander@591
   950
dvander@615
   951
bool CPlayer::IsAuthorized()
dvander@591
   952
{
dvander@591
   953
	return m_IsAuthorized;
dvander@591
   954
}
dvander@591
   955
dvander@644
   956
IPlayerInfo *CPlayer::GetPlayerInfo()
dvander@644
   957
{
dvander@1357
   958
	if (m_pEdict->GetUnknown())
dvander@1357
   959
	{
dvander@1357
   960
		return m_Info;
dvander@1357
   961
	}
dvander@1357
   962
dvander@1357
   963
	return NULL;
dvander@644
   964
}
dvander@644
   965
dvander@615
   966
bool CPlayer::IsFakeClient()
dvander@591
   967
{
dvander@591
   968
	return (strcmp(m_AuthID.c_str(), "BOT") == 0);
dvander@591
   969
}
dvander@591
   970
dvander@591
   971
void CPlayer::SetAdminId(AdminId id, bool temporary)
dvander@591
   972
{
dvander@591
   973
	if (!m_IsConnected)
dvander@591
   974
	{
dvander@591
   975
		return;
dvander@591
   976
	}
dvander@591
   977
dvander@591
   978
	DumpAdmin(false);
dvander@591
   979
dvander@591
   980
	m_Admin = id;
dvander@591
   981
	m_TempAdmin = temporary;
dvander@591
   982
}
dvander@591
   983
dvander@615
   984
AdminId CPlayer::GetAdminId()
dvander@591
   985
{
dvander@591
   986
	return m_Admin;
dvander@591
   987
}
dvander@591
   988
dvander@591
   989
void CPlayer::DumpAdmin(bool deleting)
dvander@591
   990
{
dvander@591
   991
	if (m_Admin != INVALID_ADMIN_ID)
dvander@591
   992
	{
dvander@591
   993
		if (m_TempAdmin && !deleting)
dvander@591
   994
		{
dvander@591
   995
			g_Admins.InvalidateAdmin(m_Admin);
dvander@591
   996
		}
dvander@591
   997
		m_Admin = INVALID_ADMIN_ID;
dvander@591
   998
		m_TempAdmin = false;
dvander@591
   999
	}
dvander@591
  1000
}
dvander@1161
  1001
dvander@1161
  1002
void CPlayer::Kick(const char *str)
dvander@1161
  1003
{
dvander@1273
  1004
	INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
dvander@1161
  1005
	IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
dvander@1161
  1006
	pClient->Disconnect("%s", str);
dvander@1161
  1007
}
dvander@1161
  1008
dvander@1161
  1009
void CPlayer::Authorize_Post()
dvander@1161
  1010
{
dvander@1161
  1011
	if (m_IsInGame)
dvander@1161
  1012
	{
dvander@1273
  1013
		DoPostConnectAuthorization();
dvander@1273
  1014
	}
dvander@1273
  1015
}
dvander@1273
  1016
dvander@1273
  1017
void CPlayer::DoPostConnectAuthorization()
dvander@1273
  1018
{
dvander@1288
  1019
	cell_t result = 0;
dvander@1273
  1020
	PreAdminCheck->PushCell(m_iIndex);
dvander@1273
  1021
	PreAdminCheck->Execute(&result);
dvander@1273
  1022
dvander@1273
  1023
	/* Defer, for better or worse */
dvander@1273
  1024
	if ((ResultType)result >= Pl_Handled)
dvander@1273
  1025
	{
dvander@1273
  1026
		return;
dvander@1273
  1027
	}
dvander@1273
  1028
dvander@1273
  1029
	/* Sanity check */
dvander@1273
  1030
	if (!IsConnected())
dvander@1273
  1031
	{
dvander@1273
  1032
		return;
dvander@1161
  1033
	}
dvander@1273
  1034
dvander@1273
  1035
	/* Otherwise, go ahead and do admin checks */
dvander@1273
  1036
	DoBasicAdminChecks();
dvander@1273
  1037
dvander@1273
  1038
	/* Send the notification out */
dvander@1273
  1039
	NotifyPostAdminChecks();
dvander@1273
  1040
}
dvander@1273
  1041
dvander@1273
  1042
void CPlayer::NotifyPostAdminChecks()
dvander@1273
  1043
{
dvander@1273
  1044
	if (m_bAdminCheckSignalled)
dvander@1273
  1045
	{
dvander@1273
  1046
		return;
dvander@1273
  1047
	}
dvander@1273
  1048
dvander@1273
  1049
	/* Block beforehand so they can't double-call */
dvander@1273
  1050
	m_bAdminCheckSignalled = true;
dvander@1273
  1051
dvander@1273
  1052
	PostAdminCheck->PushCell(m_iIndex);
dvander@1273
  1053
	PostAdminCheck->Execute(NULL);
dvander@1161
  1054
}
dvander@1161
  1055
dvander@1161
  1056
void CPlayer::DoBasicAdminChecks()
dvander@1161
  1057
{
dvander@1161
  1058
	if (GetAdminId() != INVALID_ADMIN_ID)
dvander@1161
  1059
	{
dvander@1161
  1060
		return;
dvander@1161
  1061
	}
dvander@1161
  1062
dvander@1161
  1063
	/* First check the name */
dvander@1161
  1064
	AdminId id;
dvander@1161
  1065
	int client = engine->IndexOfEdict(m_pEdict);
dvander@1161
  1066
dvander@1161
  1067
	if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
dvander@1161
  1068
	{
dvander@1161
  1069
		if (!g_Players.CheckSetAdminName(client, this, id))
dvander@1161
  1070
		{
dvander@1161
  1071
			int userid = engine->GetPlayerUserId(m_pEdict);
dvander@1161
  1072
			g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
dvander@1161
  1073
		}
dvander@1161
  1074
		return;
dvander@1161
  1075
	}
dvander@1161
  1076
	
dvander@1161
  1077
	/* Check IP */
dvander@1161
  1078
	if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
dvander@1161
  1079
	{
dvander@1161
  1080
		if (g_Players.CheckSetAdmin(client, this, id))
dvander@1161
  1081
		{
dvander@1161
  1082
			return;
dvander@1161
  1083
		}
dvander@1161
  1084
	}
dvander@1161
  1085
dvander@1161
  1086
	/* Check IP address */
dvander@1161
  1087
	if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
dvander@1161
  1088
	{
dvander@1161
  1089
		if (g_Players.CheckSetAdmin(client, this, id))
dvander@1161
  1090
		{
dvander@1161
  1091
			return;
dvander@1161
  1092
		}
dvander@1161
  1093
	}
dvander@1161
  1094
}
dvander@1350
  1095
faluco@1352
  1096
unsigned int CPlayer::GetLanguageId()
faluco@1352
  1097
{
faluco@1352
  1098
	return m_LangId;
faluco@1352
  1099
}
faluco@1352
  1100
dvander@1350
  1101
int CPlayer::GetUserId()
dvander@1350
  1102
{
dvander@1350
  1103
	if (m_UserId == -1)
dvander@1350
  1104
	{
dvander@1350
  1105
		m_UserId = engine->GetPlayerUserId(GetEdict());
dvander@1350
  1106
	}
dvander@1350
  1107
dvander@1350
  1108
	return m_UserId;
dvander@1350
  1109
}
dvander@1509
  1110
dvander@1509
  1111
bool CPlayer::IsInKickQueue()
dvander@1509
  1112
{
dvander@1509
  1113
	return m_bIsInKickQueue;
dvander@1509
  1114
}
dvander@1509
  1115
dvander@1509
  1116
void CPlayer::MarkAsBeingKicked()
dvander@1509
  1117
{
dvander@1509
  1118
	m_bIsInKickQueue = true;
dvander@1509
  1119
}