core/PlayerManager.cpp
8b384e375877
2008-11-25 19:13 +1300
Matt Woodrow - SourceMod now handles steamid's internally without the STEAM_*: part (bug 3428)
3a64d2bc51c1
2008-11-21 14:09 -0600
Scott Ehlert - Fixed crash when L4D server went into hibernation mode after having had an active bot and a reserved name was used by this bot
f7fee39a0e56
2008-11-18 06:08 -0800
David Anderson - Merge changes from 1.1 branch.
8dfaa3d730b5
2008-11-16 16:06 -0800
David Anderson - Removed pointless "systems" folder from core.
76b7b4575e21
2008-11-14 09:18 -0600
Scott Ehlert - Added preliminary support for Left 4 Dead; some things may not yet work.
40430f687836
2008-10-18 22:14 -0500
David Anderson - Added new OnClientConnected callback with correct pairing intent (bug 3311, r=pred).
70d4ef38b90e
2008-10-05 15:20 -0700
David Anderson - Added MaxClients public var to replace GetMaxClients (bug 3283, r=pred).
efa6bfdd7571
2008-09-26 19:08 +1200
Matt Woodrow - Core now detects and handles a changed maxplayers value (bug 2537 and bug 2758)
44045ead61cd
2008-09-14 03:01 -0500
Scott Ehlert - Eliminated head: da55a80522cf, a remnant of sourcemod-1.1.0 branch
4403a982ec91
2008-08-24 04:35 +0000
Scott Ehlert - Improved bot detection slightly. This was meant to go along with the fix for amb1801.
7c85684253ed
2008-07-08 09:20 +0000
Scott Ehlert - - Fixed amb1802: Crash when client was disconnected as a result of false being returned in OnClientConnect and a function that operated on this client was used. A client's connection state was not reset when this happened.
c24a6fa957db
2008-07-06 04:49 +0000
David Anderson - jit refactoring branch
3f1fd7ab3d86
2008-07-04 19:04 +0000
Borja Ferrer - fixed amb1801, IsFakeClient() wasn't working for TF2 causing false results and crashes
4a2faafca477
2008-05-10 09:23 +0000
David Anderson - added amb1666 - rehaul over the ml api so extensions can easily use translations
3f0cd604812b
2008-04-12 02:18 +0000
David Anderson - fixed amb1591 - mods like IOS:S which, in listen server mode add bots before the player, caused crashes in SM
8c08aaff4d39
2008-04-12 01:35 +0000
Borja Ferrer - experimental fix for amb1586 - team native crash
b7aa2b626807
2008-03-30 07:00 +0000
Scott Ehlert - Spring Cleaning, Part Ichi (1)
e73a1e51833b
2008-03-27 04:54 +0000
Scott Ehlert - Updated copyright year
ab031366cfd1
2008-03-02 23:54 +0000
David Anderson - added amb1424 - hudtext functions for mods that support them
34f148f94339
2008-03-01 07:59 +0000
David Anderson - added amb1331 - steamid targetting
d0aad17b4950
2008-03-01 07:17 +0000
David Anderson - fixed a bug from @me in server console
70e7cadd76a2
2008-03-01 07:14 +0000
David Anderson - added amb1320 - added @me and @!me targets
af5c93c936d7
2008-01-03 19:40 +0000
David Anderson - added amb1341 - OnClientPostAdminFilter
372939c88bc7
2007-12-22 08:57 +0000
David Anderson - fixed amb1305 by making OnClientPostAdminCheck() always occur after OnClientPutInServer(). this is now GUARANTEED. it was undefined before, however the usual case was opposite. if plugins were relying on this, they were written poorly and shouldn't have worked in the first place, especially with the threaded SQL plugin.
513a3b2dd86d
2007-11-17 02:54 +0000
David Anderson - added amb1165 - exposed some plugin admin functionality to extensions
ac5d4c68a99a
2007-10-21 20:06 +0000
David Anderson - - added ShowActivity2() which has a more convenient display algorithm
f36378b2d71f
2007-10-15 18:51 +0000
David Anderson - moved IClient stuff around so OB changes are easier to manage
feff70182207
2007-10-14 02:30 +0000
David Anderson - part 1 of tf2 support is now done
e46ad208b9b4
2007-10-14 00:04 +0000
Borja Ferrer - ported SM's core to Orange Box
c325cd4b060a
2007-10-02 01:50 +0000
David Anderson - added reply-to stuff for the C++ API
cbb82af65663
2007-10-01 18:41 +0000
David Anderson - added IsClientInKickQueue() to deal with a bot issue
cdf3fce388d7
2007-09-26 17:57 +0000
David Anderson - fixed broken build
75c59c54ce09
2007-09-26 13:14 +0000
David Anderson - made new playerhelpers api backwards compatible; added note about server activation and maxclients
bc5a17fec5da
2007-09-26 13:12 +0000
David Anderson - added new api to IPlayerHelpers for detecting when the server starts up
c601eb29380b
2007-09-25 15:09 +0000
David Anderson - fixed minor typo from amb967
a2ca3d22dd71
2007-09-12 22:46 +0000
David Anderson - - moved gameframe hook to timersys
bd9ccced1b1a
2007-08-26 17:41 +0000
David Anderson - fixed amb834 - command callbacks could potentially occur on invalid clients in very rare cases
225fe47043bd
2007-08-21 16:26 +0000
David Anderson - potential crash fix -- api inconsistency again?
b7329d08cd95
2007-08-19 15:47 +0000
David Anderson - fixed a bug where the player count could be trashed across bad mapchanges. additionally, it gets hard reset on mapchange as a safety precaution.
4d85f4ce87d1
2007-08-19 15:44 +0000
David Anderson - fixed bug amb779 - CS:S was freeing CBaseEntity pointers before client disconnect. IsClientInGame() checks now include a CBaseEntity validity check for safety measure. This will fix GetClientName() sometimes crashing on mapchange.
c15901d5c40b
2007-08-19 15:02 +0000
Borja Ferrer - removed the query code for cl_language
4241c756c278
2007-08-19 13:25 +0000
Borja Ferrer - added amb709, translator obeys cl_language
d5af97658c2e
2007-08-18 21:36 +0000
David Anderson - - added debugging messages for a bug report
2047dc42d800
2007-08-15 17:14 +0000
David Anderson - fixed bug amb571 (FakeClientCommand having weird side effects)
ab94316bb52b
2007-08-15 06:19 +0000
Scott Ehlert - Updated license headers on virtually all files with extremely minor changes in the name of some sort of strange consistency.
ae5f77aef635
2007-08-09 06:16 +0000
David Anderson - fixed amb768
9afc766f8e9c
2007-08-08 16:22 +0000
David Anderson - - added amb733 - running admin auth CheckSetAdmin
17badaf66ce4
2007-08-01 02:12 +0000
David Anderson - updated more header files (mostly internal now)
7c42828c9c0f
2007-07-24 22:20 +0000
David Anderson - added amb403 (sm_reloadadmins)
b122ca4464ec
2007-07-24 20:11 +0000
David Anderson - finished a(nother) rewrite of how players authenticate. name-based authentication has been added and passwords work fully now.
7d8b449edd60
2007-07-24 17:05 +0000
David Anderson - added password support
54782a83a1ef
2007-06-18 07:04 +0000
David Anderson - - removed OnServerCfg in favor of OnConfigsExecuted
d1c12f218789
2007-06-08 16:14 +0000
David Anderson - fixed ipaddr lookup not working for admins
4ce68e8f7577
2007-06-08 07:54 +0000
David Anderson - SourceMod now does authentication in core; admin-auth gets removed. this has an added bonus that OnClientAuthorized reliably has whether an admin is validated
39ae94ad60ce
2007-06-07 18:50 +0000
David Anderson - Fixed bugs amb352 and amb274
32c29dd9c7ec
2007-05-23 17:54 +0000
David Anderson - implemented request amb302 (onservercfg and onmapstart are now called if a plugin is late loaded)
570fa34723bf
2007-05-13 05:51 +0000
David Anderson - initial import of radio message - UNTESTED, DO NOT EVEN TRY LOL
d7dc79f1f93e
2007-05-12 23:45 +0000
David Anderson - behold with your eyes and view upon what are MENUS
110c14c99545
2007-05-03 03:45 +0000
Scott Ehlert - Various pointless things of no importance:
f971954bc9ab
2007-05-02 20:30 +0000
David Anderson - removed debug code