core/PlayerManager.cpp
author David Anderson <dvander@alliedmods.net>
Mon Oct 01 18:41:39 2007 +0000 (2007-10-01)
changeset 1509 cbb82af65663
parent 1493 cdf3fce388d7
child 1519 c325cd4b060a
permissions -rw-r--r--
added IsClientInKickQueue() to deal with a bot issue
dvander@591
     1
/**
ds@653
     2
 * vim: set ts=4 :
ds@1330
     3
 * =============================================================================
dvander@1231
     4
 * SourceMod
dvander@1231
     5
 * Copyright (C) 2004-2007 AlliedModders LLC.  All rights reserved.
ds@1330
     6
 * =============================================================================
dvander@591
     7
 *
ds@1330
     8
 * This program is free software; you can redistribute it and/or modify it under
ds@1330
     9
 * the terms of the GNU General Public License, version 3.0, as published by the
ds@1330
    10
 * Free Software Foundation.
dvander@1231
    11
 * 
ds@1330
    12
 * This program is distributed in the hope that it will be useful, but WITHOUT
ds@1330
    13
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
ds@1330
    14
 * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
ds@1330
    15
 * details.
dvander@1231
    16
 *
ds@1330
    17
 * You should have received a copy of the GNU General Public License along with
ds@1330
    18
 * this program.  If not, see <http://www.gnu.org/licenses/>.
dvander@1231
    19
 *
ds@1330
    20
 * As a special exception, AlliedModders LLC gives you permission to link the
ds@1330
    21
 * code of this program (as well as its derivative works) to "Half-Life 2," the
ds@1330
    22
 * "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
ds@1330
    23
 * by the Valve Corporation.  You must obey the GNU General Public License in
ds@1330
    24
 * all respects for all other code used.  Additionally, AlliedModders LLC grants
ds@1330
    25
 * this exception to all derivative works.  AlliedModders LLC defines further
ds@1330
    26
 * exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
ds@1330
    27
 * or <http://www.sourcemod.net/license.php>.
dvander@591
    28
 *
dvander@591
    29
 * Version: $Id$
dvander@591
    30
 */
dvander@591
    31
dvander@591
    32
#include "PlayerManager.h"
dvander@591
    33
#include "ForwardSys.h"
dvander@591
    34
#include "ShareSys.h"
dvander@591
    35
#include "AdminCache.h"
dvander@591
    36
#include "ConCmdManager.h"
dvander@769
    37
#include "MenuStyle_Valve.h"
dvander@780
    38
#include "MenuStyle_Radio.h"
dvander@930
    39
#include "sm_stringutil.h"
dvander@978
    40
#include "CoreConfig.h"
dvander@1161
    41
#include <inetchannel.h>
dvander@1161
    42
#include <iclient.h>
dvander@1161
    43
#include "TimerSys.h"
faluco@1352
    44
#include "Translator.h"
dvander@1350
    45
#include "Logger.h"
dvander@591
    46
dvander@616
    47
PlayerManager g_Players;
dvander@848
    48
bool g_OnMapStarted = false;
dvander@1273
    49
IForward *PreAdminCheck = NULL;
dvander@1273
    50
IForward *PostAdminCheck = NULL;
dvander@1412
    51
const unsigned int *g_NumPlayersToAuth = NULL;
dvander@591
    52
dvander@591
    53
SH_DECL_HOOK5(IServerGameClients, ClientConnect, SH_NOATTRIB, 0, bool, edict_t *, const char *, const char *, char *, int);
dvander@591
    54
SH_DECL_HOOK2_void(IServerGameClients, ClientPutInServer, SH_NOATTRIB, 0, edict_t *, const char *);
dvander@591
    55
SH_DECL_HOOK1_void(IServerGameClients, ClientDisconnect, SH_NOATTRIB, 0, edict_t *);
dvander@591
    56
SH_DECL_HOOK1_void(IServerGameClients, ClientCommand, SH_NOATTRIB, 0, edict_t *);
dvander@591
    57
SH_DECL_HOOK1_void(IServerGameClients, ClientSettingsChanged, SH_NOATTRIB, 0, edict_t *);
dvander@591
    58
SH_DECL_HOOK3_void(IServerGameDLL, ServerActivate, SH_NOATTRIB, 0, edict_t *, int, int);
dvander@591
    59
dvander@1161
    60
class KickPlayerTimer : public ITimedEvent
dvander@1161
    61
{
dvander@1161
    62
public:
dvander@1161
    63
	ResultType OnTimer(ITimer *pTimer, void *pData)
dvander@1161
    64
	{
dvander@1161
    65
		int userid = (int)pData;
dvander@1161
    66
		int client = g_Players.GetClientOfUserId(userid);
dvander@1161
    67
		if (client)
dvander@1161
    68
		{
dvander@1161
    69
			CPlayer *player = g_Players.GetPlayerByIndex(client);
dvander@1161
    70
			player->Kick("Your name is reserved by SourceMod; set your password to use it.");
dvander@1161
    71
		}
dvander@1161
    72
		return Pl_Stop;
dvander@1161
    73
	}
dvander@1161
    74
	void OnTimerEnd(ITimer *pTimer, void *pData)
dvander@1161
    75
	{
dvander@1161
    76
	}
dvander@1161
    77
} s_KickPlayerTimer;
dvander@1161
    78
dvander@616
    79
PlayerManager::PlayerManager()
dvander@591
    80
{
dvander@591
    81
	m_AuthQueue = NULL;
dvander@1485
    82
	m_FirstPass = false;
faluco@682
    83
dvander@1470
    84
	m_UserIdLookUp = new int[USHRT_MAX+1];
dvander@1470
    85
	memset(m_UserIdLookUp, 0, sizeof(int) * (USHRT_MAX+1));
dvander@591
    86
}
dvander@591
    87
dvander@616
    88
PlayerManager::~PlayerManager()
dvander@591
    89
{
dvander@1412
    90
	g_NumPlayersToAuth = NULL;
dvander@1412
    91
dvander@591
    92
	delete [] m_AuthQueue;
faluco@682
    93
	delete [] m_UserIdLookUp;
dvander@591
    94
}
dvander@591
    95
dvander@616
    96
void PlayerManager::OnSourceModAllInitialized()
dvander@591
    97
{
dvander@616
    98
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
dvander@616
    99
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect_Post, true);
dvander@616
   100
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
dvander@616
   101
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
dvander@616
   102
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
dvander@616
   103
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
dvander@616
   104
	SH_ADD_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
dvander@616
   105
	SH_ADD_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
dvander@591
   106
dvander@591
   107
	g_ShareSys.AddInterface(NULL, this);
dvander@591
   108
dvander@591
   109
	ParamType p1[] = {Param_Cell, Param_String, Param_Cell};
dvander@591
   110
	ParamType p2[] = {Param_Cell};
dvander@591
   111
dvander@591
   112
	m_clconnect = g_Forwards.CreateForward("OnClientConnect", ET_Event, 3, p1);
dvander@591
   113
	m_clputinserver = g_Forwards.CreateForward("OnClientPutInServer", ET_Ignore, 1, p2);
dvander@591
   114
	m_cldisconnect = g_Forwards.CreateForward("OnClientDisconnect", ET_Ignore, 1, p2);
dvander@591
   115
	m_cldisconnect_post = g_Forwards.CreateForward("OnClientDisconnect_Post", ET_Ignore, 1, p2);
dvander@591
   116
	m_clcommand = g_Forwards.CreateForward("OnClientCommand", ET_Hook, 2, NULL, Param_Cell, Param_Cell);
dvander@591
   117
	m_clinfochanged = g_Forwards.CreateForward("OnClientSettingsChanged", ET_Ignore, 1, p2);
dvander@591
   118
	m_clauth = g_Forwards.CreateForward("OnClientAuthorized", ET_Ignore, 2, NULL, Param_Cell, Param_String);
dvander@643
   119
	m_onActivate = g_Forwards.CreateForward("OnServerLoad", ET_Ignore, 0, NULL);
dvander@717
   120
	m_onActivate2 = g_Forwards.CreateForward("OnMapStart", ET_Ignore, 0, NULL);
dvander@1273
   121
dvander@1273
   122
	PreAdminCheck = g_Forwards.CreateForward("OnClientPreAdminCheck", ET_Event, 1, p1);
dvander@1273
   123
	PostAdminCheck = g_Forwards.CreateForward("OnClientPostAdminCheck", ET_Ignore, 1, p1);
dvander@591
   124
}
dvander@591
   125
dvander@616
   126
void PlayerManager::OnSourceModShutdown()
dvander@591
   127
{
dvander@616
   128
	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientConnect, serverClients, this, &PlayerManager::OnClientConnect, false);
dvander@616
   129
	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientPutInServer, serverClients, this, &PlayerManager::OnClientPutInServer, true);
dvander@616
   130
	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect, false);
dvander@616
   131
	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientDisconnect, serverClients, this, &PlayerManager::OnClientDisconnect_Post, true);
dvander@616
   132
	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientCommand, serverClients, this, &PlayerManager::OnClientCommand, false);
dvander@616
   133
	SH_REMOVE_HOOK_MEMFUNC(IServerGameClients, ClientSettingsChanged, serverClients, this, &PlayerManager::OnClientSettingsChanged, true);
dvander@616
   134
	SH_REMOVE_HOOK_MEMFUNC(IServerGameDLL, ServerActivate, gamedll, this, &PlayerManager::OnServerActivate, true);
dvander@591
   135
dvander@591
   136
	/* Release forwards */
dvander@591
   137
	g_Forwards.ReleaseForward(m_clconnect);
dvander@591
   138
	g_Forwards.ReleaseForward(m_clputinserver);
dvander@591
   139
	g_Forwards.ReleaseForward(m_cldisconnect);
dvander@591
   140
	g_Forwards.ReleaseForward(m_cldisconnect_post);
dvander@591
   141
	g_Forwards.ReleaseForward(m_clcommand);
dvander@591
   142
	g_Forwards.ReleaseForward(m_clinfochanged);
dvander@591
   143
	g_Forwards.ReleaseForward(m_clauth);
dvander@643
   144
	g_Forwards.ReleaseForward(m_onActivate);
dvander@717
   145
	g_Forwards.ReleaseForward(m_onActivate2);
dvander@591
   146
dvander@1273
   147
	g_Forwards.ReleaseForward(PreAdminCheck);
dvander@1273
   148
	g_Forwards.ReleaseForward(PostAdminCheck);
dvander@1273
   149
dvander@591
   150
	delete [] m_Players;
dvander@591
   151
}
dvander@591
   152
dvander@1160
   153
ConfigResult PlayerManager::OnSourceModConfigChanged(const char *key, 
dvander@1160
   154
												 const char *value, 
dvander@1160
   155
												 ConfigSource source, 
dvander@1160
   156
												 char *error, 
dvander@1160
   157
												 size_t maxlength)
dvander@1160
   158
{
dvander@1160
   159
	if (strcmp(key, "PassInfoVar") == 0)
dvander@1160
   160
	{
dvander@1160
   161
		if (strcmp(value, "_password") != 0)
dvander@1160
   162
		{
dvander@1160
   163
			m_PassInfoVar.assign(value);
dvander@1160
   164
		}
dvander@1160
   165
		return ConfigResult_Accept;
faluco@1352
   166
	} else if (strcmp(key, "AllowClLanguageVar") == 0) {
faluco@1352
   167
		if (strcasecmp(value, "on") == 0)
faluco@1352
   168
		{
faluco@1352
   169
			m_QueryLang = true;
faluco@1352
   170
		} else if (strcasecmp(value, "off") == 0) {
faluco@1352
   171
			m_QueryLang = false;
faluco@1352
   172
		} else {
faluco@1352
   173
			UTIL_Format(error, maxlength, "Invalid value: must be \"on\" or \"off\"");
faluco@1352
   174
			return ConfigResult_Reject;
faluco@1352
   175
		}
faluco@1352
   176
		return ConfigResult_Accept;
dvander@1160
   177
	}
dvander@1160
   178
	return ConfigResult_Ignore;
dvander@1160
   179
}
dvander@1160
   180
dvander@616
   181
void PlayerManager::OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax)
dvander@591
   182
{
dvander@1485
   183
	if (!m_FirstPass)
dvander@591
   184
	{
dvander@591
   185
		/* Initialize all players */
dvander@591
   186
		m_maxClients = clientMax;
dvander@591
   187
		m_PlayerCount = 0;
dvander@591
   188
		m_Players = new CPlayer[m_maxClients + 1];
dvander@591
   189
		m_AuthQueue = new unsigned int[m_maxClients + 1];
dvander@1485
   190
		m_FirstPass = true;
dvander@591
   191
dvander@591
   192
		memset(m_AuthQueue, 0, sizeof(unsigned int) * (m_maxClients + 1));
dvander@1412
   193
dvander@1412
   194
		g_NumPlayersToAuth = &m_AuthQueue[0];
dvander@591
   195
	}
dvander@643
   196
	m_onActivate->Execute(NULL);
dvander@717
   197
	m_onActivate2->Execute(NULL);
dvander@848
   198
dvander@1485
   199
	List<IClientListener *>::iterator iter;
dvander@1493
   200
	for (iter = m_hooks.begin(); iter != m_hooks.end(); iter++)
dvander@1485
   201
	{
dvander@1486
   202
		if ((*iter)->GetClientListenerVersion() >= 5)
dvander@1486
   203
		{
dvander@1486
   204
			(*iter)->OnServerActivated(clientMax);
dvander@1486
   205
		}
dvander@1485
   206
	}
dvander@1485
   207
dvander@848
   208
	g_OnMapStarted = true;
dvander@978
   209
dvander@978
   210
	SM_ExecuteAllConfigs();
dvander@591
   211
}
dvander@591
   212
dvander@1485
   213
bool PlayerManager::IsServerActivated()
dvander@1485
   214
{
dvander@1485
   215
	return m_FirstPass;
dvander@1485
   216
}
dvander@1485
   217
dvander@1160
   218
bool PlayerManager::CheckSetAdmin(int index, CPlayer *pPlayer, AdminId id)
dvander@930
   219
{
dvander@930
   220
	const char *password = g_Admins.GetAdminPassword(id);
dvander@930
   221
	if (password != NULL)
dvander@930
   222
	{
dvander@1160
   223
		if (m_PassInfoVar.size() < 1)
dvander@1160
   224
		{
dvander@1160
   225
			return false;
dvander@1160
   226
		}
dvander@1160
   227
dvander@930
   228
		/* Whoa... the user needs a password! */
dvander@1160
   229
		const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
dvander@930
   230
		if (!given || strcmp(given, password) != 0)
dvander@930
   231
		{
dvander@930
   232
			return false;
dvander@930
   233
		}
dvander@930
   234
	}
dvander@930
   235
dvander@930
   236
	pPlayer->SetAdminId(id, false);
dvander@930
   237
dvander@930
   238
	return true;
dvander@930
   239
}
dvander@930
   240
dvander@1161
   241
bool PlayerManager::CheckSetAdminName(int index, CPlayer *pPlayer, AdminId id)
dvander@1161
   242
{
dvander@1161
   243
	const char *password = g_Admins.GetAdminPassword(id);
dvander@1161
   244
	if (password == NULL)
dvander@1161
   245
	{
dvander@1161
   246
		return false;
dvander@1161
   247
	}
dvander@1161
   248
dvander@1161
   249
	if (m_PassInfoVar.size() < 1)
dvander@1161
   250
	{
dvander@1161
   251
		return false;
dvander@1161
   252
	}
dvander@1161
   253
dvander@1161
   254
	/* Whoa... the user needs a password! */
dvander@1161
   255
	const char *given = engine->GetClientConVarValue(index, m_PassInfoVar.c_str());
dvander@1161
   256
	if (!given || strcmp(given, password) != 0)
dvander@1161
   257
	{
dvander@1161
   258
		return false;
dvander@1161
   259
	}
dvander@1161
   260
dvander@1161
   261
	pPlayer->SetAdminId(id, false);
dvander@1161
   262
dvander@1161
   263
	return true;
dvander@1161
   264
}
dvander@1161
   265
dvander@616
   266
void PlayerManager::RunAuthChecks()
dvander@591
   267
{
dvander@591
   268
	CPlayer *pPlayer;
dvander@591
   269
	const char *authstr;
dvander@591
   270
	unsigned int removed = 0;
dvander@591
   271
	for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
dvander@591
   272
	{
dvander@591
   273
		pPlayer = GetPlayerByIndex(m_AuthQueue[i]);
dvander@591
   274
		authstr = engine->GetPlayerNetworkIDString(pPlayer->m_pEdict);
dvander@591
   275
		if (authstr && authstr[0] != '\0'
dvander@591
   276
			&& (strcmp(authstr, "STEAM_ID_PENDING") != 0))
dvander@591
   277
		{
dvander@591
   278
			/* Set authorization */
dvander@1161
   279
			pPlayer->Authorize(authstr);
dvander@591
   280
dvander@647
   281
			/* Mark as removed from queue */
dvander@649
   282
			unsigned int client = m_AuthQueue[i];
dvander@647
   283
			m_AuthQueue[i] = 0;
dvander@647
   284
			removed++;
dvander@647
   285
dvander@591
   286
			/* Send to extensions */
dvander@591
   287
			List<IClientListener *>::iterator iter;
dvander@591
   288
			IClientListener *pListener;
dvander@591
   289
			for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   290
			{
dvander@591
   291
				pListener = (*iter);
dvander@648
   292
				pListener->OnClientAuthorized(client, authstr);
dvander@647
   293
				if (!pPlayer->IsConnected())
dvander@647
   294
				{
dvander@647
   295
					break;
dvander@647
   296
				}
dvander@591
   297
			}
dvander@591
   298
dvander@647
   299
			/* Send to plugins if player is still connected */
dvander@647
   300
			if (pPlayer->IsConnected() && m_clauth->GetFunctionCount())
dvander@591
   301
			{
dvander@647
   302
				/* :TODO: handle the case of a player disconnecting in the middle */
dvander@648
   303
				m_clauth->PushCell(client);
dvander@591
   304
				m_clauth->PushString(authstr);
dvander@591
   305
				m_clauth->Execute(NULL);
dvander@591
   306
			}
dvander@1161
   307
dvander@1161
   308
			if (pPlayer->IsConnected())
dvander@1161
   309
			{
dvander@1161
   310
				pPlayer->Authorize_Post();
dvander@1161
   311
			}
dvander@591
   312
		}
dvander@591
   313
	}
dvander@591
   314
dvander@591
   315
	/* Clean up the queue */
dvander@591
   316
	if (removed)
dvander@591
   317
	{
ds@729
   318
		/* We don't have to compact the list if it's empty */
dvander@591
   319
		if (removed != m_AuthQueue[0])
dvander@591
   320
		{
dvander@591
   321
			unsigned int diff = 0;
dvander@591
   322
			for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
dvander@591
   323
			{
dvander@591
   324
				/* If this member is removed... */
dvander@591
   325
				if (m_AuthQueue[i] == 0)
dvander@591
   326
				{
dvander@591
   327
					/* Increase the differential */
dvander@591
   328
					diff++;
dvander@591
   329
				} else {
dvander@591
   330
					/* diff cannot increase faster than i+1 */
dvander@591
   331
					assert(i > diff);
dvander@591
   332
					assert(i - diff >= 1);
dvander@591
   333
					/* move this index down */
dvander@591
   334
					m_AuthQueue[i - diff] = m_AuthQueue[i];
dvander@591
   335
				}
dvander@591
   336
			}
dvander@591
   337
			m_AuthQueue[0] -= removed;
dvander@591
   338
		} else {
dvander@591
   339
			m_AuthQueue[0] = 0;
dvander@591
   340
		}
dvander@591
   341
	}
dvander@591
   342
}
dvander@591
   343
dvander@616
   344
bool PlayerManager::OnClientConnect(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
dvander@591
   345
{
dvander@591
   346
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   347
dvander@591
   348
	List<IClientListener *>::iterator iter;
dvander@591
   349
	IClientListener *pListener = NULL;
dvander@591
   350
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   351
	{
dvander@591
   352
		pListener = (*iter);
dvander@591
   353
		if (!pListener->InterceptClientConnect(client, reject, maxrejectlen))
dvander@591
   354
		{
dvander@591
   355
			return false;
dvander@591
   356
		}
dvander@591
   357
	}
dvander@591
   358
dvander@591
   359
	cell_t res = 1;
dvander@591
   360
dvander@591
   361
	m_Players[client].Initialize(pszName, pszAddress, pEntity);
dvander@591
   362
	m_clconnect->PushCell(client);
dvander@591
   363
	m_clconnect->PushStringEx(reject, maxrejectlen, SM_PARAM_STRING_UTF8, SM_PARAM_COPYBACK);
dvander@591
   364
	m_clconnect->PushCell(maxrejectlen);
dvander@591
   365
	m_clconnect->Execute(&res, NULL);
dvander@591
   366
dvander@591
   367
	if (res)
dvander@591
   368
	{
dvander@644
   369
		if (!m_Players[client].IsAuthorized())
dvander@644
   370
		{
dvander@644
   371
			m_AuthQueue[++m_AuthQueue[0]] = client;
dvander@644
   372
		}
dvander@591
   373
	} else {
dvander@591
   374
		RETURN_META_VALUE(MRES_SUPERCEDE, false);
dvander@591
   375
	}
dvander@591
   376
faluco@682
   377
	m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = client;
faluco@682
   378
dvander@591
   379
	return true;
dvander@591
   380
}
dvander@591
   381
dvander@616
   382
bool PlayerManager::OnClientConnect_Post(edict_t *pEntity, const char *pszName, const char *pszAddress, char *reject, int maxrejectlen)
dvander@591
   383
{
dvander@591
   384
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   385
	bool orig_value = META_RESULT_ORIG_RET(bool);
dvander@930
   386
	CPlayer *pPlayer = GetPlayerByIndex(client);
dvander@1350
   387
dvander@591
   388
	if (orig_value)
dvander@591
   389
	{
dvander@591
   390
		List<IClientListener *>::iterator iter;
dvander@591
   391
		IClientListener *pListener = NULL;
dvander@591
   392
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   393
		{
dvander@591
   394
			pListener = (*iter);
dvander@591
   395
			pListener->OnClientConnected(client);
dvander@930
   396
			if (!pPlayer->IsConnected())
dvander@930
   397
			{
dvander@930
   398
				break;
dvander@930
   399
			}
dvander@930
   400
		}
dvander@930
   401
	}
dvander@930
   402
dvander@591
   403
	return true;
dvander@591
   404
}
dvander@591
   405
dvander@616
   406
void PlayerManager::OnClientPutInServer(edict_t *pEntity, const char *playername)
dvander@591
   407
{
dvander@591
   408
	cell_t res;
dvander@591
   409
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   410
dvander@591
   411
	CPlayer *pPlayer = GetPlayerByIndex(client);
dvander@644
   412
	/* If they're not connected, they're a bot */
dvander@591
   413
	if (!pPlayer->IsConnected())
dvander@591
   414
	{
dvander@591
   415
		/* Run manual connection routines */
dvander@591
   416
		char error[255];
dvander@644
   417
		const char *authid = engine->GetPlayerNetworkIDString(pEntity);
dvander@644
   418
		pPlayer->Authorize(authid);
dvander@591
   419
		if (!OnClientConnect(pEntity, playername, "127.0.0.1", error, sizeof(error)))
dvander@591
   420
		{
dvander@591
   421
			/* :TODO: kick the bot if it's rejected */
dvander@591
   422
			return;
dvander@591
   423
		}
dvander@591
   424
		List<IClientListener *>::iterator iter;
dvander@591
   425
		IClientListener *pListener = NULL;
dvander@591
   426
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   427
		{
dvander@591
   428
			pListener = (*iter);
dvander@591
   429
			pListener->OnClientConnected(client);
dvander@644
   430
			/* See if bot was kicked */
dvander@644
   431
			if (!pPlayer->IsConnected())
dvander@644
   432
			{
dvander@644
   433
				return;
dvander@644
   434
			}
dvander@591
   435
		}
dvander@644
   436
		/* Now do authorization */
dvander@644
   437
		for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@644
   438
		{
dvander@644
   439
			pListener = (*iter);
dvander@644
   440
			pListener->OnClientAuthorized(client, authid);
dvander@644
   441
		}
dvander@644
   442
		/* Finally, tell plugins */
dvander@644
   443
		if (m_clauth->GetFunctionCount())
dvander@644
   444
		{
dvander@644
   445
			m_clauth->PushCell(client);
dvander@644
   446
			m_clauth->PushString(authid);
dvander@644
   447
			m_clauth->Execute(NULL);
dvander@1161
   448
		}
dvander@1161
   449
		pPlayer->Authorize_Post();
dvander@644
   450
	}
dvander@644
   451
dvander@644
   452
	if (playerinfo)
dvander@644
   453
	{
dvander@644
   454
		pPlayer->m_Info = playerinfo->GetPlayerInfo(pEntity);
dvander@591
   455
	}
dvander@591
   456
faluco@1355
   457
	/* Get the client's language */
faluco@1352
   458
	if (m_QueryLang)
faluco@1352
   459
	{
faluco@1355
   460
		const char *name;
faluco@1355
   461
		if (!pPlayer->IsFakeClient() && (name=engine->GetClientConVarValue(client, "cl_language")))
faluco@1352
   462
		{
faluco@1355
   463
			unsigned int langid;
faluco@1355
   464
			pPlayer->m_LangId = (g_Translator.GetLanguageByName(name, &langid)) ? langid : g_Translator.GetServerLanguage();
faluco@1352
   465
		} else {
faluco@1352
   466
			pPlayer->m_LangId = g_Translator.GetServerLanguage();
faluco@1352
   467
		}
faluco@1352
   468
	}
faluco@1352
   469
dvander@1357
   470
	m_Players[client].Connect();
dvander@1357
   471
	m_PlayerCount++;
dvander@1350
   472
dvander@591
   473
	List<IClientListener *>::iterator iter;
dvander@591
   474
	IClientListener *pListener = NULL;
dvander@591
   475
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   476
	{
dvander@591
   477
		pListener = (*iter);
dvander@591
   478
		pListener->OnClientPutInServer(client);
dvander@591
   479
	}
dvander@591
   480
dvander@591
   481
	m_clputinserver->PushCell(client);
dvander@591
   482
	m_clputinserver->Execute(&res, NULL);
dvander@591
   483
}
dvander@591
   484
dvander@916
   485
void PlayerManager::OnSourceModLevelEnd()
dvander@916
   486
{
dvander@916
   487
	/* Disconnect all bots still in game */
dvander@916
   488
	for (int i=1; i<=m_maxClients; i++)
dvander@916
   489
	{
dvander@1357
   490
		if (m_Players[i].IsConnected())
dvander@916
   491
		{
dvander@916
   492
			OnClientDisconnect(m_Players[i].GetEdict());
dvander@916
   493
		}
dvander@916
   494
	}
dvander@1358
   495
	m_PlayerCount = 0;
dvander@916
   496
}
dvander@916
   497
dvander@616
   498
void PlayerManager::OnClientDisconnect(edict_t *pEntity)
dvander@591
   499
{
dvander@591
   500
	cell_t res;
dvander@591
   501
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   502
dvander@591
   503
	if (m_Players[client].IsConnected())
dvander@591
   504
	{
dvander@591
   505
		m_cldisconnect->PushCell(client);
dvander@591
   506
		m_cldisconnect->Execute(&res, NULL);
dvander@1357
   507
	} else {
dvander@1357
   508
		/* We don't care, prevent a double call */
dvander@1357
   509
		return;
dvander@591
   510
	}
dvander@591
   511
dvander@1358
   512
	if (m_Players[client].WasCountedAsInGame())
dvander@591
   513
	{
dvander@591
   514
		m_PlayerCount--;
dvander@591
   515
	}
dvander@591
   516
dvander@591
   517
	List<IClientListener *>::iterator iter;
dvander@591
   518
	IClientListener *pListener = NULL;
dvander@591
   519
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   520
	{
dvander@591
   521
		pListener = (*iter);
dvander@591
   522
		pListener->OnClientDisconnecting(client);
dvander@591
   523
	}
dvander@591
   524
dvander@591
   525
	/**
dvander@591
   526
	 * Remove client from auth queue if necessary
dvander@591
   527
	 */
dvander@591
   528
	if (!m_Players[client].IsAuthorized())
dvander@591
   529
	{
dvander@591
   530
		for (unsigned int i=1; i<=m_AuthQueue[0]; i++)
dvander@591
   531
		{
dvander@591
   532
			if (m_AuthQueue[i] == (unsigned)client)
dvander@591
   533
			{
dvander@591
   534
				/* Move everything ahead of us back by one */
dvander@591
   535
				for (unsigned int j=i+1; j<=m_AuthQueue[0]; j++)
dvander@591
   536
				{
dvander@591
   537
					m_AuthQueue[j-1] = m_AuthQueue[j];
dvander@591
   538
				}
dvander@591
   539
				/* Remove us and break */
dvander@591
   540
				m_AuthQueue[0]--;
dvander@591
   541
				break;
dvander@591
   542
			}
dvander@591
   543
		}
dvander@591
   544
	}
dvander@591
   545
dvander@591
   546
	m_Players[client].Disconnect();
faluco@682
   547
	m_UserIdLookUp[engine->GetPlayerUserId(pEntity)] = 0;
dvander@591
   548
}
dvander@591
   549
dvander@616
   550
void PlayerManager::OnClientDisconnect_Post(edict_t *pEntity)
dvander@591
   551
{
dvander@591
   552
	cell_t res;
dvander@591
   553
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   554
dvander@591
   555
	m_cldisconnect_post->PushCell(client);
dvander@591
   556
	m_cldisconnect_post->Execute(&res, NULL);
dvander@591
   557
dvander@591
   558
	List<IClientListener *>::iterator iter;
dvander@591
   559
	IClientListener *pListener = NULL;
dvander@591
   560
	for (iter=m_hooks.begin(); iter!=m_hooks.end(); iter++)
dvander@591
   561
	{
dvander@591
   562
		pListener = (*iter);
dvander@591
   563
		pListener->OnClientDisconnected(client);
dvander@591
   564
	}
dvander@591
   565
}
dvander@591
   566
dvander@616
   567
void PlayerManager::OnClientCommand(edict_t *pEntity)
dvander@591
   568
{
dvander@1369
   569
	int client = engine->IndexOfEdict(pEntity);
dvander@1369
   570
	cell_t res = Pl_Continue;
dvander@1369
   571
dvander@1369
   572
	CPlayer *pPlayer = GetPlayerByIndex(client);
dvander@1369
   573
	if (!pPlayer || !pPlayer->IsConnected())
dvander@1369
   574
	{
dvander@1369
   575
		return;
dvander@1369
   576
	}
dvander@1369
   577
dvander@1335
   578
	/**
dvander@1335
   579
	 * We cache this because the engine is not re-entrant.
dvander@1335
   580
	 */
dvander@1335
   581
	char cmd[300];
dvander@1335
   582
	int args = engine->Cmd_Argc() - 1;
dvander@1335
   583
	strncopy(cmd, engine->Cmd_Argv(0), sizeof(cmd));
dvander@1335
   584
dvander@1335
   585
	bool result = g_ValveMenuStyle.OnClientCommand(client, cmd);
dvander@769
   586
	if (result)
dvander@769
   587
	{
dvander@769
   588
		res = Pl_Handled;
dvander@780
   589
	} else {
dvander@1335
   590
		result = g_RadioMenuStyle.OnClientCommand(client, cmd);
dvander@780
   591
		if (result)
dvander@780
   592
		{
dvander@780
   593
			res = Pl_Handled;
dvander@780
   594
		}
dvander@780
   595
	}
dvander@780
   596
dvander@780
   597
	cell_t res2 = Pl_Continue;
dvander@780
   598
	m_clcommand->PushCell(client);
dvander@780
   599
	m_clcommand->PushCell(args);
dvander@780
   600
	m_clcommand->Execute(&res2, NULL);
dvander@780
   601
dvander@780
   602
	if (res2 > res)
dvander@780
   603
	{
dvander@780
   604
		res = res2;
dvander@780
   605
	}
dvander@780
   606
dvander@780
   607
	if (res >= Pl_Stop)
dvander@780
   608
	{
dvander@780
   609
		RETURN_META(MRES_SUPERCEDE);
dvander@769
   610
	}
dvander@769
   611
dvander@1335
   612
	res = g_ConCmds.DispatchClientCommand(client, cmd, args, (ResultType)res);
dvander@591
   613
dvander@591
   614
	if (res >= Pl_Handled)
dvander@591
   615
	{
dvander@591
   616
		RETURN_META(MRES_SUPERCEDE);
dvander@591
   617
	}
dvander@591
   618
}
dvander@591
   619
dvander@616
   620
void PlayerManager::OnClientSettingsChanged(edict_t *pEntity)
dvander@591
   621
{
dvander@591
   622
	cell_t res;
dvander@591
   623
	int client = engine->IndexOfEdict(pEntity);
dvander@591
   624
dvander@1363
   625
	if (!m_Players[client].IsConnected())
dvander@1363
   626
	{
dvander@1363
   627
		return;
dvander@1363
   628
	}
dvander@1363
   629
dvander@591
   630
	m_clinfochanged->PushCell(engine->IndexOfEdict(pEntity));
dvander@591
   631
	m_clinfochanged->Execute(&res, NULL);
dvander@1161
   632
dvander@1161
   633
	IPlayerInfo *info = m_Players[client].GetPlayerInfo();
dvander@1161
   634
	const char *new_name = info ? info->GetName() : engine->GetClientConVarValue(client, "name");
dvander@1161
   635
	const char *old_name = m_Players[client].m_Name.c_str();
dvander@1161
   636
dvander@1161
   637
	if (strcmp(old_name, new_name) != 0)
dvander@1161
   638
	{
dvander@1161
   639
		AdminId id = g_Admins.FindAdminByIdentity("name", new_name);
dvander@1161
   640
		if (id != INVALID_ADMIN_ID && m_Players[client].GetAdminId() != id)
dvander@1161
   641
		{
dvander@1161
   642
			if (!CheckSetAdminName(client, &m_Players[client], id))
dvander@1161
   643
			{
dvander@1161
   644
				m_Players[client].Kick("Your name is reserved by SourceMod; set your password to use it.");
dvander@1161
   645
				RETURN_META(MRES_IGNORED);
dvander@1161
   646
			}
dvander@1161
   647
		} else if ((id = g_Admins.FindAdminByIdentity("name", old_name)) != INVALID_ADMIN_ID) {
dvander@1161
   648
			if (id == m_Players[client].GetAdminId())
dvander@1161
   649
			{
dvander@1161
   650
				/* This player is changing their name; force them to drop admin privileges! */
dvander@1161
   651
				m_Players[client].SetAdminId(INVALID_ADMIN_ID, false);
dvander@1161
   652
			}
dvander@1161
   653
		}
dvander@1161
   654
		m_Players[client].SetName(new_name);
dvander@1161
   655
	}
dvander@1161
   656
	
dvander@1161
   657
	if (m_PassInfoVar.size() > 0)
dvander@1161
   658
	{
dvander@1161
   659
		/* Try for a password change */
dvander@1161
   660
		const char *old_pass = m_Players[client].m_LastPassword.c_str();
dvander@1161
   661
		const char *new_pass = engine->GetClientConVarValue(client, m_PassInfoVar.c_str());
dvander@1161
   662
		if (strcmp(old_pass, new_pass) != 0)
dvander@1161
   663
		{
dvander@1161
   664
			m_Players[client].m_LastPassword.assign(new_pass);
dvander@1161
   665
			if (m_Players[client].IsInGame() && m_Players[client].IsAuthorized())
dvander@1161
   666
			{
dvander@1161
   667
				/* If there is already an admin id assigned, this will just bail out. */
dvander@1161
   668
				m_Players[client].DoBasicAdminChecks();
dvander@1161
   669
			}
dvander@1161
   670
		}
dvander@1161
   671
	}
dvander@591
   672
}
dvander@591
   673
dvander@616
   674
int PlayerManager::GetMaxClients()
dvander@591
   675
{
dvander@591
   676
	return m_maxClients;
dvander@591
   677
}
dvander@591
   678
dvander@616
   679
CPlayer *PlayerManager::GetPlayerByIndex(int client) const
dvander@591
   680
{
dvander@591
   681
	if (client > m_maxClients || client < 1)
dvander@591
   682
	{
dvander@591
   683
		return NULL;
dvander@591
   684
	}
dvander@591
   685
	return &m_Players[client];
dvander@591
   686
}
dvander@591
   687
dvander@616
   688
int PlayerManager::GetNumPlayers()
dvander@591
   689
{
dvander@591
   690
	return m_PlayerCount;
dvander@591
   691
}
dvander@591
   692
faluco@682
   693
int PlayerManager::GetClientOfUserId(int userid)
faluco@682
   694
{
dvander@719
   695
	if (userid < 0 || userid > USHRT_MAX)
dvander@719
   696
	{
dvander@719
   697
		return 0;
dvander@719
   698
	}
dvander@719
   699
	
dvander@719
   700
	int client = m_UserIdLookUp[userid];
dvander@719
   701
dvander@719
   702
	/* Verify the userid.  The cache can get messed up with older
dvander@719
   703
	 * Valve engines.  :TODO: If this gets fixed, do an old engine 
dvander@719
   704
	 * check before invoking this backwards compat code.
dvander@719
   705
	 */
dvander@719
   706
	if (client)
dvander@719
   707
	{
dvander@719
   708
		CPlayer *player = GetPlayerByIndex(client);
dvander@719
   709
		if (player && player->IsConnected())
dvander@719
   710
		{
dvander@719
   711
			int realUserId = engine->GetPlayerUserId(player->GetEdict());
dvander@719
   712
			if (realUserId == userid)
dvander@719
   713
			{
dvander@719
   714
				return client;
dvander@719
   715
			}
dvander@719
   716
		}
dvander@719
   717
	}
dvander@719
   718
dvander@719
   719
	/* If we can't verify the userid, we have to do a manual loop */
dvander@719
   720
	CPlayer *player;
dvander@719
   721
	for (int i = 1; i <= m_maxClients; i++)
dvander@719
   722
	{
dvander@719
   723
		player = GetPlayerByIndex(i);
dvander@719
   724
		if (!player || !player->IsConnected())
dvander@719
   725
		{
dvander@719
   726
			continue;
dvander@719
   727
		}
dvander@719
   728
		if (engine->GetPlayerUserId(player->GetEdict()) == userid)
dvander@719
   729
		{
dvander@720
   730
			m_UserIdLookUp[userid] = i;
dvander@719
   731
			return i;
dvander@719
   732
		}
dvander@719
   733
	}
dvander@719
   734
dvander@719
   735
	return 0;
faluco@682
   736
}
faluco@682
   737
dvander@616
   738
void PlayerManager::AddClientListener(IClientListener *listener)
dvander@591
   739
{
dvander@591
   740
	m_hooks.push_back(listener);
dvander@591
   741
}
dvander@591
   742
dvander@616
   743
void PlayerManager::RemoveClientListener(IClientListener *listener)
dvander@591
   744
{
dvander@591
   745
	m_hooks.remove(listener);
dvander@591
   746
}
dvander@591
   747
dvander@616
   748
IGamePlayer *PlayerManager::GetGamePlayer(edict_t *pEdict)
dvander@591
   749
{
dvander@591
   750
	int index = engine->IndexOfEdict(pEdict);
dvander@591
   751
	return GetGamePlayer(index);
dvander@591
   752
}
dvander@591
   753
dvander@616
   754
IGamePlayer *PlayerManager::GetGamePlayer(int client)
dvander@591
   755
{
dvander@591
   756
	return GetPlayerByIndex(client);
dvander@591
   757
}
dvander@591
   758
dvander@616
   759
void PlayerManager::ClearAdminId(AdminId id)
dvander@591
   760
{
dvander@591
   761
	for (int i=1; i<=m_maxClients; i++)
dvander@591
   762
	{
dvander@591
   763
		if (m_Players[i].m_Admin == id)
dvander@591
   764
		{
dvander@591
   765
			m_Players[i].DumpAdmin(true);
dvander@591
   766
		}
dvander@591
   767
	}
dvander@591
   768
}
dvander@591
   769
dvander@616
   770
void PlayerManager::ClearAllAdmins()
dvander@591
   771
{
dvander@591
   772
	for (int i=1; i<=m_maxClients; i++)
dvander@591
   773
	{
dvander@591
   774
		m_Players[i].DumpAdmin(true);
dvander@591
   775
	}
dvander@591
   776
}
dvander@591
   777
dvander@1161
   778
const char *PlayerManager::GetPassInfoVar()
dvander@1161
   779
{
dvander@1161
   780
	return m_PassInfoVar.c_str();
dvander@1161
   781
}
dvander@591
   782
dvander@1162
   783
void PlayerManager::RecheckAnyAdmins()
dvander@1162
   784
{
dvander@1162
   785
	for (int i=1; i<=m_maxClients; i++)
dvander@1162
   786
	{
dvander@1162
   787
		if (m_Players[i].IsInGame() && m_Players[i].IsAuthorized())
dvander@1162
   788
		{
dvander@1162
   789
			m_Players[i].DoBasicAdminChecks();
dvander@1162
   790
		}
dvander@1162
   791
	}
dvander@1162
   792
}
dvander@1162
   793
dvander@591
   794
/*******************
dvander@591
   795
 *** PLAYER CODE ***
dvander@591
   796
 *******************/
dvander@591
   797
dvander@591
   798
CPlayer::CPlayer()
dvander@591
   799
{
dvander@591
   800
	m_IsConnected = false;
dvander@591
   801
	m_IsInGame = false;
dvander@591
   802
	m_IsAuthorized = false;
dvander@591
   803
	m_pEdict = NULL;
dvander@591
   804
	m_Admin = INVALID_ADMIN_ID;
dvander@591
   805
	m_TempAdmin = false;
dvander@644
   806
	m_Info = NULL;
dvander@1273
   807
	m_bAdminCheckSignalled = false;
dvander@1509
   808
	m_bIsInKickQueue = false;
dvander@1161
   809
	m_LastPassword.clear();
faluco@1352
   810
	m_LangId = LANGUAGE_ENGLISH;
dvander@591
   811
}
dvander@591
   812
dvander@591
   813
void CPlayer::Initialize(const char *name, const char *ip, edict_t *pEntity)
dvander@591
   814
{
dvander@591
   815
	m_IsConnected = true;
dvander@591
   816
	m_Name.assign(name);
dvander@591
   817
	m_Ip.assign(ip);
dvander@591
   818
	m_pEdict = pEntity;
dvander@1273
   819
	m_iIndex = engine->IndexOfEdict(pEntity);
faluco@1352
   820
	m_LangId = g_Translator.GetServerLanguage();
dvander@1161
   821
dvander@1161
   822
	char ip2[24], *ptr;
dvander@1161
   823
	strncopy(ip2, ip, sizeof(ip2));
dvander@1161
   824
	if ((ptr = strchr(ip2, ':')) != NULL)
dvander@1161
   825
	{
dvander@1161
   826
		*ptr = '\0';
dvander@1161
   827
	}
dvander@1161
   828
	m_IpNoPort.assign(ip2);
dvander@591
   829
}
dvander@591
   830
dvander@591
   831
void CPlayer::Connect()
dvander@591
   832
{
dvander@1161
   833
	if (m_IsInGame)
dvander@1161
   834
	{
dvander@1161
   835
		return;
dvander@1161
   836
	}
dvander@1161
   837
dvander@591
   838
	m_IsInGame = true;
dvander@1161
   839
dvander@1161
   840
	const char *var = g_Players.GetPassInfoVar();
dvander@1161
   841
	int client = engine->IndexOfEdict(m_pEdict);
dvander@1161
   842
	if (var[0] != '\0')
dvander@1161
   843
	{
dvander@1161
   844
		const char *pass = engine->GetClientConVarValue(client, var);
dvander@1161
   845
		m_LastPassword.assign(pass ? pass : "");
dvander@1161
   846
	} else {
dvander@1161
   847
		m_LastPassword.assign("");
dvander@1161
   848
	}
dvander@1161
   849
dvander@1161
   850
	if (m_IsAuthorized)
dvander@1161
   851
	{
dvander@1273
   852
		DoPostConnectAuthorization();
dvander@1161
   853
	}
dvander@591
   854
}
dvander@591
   855
dvander@591
   856
void CPlayer::Authorize(const char *steamid)
dvander@591
   857
{
dvander@1161
   858
	if (m_IsAuthorized)
dvander@1161
   859
	{
dvander@1161
   860
		return;
dvander@1161
   861
	}
dvander@1161
   862
dvander@591
   863
	m_IsAuthorized = true;
dvander@591
   864
	m_AuthID.assign(steamid);
dvander@591
   865
}
dvander@591
   866
dvander@591
   867
void CPlayer::Disconnect()
dvander@591
   868
{
dvander@591
   869
	DumpAdmin(false);
dvander@591
   870
	m_IsConnected = false;
dvander@591
   871
	m_IsInGame = false;
dvander@591
   872
	m_IsAuthorized = false;
dvander@591
   873
	m_Name.clear();
dvander@591
   874
	m_Ip.clear();
dvander@591
   875
	m_AuthID.clear();
dvander@591
   876
	m_pEdict = NULL;
dvander@644
   877
	m_Info = NULL;
dvander@1273
   878
	m_bAdminCheckSignalled = false;
dvander@1350
   879
	m_UserId = -1;
dvander@1509
   880
	m_bIsInKickQueue = false;
dvander@591
   881
}
dvander@591
   882
dvander@591
   883
void CPlayer::SetName(const char *name)
dvander@591
   884
{
dvander@591
   885
	m_Name.assign(name);
dvander@591
   886
}
dvander@591
   887
dvander@615
   888
const char *CPlayer::GetName()
dvander@591
   889
{
dvander@1357
   890
	if (m_Info && m_pEdict->GetUnknown())
dvander@1357
   891
	{
dvander@1357
   892
		return m_Info->GetName();
dvander@1357
   893
	}
dvander@1357
   894
	
dvander@1357
   895
	return m_Name.c_str();
dvander@591
   896
}
dvander@591
   897
dvander@615
   898
const char *CPlayer::GetIPAddress()
dvander@591
   899
{
dvander@591
   900
	return m_Ip.c_str();
dvander@591
   901
}
dvander@591
   902
dvander@615
   903
const char *CPlayer::GetAuthString()
dvander@591
   904
{
dvander@591
   905
	return m_AuthID.c_str();
dvander@591
   906
}
dvander@591
   907
dvander@615
   908
edict_t *CPlayer::GetEdict()
dvander@591
   909
{
dvander@591
   910
	return m_pEdict;
dvander@591
   911
}
dvander@591
   912
dvander@615
   913
bool CPlayer::IsInGame()
dvander@591
   914
{
dvander@1357
   915
	return m_IsInGame && (m_pEdict->GetUnknown() != NULL);
dvander@591
   916
}
dvander@591
   917
dvander@1358
   918
bool CPlayer::WasCountedAsInGame()
dvander@1358
   919
{
dvander@1358
   920
	return m_IsInGame;
dvander@1358
   921
}
dvander@1358
   922
dvander@615
   923
bool CPlayer::IsConnected()
dvander@591
   924
{
dvander@591
   925
	return m_IsConnected;
dvander@591
   926
}
dvander@591
   927
dvander@615
   928
bool CPlayer::IsAuthorized()
dvander@591
   929
{
dvander@591
   930
	return m_IsAuthorized;
dvander@591
   931
}
dvander@591
   932
dvander@644
   933
IPlayerInfo *CPlayer::GetPlayerInfo()
dvander@644
   934
{
dvander@1357
   935
	if (m_pEdict->GetUnknown())
dvander@1357
   936
	{
dvander@1357
   937
		return m_Info;
dvander@1357
   938
	}
dvander@1357
   939
dvander@1357
   940
	return NULL;
dvander@644
   941
}
dvander@644
   942
dvander@615
   943
bool CPlayer::IsFakeClient()
dvander@591
   944
{
dvander@591
   945
	return (strcmp(m_AuthID.c_str(), "BOT") == 0);
dvander@591
   946
}
dvander@591
   947
dvander@591
   948
void CPlayer::SetAdminId(AdminId id, bool temporary)
dvander@591
   949
{
dvander@591
   950
	if (!m_IsConnected)
dvander@591
   951
	{
dvander@591
   952
		return;
dvander@591
   953
	}
dvander@591
   954
dvander@591
   955
	DumpAdmin(false);
dvander@591
   956
dvander@591
   957
	m_Admin = id;
dvander@591
   958
	m_TempAdmin = temporary;
dvander@591
   959
}
dvander@591
   960
dvander@615
   961
AdminId CPlayer::GetAdminId()
dvander@591
   962
{
dvander@591
   963
	return m_Admin;
dvander@591
   964
}
dvander@591
   965
dvander@591
   966
void CPlayer::DumpAdmin(bool deleting)
dvander@591
   967
{
dvander@591
   968
	if (m_Admin != INVALID_ADMIN_ID)
dvander@591
   969
	{
dvander@591
   970
		if (m_TempAdmin && !deleting)
dvander@591
   971
		{
dvander@591
   972
			g_Admins.InvalidateAdmin(m_Admin);
dvander@591
   973
		}
dvander@591
   974
		m_Admin = INVALID_ADMIN_ID;
dvander@591
   975
		m_TempAdmin = false;
dvander@591
   976
	}
dvander@591
   977
}
dvander@1161
   978
dvander@1161
   979
void CPlayer::Kick(const char *str)
dvander@1161
   980
{
dvander@1273
   981
	INetChannel *pNetChan = static_cast<INetChannel *>(engine->GetPlayerNetInfo(m_iIndex));
dvander@1161
   982
	IClient *pClient = static_cast<IClient *>(pNetChan->GetMsgHandler());
dvander@1161
   983
	pClient->Disconnect("%s", str);
dvander@1161
   984
}
dvander@1161
   985
dvander@1161
   986
void CPlayer::Authorize_Post()
dvander@1161
   987
{
dvander@1161
   988
	if (m_IsInGame)
dvander@1161
   989
	{
dvander@1273
   990
		DoPostConnectAuthorization();
dvander@1273
   991
	}
dvander@1273
   992
}
dvander@1273
   993
dvander@1273
   994
void CPlayer::DoPostConnectAuthorization()
dvander@1273
   995
{
dvander@1288
   996
	cell_t result = 0;
dvander@1273
   997
	PreAdminCheck->PushCell(m_iIndex);
dvander@1273
   998
	PreAdminCheck->Execute(&result);
dvander@1273
   999
dvander@1273
  1000
	/* Defer, for better or worse */
dvander@1273
  1001
	if ((ResultType)result >= Pl_Handled)
dvander@1273
  1002
	{
dvander@1273
  1003
		return;
dvander@1273
  1004
	}
dvander@1273
  1005
dvander@1273
  1006
	/* Sanity check */
dvander@1273
  1007
	if (!IsConnected())
dvander@1273
  1008
	{
dvander@1273
  1009
		return;
dvander@1161
  1010
	}
dvander@1273
  1011
dvander@1273
  1012
	/* Otherwise, go ahead and do admin checks */
dvander@1273
  1013
	DoBasicAdminChecks();
dvander@1273
  1014
dvander@1273
  1015
	/* Send the notification out */
dvander@1273
  1016
	NotifyPostAdminChecks();
dvander@1273
  1017
}
dvander@1273
  1018
dvander@1273
  1019
void CPlayer::NotifyPostAdminChecks()
dvander@1273
  1020
{
dvander@1273
  1021
	if (m_bAdminCheckSignalled)
dvander@1273
  1022
	{
dvander@1273
  1023
		return;
dvander@1273
  1024
	}
dvander@1273
  1025
dvander@1273
  1026
	/* Block beforehand so they can't double-call */
dvander@1273
  1027
	m_bAdminCheckSignalled = true;
dvander@1273
  1028
dvander@1273
  1029
	PostAdminCheck->PushCell(m_iIndex);
dvander@1273
  1030
	PostAdminCheck->Execute(NULL);
dvander@1161
  1031
}
dvander@1161
  1032
dvander@1161
  1033
void CPlayer::DoBasicAdminChecks()
dvander@1161
  1034
{
dvander@1161
  1035
	if (GetAdminId() != INVALID_ADMIN_ID)
dvander@1161
  1036
	{
dvander@1161
  1037
		return;
dvander@1161
  1038
	}
dvander@1161
  1039
dvander@1161
  1040
	/* First check the name */
dvander@1161
  1041
	AdminId id;
dvander@1161
  1042
	int client = engine->IndexOfEdict(m_pEdict);
dvander@1161
  1043
dvander@1161
  1044
	if ((id = g_Admins.FindAdminByIdentity("name", GetName())) != INVALID_ADMIN_ID)
dvander@1161
  1045
	{
dvander@1161
  1046
		if (!g_Players.CheckSetAdminName(client, this, id))
dvander@1161
  1047
		{
dvander@1161
  1048
			int userid = engine->GetPlayerUserId(m_pEdict);
dvander@1161
  1049
			g_Timers.CreateTimer(&s_KickPlayerTimer, 0.1f, (void *)userid, 0);
dvander@1161
  1050
		}
dvander@1161
  1051
		return;
dvander@1161
  1052
	}
dvander@1161
  1053
	
dvander@1161
  1054
	/* Check IP */
dvander@1161
  1055
	if ((id = g_Admins.FindAdminByIdentity("ip", m_IpNoPort.c_str())) != INVALID_ADMIN_ID)
dvander@1161
  1056
	{
dvander@1161
  1057
		if (g_Players.CheckSetAdmin(client, this, id))
dvander@1161
  1058
		{
dvander@1161
  1059
			return;
dvander@1161
  1060
		}
dvander@1161
  1061
	}
dvander@1161
  1062
dvander@1161
  1063
	/* Check IP address */
dvander@1161
  1064
	if ((id = g_Admins.FindAdminByIdentity("steam", m_AuthID.c_str())) != INVALID_ADMIN_ID)
dvander@1161
  1065
	{
dvander@1161
  1066
		if (g_Players.CheckSetAdmin(client, this, id))
dvander@1161
  1067
		{
dvander@1161
  1068
			return;
dvander@1161
  1069
		}
dvander@1161
  1070
	}
dvander@1161
  1071
}
dvander@1350
  1072
faluco@1352
  1073
unsigned int CPlayer::GetLanguageId()
faluco@1352
  1074
{
faluco@1352
  1075
	return m_LangId;
faluco@1352
  1076
}
faluco@1352
  1077
dvander@1350
  1078
int CPlayer::GetUserId()
dvander@1350
  1079
{
dvander@1350
  1080
	if (m_UserId == -1)
dvander@1350
  1081
	{
dvander@1350
  1082
		m_UserId = engine->GetPlayerUserId(GetEdict());
dvander@1350
  1083
	}
dvander@1350
  1084
dvander@1350
  1085
	return m_UserId;
dvander@1350
  1086
}
dvander@1509
  1087
dvander@1509
  1088
bool CPlayer::IsInKickQueue()
dvander@1509
  1089
{
dvander@1509
  1090
	return m_bIsInKickQueue;
dvander@1509
  1091
}
dvander@1509
  1092
dvander@1509
  1093
void CPlayer::MarkAsBeingKicked()
dvander@1509
  1094
{
dvander@1509
  1095
	m_bIsInKickQueue = true;
dvander@1509
  1096
}